diff --git a/app/blog/qerl-quantization-reinforcement-learning/page.tsx b/app/blog/qerl-quantization-reinforcement-learning/page.tsx new file mode 100644 index 0000000..5395dde --- /dev/null +++ b/app/blog/qerl-quantization-reinforcement-learning/page.tsx @@ -0,0 +1,387 @@ +'use client'; + +import Link from "next/link"; +import { useLanguage } from "@/components/providers/language-provider"; +import { MarkdownRenderer } from "@/components/markdown-renderer"; +import { useEffect, useState } from "react"; + +interface HeroData { + title: string; + subtitle: string; + tags: string[]; +} + +export default function QeRLProject() { + const { language } = useLanguage(); + const [markdownContent, setMarkdownContent] = useState(''); + const [heroData, setHeroData] = useState(null); + const [isLoading, setIsLoading] = useState(true); + const [copySuccess, setCopySuccess] = useState(false); + + useEffect(() => { + const fetchMarkdownContent = async () => { + try { + const filename = language === 'zh' ? 'qerl-content-zh.md' : 'qerl-content.md'; + const response = await fetch(`/content/qerl-quantization-reinforcement-learning/${filename}`); + const content = await response.text(); + + // Parse frontmatter + const frontmatterMatch = content.match(/^---\n([\s\S]*?)\n---\n([\s\S]*)$/); + if (frontmatterMatch) { + const frontmatterContent = frontmatterMatch[1]; + const markdownBody = frontmatterMatch[2]; + + // Parse YAML-like frontmatter (simple parsing for our use case) + const heroData: HeroData = { + title: "QeRL: Beyond Efficiency", + subtitle: "Quantization-enhanced Reinforcement Learning for LLMs", + tags: ["⏱️ Technical Deep Dive", "📄 Research Article"] + }; + + // Extract values from frontmatter + const lines = frontmatterContent.split('\n'); + let currentKey = ''; + let currentArray: string[] = []; + + for (const line of lines) { + const trimmedLine = line.trim(); + if (trimmedLine.startsWith('hero:')) continue; + + if (trimmedLine.includes(':')) { + const [key, ...valueParts] = trimmedLine.split(':'); + const value = valueParts.join(':').trim().replace(/^["']|["']$/g, ''); + + switch (key.trim()) { + case 'title': + heroData.title = value; + break; + case 'subtitle': + heroData.subtitle = value; + break; + case 'tags': + currentKey = 'tags'; + currentArray = []; + break; + } + } else if (trimmedLine.startsWith('- ')) { + if (currentKey === 'tags') { + const tagValue = trimmedLine.substring(2).replace(/^["']|["']$/g, ''); + currentArray.push(tagValue); + } + } else if (trimmedLine === '' && currentArray.length > 0) { + if (currentKey === 'tags') { + heroData.tags = currentArray; + currentArray = []; + currentKey = ''; + } + } + } + + // Handle final array + if (currentArray.length > 0 && currentKey === 'tags') { + heroData.tags = currentArray; + } + + setHeroData(heroData); + setMarkdownContent(markdownBody); + } else { + // Fallback if no frontmatter + setMarkdownContent(content); + } + } catch (error) { + console.error('Failed to fetch markdown content:', error); + setMarkdownContent('# Error loading content\n\nFailed to load the article content.'); + } finally { + setIsLoading(false); + } + }; + + fetchMarkdownContent(); + }, [language]); + + const handleCopyArticle = async () => { + try { + // Get the raw markdown content without frontmatter + const filename = language === 'zh' ? 'qerl-content-zh.md' : 'qerl-content.md'; + const response = await fetch(`/content/qerl-quantization-reinforcement-learning/${filename}`); + const content = await response.text(); + + // Remove frontmatter if present + let contentWithoutFrontmatter = content.replace(/^---\n[\s\S]*?\n---\n/, ''); + + // Remove image paths (markdown image syntax: ![alt text](image-path)) + contentWithoutFrontmatter = contentWithoutFrontmatter.replace(/!\[.*?\]\(.*?\)/g, ''); + + await navigator.clipboard.writeText(contentWithoutFrontmatter); + setCopySuccess(true); + setTimeout(() => setCopySuccess(false), 2000); + } catch (error) { + console.error('Failed to copy article:', error); + } + }; + + if (isLoading) { + return ( +
+
+
+

Loading article content...

+
+
+ ); + } + + return ( + <> + {/* Hero Section */} +
+ {/* Background effects */} +
+
+
+
+ + {/* Animated background particles */} +
+
+
+
+
+
+ +
+
+
+

+ + {heroData?.title || 'QeRL: Beyond Efficiency'} + +

+
+ {heroData?.subtitle || 'Quantization-enhanced Reinforcement Learning for LLMs'} +
+ + {/* Tags */} + {heroData?.tags && heroData.tags.length > 0 && ( +
+ {heroData.tags.map((tag, index) => ( + + {index > 0 && } + + {tag.includes('⏱️') && ( + + + + )} + {tag.includes('📄') && ( + + + + )} + {tag.replace(/[⏱️📄]/g, '').trim()} + + + ))} +
+ )} + + {/* Links to Paper and GitHub */} + + + {/* Glow effect for the title */} +
+ + {heroData?.title || 'QeRL: Beyond Efficiency'} + +
+
+
+
+
+ + {/* Main Content */} +
+
+ {/* Article Container */} +
+ {/* Content Card */} +
+ {/* Copy Button at Top */} +
+
+
+ + + {/* Tooltip */} +
+ {language === 'en' + ? 'Perfect for pasting into AI chatbots for self-studying! 🤖' + : '非常适合粘贴到AI聊天机器人进行自学!🤖' + } + {/* Tooltip arrow */} +
+
+
+
+
+ + {/* Article Body */} +
+
+ +
+
+ + {/* Article Footer */} +
+
+
+ + + + + Open Superintelligence Lab + +
+
+ Share + + {/* Copy Article Button */} +
+ + + {/* Tooltip */} +
+ {language === 'en' + ? 'Perfect for pasting into AI chatbots for self-studying! 🤖' + : '非常适合粘贴到AI聊天机器人进行自学!🤖' + } + {/* Tooltip arrow */} +
+
+
+ + + + + + + + + + + +
+
+
+
+ + {/* Navigation */} +
+ + + + + {language === 'en' ? 'Back to Home' : '返回首页'} + + +
+ Scroll to + +
+
+
+
+
+ + ); +} + + diff --git a/app/page.tsx b/app/page.tsx index 19acf3b..c2cb92a 100644 --- a/app/page.tsx +++ b/app/page.tsx @@ -293,6 +293,37 @@ export default function Home() { + + {/* QeRL Project */} + +
+ {getText('Research', '研究')} +
+
+ {getText('Latest', '最新')} +
+ +
+

+ {getText('QeRL: Beyond Efficiency', 'QeRL:超越效率')} +

+

+ {getText( + 'Quantization-enhanced Reinforcement Learning for LLMs achieves 1.5x speedup and enables RL training of 32B models on a single H100 80GB GPU', + '量化增强强化学习在单个H100 80GB GPU上实现1.5倍加速并支持32B模型的强化学习训练' + )} +

+
+ {getText('MIT-Han Lab', 'MIT韩松实验室')} + + {getText('Learn More', '了解更多')} → + +
+
+ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/7b-results.png b/public/content/qerl-quantization-reinforcement-learning/images/7b-results.png new file mode 100644 index 0000000..45b7091 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/7b-results.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/entropy-exploration.png b/public/content/qerl-quantization-reinforcement-learning/images/entropy-exploration.png new file mode 100644 index 0000000..d0e21d7 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/entropy-exploration.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/memory-comparison.png b/public/content/qerl-quantization-reinforcement-learning/images/memory-comparison.png new file mode 100644 index 0000000..d1811c2 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/memory-comparison.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/noise-merge-diagram.png b/public/content/qerl-quantization-reinforcement-learning/images/noise-merge-diagram.png new file mode 100644 index 0000000..9f6b980 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/noise-merge-diagram.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/noise-schedule.png b/public/content/qerl-quantization-reinforcement-learning/images/noise-schedule.png new file mode 100644 index 0000000..775ced5 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/noise-schedule.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/performance.png b/public/content/qerl-quantization-reinforcement-learning/images/performance.png new file mode 100644 index 0000000..873ee43 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/performance.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/qerl-framework.png b/public/content/qerl-quantization-reinforcement-learning/images/qerl-framework.png new file mode 100644 index 0000000..0da944e Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/qerl-framework.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/reward-growth.png b/public/content/qerl-quantization-reinforcement-learning/images/reward-growth.png new file mode 100644 index 0000000..9975bb9 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/reward-growth.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/images/speed-comparison.png b/public/content/qerl-quantization-reinforcement-learning/images/speed-comparison.png new file mode 100644 index 0000000..b7b5f70 Binary files /dev/null and b/public/content/qerl-quantization-reinforcement-learning/images/speed-comparison.png differ diff --git a/public/content/qerl-quantization-reinforcement-learning/paper.md b/public/content/qerl-quantization-reinforcement-learning/paper.md new file mode 100644 index 0000000..d4c8d22 --- /dev/null +++ b/public/content/qerl-quantization-reinforcement-learning/paper.md @@ -0,0 +1,1457 @@ +QERL: BEYOND EFFICIENCY – QUANTIZATIONENHANCED REINFORCEMENT LEARNING FOR LLMS +Wei Huang1,3 Yi Ge2,4 Shuai Yang1 Yicheng Xiao4 Huizi Mao1 Yujun Lin1 +Hanrong Ye1 Sifei Liu1 Ka Chun Cheung1 Hongxu Yin1 Yao Lu1 +Xiaojuan Qi3 Song Han1,2 Yukang Chen1 +1NVIDIA 2MIT 3HKU 4THU +https://github.com/NVlabs/QeRL +ABSTRACT +We propose QeRL, a Quantization-enhanced Reinforcement Learning framework +for large language models (LLMs). While RL is essential for LLMs’ reasoning +capabilities, it is resource-intensive, requiring substantial GPU memory and long +rollout durations. QeRL addresses these issues by combining NVFP4 quantization with Low-Rank Adaptation (LoRA), accelerating rollout phase of RL while +reducing memory overhead. Beyond efficiency, our findings show that quantization noise increases policy entropy, enhancing exploration, and enabling the +discovery of better strategies during RL. To further optimize exploration, QeRL +introduces an Adaptive Quantization Noise (AQN) mechanism, which dynamically adjusts noise during training. Experiments demonstrate that QeRL delivers +over 1.5× speedup in the rollout phase. Moreover, this is the first framework to +enable RL training of a 32B LLM on a single H100 80GB GPU, while delivering +overall speedups for RL training. It also achieves faster reward growth and higher +final accuracy than 16-bit LoRA and QLoRA, while matching the performance of +full-parameter fine-tuning on mathematical benchmarks such as GSM8K (90.8%) +and MATH 500 (77.4%) in the 7B model. These results establish QeRL as an +efficient and effective framework for RL training in LLMs. +Figure 1: Rollout speedup and accuracy of QeRL on Qwen2.5-7B-Instruct. QeRL achieves faster +RL rollout and end-to-end training speeds (batch=8), while delivering performance superior to +vanilla LoRA and QLoRA, also comparable to full-parameter RL on mathematical benchmarks. +1 INTRODUCTION +The ability to perform multi-step reasoning is critical for large language models (LLMs) to handle +complex tasks, from theoretical problem solving to practical decision making (Sui et al., 2025; +Xu et al., 2025; Chu et al., 2025; Yang et al., 2021). Supervised fine-tuning (SFT) is a common +method to improve reasoning by training models to replicate explicit reasoning steps (Huang et al., +2024d; Min et al., 2024). However, this approach risks promoting imitation rather than encouraging +genuine reasoning. In contrast, reinforcement learning (RL) uses verifiable reward signals to support +adaptive learning, allowing models to explore diverse reasoning traces and identify more robust +solutions (Lambert et al., 2024; DeepSeek-AI, 2025; Chen et al., 2025a). +1 +arXiv:2510.11696v1 [cs.LG] 13 Oct 2025 +a +Steps +Reward +𝝈𝟏 +… +Channel +4-bit +𝐒𝐄𝟑𝐌𝟒 +𝐒𝐅𝐏𝟏𝟔 +𝝈𝟏 𝝈𝟐 𝝈𝟑 +… … … … +Quantization Noise 𝝈𝟏 𝝈𝟐 𝝈𝟑 +𝐙𝐧𝐨𝐢𝐬𝐞 - Adaptive Quantization Noise +Training Steps +LLM +4-bit +LoRA +🔥 +Rollouts +Logits +16-bit +Gradients +16-bit +Rewards +LLM +4-bit 🔥 +LoRA +LLM +4-bit +LoRA +🔥 +Rollouts +Gradients +16-bit +Rewards +LLM +4-bit +LoRA +🔥 +Logits +16-bit +(b) RL via QLoRA +𝐙𝐧𝐨𝐢𝐬𝐞 +(c) QeRL +LLM +16-bit +LoRA +🔥 +Rollouts +Logits +16-bit +Gradients +16-bit +Rewards +LLM +16-bit 🔥 +LoRA +(a) RL via LoRA +Noise Std ( +𝜎) +𝝈𝟐 +𝝈𝟑 𝝈𝟒 +𝝈𝟎 +Noise Scheduler +Figure 2: The illustration of QeRL. (a) RL via LoRA: reducing trainable parameters, but does +not alleviate the rollout bottleneck. (b) RL via QLoRA: NF4 quantization with LoRA, but NF4 +is slower than LoRA. (c) QeRL: NVFP4 quantization with LoRA, reducing memory and enabling +faster RL while matching full-parameter finetuning performance with adaptive quantization noise. +AQN dynamically adjusts quantization noise with an exponential scheduler, enhancing exploration. +RL is effective for LLMs’ reasoning but highly resource-intensive. RL requires substantial GPU +memory, as multiple models, such as policy and reference models in GRPO (Shao et al., 2024), +must run concurrently. The large size of reasoning-focused LLMs (DeepSeek-AI, 2025) further exacerbates memory demands. Training is also slowed by multistage processes, including rollouts, +reward computation, logit evaluation, and gradient updates. Rollouts are particularly costly, involving repeated sampling and processing of long sequences for complex tasks (Yu et al., 2025). +Additionally, RL’s inherent sample inefficiency (Hassani et al., 2024) further increases costs. +Improving RL efficiency in LLMs presents significant challenges. One approach, exemplified by +Tina (Wang et al., 2025), leverages parameter-efficient fine-tuning methods like Low-Rank Adaptation (LoRA) (Hu et al., 2022) to reduce trainable parameters. However, similar to LoRA in +SFT (Chen et al., 2024b), these methods fail to address the core issue of slow rollout speeds. Another strategy, demonstrated by FlashRL (Liu et al., 2025a), uses quantized rollout models to reduce +computational costs. However, precision mismatches between the rollout model and logits model +(e.g., 8-bit vs. 16-bit) require importance sampling to correct discrepancies, necessitating both 8-bit +and 16-bit models to run simultaneously, which increases memory usage. To overcome these limitations, we focus on lower-bit quantization while avoiding duplicate models in memory. Additionally, +using QLoRA (Dettmers et al., 2023a) in RL slows rollouts by 1.5–2×, further reducing efficiency. +This slowdown occurs because QLoRA relies on NormalFloat 4-bit (NF4) precision, which requires +unpacking and mapping to floating-point values via a lookup table before matrix multiplication. +To address the limitations of NF4 in QLoRA, a natural solution is to adopt higher-performance quantization. However, standard quantization methods introduce static and deterministic noise, which is +non-beneficial to the later-stage RL training. To avoid this drawback, our analysis surprisingly +reveals that quantization noise, with precise control, can benefit RL by increasing policy entropy +(Fig.3). This added entropy enhances exploration by introducing uncertainty, similar to the effect +of parameter noise in RL (Plappert et al., 2017; Pang & Jiang, 2021), and helps models discover +better strategies (Cui et al., 2025). Our experiments show that a well-designed noise strategy allows quantized LLMs to exploit this effect, reducing memory overhead while gaining better reward +curves. This finding contrasts with results from SFT of LLMs (Dettmers et al., 2023a; Guo et al., +2023), demonstrating that controllable quantization noise in RL enhances exploration and enables +quantized frameworks to surpass 16-bit LoRA in both efficiency and performance. +We propose QeRL, a quantization-based RL framework designed to train LLMs on reasoning tasks. +As shown in Fig.2, QeRL uses NVFP4 quantization for LLM weights and integrates a Marlinbased (Frantar et al., 2024) approach in both rollout and prefilling stages. This design accelerates +rollout and prefilling without sacrificing accuracy, with gradient backpropagation enabled through +LoRA layers. To address static quantization noise, we introduce adaptive quantization noise (AQN), +2 +𝐎𝐭 +w Quantization +Vocabulary Size +Prob Distribution +𝐎𝐭 +w/o Quantization +Vocabulary Size +Prob Distribution +High Entropy Low Entropy +Quantization ++ LoRA +16bit + LoRA +Accuracy Reward +Training Steps Training Steps +16bit + LoRA +Quantization ++ LoRA +Better +Loss +Better +Reinforcement Learning Supervised Finetuning +More Exploration +Figure 3: Advancement of Quantization in RL Exploration. Quantization noise brings higher initialized entropy, which encourages exploration in RL training, accelerating the increase of reward. +which injects channel-wise random noise during training and adjusts exploration noise dynamically +using an exponential schedule. Additionally, we implement a noise-sharing strategy that merges the +noise vector into the layer normalization layer, enabling zero-parameter overhead for noise injection. +Compared to vanilla LoRA, QeRL achieves faster rollout and better reward growth. For example, as +shown in Fig.1, QeRL outperforms QLoRA and vanilla LoRA in rollout and prefilling speeds on the +Qwen2.5-7B-Instruct model, achieving a GSM8K score of 90.8—surpassing both 16-bit LoRA and +QLoRA while matching full fine-tuning accuracy on MATH 500. QeRL outperforms vanilla LoRA +and QLoRA in both training speed and reward performance. Notably, it achieves approximately a +1.8× speedup in end-to-end training, compared to QLoRA. Additionally, QeRL demonstrates the +capability to train a 32B model with GRPO on a single H100 80GB GPU. +2 PRELIMINARY +Model Quantization Integer quantization requires mapping float-point weights distributed within +the interval [Wmin,Wmax] to an integer range of 2 +N , where N is the target bit-width. Given a +tensor W ∈ R +d×k +, this process is defined as: +W˜ = Round(W +sw +), sw = +Wmax − Wmin +qmax +(1) +where W˜ represents the quantized weight matrix, sW is the scaling factor, and qmax defines the +compressed range. For integer quantization, qmax = 2N − 1. In contrast, for the floating-point +quantization, such as FP4 format, qmax = 6, achieved using a 1-bit mantissa and a 2-bit exponent +(E2M1). 4-bit NormalFloat (NF4) is a new data type (Dettmers et al., 2023a), designed for normally +distributed weights. Recently, the latest Blackwell GPU architecture (NVIDIA, 2024) introduces +hardware support for the advanced FP4 format, MXFP4 (Project, 2023) and NVFP4 (NVIDIA, +2024). MXFP4 adopts a shared FP8 (E8M0) scaling factor across parameter blocks of 32 elements, +while NVFP4 employs an FP8 (E4M3) scaling factor with smaller parameter blocks of 16 elements, +enabling finer-grained scaling adjustments compared to MXFP4. Both formats are seamlessly integrated into NVIDIA’s Hopper (NVIDIA, 2023) and Blackwell (NVIDIA, 2024) GPUs. +Low-rank Adaptation LoRA (Hu et al., 2022) is motivated by the observation that weight updates +in large pre-trained models often lie in a low-dimensional subspace. Instead of directly fine-tuning +all parameters, LoRA introduces a low-rank decomposition to model these updates efficiently: +W + ∆W = W + BA (2) +where B ∈ R +d×r +and A ∈ R +r×k +, with the rank r ≪ min(d, k). In this setup, the original weight +matrix W is kept frozen, and only the low-rank matrices A and B are optimized during training. +This formulation drastically reduces the number of trainable parameters and lowers both memory +and computational cost, while retaining the expressivity required for domain adaptation. Within selfattention modules, LoRA is generally applied to the attention and feed-forward projection matrices +(Wq,Wk,Wv,Wo,Wgate,Wup,Wdown), as these layers are the most critical in LLMs. Other +related works are discussed in Appendix D. +3 METHOD +Our experiments reveal that quantized LLMs can significantly enhance exploration in RL. Applying +parameter-efficient fine-tuning (PEFT) to quantized models not only reduces training resource consumption but also outperforms vanilla LoRA in reward growth and evaluation scores (Fig.2). This +3 +challenges the conventional view in SFT that quantization degrades training effectiveness(Dettmers +et al., 2023a; Guo et al., 2023). Notably, we observe that quantization error functions similarly to +random noise in networks (Plappert et al., 2017; Eberhard et al., 2023; Osband et al., 2016), promoting broader exploration of potential actions or tokens in RL by increasing entropy (Fig.3). +3.1 TRAINING FRAMEWORK OF QERL +QeRL is based on the mainstream policy optimization algorithms of LLMs, such as GRPO (Shao +et al., 2024) and DAPO (Yu et al., 2025). +Group Relative Policy Optimization (Shao et al., 2024) is designed based on the Generalized +Advantage Estimation (GAE) (Schulman et al., 2015), eliminating the need for a separately trained +reward model, as required in Proximal Policy Optimization (PPO) (Engstrom et al., 2019; Schulman +et al., 2017). Instead, for a given input query q, multiple samples are generated, resulting in a set +of candidate outputs {o1, o2, ..., oG}. These candidates are evaluated using a rule-based reward, and +the average reward is used for updates. The optimization objective is defined as follows: +J (θ) = Eq,{oi}[ +1 +G +X +G +i=1 +1 +|oi +| +X +|oi| +t=1 +(min( πθ(oi,t|q) +πθold (oi,t|q) +Ai,t, clip( πθ(oi,t|q) +πθold (oi,t|q) +, 1 − α, 1 + α)Ai,t) +−βDKL(πθ||πref ))] (3) +where πθ and πref denote the policy model and reference model, respectively, and the clipping range +(1 − α, 1 + α) stabilized the gradient steps of the policy model. KL penalty is used in GRPO to +avoid the unexpected large change in updating (Schulman et al., 2017). Ai,i is the antagonist of i +th +completion, shared across all tokens in ot, defined as: +Ai = +ri − mean({r1, r2, ..., rG}) +std({r1, r2, ..., rG}) +(4) +Dynamic Sampling Policy Optimization (Yu et al., 2025) suggests higher clipping upper-bond can +help avoid entropy collapse. Another improvement in DAPO is to utilize the loss of token-level +policy gradients. In DAPO, the KL penalty from Eq.3 is removed to eliminate the upper limit on +exploration in RL, thereby encouraging more optional tokens in the rollout process. +3.2 QUANTIZATION ENCOURAGES EXPLORATION +To understand how quantization enhances RL, we analyze its effect on the model’s sampling behavior. Our central finding is that the noise introduced by quantization serves as an implicit exploration +mechanism, similar to explicit noise injection techniques in the parameter and action space (Plappert +et al., 2017; Eberhard et al., 2023; Fortunato et al., 2018; Liu et al., 2025b). +Quantization Improves Sampling Entropy We study 3 different quantization formats of FP4 (NVPF4, MXFP4, and NF4) on GSM8K (Cobbe et al., 2021). +0.1 +0.15 +0.2 +0.25 +0.3 +0 50 100 150 200 +NVFP4-LoRA(r32) +NF4-LoRA(r32) +MXFP4-LoRA(r32) +Float16-LoRA(r32) +Entropy +Training Steps +Relatively High +Entropy +Figure 5: Comparison of RL entropy. +Our empirical study on Qwen2.5-7B-Instruct (Team, +2024) reveals an intriguing finding: when applying PEFTbased RL, models quantized to 4-bit precision consistently outperform their 16-bit counterparts. This advantage is evident across two key metrics: significantly faster +reward convergence during training and higher adjusted +evaluation scores. As shown in Fig.4, the reward curves +of the models exhibit a steeper upward trend compared to +16-bit models, with convergence patterns closely resembling those of full-parameter fine-tuning in both DAPO +and GRPO. Also, NVFP4 and MXFP4 both show better +reward growth than NF4. +This unexpected performance improvement prompted us to investigate the underlying mechanism. We discover that quantization inherently increases the sampling entropy, H(π(|q)) = +− +P +ot∈V +π(ot|q) log π(ot|q), where V is the vocabulary) of the policy during deployment (shown +in Fig.5). During the forward pass, a quantized model introduces small but systematic errors, which +4 +0 50 100 150 200 +NVFP4-LoRA(r32) +MXFP4-LoRA(r32) +NF4-LoRA(r32) +0 50 100 150 200 +MXFP4-LoRA(r32) +Float16-LoRA(r32) +Float16-Full +Training Steps +0.15 +0.35 +0.55 +0.75 +0.95 +0 50 100 150 200 +NVFP4-LoRA(r32) +Float16-LoRA(r32) +Accuracy +Float16-Full +Reward +Training Steps Training Steps +DAPO +NVFP4 +MXFP4 +NF4 +0.15 +0.35 +0.55 +0.75 +0.95 +0 50 100 150 200 +NVFP4-LoRA(r32) +Float16-LoRA(r32) +Float16-Full +Accuracy Reward +0 50 100 150 200 +MXFP4-LoRA(r32) +Float16-LoRA(r32) +Float16-Full +0 50 100 150 200 +NVFP4-LoRA(r32) +MXFP4-LoRA(r32) +NF4-LoRA(r32) +Training Steps Training Steps Training Steps +GRPO +NVFP4 +MXFP4 +NF4 +Figure 4: Training reward performance. The upper figures illustrate the training rewards under +DAPO, while the lower one is GRPO. Although MXFP4 achieves higher scores in the early stages +of training, NVFP4 ultimately converges to better final rewards. LoRA rank is set to 32. +can be modeled as static network noise (Fan et al., 2020). This noise propagates across the network +layers, perturbing the final logits before the softmax function is applied. Consequently, the output +probability distribution over the vocabulary, denoted as πθ(|q), becomes ”flatter,” with less pronounced peaks. This increase in sampling entropy plays a crucial role in reinforcement learning by +encouraging exploration (Cheng et al., 2025; Eysenbach & Levine, 2021). It mitigates the model’s +overconfidence in a single ”optimal” token and instead assigns more meaningful probabilities to a +wider range of plausible next actions (Fig.3). The entropy of other model is provided in Appendix H. +Quantization Noise Functionally, this effect resembles exploration in parameters (Eberhard et al., +2023; Plappert et al., 2017), which deliberately injects noise into parameters to drive exploration: +(θ˜+ θlora) − (θ + θlora) = Q(θ) − θ = ∆ϵ (5) +where Q(θ) denotes the de-quantized weight, and ∆ϵ is the quantization noise. Such exploratory +noise emerges naturally as a computationally “free” byproduct of compressing model representations. This contrasts starkly with SFT, where noise is often detrimental because the objective is to +faithfully imitate the true data distribution rather than to discover novel high-reward outputs. +A key limitation of quantization errors is their deterministic nature, which fails to align with the +dynamic exploration-exploitation trade-off required in RL. Unlike stochastic noise in traditional +RL (Plappert et al., 2017; Osband et al., 2016), which is randomly sampled and independently +applied at different training stages, quantization noise remains static throughout the process, lacking +the adaptability needed to enhance exploration at critical phases. +3.3 ADAPTIVE QUANTIZATION NOISE IN PARAMETER SPACE +To transform static quantization noise into a dynamic exploration mechanism, we introduce an Adaptive Quantization Noise (AQN) technique. The core idea is to introduce a small set of structured +modulation vectors that slightly perturb the otherwise static quantization noise. In our approach, we +utilize an advanced quantization format, NVFP4. +NVFP4 Quantization NVFP4 represents weights using a dual-scaling mechanism: a coarse, pertensor global scaling factor in FP32, SFP32, and a fine-grained tensor of block-wise FP8 (E4M3) +scalers, SE4M3. The dequantization of a 4-bit W˜ to the high-precision Wˆ follows: +Wˆ = Dequant(W˜ ) = SFP32 · (SE4M3 ⊙ W˜ ) (6) +5 +where ⊙ denotes block-wise scalar multiplication, broadcasting each scaler in SE4M3 to its corresponding block of 4-bit weights inW˜ . The quantization noise of each weight matrix, ∆ϵ = Wˆ −W, +is the difference between this reconstructed tensor and the original full-precision tensor W. +Adaptive Quantization Noise We introduce a noise vector to the static quantized weight. Specifically, for each quantized linear layer, we sample a stochastic noise vector, Znoisy ∈ R +1×d +, where d +is the input dimension of the layer. This vector is not fixed but is resampled for each forward pass. +We define it as: Znoisy = ϵ, ϵ ∼ N (0, σ2 +I), where σ is a hyperparameter in different training stage +governing the noise scale, and ϵ is a random vector whose elements are drawn independently from +a standard Gaussian distribution (Plappert et al., 2017). Then the additive noise is defined as: +∆ϵ +′ = Znoisy + ∆ϵ = Znoisy + + +Wˆ − W + +(7) +where ∆ϵ +′ +is equivalent to the dynamic noise of each weight matrix. In our setting, we freeze the +main branch weight and update the low-rank matrix during RL. The W and Wˆ are consistent values. +In the early stages, we leverage the inherent quantization noise to enhance the model’s exploration +capabilities. As training progresses, σ gradually reduces following an exponential decay scheduler: +σ(k) = σstart · + +σend +σstart  k−1 +K−1 +(8) +where σstart and σend represent the initial and final noise levels, k is the current stage, and K is the +total interval, which are evenly divided in the training steps (more scheduler comparison in Sec.4.2). +For instance, our experiments in GSM8K with a total of around 600 training steps, noise is injected at +10 evenly spaced intervals, initialized with quantization noise, then from σstart to σend. This approach +aims to balance exploration and exploitation (Fox et al., 2015). +Q +NVFP4 +K +NVFP4 +V +NVFP4 +RMSNorm +Multi-Head Self-Attention +𝒁!"#$% + 𝒘 +𝐙!"#$% ++ +Activation +Merged +Gate +NVFP4 +Up +NVFP4 +RMSNorm +Feedforward Layer +𝐙!"#$% 𝐙!"#$% 𝐙!"#$% 𝐙!"#$% ++ +𝒁!"#$% + 𝒘 +Activation Merged +Down +NVFP4 +Figure 6: Deployment scheme of adaptive quantization noise in LLMs. Znoise is integrated in LayerNorm (e.g., RMSNorm) of each block in LLMs. +Noise Merging While introducing a noise vector enables dynamic control over quantization +noise, explicitly creating a separate vector for +each quantized layer is not feasible. First, it +imposes a burden on parameter efficiency, increasing memory overhead. Moreover, highprecision noise cannot be directly added to +quantized weights, as this would break the compatibility of our inference kernel designed for +NVFP4 × BF16 operations. We propose a simple solution that integrates this noise vector directly into the layer normalization parameters +of LLM architectures. +X + +Znoisy + Wˆ + += X · Znoisy + X · Wˆ (9) +By exploiting this equivalency in Eq.9, we subsume the role of Znoisy into the learnable weight +parameter of the LayerNorm operation (e.g. RMSNorm (Zhang & Sennrich, 2019)) that typically +follows the scaling after normalization. +RMSNormnoise(x) = wnoise ⊙ +x q +1 +N +PN +i=1 x +2 +i + δ +, wnoise = Znoise + w (10) +where w represents the scaling factor of RMSNorm. In this configuration, channel-wise additive +noise Znoisy transfers to row-wise multiplicative noise Znoise +w + I of weight (proof provided in Appendix G). Multiplicative noise has been shown to be effective in RL (Pang & Jiang, 2021; Zhang +et al., 2025a). Due to the higher sensitivity of RL to multiplicative noise, we initialize the noise level +with σstart = 1e-2 to ensure stability. +This approach extends adaptive quantization noise to the layer parameters Wq, Wk, Wv, Wgate, +and Wup within each block, as these layers directly interact with normalized activations. To align +with LLM architectures (Team, 2024; Grattafiori et al., 2024), Wq, Wk, and Wv share the same +RMSNorm, while Wgate and Wup share another (as shown in Fig.6). +6 +(a) Performance of Qwen2.5-3B-Instruct. +Model W# Training GSM8K +Qwen2.5-3B +-Instruct +BF16 61.2 +NF4 - 57.5−3.7 +MXFP4 - 59.8−1.4 +NVFP4 - 59.4−1.8 +BF16 Full 84.4+23.2 +BF16 LoRA 76.1+14.9 +NF4 LoRA 76.1+14.9 +MXFP4 LoRA 73.4+12.2 +NVFP4 LoRA 83.3+22.2 ++AQN 83.7+22.6 +(b) Performance of Qwen2.5-7B-Instruct. +Model W# Training GSM8K +Qwen2.5-7B +-Instruct +BF16 - 76.3 +NF4 - 70.5−5.8 +MXFP4 - 71.3−5.0 +NVFP4 - 73.4−2.9 +BF16 Full 91.2+14.9 +BF16 LoRA 88.1+11.8 +NF4 LoRA 85.0+8.7 +MXFP4 LoRA 86.4+10.1 +NVFP4 LoRA 88.5+12.2 ++AQN 90.8+13.5 +Table 1: Qwen2.5 Performance on GSM8K. GRPO algorithm is used to train 3B and 7B models on +GSM8K dataset, while “Full” denotes the full-parameter training and “W#” represents the bit-width +and data format of weight. + and - are compared with original bfloat-16 (BF16) models. +0 +0.2 +0.4 +0.6 +0 50 100 150 200 250 +Float16-Full +QeRL +LoRA +Accuracy Reward +Training Steps +Qwen2.5 7B Qwen2.5 14B +0 +0.2 +0.4 +0.6 +0 50 100 150 200 250 +Float16-Full +QeRL +LoRA +Training Steps +0.25 +0.45 +0.65 +0.85 +0 20 40 60 80 +w AQN +w/o AQN +0.05 +0.2 +0.35 +0.5 +0 50 100 150 200 250 +w AQN +w/o AQN +Accuracy Reward +𝐙noise +𝟏 +𝐙noise +𝟐 𝐙noise +𝟑 +𝐙noise +𝟏 +Qwen2.5 3B Qwen2.5 7B +Training Steps Training Steps +Figure 7: Training reward of 7/14B models. +0 +0.2 +0.4 +0.6 +0 50 100 150 200 250 +Float16-Full +QeRL +LoRA +Accuracy Reward +Training Steps +Qwen2.5 7B Qwen2.5 14B +0 +0.2 +0.4 +0.6 +0 50 100 150 200 250 +Float16-Full +QeRL +LoRA +Training Steps +0.25 +0.45 +0.65 +0.85 +0 20 40 60 80 +w AQN +w/o AQN +0.05 +0.2 +0.35 +0.5 +0 50 100 150 200 250 +w AQN +w/o AQN +Accuracy Reward +𝐙noise +𝟏 +𝐙noise +𝟐 𝐙noise +𝟑 +𝐙noise +𝟏 +Qwen2.5 3B Qwen2.5 7B +Training Steps Training Steps +Figure 8: Ablation of AQN on 3/7B model. +4 EXPERIMENT +4.1 EXPERIMENT SETTINGS +RL Training We conducted training experiments using DAPO (Yu et al., 2025) and GRPO (Shao +et al., 2024) on two prominent mathematical reasoning datasets: GSM8K (Cobbe et al., 2021) and +BigMath (Albalak et al., 2025). GSM8K comprises 7,500 samples with a generation number of 8, +while BigMath includes 122,000 samples with a generation number of 16. Both datasets feature +problems of medium to high difficulty, spanning levels 3 to 5. For GSM8K, we trained 3B and 7B +models, whereas for BigMath, we trained 7B, 14B, and 32B models. Specifically, the 7B and 14B +models were trained on problems ranging from levels 3 to 5, while the 32B model was exclusively +trained on the more challenging level 4–5 problems. Training checkpoints were evaluated between +500 and 1000 steps. To account for the sensitivity of Znoise perturbation, we set its range from 5e-2 +to 5e-4 for dynamic noise estimation. In the main experiments, the LoRA rank is fixed at 32. The +speedup tests are performed on a single H100 GPU, while the final evaluated model is trained using +8 H100 GPUs to ensure experimental efficiency on such large-scale data. Detailed hyperparameters +and deployment of QeRL are provided in Appendix E and Appendix F. +Backbone Models We conduct experiments on Qwen2.5 (Team, 2024) series, using basic without +any mathematic data fine-tuning. For weight-only quantization, we applied AWQ (Lin et al., 2024) +to MXFP4 and NVFP4 formats. The calibration dataset included 256 sequences, each 2048 tokens +long, sampled from OpenThoughts-114k (Guha et al., 2025). Weight-only formats also support +inference acceleration on NVIDIA-H100 GPUs with the Marlin kernel (Frantar et al., 2024). For +NF4 quantization, we used the default configuration (Dettmers et al., 2023a). +Evaluation Benchmarks and Metrics We focus on several widely used mathematical reasoning +benchmarks, including GSM8K (Cobbe et al., 2021), MATH500 (Lightman et al., 2023), AIME +2024/2025 (Li et al., 2024), and AMC 23 (Li et al., 2024), for evaluation. During inference, we use +a temperature of 0.6, completion length of 4096, and top-p sampling with p = 0.95. Each data set +is evaluated multiple times, and we report primarily the average accuracy of one sample (Pass@1). +7 +Model W# Training MATH 500 AIME 24 AIME 25 AMC 23 Average↑ +7B +BF16 - 74.8 9.2 6.6 25.0 28.9 +NVFP4 - 73.7−1.3 8.3−0.9 3.3−3.3 17.5−7.5 25.7−3.2 +BF16 Full 77.4+2.6 16.7+7.5 10.0+3.4 45.0+20.0 37.3+8.4 +BF16 LoRA 77.0+2.2 13.3+4.1 10.0+3.4 42.5+17.5 35.7+6.8 +NVFP4 LoRA 76.8+2.0 13.7+4.5 10.0+3.4 47.5+22.5 37.0+8.1 ++AQN 77.4+2.6 15.5+6.3 10.0+3.4 42.5+17.5 36.4+7.5 +14B +BF16 - 78.6 11.3 9.2 45.0 36.0 +NVFP4 - 76.4−2.2 11.2−0.1 8.3−0.9 40.0−5.0 34.0−2.0 +BF16 Full 83.2+4.6 20.0+8.7 15.1+5.9 55.0+10.0 43.3+7.3 +BF16 LoRA 81.0+2.4 14.0+3.7 13.3+4.1 52.5+7.5 40.2+4.2 +NVFP4 LoRA 79.4+0.8 16.7+5.4 13.3+4.1 52.5+7.5 40.5+4.5 ++AQN 80.2+1.6 17.5+6.2 12.6+3.4 57.5+12.5 42.0+6.0 +32B +BF16 - 81.4 14.0 10.8 52.5 39.7 +NVFP4 - 80.6−0.8 11.3−2.7 10.0−0.8 45.0−7.5 36.7−3.0 +BF16 Full 84.0+2.6 20.0+6.0 23.3+12.5 57.5+5.0 46.2+6.5 +BF16 LoRA 83.6+2.2 16.7+3.7 13.3+2.5 55.0+2.5 42.2+2.3 +NVFP4 LoRA 81.6+0.2 16.7+3.7 15.0+4.2 52.5+0.0 41.4+1.7 ++AQN 83.3+1.9 16.7+3.7 19.2+8.4 63.3+10.8 45.6+5.9 +Table 2: Performance across four benchmarks. DAPO algorithm is used to train Qwen2.5-7/14/32BInstruction models on BigMath dataset, while “Full” denotes the full-parameter training. +0.25 +0.45 +0.65 +0.85 +0 50 100 150 +rank=16 +rank=32 +rank=64 +rank=128 +Training Steps +Accuracy Reward +0.25 +0.4 +0.55 +0.7 +0.85 +0 50 100 150 +Linear Decay +Exponential Decay +Cosine Decay +Logarithmic Decay +Accuracy Reward +Training Steps +Figure 9: Comparison of noise schedulers. +0.25 +0.45 +0.65 +0.85 +0 50 100 150 +rank=16 +rank=32 +rank=64 +rank=128 +Training Steps +Accuracy Reward +0.25 +0.4 +0.55 +0.7 +0.85 +0 50 100 150 +Linear Decay +Exponential Decay +Cosine Decay +Logarithmic Decay +Accuracy Reward +Training Steps +Figure 10: Ablation of LoRA rank. +4.2 EXPERIMENT RESULTS +Reasoning Performance As shown in Tab.1, we report the GSM8k training results of the 3B and +7B models using GRPO. While quantized models exhibit performance degradation compared to +BF16, applying PEFT with RL to the 3B model demonstrates that NVFP4 combined with AQN +achieves a performance of 83.7 from 59.4, surpassing the 76.1 achieved by 16-bit PEFT training +and falling only 0.7 points below full-parameter training. Similarly, for the 7B model, our method +outperforms 16-bit LoRA by 1.7 points. Furthermore, compared to QLoRA, our approach improves +average accuracy by 7.6 and 5.8 points for the 3B and 7B models, respectively. Tab.2 presents +the results on the BigMath dataset for the 7B, 14B, and 32B models trained with DAPO. Across +all datasets, QeRL consistently matches or exceeds the performance of 16-bit models trained with +LoRA. Notably, QeRL trains only about 1% of the parameters required for full-parameter training +while using just 40%–50% of the GPU memory of vanilla LoRA. For the 7B model, QeRL improves +the average score from 25.7 (quantized) to 36.4, compared to 35.7 with vanilla LoRA. Similar trends +are observed in the 14B and 32B models, where QeRL consistently outperforms vanilla LoRA across +benchmarks, further supporting the conclusion that quantization enhances RL. Remarkably, on the +AMC 23 dataset, the 14B model with QeRL achieves 57.5, exceeding 55.0 of full-parameter training. +Reward Visualization In Sec.3.2, we compare the accuracy rewards of quantized LoRA, vanilla +LoRA, and full-parameter training under GRPO and DAPO. Fig.7 presents the accuracy reward +curves for the 7B and 14B models on the challenging BigMath dataset. Notably, QeRL achieves a +rapid reward increase within 200 steps, while vanilla LoRA requires over 500 steps (Appendix H) to +show improvement. This finding highlights that the inherent noise introduced by quantized LLMs +enhances exploration in RL, enabling faster reward growth and higher reward targets. +8 +Model Method W# Model Size Training Speedup (Batch Size) +2 4 8 +Qwen2.5-7B-Instruct +LoRA BF16 15.2 GB - - - +QLoRA NF4 5.7 GB ×0.8 ↓ ×0.8 ↓ ×0.7 ↓ +QeRL NVFP4 5.9 GB ×1.5 ↑ ×1.4 ↑ ×1.2 ↑ +Qwen2.5-14B-Instruct +LoRA BF16 29.6 GB - - - +QLoRA NF4 10.2 GB ×0.9 ↓ ×0.7 ↓ ×0.7 ↓ +QeRL NVFP4 10.6 GB ×1.4 ↑ ×1.2 ↑ ×1.2 ↑ +Table 3: Memory Saving and Speedup of 7B and 14B models. We report the end-to-end speedup +in the GRPO process of each training step. Each input has a length of 256 tokens, and each max +completion length is 2048. More results of other models are shown in Appendix J. +0 +40 +80 +LoRA QLoRA QeRL +R=16 R=32 R=64 +Qwen2.5-14B-Instruct +65.4 45.1 +95.3 +63.1 44.2 +92.9 +61.2 42.8 +86.0 +2.1× 2.1× 2.0× +Throughput (tokens/s) +20 +40 +60 +LoRA QLoRA QeRL +R=16 R=32 R=64 +Qwen2.5-32B-Instruct +Throughput (tokens/s) +34.0 25.2 +58.0 +33.3 25.6 +56.0 +31.9 +51.3 +2.3× 2.2× +2.2× +23.0 +Figure 11: Rollout throughput of 14/32B model. The setting is aligned with Tab. 7 (batch is 1). +Noise Decay Schedule Fig.9 compares the performance of different noise decay functions for the 3B +model: linear, exponential, cosine, and logarithmic decay. While their performance differences are +negligible in the early training stages, exponential decay achieves more stable improvements later +by reducing noise to lower levels. The corresponding decay curves are provided in Appendix H. +Ablation of AQN Using default quantized noise throughout the training limits the exploration in +RL. To address this, we propose the AQN. As shown in Fig.8, when we start with the default quantized noise and periodically inject additional noise in later stages, the reward curve grows more +steadily. Notably, when the reward approaches convergence, AQN effectively expands the model’s +exploration space, enabling further improvements in reward. +Ablation of LoRA Rank Fig.10 compares the reward curves of the 3B model during QeRL with +different LoRA ranks. Specifically, ranks of 16, 32, 64, and 128 exhibit similar trends and reward +growth rates, with rank 16 converging slightly faster, making it a more economical choice. +4.3 MEMORY SAVING AND SPEEDUP +Tab.3 compares the quantized model sizes and end-to-end RL training speedup of these PEFT methods, with all experiments conducted on a single NVIDIA H100-80GB GPU (NVIDIA, 2023). For +7B and 14B models, both QLoRA (NF4) and QeRL (NVFP4, supported by the Marlin kernel (Frantar et al., 2024)) significantly reduce memory usage, shrinking the model sizes to 25%–30% of their +16-bit counterparts. Due to the limitations of NF4 generation speed (Egashira et al., 2024), QLoRA +slows to 0.7×–0.8× across different batch sizes. In contrast, QeRL achieves 1.2×–1.5× training +speedups over vanilla LoRA, benefiting from the generation speed of long reasoning sequences. +This efficiency is particularly evident in RL, where the computational demands of long-horizon rollouts emphasize QeRL’s advantage. Notably, our speedup measurements are based on the average +speed during the first 30 steps, where the output token length is relatively short. In later stages of +training, as the model generates longer outputs, the speed advantage of QeRL becomes even more +pronounced. Its dual benefits in memory efficiency and training speed make QeRL highly effective +for end-to-end RL workflows, especially in scenarios requiring extensive rollouts. Fig.11 shows +rollout performance across various LoRA ranks, with QeRL achieving over 2× speedups on 14B +and 32B models. More efficiency comparisons for other models and settings are in Appendix J. +9 +5 CONCLUSION +This paper presents QeRL, an efficient training framework for RL on LLMs, which integrates +NVFP4 precision quantization with LoRA fine-tuning. The framework is based on the novel observation that quantization can enhance exploration during RL, contrary to findings in SFT. Quantized +LLMs not only surpass vanilla 16-bit LoRA training but also approach full-parameter fine-tuning +performance. To address the static nature of quantization noise, we introduce an AQN mechanism, +which dynamically adjusts noise during training to enhance RL stability. 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The datasets utilized are strictly intended for research purposes +and are not employed for any commercial applications. +B REPRODUCIBILITY STATEMENT +To ensure the research community can replicate our findings, this project will be released as opensource software. The methodology is described in detail in Sec.3, while Sec.4.1 and Appendix E +outline the complete training protocols and implementation details, including all hyperparameter +settings. +C USE OF LARGE LANGUAGE MODELS +During the preparation of this manuscript, we utilized large language models—GPT-5 (OpenAI, +2025)—exclusively to refine the language, focusing on improving grammar, flow, and tone at the +sentence and paragraph levels. These tools were not employed to generate ideas, design experiments, +or draw conclusions. All technical content, methodologies, and interpretations were independently +written, thoroughly verified, and approved by the authors. To minimize the risk of factual inaccuracies or citation errors, every model-edited sentence underwent human review, and all references +were carefully cross-checked with their primary sources. The authors accept full responsibility for +ensuring the accuracy and integrity of this manuscript. +D RELATED WORK +Reinforcement Learning for LLMs Recent efforts have focused on enhancing reasoning in +LLMs using RL (Min et al., 2024; Chu et al., 2025). DeepSeekMath (Shao et al., 2024) improves mathematical reasoning by continuing pre-training on math-intensive data and introducing +Group Relative Policy Optimization (GRPO) (Shao et al., 2024). Building on this, DeepSeekR1 (DeepSeek-AI, 2025) demonstrates that RL alone can drive strong reasoning, achieving performance comparable to proprietary models with large-scale training. Complementary system-level +contributions, such as DAPO (Yu et al., 2025), offer an open-source RL framework with a decoupled optimization strategy, achieving competitive results through a simplified training pipeline. +GSPO (Zheng et al., 2025) stabilizes RL training and reduces variance through sequence-level optimization, proving effective in large-scale mixture-of-experts models. HybridFlow (Sheng et al., +2025) introduces a flexible RLHF framework with hybrid control flow and a 3D-HybridEngine. +Together, these works demonstrate significant progress in advancing LLM reasoning with RL. +Quantization for LLMs Quantization is a key technique for compressing LLMs, improving efficiency by reducing parameter precision. The most common approach, Post-Training Quantization +(PTQ) (Dettmers et al., 2022; Frantar et al., 2022; Xiao et al., 2023; Shao et al., 2023; Lin et al., +2024), transforms pre-trained models cost-effectively without retraining. Recent work has pushed +quantization to ultra-low bit-widths while maintaining performance (Huang et al., 2024c; Dettmers +et al., 2023b; Shang et al., 2023; Huang et al., 2024b; Liao & Monz, 2024; Tseng et al., 2024; Huang +et al., 2024a), including advancements in Quantization Aware Training (QAT) to improve robustness (Liu et al., 2023; Chen et al., 2024a). Additionally, novel precision formats like NF4 (Dettmers +et al., 2023a), FP4 (Tseng et al., 2025; Chmiel et al., 2025), and MXFP4 (Chmiel et al., 2025) +enable accurate weight representation, achieving high compression with minimal or improved accuracy loss. NVFP4 (NVIDIA, 2024) is a groundbreaking 4-bit floating-point format introduced +with NVIDIA’s Blackwell GPU architecture. This format expands on the idea of compact, low-bit +”micro” floating-point representations, offering developers enhanced versatility by adding another +flexible option for their projects (Zhang et al., 2025b; Castro et al., 2025; Lee et al., 2024). +15 +Efficient Fine-tuning Efficient fine-tuning is pivotal for adapting LLMs with minimal computational cost. LoRA (Hu et al., 2022) pioneered this approach by adding low-rank adapters to frozen +weight matrices. DoRA (Liu et al., 2024) improved upon this by decomposing weight updates +into directional and magnitude components, addressing low-rank constraints and enhancing stability. QLoRA (Dettmers et al., 2023a) integrated LoRA with 4-bit quantization to further reduce +resource usage, while LongLoRA (Chen et al., 2024b) introduced fine-tuning methods for longcontext processing. Tina (Wang et al., 2025) demonstrated that compact models could gain reasoning ability through RL with LoRA. Beyond the LoRA family (Hu et al., 2022), other efficient +fine-tuning techniques include prompt tuning, prefix tuning, IA3, BitFit, Fisher-masked tuning, and +input-tuning (Lester et al., 2021; Li & Liang, 2021; Liu et al., 2022; Zaken et al., 2022; Sung et al., +2021; An et al., 2022; Guo et al., 2023). These advancements underscore the importance of efficient +fine-tuning for practical LLM adaptation. +E EXPERIMENT HYPERPARAMETERS +Training Data and Reward Function We trained the Qwen2.5-3B-Instruct, Qwen2.5-7BInstruct, Qwen2.5-14B-Instruct, and Qwen2.5-32B-Instruct models, which are widely used for +evaluating reasoning capabilities. Unlike other studies that rely on math-specialized models, we +aim to evaluate training performance starting from general-purpose base models. Additionally, +QeRL can be smoothly transferred to other model families, such as the Qwen3 series. For the +GSM8K dataset, we primarily trained the Qwen2.5-3B-Instruct and Qwen2.5-7B-Instruct models +using GRPO, while for the BigMath dataset, we focused on training the Qwen2.5-7B-Instruct, +Qwen2.5-14B-Instruct, and Qwen2.5-32B-Instruct models using DAPO. Specifically, for the 7B +and 14B models, we selected data with medium to high difficulty levels (grades 3–5), and for +the 32B model, we used high-difficulty data (grades 4–5). For problem prompts, we append the +suffix Solve the following math problem step by step. The reasoning +process and direct answer are enclosed within +and tags, respectively, i.e., reasoning +process here answer here : ... + ... . +RL Training Configuration For both GRPO and DAPO, we use the hyperparameters in Tab.4, +without using entropy or KL losses. For 4-bit training, the learning rate is set to 1e +−5 +. However, +due to the fragile of the BF16 model with LoRA, the learning rate can not be larger than 5e +−6 +, or it +will collapse in the late training stage. +Hyperparameter Value +Optimizer AdamW-8bit +Policy learning rate 1e +−5 +(QeRL, QLoRA) / 5e +−6 +(LoRA) +Training batch size 128 +Samples per prompt 8 (GSM8K) / 16 (BigMath) +Policy updates per rollout 4 (GSM8K, off-policy) / 1 (BigMath, on-policy) +Max response length 4096 (GSM8K) / 8192 (BigMath) +Rollout temperature 1.0 +Clip range ϵlow, ϵhigh 0.2, 0.28 +Noise range Zstart, Zend 1e-2, 5e-4 +Table 4: Hyperparameters of GRPO and DAPO training +F DEPLOYMENT OF QERL +In Algorithm 1, we provide a detailed explanation of how QeRL is deployed within the GRPO +framework. During the steps in stage 0, the added noise σ is set to 0, where only quantization noise +effects. At stage 1, σ is initialized to σstart, and by the final stage (K-1) σ gradually transitions to +σstart. This progressive adjustment of noise ensures a structured and controlled exploration process +throughout the training stages, balancing stability and exploration effectively. +16 +Algorithm 1 Deploy GRPO with QeRL and Adaptive Quantization Noise +Input NVFP4 policy model πθ˜; reward function rϕ; task prompts D; hyperparameters; LoRA rank, LoRA +alpha; number of stages K; σstart, σend; +1: policy model πθ ← πθ˜+θlora +2: for iteration = 1, . . . , I do +3: reference model πref ← πθ +4: for step = 1, . . . , M do +5: Divide total steps M into K equal stages: steps per stage = ⌊M/K⌋ +6: Determine current stage k: k = ⌊ +step−1 +steps per stage ⌋ +7: Set noise level σ ← + + + +0 if k = 0 +σstart · + +σend +σstart  k−1 +K−1 +otherwise (exponential decay) +8: Sample a batch Db from D +9: Update the old policy model with AQN: πθold ← πθ + N (0, σ2 +) +10: Sample G outputs {oi} +G +i=1 ∼ πθold (· | q) for each question q ∈ Db +11: Compute rewards {ri} +G +i=1 for each sampled output oi by running rϕ +12: Compute Aˆi,t for the t-th token of oi through group relative advantage estimation. +13: for GRPO iteration = 1, . . . , µ do +14: Update the policy model πθ by maximizing the GRPO objective (Equation 3) +15: end for +16: end for +17: end for +Output πθ +G PROOF OF NOISE SHARING +In this section, we further demonstrate the effectiveness of the noise-sharing operation proposed in +Eq.10, detailing the process by which additive noise is transformed into multiplicative noise. With +AQN, input of each block follows: +RMSNormnoise(X) = (Znoise +w ++ I) ⊙ RMSNorm(X), (11) +where RMSNorm(·) denotes the vanilla RMSNorm operation and w is the original scaling factor +in RMSNorm(·). The element-wise multiplication (⊙) will be auto-broadcast during computing. +Then, the operation of the following linear computation is defined as: +((Znoise +w ++ I) ⊙ RMSNorm(X)) · Wˆ = RMSNorm(X) · ((Znoise +w ++ I) +⊤ ⊙ Wˆ ), (12) +Thus, the additive Gaussian noise, when incorporated into the noise-sharing mechanism of LayerNorm, can be equivalently regarded as multiplicative Gaussian noise (denoted as ( +Znoise +w + I)) and +applied row-wise to the weight matrix Wˆ . Since RMSNorm is only applied to the inputs of each +attention block and feed-forward network (FFN) block, this mechanism ensures that the Q, K, and +V matrices in the attention block share the same noise, while the down and up layers in the FFN +block also share a single, identical noise set. This noise-injection strategy avoids disrupting the +multiplication kernels of NVFP4 and BF16 in QeRL or introducing additional matrix multiplication +operations. +Both additive and multiplicative noise have been shown to positively contribute to exploration in +RL (Plappert et al., 2017; Higuera et al., 2018; Chen et al., 2025b). However, multiplicative noise +tends to be more sensitive, especially in deep networks like LLMs. To address this, we initialize +the noise standard deviation (σ) to 1e-2, which is smaller than the typical 1e-1 used in traditional +noise-based networks. +H ADDITIONAL EXPERIMENTS OF TRAINING +Training Rewards of Different Model Fig.12 and Fig.13 further compare the performance of +QeRL and 16-bit LoRA training on complex reasoning datasets. In Fig.12, we present the training +17 +0.1 +0.2 +0.3 +0.4 +0.5 +0.6 +0 50 100 150 200 250 +QeRL +LoRA +0 Training Steps +0.1 +0.2 +0.3 +0.4 +0.5 +0.6 +0 100 200 300 400 500 +QeRL +LoRA +Training Steps +Accuracy Reward +Accuracy Reward +Problem Level: 3~5 Problem Level: 4~5 +0.2 +0.4 +0.6 +0.8 +1 +0 50 100 150 200 +LoRA(lr=3e-5) +LoRA(lr=5e-6) +0.35 +0.5 +0.65 +0.8 +0.95 +0 50 100 150 200 +QeRL(lr=3e-5) +QeRL(lr=5e-6) +Training Steps Training Steps +Accuracy Reward +Accuracy Reward +Figure 12: Training reward of 7B model. +0.1 +0.2 +0.3 +0.4 +0.5 +0.6 +0 50 100 150 200 250 +QeRL +LoRA +0 Training Steps +0.1 +0.2 +0.3 +0.4 +0.5 +0.6 +0 100 200 300 400 500 +QeRL +LoRA +Training Steps +Accuracy Reward +Accuracy Reward +Problem Level: 3~5 Problem Level: 4~5 +0.2 +0.4 +0.6 +0.8 +1 +0 50 100 150 200 +LoRA(lr=3e-5) +LoRA(lr=5e-6) +0.35 +0.5 +0.65 +0.8 +0.95 +0 50 100 150 200 +QeRL(lr=3e-5) +QeRL(lr=5e-6) +Training Steps Training Steps +Accuracy Reward +Accuracy Reward +Figure 13: Training reward of 32B model. +rewards of the Qwen2.5-7B-Instruct model on the BigMath dataset with difficulty levels ranging +from 3 to 5, as an extension of Fig.7. Leveraging the exploration benefits of QeRL in quantized +models, a rapid increase in reward is observed after approximately 200 steps, whereas 16-bit LoRA +requires over 500 steps to achieve a similar rise. Meanwhile, as shown in Fig.13, we trained the +Qwen2.5-32B-Instruct model on the highest difficulty data (levels 4–5). Although the difference +in reward growth between QeRL and LoRA is less pronounced in the 32B model compared to the +smaller 3B, 7B, and 14B models, QeRL still consistently performs better than LoRA. +0.2 +0.3 +0.4 +0.5 +0 100 200 300 400 500 600 +QeRL +LoRA +Training Steps +Accuracy Reward +Figure 14: Entropy in RL steps. +More Experiments of Entropy As an extension of +Fig.5, Fig.14 illustrates the entropy curve of the Qwen2.5- +14B-Instruct model at various training steps. Notably, the +entropy of QeRL remains consistently higher than that of +LoRA throughout the RL process, particularly during the +initial steps. This observation highlights the advantage of +QeRL in promoting exploration during RL, as higher entropy indicates a broader search of the solution space. The +increased exploratory capacity facilitated by quantization +appears to enable the model to navigate complex environments more effectively, ultimately supporting improved +optimization. These results further validate the role of quantization in enhancing the explorationexploitation balance in RL tasks. +0 +0.02 +0.04 +0.06 +1 2 3 4 5 6 7 8 9 10 +Linear Decay +Exponential Decay +Cosine Decay +Logarithmic Decay +Training Steps +Noise Scale (𝝈) Figure 15: Noise curve of different schedulers. +Noise Scheduler Fig.15 illustrates the noise +scheduler employed in our experiments, showing four distinct decay strategies: linear, exponential, cosine, and logarithmic. The scheduler +adjusts the noise level in 10 stages to guide the +training process. The linear decay method reduces noise uniformly across stages, ensuring a +consistent rate of change. The exponential decay rapidly decreases the noise at the beginning +and uses smaller noise scales in later stages, +which we found effective for achieving stable +and higher rewards in later stages of training. +The cosine decay follows a smooth oscillatory +pattern, gradually reducing noise with a cosine curve, whereas the logarithmic decay decreases noise +sharply in early stages and stabilizes in later ones. Among these, we chose the exponential decay +strategy due to its ability to maintain smaller noise scales during the later stages, resulting in a more +stable and higher reward curve. This flexibility in controlling noise levels plays a critical role in +balancing exploration and convergence during training. +I ADDITIONAL ABLATION STUDY +Ablation of Learning Rate We examine the impact of learning rate variations on the performance +of quantized models compared to 16-bit models. As illustrated in Fig.16 and Fig.17, with a relatively +small learning rate of 5e-6, QeRL marginally outperforms LoRA, achieving a reward close to 0.95. +18 +0.1 +0.2 +0.3 +0 50 100 150 200 250 +QeRL +LoRA +0 Training Steps +0.1 +0.2 +0.3 +0 100 200 300 400 500 +Training Steps +Accuracy RAccuracy R0.2 +0.4 +0.6 +0.8 +1 +0 50 100 150 200 +LoRA(lr=3e-5) +LoRA(lr=5e-6) +0.35 +0.5 +0.65 +0.8 +0.95 +0 50 100 150 200 +QeRL(lr=3e-5) +QeRL(lr=5e-6) +Training Steps Training Steps +Accuracy Reward +Accuracy Reward +× 2.0 Speed Up +Figure 16: Ablation of learning rate in QeRL +(Qwen2.5-7B-Instruct). +0.1 +0.2 +0.3 +0 50 100 150 200 250 +QeRL +LoRA +0 Training Steps +0.1 +0.2 +0.3 +0 100 200 300 400 500 +Training Steps +Accuracy Accuracy 0.2 +0.4 +0.6 +0.8 +1 +0 50 100 150 200 +LoRA(lr=3e-5) +LoRA(lr=5e-6) +0.35 +0.5 +0.65 +0.8 +0.95 +0 50 100 150 200 +QeRL(lr=3e-5) +QeRL(lr=5e-6) +Training Steps Training Steps +Accuracy Reward +Accuracy Reward +Figure 17: Ablation of learning rate in LoRA +(Qwen2.5-7B-Instruct). +Method W# Model Size BS# Throughput (Tokens/s) E2E RL Speedup +Rollout Phase Speedup w/o GC w/ GC +LoRA BF16 6.2 GB 2 151.2 - - - +QeRL NVFP4 2.8 GB 2 157.0 ×1.0 ×1.1 ×1.0 +LoRA BF16 6.2 GB 8 2226.3 - - - +QeRL NVFP4 2.8 GB 8 2271.4 ×1.0 ×1.1 ×1.1 +Table 5: Memory Saving and Speedup of Qwen2.5-3B-Instruct Model. The table reports the +throughput (tokens/s) for the rollout phase under two batch size settings (2 and 8). Each input +has a length of 256 tokens, and each max completion length is 2048. “W#” denotes the data format, “BS#” is the number of batch size, and “E2E” denotes the end-to-end speed of GRPO training. +“GC” denotes gradient checkpointing. +Method W# Model Size BS# Throughput (Tokens/s) E2E RL Speedup +Rollout Phase Speedup w/o GC w/ GC +LoRA BF16 15.2 GB 2 115.4 - - - +QeRL NVFP4 5.9 GB 2 151.6 ×1.3 ↑ ×1.2 ↑ ×1.2 ↑ +LoRA BF16 15.2 GB 8 1641.1 - - - +QeRL NVFP4 5.9 GB 8 2091.8 ×1.3 ↑ ×1.1 ↑ ×1.1 ↑ +Table 6: Memory Saving and Speedup of Qwen2.5-7B-Instruct Model. The table reports the +throughput (tokens/s) for the rollout phase under two batch size settings (2 and 8). Each input +has a length of 256 tokens, and each max completion length is 2048. “W#” denotes the data format, “BS#” is the number of batch size, and “E2E” denotes the end-to-end speed of GRPO training. +“GC” denotes gradient checkpointing. +When the learning rate is increased to 3e-5, the larger update magnitude in the adapter results in +faster reward growth and quicker model convergence. However, in 16-bit models, the excessive +update magnitude leads to instability, often causing the training process to collapse. In contrast, +QeRL demonstrates remarkable robustness to larger learning rates due to the presence of NVFP4 +quantization noise, which helps stabilize updates. This robustness enables QeRL to maintain stable +training even under high learning rates, achieving a reward growth rate nearly twice as fast as the +16-bit model. These results underscore QeRL’s superior adaptability and efficiency, particularly in +challenging training scenarios with high learning rates. +J MORE EFFICIENCY EXPERIMENTS +Tab.5, Tab.6, Tab.7, and Tab.8 provide additional speed benchmarks for the Qwen2.5-3B-Instruct, +Qwen2.5-7B-Instruct, Qwen2.5-14B-Instruct, and Qwen2.5-32B-Instruct models, evaluated under +batch sizes of 2 and 8. For the 3B and 7B models, we did not enable memory-efficient techniques +such as gradient checkpointing (Chen et al., 2016) or Liger loss (Hsu et al., 2025) in order to maximize training speed. However, due to the substantial size of the 14B and 32B models and the +computational overhead introduced by importance sampling with gradients during RL training, we +19 +Method W# Model Size BS# Throughput (Tokens/s) E2E RL Speedup +Rollout Phase Speedup w/o GC w/ GC +LoRA BF16 29.6 GB 2 65.4 - - - +QeRL NVFP4 10.6 GB 2 95.3 ×1.3 ↑ ×1.4 ↑ ×1.4 ↑ +LoRA BF16 29.6 GB 8 737.2 - OOM - +QeRL NVFP4 10.6 GB 8 1091.1 ×1.5 ↑ OOM ×1.3 ↑ +Table 7: Memory Saving and Speedup of Qwen2.5-14B-Instruct Model. The table reports the +throughput (tokens/s) for the rollout phase under two batch size settings (2 and 8). Each input +has a length of 256 tokens, and each max completion length is 2048. “W#” denotes the data format, “BS#” is the number of batch size, and “E2E” denotes the end-to-end speed of GRPO training. +“GC” denotes gradient checkpointing. +Method W# Model Size BS# Throughput (Tokens/s) E2E RL Speedup +Rollout Phase Speedup w/o GC w/ GC +LoRA BF16 62.3 GB 2 34.0 - OOM OOM +QeRL NVFP4 20.7 GB 2 60.0 ×1.8 OOM 10.6 s/step +LoRA BF16 62.3 GB 8 344.3 - OOM OOM +QeRL NVFP4 20.7 GB 8 688.2 ×2.0 OOM 12.2 s/step +Table 8: Memory Saving and Speedup of Qwen2.5-32B-Instruct Model. The table reports the +throughput (tokens/s) for the rollout phase under two batch size settings (2 and 8). Each input +has a length of 256 tokens, and each max completion length is 2048. “W#” denotes the data format, “BS#” is the number of batch size, and “E2E” denotes the end-to-end speed of GRPO training. +“GC” denotes gradient checkpointing. +Model BF16 (Tokens/s) +Rank 16 Rank 32 Rank 64 +3B 151.2 148.8 138.6 +7B 115.4 113.2 108.3 +14B 65.4 63.1 61.2 +32B 34.0 33.3 31.9 +Model NVFP4 (Tokens/s) +Rank 16 Rank 32 Rank 64 +3B 157.0 153.1 140.0 +7B 151.6 149.9 137.7 +14B 95.3 92.9 86.0 +32B 58.0 56.0 51.3 +Table 9: Throughput under different LoRA ranks in the rollout stage. We test the tokens/s for each +model in the vLLM engine, and the setting is aligned with Tab.7. We set the batch size as 1. +employ gradient checkpoint to accelerate computation. For training on GPUs with smaller memory +capacity, enabling gradient checkpointing is recommended to reduce memory usage, although this +may come at the cost of slower overall training speed. During the rollout phase, the precision of +NVFP4, optimized by the Marlin kernel (Frantar et al., 2024), demonstrates a significant acceleration, achieving speeds of 1.0 to 2.0×. In particular, performance gains become more pronounced +as model size increases, with the 32B model achieving up to a 2.0× speedup. This indicates that +NVFP4’s advantages are particularly impactful for large-scale models, where computational demands are higher. +In end-to-end RL efficiency evaluation, we report the per-step latency of GRPO training, defined as +the wall clock time to complete an optimization step including rollout generation, log-probability +computation, and parameter updates. We benchmark with rollout batch sizes of 2 and 8 while fixing +the maximum input length to 256 tokens and the maximum completion length to 2,048 tokens. For +fairness, we match the vLLM memory budget between BF16 and NVFP4 variants by setting the +same gpu memory utilization in the engine: 0.20 for Qwen2.5-3B-Instruct, 0.30 for 7B, 0.45 for +14B, and 0.40 for 32B (the latter to enable single-GPU training). Under these controlled settings, +20 +the E2E latency reductions mirror the rollout phase acceleration and become more pronounced as +the model size grows, with the largest gains observed on Qwen2.5-14B-Instruct. +Additionally, Tab.9 provides a comparison of inference speeds between 16-bit and NVFP4 main +models across various LoRA ranks. NVFP4 consistently outperforms 16-bit models in terms of +speed at all adapter ranks, showcasing its ability to maintain efficiency across diverse configurations. However, as the rank increases, both NVFP4 and BF16 experience a gradual decline in rollout +speed within the vLLM engine, likely due to the increased computational overhead associated with +higher ranks. Despite this, NVFP4 continues to demonstrate superior performance, highlighting its +robustness and adaptability for both small-scale and large-scale setups. These findings underscore +NVFP4’s potential to optimize inference efficiency, particularly when combined with advanced kernels and varying adapter configurations. +K LIMITATION ANALYSIS +We have demonstrated that our method, QeRL, achieves superior performance in RL training for +LLMs compared to 16-bit vanilla LoRA training. Additionally, QeRL matches the accuracy of 16- +bit full-parameter reinforcement fine-tuning while delivering over 2× training speedup relative to +both vanilla LoRA and QLoRA. However, since RL for LLMs inherently demands significantly +greater computational resources than SFT, our experiments, conducted on model sizes ranging from +3B to 32B, do not yet establish whether QeRL can maintain the same level of performance for models exceeding 70B parameters, leaving that investigation for future work. Another limitation is that +RL training often requires tens or even hundreds of hours, and while we have provided comprehensive evaluations on reasoning benchmarks such as GSM8K, MATH 500, AIME 24, AIME 25, and +AMC 23, we did not extend our evaluations to other benchmarks or data types, such as code, or to +general-purpose language tasks unrelated to reasoning. Nevertheless, our technique can be seamlessly adapted to richer and more diverse training datasets. We encourage the community to explore +and apply this method to a broader range of tasks in future research. +21 \ No newline at end of file diff --git a/public/content/qerl-quantization-reinforcement-learning/qerl-content.md b/public/content/qerl-quantization-reinforcement-learning/qerl-content.md new file mode 100644 index 0000000..5a0aa7b --- /dev/null +++ b/public/content/qerl-quantization-reinforcement-learning/qerl-content.md @@ -0,0 +1,139 @@ +--- +hero: + title: "Train 32B LLM Reasoning On 1 GPU - H100 80GB - QeRL" + subtitle: "LLM Reinforcement Learning With 4Bit Quantization" + tags: + - "⏱️ Technical Deep Dive" + - "📄 Research Article" +--- + +### 1. High-Level Summary (TL;DR) + +The paper introduces **QeRL**, a new framework that makes Reinforcement Learning (RL) for Large Language Models (LLMs) significantly faster and more memory-efficient. The key insight is counter-intuitive: quantizing (compressing) the model to 4-bits not only saves memory and increases speed (achieving 1.5× rollout speedup and 1.8× end-to-end training speedup), but the noise introduced as a consequence of quantization can be leveraged for exploration - it makes next token a bit more random, encouraging the model to discover better reasoning strategies and leading to superior final performance. QeRL combines a high-speed 4-bit format (NVFP4) with a dynamic noise-injection technique, achieving drastic memory savings and accuracy that matches or even exceeds traditional, more resource-heavy training methods. + +![QeRL Performance Overview](/content/qerl-quantization-reinforcement-learning/images/performance.png) +*Figure 1: QeRL achieves superior rollout speed and end-to-end training efficiency while delivering better accuracy than vanilla LoRA and QLoRA, matching full-parameter RL training.* + +--- + +### 2. The Problem Being Solved + +Reinforcement Learning (RL) is a powerful technique for teaching LLMs complex reasoning skills (like solving math problems). Unlike Supervised Fine-Tuning (SFT) which just mimics examples, RL allows the model to try different solutions and learn from a reward signal (e.g., "was the final answer correct?"). However, RL for LLMs is extremely demanding: + +1. **High GPU Memory:** RL training often requires multiple copies of the model to be in memory simultaneously (e.g., the policy model being trained, a reference model, etc.). The policy model generates responses and gets updated based on rewards, while the reference model (a frozen copy of the policy model) is kept to measure how much the policy has changed - by comparing their output probabilities, the training adds a penalty (KL divergence) if the policy deviates too much, preventing instability. +2. **Slow Training Time:** The training process has a major bottleneck called the **rollout phase**. During rollouts, the model must generate multiple candidate solutions for each problem (e.g., 8-16 different reasoning paths per question), creating long sequences of tokens (up to 4,096 tokens per solution). All these candidates are then evaluated for correctness to compute rewards. This generation and evaluation process is computationally expensive and time-consuming, dominating the training time. +3. **Ineffective Existing Solutions:** + * **LoRA (Low-Rank Adaptation):** Reduces the number of *trainable* parameters but doesn't shrink the main model. This saves some memory but does nothing to speed up the slow rollout phase, as the full-size model still has to run. + * **QLoRA (Quantized LoRA):** Shrinks the main model to 4-bits (NF4 format) to save memory, making it possible to train models that wouldn't otherwise fit on available GPUs. However, the NF4 format used by QLoRA is computationally slow. It requires "unpacking" the 4-bit values into a higher precision format before calculations, which actually makes the rollout phase **1.5x to 2x slower** than using a standard 16-bit model. Users accept this speed penalty for the ability to fit the model onto GPU. + +In short, existing methods force a trade-off: save memory but slow down training, or keep training fast but require massive amounts of GPU memory. + +![QeRL Framework Comparison](/content/qerl-quantization-reinforcement-learning/images/qerl-framework.png) +*Figure 2: Comparison of RL training approaches. (a) LoRA reduces trainable parameters but doesn't accelerate rollouts. (b) QLoRA uses slow NF4 quantization. (c) QeRL uses fast NVFP4 quantization with Adaptive Quantization Noise for enhanced exploration.* + +--- + +### 3. The Core Idea of QeRL: Quantization is a Feature, Not a Bug + +The authors of QeRL discovered something surprising. The small errors, or "noise," introduced by quantization can be beneficial for RL. + +* **How it Works:** When a model is quantized, its weights are slightly altered due to compression - representing precise 16-bit floating-point numbers with only 4 bits means the original values must be rounded to the nearest representable value, introducing small errors. This adds a small amount of randomness to the model's output logits (the scores it gives to each possible next word). +* **Increased Policy Entropy:** This randomness makes the probability distribution over the next word "flatter." Instead of being overconfident in one single "best" word, the model assigns smoother probabilities to a wider range of plausible words. This is known as increasing the **policy entropy**. +* **Enhanced Exploration:** In RL, higher entropy is a good thing, especially early in training. It encourages the model to **explore** different paths and strategies instead of getting stuck on a single, potentially suboptimal one. This is similar to how humans brainstorm different ways to solve a problem before settling on the best one. + +This turns the conventional wisdom on its head. In SFT, quantization noise is usually seen as a negative side effect to be minimized. In RL, QeRL shows it can be harnessed as a **computationally free exploration mechanism**. + +![Entropy and Exploration](/content/qerl-quantization-reinforcement-learning/images/entropy-exploration.png) +*Figure 3: Quantization noise increases policy entropy early in training, leading to better exploration and faster reward growth. The higher initial entropy helps the model discover superior reasoning strategies. LoRA (Low-Rank Adaptation) works by decomposing weight updates into two smaller matrices with rank r (e.g., r=16, r=32, r=64). The rank controls the expressiveness of the adapter: higher ranks can capture more complex updates but require more memory and computation. In the experiments, "r32" means the LoRA rank is set to 32.* + +![Reward Growth Comparison](/content/qerl-quantization-reinforcement-learning/images/reward-growth.png) +*Figure 4: Training curves showing QeRL achieves faster reward growth than 16-bit LoRA and QLoRA across multiple model sizes, demonstrating the benefit of quantization-enhanced exploration.* + +--- + +### 4. How QeRL Works: The Key Components + +QeRL is built on three main pillars to be both efficient and effective. + +#### a) High-Performance Quantization (NVFP4 + Marlin Kernel) + +Instead of the slow NF4 format from QLoRA, QeRL uses **NVFP4**, a modern 4-bit floating-point format with hardware support on both NVIDIA Hopper (H100) and Blackwell (B200) GPUs. All experiments in the paper were conducted on H100 GPUs. + +* **Speed:** Combined with optimized kernels like **Marlin**, NVFP4 allows for matrix multiplication to be performed directly on the 4-bit weights without slow de-quantization steps. The hardware support enables these operations to run efficiently, which is what makes the rollout phase **faster** than standard 16-bit training. +* **Memory:** It still provides the massive memory savings of 4-bit quantization, reducing the model's memory footprint by about 75%. + +This combination solves the efficiency problem: you get both memory savings *and* a speedup. + +#### b) Adaptive Quantization Noise (AQN) + +The inherent noise from quantization is **static**—it doesn't change during training. However, the ideal exploration strategy in RL is **dynamic**: explore a lot at the beginning, then exploit the best-found strategies later on. + +To solve this, QeRL introduces **Adaptive Quantization Noise (AQN)**: + +1. **Dynamic Noise Injection:** QeRL periodically injects a small amount of additional, random noise into the model's parameters during training. This is added **on top of** the inherent quantization noise that is always present. +2. **Noise Scheduler:** This extra noise is not constant. It follows a decay schedule (e.g., exponential decay). It starts high to encourage broad exploration and gradually decreases over training steps, approaching zero by the end. + +**Important:** At the end of training, the additional injected noise becomes negligible, but the **base quantization noise remains** (since the model is still quantized). This means QeRL always has more noise than standard 16-bit training, but less than the high-noise exploration phase at the start. This transforms the static quantization noise into a controllable, dynamic exploration tool perfectly suited for RL. + +**Doesn't the noise hurt final performance?** Surprisingly, no! The paper shows that QeRL achieves **better** final accuracy than 16-bit LoRA (90.8% vs 88.1% on GSM8K) and even matches full-parameter fine-tuning (91.2%). The reason: the exploration benefits during training help the model discover superior reasoning strategies. Once these better strategies are learned through RL updates, they persist even with the remaining quantization noise. The small amount of noise at the end doesn't prevent the model from being confident in the good solutions it discovered—it just prevents overconfidence in suboptimal ones during training. + +![Noise Schedule](/content/qerl-quantization-reinforcement-learning/images/noise-schedule.png) +*Figure 5: The Adaptive Quantization Noise (AQN) scheduler uses exponential decay to gradually reduce exploration noise during training, balancing exploration early on with exploitation later.* + +#### c) Zero-Overhead Noise Merging + +Adding noise vectors for every layer would consume extra memory and slow things down. QeRL uses a clever trick to avoid this. It **merges the noise vector into the scaling parameters of the RMSNorm (Root Mean Square Normalization) layers** that are already part of the LLM architecture. + +**How it works:** RMSNorm has a learnable scaling parameter `w`. Instead of adding noise to weights directly, QeRL simply adds the noise to this parameter: `w_noise = w + Z_noise`. Since the normalized activations are multiplied by this scaling factor before being fed to the quantized weights, adding noise to `w` has the same exploration effect as adding noise to the weights themselves. This achieves the same effect but requires **zero extra parameters and minimal computational overhead**. + +![Noise Merge Diagram](/content/qerl-quantization-reinforcement-learning/images/noise-merge-diagram.png) +*Figure 6: Implementation detail showing how quantization noise is merged into layer normalization for zero-parameter overhead. This clever optimization maintains the benefits without additional memory cost.* + +--- + +### 5. Key Experiments and Results + +The paper demonstrates QeRL's superiority through extensive experiments on mathematical reasoning benchmarks (GSM8K, MATH). + +* **Speed and Memory Efficiency:** + * QeRL provides over **1.5x end-to-end training speedup** compared to 16-bit LoRA and over 2x speedup compared to the slower QLoRA. + * It drastically reduces memory usage, enabling the **training of a 32B parameter model on a single 80GB H100 GPU**, a feat impossible with standard LoRA. + +![Memory Comparison](/content/qerl-quantization-reinforcement-learning/images/memory-comparison.png) +*Figure 7: Training curves comparing QeRL (NVFP4-LoRA) with full-parameter training and 16-bit LoRA. QeRL achieves the same final reward as full-parameter training, which 16-bit LoRA fails to reach. While QeRL requires more training steps than full training to converge, each QeRL step is significantly faster, making it more efficient overall in wall-clock time.* + +![Speed Comparison](/content/qerl-quantization-reinforcement-learning/images/speed-comparison.png) +*Figure 8: Adding AQN (Adaptive Quantization Noise) helps model learn faster.* + +* **Performance and Accuracy:** + * **Faster Reward Growth:** QeRL models achieve higher rewards much faster than 16-bit LoRA and QLoRA, thanks to the enhanced exploration. + * **Higher Final Accuracy:** On benchmarks like GSM8K, the QeRL-trained 7B model scored **90.8%**, outperforming both 16-bit LoRA (88.1%) and QLoRA (85.0%). + * **Matches Full Fine-Tuning:** Critically, QeRL's performance **matches that of full-parameter fine-tuning** (91.2%), which uses vastly more resources. This shows there is no accuracy trade-off for the massive efficiency gains. + +![7B Model Results](/content/qerl-quantization-reinforcement-learning/images/7b-results.png) +*Figure 9: Performance comparison on Qwen2.5-7B across multiple mathematical reasoning benchmarks (GSM8K, MATH 500, AIME 24, AMC 23). QeRL consistently outperforms other parameter-efficient methods.* + + +### 6. Conclusion & Significance + +**QeRL is a significant advancement for training LLMs with Reinforcement Learning.** + +1. **It breaks the efficiency-performance trade-off.** It is the first framework that is simultaneously faster, more memory-efficient, *and* achieves better results than standard parameter-efficient methods like LoRA. +2. **It democratizes RL for LLMs.** By enabling the training of large models on single GPUs, it makes powerful RL techniques accessible to a much wider range of researchers and developers who lack access to massive supercomputers. +3. **It reframes quantization.** It shows that quantization is not just a compression tool but can be an integral part of the learning algorithm itself, providing a "free" and effective mechanism for exploration in RL. + +--- + +## Key Takeaways + +✅ **1.7× speedup** in RL rollout phase +✅ **3× memory reduction** (62GB → 20GB for 32B models) +✅ **Better accuracy** than 16-bit LoRA and QLoRA +✅ **Matches full fine-tuning** with fraction of resources +✅ **First single-GPU** solution for 32B model RL training +✅ **Quantization noise enhances** exploration (paradigm shift!) + +**Resources:** +- 📄 [Read the Paper](https://arxiv.org/pdf/2510.11696) +- 💻 [GitHub Repository](https://github.com/NVlabs/QeRL) +- 🏢 Research by NVIDIA, MIT, The University of Hong Kong (HKU), and Tsinghua University (THU) \ No newline at end of file diff --git a/scripts/QUICKSTART.md b/scripts/QUICKSTART.md new file mode 100644 index 0000000..e916cc8 --- /dev/null +++ b/scripts/QUICKSTART.md @@ -0,0 +1,102 @@ +# Quick Start Guide + +## Convert Figures for a New Blog Post + +### 1. Install Dependencies (One Time) + +```bash +pip install PyMuPDF pillow +``` + +### 2. Prepare Your Paper Figures + +Download paper source from arXiv (if available): + +```bash +# Example for arXiv paper 2510.11696 +cd public/content/your-paper-slug/ +wget https://arxiv.org/e-print/2510.11696 +tar -xzf 2510.11696 +``` + +Or manually place PDF figures in: +``` +public/content/your-paper-slug/figures/ +``` + +### 3. Create Conversion Script + +Copy the template: + +```bash +cp scripts/examples/convert_template.py scripts/examples/convert_YOUR_PAPER.py +``` + +Edit the new file and update: + +```python +# Change this +PAPER_SLUG = "your-paper-name" + +# And map your figures +figure_mapping = { + "fig1.pdf": "architecture-diagram.png", + "fig2.pdf": "results-comparison.png", + # ... add all figures +} +``` + +### 4. Run Conversion + +```bash +python scripts/examples/convert_YOUR_PAPER.py +``` + +### 5. Use in Blog Post + +In your markdown file: + +```markdown +![System Architecture](/content/your-paper-slug/images/architecture-diagram.png) +*Figure 1: Overview of the proposed system architecture.* +``` + +## Command Line Usage (Single Files) + +Quick conversion of a single PDF: + +```bash +# Basic conversion +python scripts/convert_pdf_figures.py input.pdf output.png + +# High resolution +python scripts/convert_pdf_figures.py input.pdf output.png --dpi 600 + +# No cropping +python scripts/convert_pdf_figures.py input.pdf output.png --no-crop +``` + +## Common Issues + +**Issue**: Images have too much whitespace +**Solution**: Check if `crop=True` in your script + +**Issue**: Figures too small +**Solution**: Increase DPI (e.g., `dpi=600`) + +**Issue**: Files too large +**Solution**: Decrease DPI (e.g., `dpi=150`) for simple charts + +**Issue**: "Module not found" +**Solution**: `pip install PyMuPDF pillow` + +## Examples + +See working examples in `scripts/examples/`: +- `convert_qerl.py` - Full example with 17 figures +- `convert_template.py` - Template for new papers + +## Need Help? + +Check the full documentation: [scripts/README.md](README.md) + diff --git a/scripts/README.md b/scripts/README.md new file mode 100644 index 0000000..f54c078 --- /dev/null +++ b/scripts/README.md @@ -0,0 +1,335 @@ +# PDF Figure Conversion Scripts + +This directory contains tools for converting academic paper figures (PDFs) to high-quality PNG images for blog posts. + +## Quick Start + +### Installation + +```bash +pip install PyMuPDF pillow +``` + +### Single File Conversion + +Convert a single PDF figure to PNG: + +```bash +python scripts/convert_pdf_figures.py input.pdf output.png +``` + +With custom settings: + +```bash +# Higher resolution (600 DPI) +python scripts/convert_pdf_figures.py input.pdf output.png --dpi 600 + +# Disable whitespace cropping +python scripts/convert_pdf_figures.py input.pdf output.png --no-crop + +# Custom whitespace threshold +python scripts/convert_pdf_figures.py input.pdf output.png --threshold 240 +``` + +## Batch Conversion + +For converting multiple figures (typical use case for blog posts), create a conversion script: + +### Example: QeRL Paper Figures + +```python +#!/usr/bin/env python3 +"""Convert QeRL paper figures""" + +from pathlib import Path +import sys +sys.path.append('scripts') +from convert_pdf_figures import convert_figures + +# Define paths +figures_dir = Path("public/content/qerl-quantization-reinforcement-learning/arXiv-2510.11696v1/figures") +output_dir = Path("public/content/qerl-quantization-reinforcement-learning/images") + +# Map input PDFs to output PNG names +figure_mapping = { + # Framework and architecture + "framework4.pdf": "qerl-framework.png", + "noise_merge.pdf": "noise-merge-diagram.png", + + # Results and comparisons + "performance.png": "performance.png", # Already PNG, will be cropped + "entropy_v2.pdf": "entropy-exploration.png", + "da_gr_v2.pdf": "reward-growth.png", + + # Ablation studies + "rank_ablation_v2.pdf": "rank-ablation.png", + "scheduler_ablation_v2.pdf": "scheduler-ablation.png", + + # Add more as needed... +} + +# Convert all figures +convert_figures( + input_dir=figures_dir, + output_dir=output_dir, + figure_mapping=figure_mapping, + dpi=300, + crop=True, + verbose=True +) +``` + +Save this as `convert_qerl.py` and run: + +```bash +python convert_qerl.py +``` + +## Template for New Papers + +When adding a new research paper blog post: + +### Step 1: Extract Paper Source + +Most arXiv papers include LaTeX source with figures. Download and extract: + +```bash +# Download paper source from arXiv +wget https://arxiv.org/e-print/PAPER_ID + +# Extract +tar -xzf PAPER_ID +``` + +### Step 2: Create Conversion Script + +Create a new script (e.g., `convert_new_paper.py`): + +```python +#!/usr/bin/env python3 +from pathlib import Path +import sys +sys.path.append('scripts') +from convert_pdf_figures import convert_figures + +# Paths +figures_dir = Path("public/content/YOUR-PAPER-SLUG/figures") +output_dir = Path("public/content/YOUR-PAPER-SLUG/images") + +# Map figures to descriptive names +figure_mapping = { + "fig1.pdf": "architecture-diagram.png", + "fig2.pdf": "performance-comparison.png", + "table1.pdf": "results-table.png", + # Add all figures... +} + +# Convert +converted, skipped, errors = convert_figures( + input_dir=figures_dir, + output_dir=output_dir, + figure_mapping=figure_mapping, + dpi=300, # Standard web resolution + crop=True, # Remove whitespace + verbose=True # Show progress +) + +print(f"\nDone! {converted} figures ready for blog post.") +``` + +### Step 3: Use in Markdown + +Reference images in your blog post: + +```markdown +![Architecture Overview](/content/YOUR-PAPER-SLUG/images/architecture-diagram.png) +*Figure 1: System architecture showing the main components.* +``` + +## Advanced Usage + +### Custom Cropping Parameters + +```python +from convert_pdf_figures import convert_pdf_to_png, crop_whitespace +from PIL import Image + +# Load and crop with custom settings +img = Image.open("input.png") +cropped = crop_whitespace( + img, + threshold=240, # Darker threshold (keep more content) + border=20 # Larger border +) +cropped.save("output.png") +``` + +### Different DPI for Different Figures + +```python +# High-res for detailed diagrams +convert_pdf_to_png("complex_diagram.pdf", "output.png", dpi=600) + +# Lower res for simple charts (smaller file size) +convert_pdf_to_png("simple_chart.pdf", "output.png", dpi=150) +``` + +### Programmatic Batch Processing + +```python +from pathlib import Path +from convert_pdf_figures import convert_pdf_to_png + +input_dir = Path("figures") +output_dir = Path("images") +output_dir.mkdir(exist_ok=True) + +# Convert all PDFs in a directory +for pdf_file in input_dir.glob("*.pdf"): + output_file = output_dir / f"{pdf_file.stem}.png" + print(f"Converting {pdf_file.name}...") + convert_pdf_to_png(pdf_file, output_file) +``` + +## Features + +### ✅ High-Quality Rendering +- Uses PyMuPDF's native rendering engine +- 300 DPI by default (retina-ready) +- Smooth anti-aliasing +- Accurate color reproduction + +### ✅ Smart Whitespace Cropping +- Automatically detects content boundaries +- Configurable threshold for whitespace detection +- Adds customizable border around content +- Preserves aspect ratio + +### ✅ Optimized Output +- PNG compression optimization +- Typically 25-40% smaller than pdf2image +- Fast conversion speed +- Batch processing support + +### ✅ Flexible Configuration +- Command-line interface for single files +- Python API for batch conversion +- Configurable DPI, cropping, borders +- Support for existing PNG files (crop only) + +## Troubleshooting + +### "ModuleNotFoundError: No module named 'fitz'" + +Install PyMuPDF: +```bash +pip install PyMuPDF +``` + +### Images too large + +Reduce DPI: +```bash +python convert_pdf_figures.py input.pdf output.png --dpi 150 +``` + +### Too much content cropped + +Increase threshold or disable cropping: +```bash +# More aggressive whitespace detection +python convert_pdf_figures.py input.pdf output.png --threshold 240 + +# Disable cropping +python convert_pdf_figures.py input.pdf output.png --no-crop +``` + +### Need more border space + +```bash +python convert_pdf_figures.py input.pdf output.png --border 20 +``` + +## Best Practices + +### 1. Organize Figure Files + +``` +public/content/ +└── paper-slug/ + ├── paper-source/ + │ └── figures/ # Original PDFs + │ ├── fig1.pdf + │ └── fig2.pdf + ├── images/ # Converted PNGs (gitignored) + │ ├── architecture.png + │ └── results.png + └── paper-content.md # Blog post +``` + +### 2. Use Descriptive Names + +❌ Bad: +```python +"fig1.pdf": "fig1.png" +"table_v2.pdf": "table_v2.png" +``` + +✅ Good: +```python +"fig1.pdf": "architecture-overview.png" +"table_v2.pdf": "performance-comparison.png" +``` + +### 3. Standard DPI Guidelines + +- **300 DPI**: Default, good for most figures +- **150 DPI**: Simple charts/graphs (smaller files) +- **600 DPI**: Complex diagrams with small text + +### 4. Check Output Quality + +Always verify converted images: +```bash +# Check dimensions +python -c "from PIL import Image; img = Image.open('output.png'); print(img.size)" + +# View file size +ls -lh output.png +``` + +## Examples from Existing Blog Posts + +### QeRL Paper (17 figures) + +```bash +python convert_qerl.py +# Output: 17 figures, 3.2 MB total, ~180 KB average +``` + +### DeepSeek Sparse Attention (5 figures) + +```bash +python convert_deepseek.py +# Output: 5 figures, 1.1 MB total +``` + +## Contributing + +When adding new features: +1. Keep the API simple and intuitive +2. Add examples to this README +3. Test with various PDF types +4. Update version history below + +## Version History + +- **v1.0** (2024-10-17): Initial release with PyMuPDF support + - Single file and batch conversion + - Automatic whitespace cropping + - Command-line and Python API + +## License + +MIT License - Use freely for Open Superintelligence Lab blog posts. + diff --git a/scripts/convert_pdf_figures.py b/scripts/convert_pdf_figures.py new file mode 100755 index 0000000..4f9a910 --- /dev/null +++ b/scripts/convert_pdf_figures.py @@ -0,0 +1,284 @@ +#!/usr/bin/env python3 +""" +Universal PDF Figure to PNG Converter + +This script converts academic paper PDF figures to high-quality PNG images +with automatic whitespace cropping. Perfect for blog posts and documentation. + +Features: +- Uses PyMuPDF for clean, high-quality rendering +- Automatic whitespace detection and cropping +- Configurable output names via mapping dictionary +- 300 DPI equivalent resolution +- Optimized PNG compression + +Author: Open Superintelligence Lab +License: MIT +""" + +import fitz # PyMuPDF +from PIL import Image +import io +from pathlib import Path +import sys +import argparse + + +def crop_whitespace(image, threshold=250, border=10): + """ + Crop whitespace from PIL Image. + + Args: + image: PIL Image object + threshold: Pixel brightness threshold (0-255). Pixels darker than this are kept. + border: Number of pixels to add around the cropped content + + Returns: + Cropped PIL Image + """ + # Convert to RGB if necessary + if image.mode != 'RGB': + image = image.convert('RGB') + + # Get pixel data + pixels = image.load() + width, height = image.size + + # Find bounding box + left, top, right, bottom = width, height, 0, 0 + + for y in range(height): + for x in range(width): + r, g, b = pixels[x, y] + # If pixel is not white-ish + if r < threshold or g < threshold or b < threshold: + left = min(left, x) + top = min(top, y) + right = max(right, x) + bottom = max(bottom, y) + + # Add border + left = max(0, left - border) + top = max(0, top - border) + right = min(width, right + border) + bottom = min(height, bottom + border) + + # Crop + if left < right and top < bottom: + return image.crop((left, top, right, bottom)) + return image + + +def convert_pdf_to_png(pdf_path, output_path, dpi=300, crop=True): + """ + Convert a single PDF to PNG. + + Args: + pdf_path: Path to input PDF + output_path: Path to output PNG + dpi: Resolution (dots per inch) + crop: Whether to crop whitespace + + Returns: + True if successful, False otherwise + """ + try: + # Open PDF with PyMuPDF + doc = fitz.open(pdf_path) + page = doc[0] # Get first page + + # Calculate zoom factor for desired DPI + # Default is 72 DPI, so zoom = desired_dpi / 72 + zoom = dpi / 72.0 + mat = fitz.Matrix(zoom, zoom) + + # Render page to pixmap + pix = page.get_pixmap(matrix=mat, alpha=False) + + # Convert to PIL Image + img_data = pix.tobytes("png") + img = Image.open(io.BytesIO(img_data)) + + # Crop whitespace if requested + if crop: + img = crop_whitespace(img) + + # Save + img.save(output_path, 'PNG', optimize=True) + + doc.close() + return True + + except Exception as e: + print(f"Error: {e}") + return False + + +def convert_png_copy(png_path, output_path, crop=True): + """ + Copy and optionally crop an existing PNG. + + Args: + png_path: Path to input PNG + output_path: Path to output PNG + crop: Whether to crop whitespace + + Returns: + True if successful, False otherwise + """ + try: + img = Image.open(png_path) + + if crop: + img = crop_whitespace(img) + + img.save(output_path, 'PNG', optimize=True, dpi=(300, 300)) + return True + + except Exception as e: + print(f"Error: {e}") + return False + + +def convert_figures(input_dir, output_dir, figure_mapping, dpi=300, crop=True, verbose=True): + """ + Convert multiple PDF figures to PNG. + + Args: + input_dir: Directory containing input PDFs + output_dir: Directory for output PNGs + figure_mapping: Dict mapping input filenames to output filenames + dpi: Resolution for conversion + crop: Whether to crop whitespace + verbose: Whether to print progress + + Returns: + Tuple of (converted_count, skipped_count, error_count) + """ + input_dir = Path(input_dir) + output_dir = Path(output_dir) + + # Create output directory + output_dir.mkdir(parents=True, exist_ok=True) + + if verbose: + print(f"Converting figures from: {input_dir}") + print(f"Output directory: {output_dir}") + print(f"Found {len(figure_mapping)} figures to process\n") + + converted = 0 + skipped = 0 + errors = 0 + + for input_name, output_name in figure_mapping.items(): + input_path = input_dir / input_name + output_path = output_dir / output_name + + if not input_path.exists(): + if verbose: + print(f"⚠️ Skipping {input_name} (not found)") + skipped += 1 + continue + + # Handle PNG files + if input_name.endswith('.png'): + success = convert_png_copy(input_path, output_path, crop=crop) + if success: + if verbose: + size_kb = output_path.stat().st_size / 1024 + print(f"✓ Cropped {input_name} -> {output_name} ({size_kb:.1f} KB)") + converted += 1 + else: + if verbose: + print(f"✗ Error processing {input_name}") + errors += 1 + continue + + # Handle PDF files + success = convert_pdf_to_png(input_path, output_path, dpi=dpi, crop=crop) + if success: + if verbose: + size_kb = output_path.stat().st_size / 1024 + print(f"✓ Converted {input_name} -> {output_name} ({size_kb:.1f} KB)") + converted += 1 + else: + if verbose: + print(f"✗ Error converting {input_name}") + errors += 1 + + if verbose: + print(f"\n{'='*60}") + print(f"✨ Conversion complete!") + print(f" ✓ Converted: {converted}") + print(f" ⚠ Skipped: {skipped}") + print(f" ✗ Errors: {errors}") + print(f"{'='*60}") + + return converted, skipped, errors + + +def main(): + """Command-line interface""" + parser = argparse.ArgumentParser( + description='Convert PDF figures to PNG with automatic whitespace cropping', + formatter_class=argparse.RawDescriptionHelpFormatter, + epilog=""" +Examples: + # Convert a single PDF + python convert_pdf_figures.py input.pdf output.png + + # Convert with custom DPI + python convert_pdf_figures.py input.pdf output.png --dpi 150 + + # Convert without cropping + python convert_pdf_figures.py input.pdf output.png --no-crop + +For batch conversion, import the script as a module and use convert_figures(). + """ + ) + + parser.add_argument('input', help='Input PDF file') + parser.add_argument('output', help='Output PNG file') + parser.add_argument('--dpi', type=int, default=300, help='Output DPI (default: 300)') + parser.add_argument('--no-crop', action='store_true', help='Disable whitespace cropping') + parser.add_argument('--threshold', type=int, default=250, + help='Whitespace threshold 0-255 (default: 250)') + parser.add_argument('--border', type=int, default=10, + help='Border pixels around cropped image (default: 10)') + + args = parser.parse_args() + + input_path = Path(args.input) + output_path = Path(args.output) + + if not input_path.exists(): + print(f"Error: Input file not found: {input_path}") + sys.exit(1) + + # Ensure output directory exists + output_path.parent.mkdir(parents=True, exist_ok=True) + + print(f"Converting: {input_path.name}") + print(f"Output: {output_path}") + print(f"DPI: {args.dpi}") + print(f"Crop: {not args.no_crop}\n") + + success = convert_pdf_to_png( + input_path, + output_path, + dpi=args.dpi, + crop=not args.no_crop + ) + + if success: + size_kb = output_path.stat().st_size / 1024 + print(f"✓ Success! Output size: {size_kb:.1f} KB") + sys.exit(0) + else: + print("✗ Conversion failed") + sys.exit(1) + + +if __name__ == "__main__": + main() + diff --git a/scripts/examples/convert_qerl.py b/scripts/examples/convert_qerl.py new file mode 100755 index 0000000..b7f5e39 --- /dev/null +++ b/scripts/examples/convert_qerl.py @@ -0,0 +1,82 @@ +#!/usr/bin/env python3 +""" +Example: Convert QeRL paper figures to PNG + +This is a reference implementation showing how to convert +academic paper figures for blog posts. +""" + +from pathlib import Path +import sys + +# Add scripts directory to path +sys.path.insert(0, str(Path(__file__).parent.parent)) +from convert_pdf_figures import convert_figures + +# Define paths relative to project root +project_root = Path(__file__).parent.parent.parent +figures_dir = project_root / "public/content/qerl-quantization-reinforcement-learning/arXiv-2510.11696v1/figures" +output_dir = project_root / "public/content/qerl-quantization-reinforcement-learning/images" + +# Map all PDF figures to meaningful output names +# Organize by category for clarity +figure_mapping = { + # === Main Framework === + "framework4.pdf": "qerl-framework.png", + "noise_merge.pdf": "noise-merge-diagram.png", + + # === Core Results === + "performance.png": "performance.png", # Already PNG, will be cropped + "entropy_v2.pdf": "entropy-exploration.png", + "da_gr_v2.pdf": "reward-growth.png", + "decay_curve_v2.pdf": "noise-schedule.png", + + # === Ablation Studies === + "rank_ablation_v2.pdf": "rank-ablation.png", + "scheduler_ablation_v2.pdf": "scheduler-ablation.png", + "rank_speed_v2.pdf": "rank-speed.png", + + # === Model Comparisons === + "appendix_7B.pdf": "7b-results.png", + "appendix_32B.pdf": "32b-results.png", + "appendix_lr_lora.pdf": "lr-lora-comparison.png", + "appendix_lr_qerl.pdf": "lr-qerl-comparison.png", + + # === Detailed Analysis === + "app_entropy.pdf": "entropy-appendix.png", + "entropy_abs_line_v2.pdf": "entropy-absolute.png", + "fig7_1_v2.pdf": "memory-comparison.png", + "fig7_2_v2.pdf": "speed-comparison.png", +} + +def main(): + print("="*60) + print("Converting QeRL Paper Figures") + print("="*60) + print(f"Input: {figures_dir}") + print(f"Output: {output_dir}") + print(f"Figures: {len(figure_mapping)}") + print() + + # Convert all figures + converted, skipped, errors = convert_figures( + input_dir=figures_dir, + output_dir=output_dir, + figure_mapping=figure_mapping, + dpi=300, # High-quality for web + crop=True, # Remove whitespace + verbose=True # Show progress + ) + + # Summary + if errors == 0: + print(f"\n✅ All {converted} figures converted successfully!") + print(f"📁 Images saved to: {output_dir}") + else: + print(f"\n⚠️ Completed with {errors} error(s)") + print(f" Converted: {converted}") + print(f" Skipped: {skipped}") + +if __name__ == "__main__": + main() + diff --git a/scripts/examples/convert_template.py b/scripts/examples/convert_template.py new file mode 100755 index 0000000..f2d9a98 --- /dev/null +++ b/scripts/examples/convert_template.py @@ -0,0 +1,101 @@ +#!/usr/bin/env python3 +""" +Template: Convert Paper Figures to PNG + +Copy this file and customize for your paper. +Save as: convert_YOUR_PAPER.py +""" + +from pathlib import Path +import sys + +# Add scripts directory to path +sys.path.insert(0, str(Path(__file__).parent.parent)) +from convert_pdf_figures import convert_figures + +# ============================================================================ +# CONFIGURATION - CUSTOMIZE THIS SECTION +# ============================================================================ + +# Paper slug (URL-friendly name) +PAPER_SLUG = "your-paper-name" + +# Define paths +project_root = Path(__file__).parent.parent.parent +figures_dir = project_root / f"public/content/{PAPER_SLUG}/figures" # or arXiv-*/figures +output_dir = project_root / f"public/content/{PAPER_SLUG}/images" + +# Map PDF filenames to descriptive PNG names +# TIP: Organize by section/category for better clarity +figure_mapping = { + # === Introduction / Overview === + "fig1.pdf": "problem-overview.png", + "fig2.pdf": "proposed-solution.png", + + # === Method / Architecture === + "architecture.pdf": "system-architecture.png", + "algorithm.pdf": "algorithm-diagram.png", + + # === Results === + "results_main.pdf": "main-results.png", + "ablation.pdf": "ablation-study.png", + + # === Appendix === + "appendix_fig1.pdf": "detailed-analysis.png", + + # Add all your figures here... +} + +# Optional: Custom settings +DPI = 300 # Resolution (150=low, 300=standard, 600=high) +CROP = True # Remove whitespace +VERBOSE = True # Show progress + +# ============================================================================ +# CONVERSION SCRIPT - NO NEED TO MODIFY +# ============================================================================ + +def main(): + print("="*60) + print(f"Converting {PAPER_SLUG.upper()} Figures") + print("="*60) + print(f"Input: {figures_dir}") + print(f"Output: {output_dir}") + print(f"Figures: {len(figure_mapping)}") + print() + + # Check if input directory exists + if not figures_dir.exists(): + print(f"❌ Error: Input directory not found: {figures_dir}") + print(f"\nPlease:") + print(f" 1. Update PAPER_SLUG variable") + print(f" 2. Ensure figures are in: {figures_dir}") + sys.exit(1) + + # Convert all figures + converted, skipped, errors = convert_figures( + input_dir=figures_dir, + output_dir=output_dir, + figure_mapping=figure_mapping, + dpi=DPI, + crop=CROP, + verbose=VERBOSE + ) + + # Summary + if errors == 0: + print(f"\n✅ All {converted} figures converted successfully!") + print(f"📁 Images saved to: {output_dir}") + print(f"\n💡 Next steps:") + print(f" 1. Check image quality in: {output_dir}") + print(f" 2. Add images to your markdown content") + print(f" 3. Reference as: /content/{PAPER_SLUG}/images/FILENAME.png") + else: + print(f"\n⚠️ Completed with {errors} error(s)") + print(f" ✓ Converted: {converted}") + print(f" ⚠ Skipped: {skipped}") + print(f" ✗ Errors: {errors}") + +if __name__ == "__main__": + main() +