Releases: Null-MC/Arc-Shader
Releases · Null-MC/Arc-Shader
Release 0.5
- Fix nether support
- Improved shadow smoothness
- Improved SSR (no longer borrowed from BSL)
- Improved SSS smoothness
- Improved RSM smoothness
- Smoother sky gradients
- Add SSAO
- Add depth-write POM
- Improved bloom exposure levels
- Fix ambient-brightness slider
Release 0.4
- Improved RSM quality & performance
- Improved VL quality and performance
- Added dithering option for lower sample counts
- Uses humidity on OF
- now works with CSM
- Improve ambient lighting brightness/direction.
- Add initial rain wetness
- Improved reflections (using BRDF LUT)
- Improved bloom quality
- Improved shadow bias
- Improved quality of "potato" profile
- Add hand-light for alt-hand
- Add particle shadows option
Release 0.3
- Adds colored shadows (not lights)
- Adds colored Volumetric Lighting
- Improved fancy water waving and normals
- Adds screen-space reflections (borrowed from BSL shader)
- Improved VL falloff
- Increased moon/star brightness
- Add particle shadows option (for performance)
- Better SSS (now with scattering)