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The shaders aren't applied and it uses vanilla instead
relevant part of the log
[18:02:14] [Render thread/WARN]: Unable to resolve shader pack option menu element "WATER_POROSITY_DARKEN" defined in shaders.properties
[18:02:14] [Render thread/INFO]: Profile: HIGH (+2 options changed by user)
[18:02:15] [Render thread/INFO]: Using shaderpack: Arc-Shader-main.zip
[18:02:15] [Render thread/INFO]: Creating pipeline for dimension OVERWORLD
[18:02:15] [Render thread/INFO]: Starting custom uniform resolving
[18:02:15] [Render thread/WARN]: The in declaration 'atlasBounds' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'tangentW' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'viewTangent' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'viewTangent' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'atlasBounds' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'tangentW' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'materialId' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'materialId' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'materialId' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'materialId' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'tangentW' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'atlasBounds' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'viewTangent' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'materialId' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'materialId' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'matTBN' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/WARN]: The in declaration 'tanViewPos' in the FRAGMENT shader that is never assigned to in the previous stage VERTEX has been compatibility-patched by adding an initialization for it. See debugging.md for more information.
[18:02:15] [Render thread/INFO]: OpenGL debug message: id=6, source=SHADER COMPILER, type=ERROR, severity=HIGH, message='0:1(10): error: the compatibility profile is not supported'
[18:02:15] [Render thread/ERROR]: Failed to create shader rendering pipeline, disabling shaders!
net.coderbot.iris.gl.shader.ShaderCompileException: lines.vsh: 0:1(10): error: the compatibility profile is not supported
at net.minecraft.class_281.handler$zhl000$iris$causeException(class_281.java:536) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_281.method_34416(class_281.java:68) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_281.method_1283(class_281.java:51) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_5944.method_34579(class_5944.java:242) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_5944.<init>(class_5944.java:185) ~[transformed-mod-minecraft.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.ExtendedShader.<init>(ExtendedShader.java:84) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.NewShaderTests.create(NewShaderTests.java:109) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.createShader(NewWorldRenderingPipeline.java:675) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.createShader(NewWorldRenderingPipeline.java:652) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.lambda$new$12(NewWorldRenderingPipeline.java:420) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.ShaderMap.<init>(ShaderMap.java:21) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.<init>(NewWorldRenderingPipeline.java:411) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.Iris.createPipeline(Iris.java:674) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.pipeline.PipelineManager.preparePipeline(PipelineManager.java:34) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.Iris.reload(Iris.java:616) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.Iris.toggleShaders(Iris.java:274) ~[transformed-mod-iris.i0:0/:?]
at net.coderbot.iris.Iris.handleKeybinds(Iris.java:255) ~[transformed-mod-iris.i0:0/:?]
at net.minecraft.class_310.handler$zif001$iris$onTick(class_310.java:6006) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_310.method_1574(class_310.java:1958) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_310.method_1523(class_310.java:1180) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.class_310.method_1514(class_310.java:801) ~[transformed-mod-minecraft.i0:0/:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at org.quiltmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:527) ~[quilt-loader-0.18.10.jar:?]
at org.quiltmc.loader.impl.launch.knot.Knot.launch(Knot.java:82) ~[quilt-loader-0.18.10.jar:?]
at org.quiltmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:28) ~[quilt-loader-0.18.10.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
The shaders aren't applied and it uses vanilla instead
relevant part of the log
NixOS unstable linux, Prismlauncher (https://github.com/unmojang/PrismLauncher/tree/custom-yggdrasil), Quilt 0.18.10, lwjgl 3.3.1, mods: qfapi-6.0.0-beta.6_qsl-5.0.0-beta.5_fapi-0.79.0_mc-1.19.4, sodium-fabric-mc1.19.4-0.4.10+build.24, drasl-tweaks-1.0.0, iris-mc1.19.4-1.6.3, no-telemetry-1.7.0
AMD Ryzen 5 3600 6-Core Processor
GPU: AMD Radeon RX 6600 (navi23, LLVM 15.0.7, DRM 3.49, 6.1.29) (Supports OpenGL 4.6 (Core Profile) Mesa 23.0.3)
Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6600/6600 XT/6600M] (rev c7)
amdgpu
Java is version 17.0.6, using 64 (amd64) architecture, from N/A.
I enabled use iris in the options and disabled global illumination
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