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Different delay for different spawners #281

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@avirusiam404

Hi so i want to create an ancient debris (netherite scrap) spawner, that spawns one every 2 hours, but keep the other spawners the same, i dont really know how to do that but i found that i can kinda do this

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spawner_properties:
  default:
    # Spawn Parameters - Controls mob generation frequency and amounts
    min_mobs: 1         # Minimum mobs spawned per cycle
    max_mobs: 4         # Maximum mobs spawned per cycle
    range: 16           # Player proximity required for activation (in blocks)
    delay: 25s          # Base delay between spawn cycles (see time format guide above)

    # Storage Settings - Defines internal inventory capacity
    max_storage_pages: 1  # Each page provides 45 inventory slots
    max_stored_exp: 1000  # Maximum experience points that can be stored
    max_stack_size: 10000  # Maximum number of spawners that can be stacked

    # Behavior Settings - Controls special spawner functionality
    allow_exp_mending: true   # Allow spawners to repair items with stored XP
    protect_from_explosions: true   # Protect spawner blocks from explosion
  ancient_debris:
    # Spawn Parameters - Controls mob generation frequency and amounts
    min_mobs: 1         # Minimum mobs spawned per cycle
    max_mobs: 4         # Maximum mobs spawned per cycle
    range: 16           # Player proximity required for activation (in blocks)
    delay: 1m          # Base delay between spawn cycles (see time format guide above)

    # Storage Settings - Defines internal inventory capacity
    max_storage_pages: 1  # Each page provides 45 inventory slots
    max_stored_exp: 1000  # Maximum experience points that can be stored
    max_stack_size: 10000  # Maximum number of spawners that can be stacked

    # Behavior Settings - Controls special spawner functionality
    allow_exp_mending: true   # Allow spawners to repair items with stored XP
    protect_from_explosions: true   # Protect spawner blocks from explosion

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