diff --git a/.gitignore b/.gitignore index a5ae954..a1e65f9 100644 --- a/.gitignore +++ b/.gitignore @@ -51,7 +51,6 @@ level.dat_old session.lock *.dat *.mca -*.json /banned-players.txt /banned-ips.txt /crash-reports diff --git a/Presets/MyPreset/WorldBiomes/Hell.bc b/Presets/MyPreset/WorldBiomes/Hell.bc new file mode 100644 index 0000000..4c33583 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/Hell.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, DRY, NETHER + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #FF0000 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: true + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:hell + diff --git a/Presets/MyPreset/WorldBiomes/Sky.bc b/Presets/MyPreset/WorldBiomes/Sky.bc new file mode 100644 index 0000000..4475797 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/Sky.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, DRY, END + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #8080FF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:dirt + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:sky + diff --git a/Presets/MyPreset/WorldBiomes/The Void.bc b/Presets/MyPreset/WorldBiomes/The Void.bc new file mode 100644 index 0000000..1b06850 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/The Void.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #B6D0FF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: true + +CustomHeightControl: -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0, -100.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: false + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:void + diff --git a/Presets/MyPreset/WorldBiomes/beach/Beach.bc b/Presets/MyPreset/WorldBiomes/beach/Beach.bc new file mode 100644 index 0000000..9250d8d --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/beach/Beach.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: beach, OVERWORLD + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #FADE55 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Ocean, Lukewarm Ocean, Warm Ocean, Cold Ocean, Frozen Ocean + +OnlyBorderNear: + +NotBorderNear: Deep Ocean, Deep Lukewarm Ocean, Deep Warm Ocean, Deep Cold Ocean, Deep Frozen Ocean, Swamp, Swamp Hills, Mountain Edge, Mountains, Wooded Mountains, Ice Spikes, Snowy Mountains, Snowy Tundra, Snowy Taiga Hills, Snowy Taiga Mountains, Snowy Taiga, Mushroom Fields, Badlands, Badlands Plateau, Eroded Badlands, Modified Badlands Plateau, Modified Wooded Badlands Plateau, Wooded Badlands Plateau + +BiomeSizeWhenBorder: 7 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.0 + +BiomeVolatility: 0.025 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.8 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.4 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: true + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: true + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.1 + +OceanRuinsClusterProbability: 0.3 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:beach + diff --git a/Presets/MyPreset/WorldBiomes/beach/Snowy Beach.bc b/Presets/MyPreset/WorldBiomes/beach/Snowy Beach.bc new file mode 100644 index 0000000..3b71f3f --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/beach/Snowy Beach.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, BEACH, SNOWY, OVERWORLD + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #FAF0C0 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Ocean, Lukewarm Ocean, Warm Ocean, Cold Ocean, Frozen Ocean + +OnlyBorderNear: + +NotBorderNear: Deep Ocean, Deep Lukewarm Ocean, Deep Warm Ocean, Deep Cold Ocean, Deep Frozen Ocean, Desert Hills, Desert Lakes, Desert, Gravelly Mountains+, Gravelly Mountains, Mountain Edge, Mountains, Wooded Mountains, Birch Forest Hills, Birch Forest, Dark Forest Hills, Dark Forest, Flower Forest, Forest, Tall Birch Forest, Tall Birch Hills, Wooded Hills, Bamboo Jungle Hills, Bamboo Jungle, Jungle Edge, Jungle Hills, Jungle, Modified Jungle Edge, Modified Jungle, Badlands Plateau, Badlands, Eroded Badlands, Modified Badlands Plateau, Modified Wooded Badlands Plateau, Wooded Badlands Plateau, Mushroom Fields, Plains, Sunflower Plains, Savanna Plateau, Savanna, Shattered Savanna Plateau, Shattered Savanna, Swamp, Swamp Hills, Giant Spruce Taiga Hills, Giant Spruce Taiga, Giant Tree Taiga, Taiga Hills, Taiga Mountains, Taiga, Beach, Stone Shore + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.0 + +BiomeVolatility: 0.025 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.05 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: true + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: true + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:snowy_beach + diff --git a/Presets/MyPreset/WorldBiomes/beach/Stone Shore.bc b/Presets/MyPreset/WorldBiomes/beach/Stone Shore.bc new file mode 100644 index 0000000..ab52033 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/beach/Stone Shore.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: BEACH, OVERWORLD + +BiomeCategory: beach + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #A2A284 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Ocean, Lukewarm Ocean, Warm Ocean, Cold Ocean, Frozen Ocean + +OnlyBorderNear: + +NotBorderNear: Deep Ocean, Deep Lukewarm Ocean, Deep Warm Ocean, Deep Cold Ocean, Deep Frozen Ocean, Desert Hills, Desert Lakes, Desert, Gravelly Mountains+, Gravelly Mountains, Birch Forest Hills, Birch Forest, Dark Forest Hills, Dark Forest, Flower Forest, Forest, Tall Birch Forest, Tall Birch Hills, Wooded Hills, Ice Spikes, Snowy Mountains, Snowy Tundra, Bamboo Jungle Hills, Bamboo Jungle, Jungle Edge, Jungle Hills, Jungle, Modified Jungle Edge, Modified Jungle, Badlands Plateau, Badlands, Eroded Badlands, Modified Badlands Plateau, Modified Wooded Badlands Plateau, Wooded Badlands Plateau, Mushroom Fields, Plains, Sunflower Plains, Savanna Plateau, Savanna, Shattered Savanna Plateau, Shattered Savanna, Swamp, Swamp Hills, Giant Spruce Taiga Hills, Giant Spruce Taiga, Giant Tree Taiga, Snowy Taiga Hills, Snowy Taiga Mountains, Snowy Taiga, Taiga Hills, Taiga Mountains, Taiga, Beach, Snowy Beach + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.8 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:stone + +GroundBlock: minecraft:stone + +UnderWaterSurfaceBlock: minecraft:stone + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: true + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: true + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:stone_shore + diff --git a/Presets/MyPreset/WorldBiomes/desert/Desert Hills.bc b/Presets/MyPreset/WorldBiomes/desert/Desert Hills.bc new file mode 100644 index 0000000..8367728 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/desert/Desert Hills.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, DRY, SANDY, HILLS, OVERWORLD + +BiomeCategory: desert + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #D25F12 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Desert + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +Well(minecraft:sandstone,minecraft:sandstone_slab,minecraft:water,1,0.1,2,128,minecraft:sand) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Fossil(1,40,49) +Grass(minecraft:dead_bush,NotGrouped,4,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,50,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: sandstone + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: desertPyramid + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: desert + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:desert_hills + diff --git a/Presets/MyPreset/WorldBiomes/desert/Desert Lakes.bc b/Presets/MyPreset/WorldBiomes/desert/Desert Lakes.bc new file mode 100644 index 0000000..b1a0aba --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/desert/Desert Lakes.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, DRY, SANDY, OVERWORLD + +BiomeCategory: desert + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #E58208 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Desert + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.225 + +BiomeVolatility: 0.25 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +Well(minecraft:sandstone,minecraft:sandstone_slab,minecraft:water,1,0.1,2,128,minecraft:sand) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Fossil(1,40,49) +Grass(minecraft:dead_bush,NotGrouped,4,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,10,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: sandstone + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: desertPyramid + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: desert + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:desert_lakes + diff --git a/Presets/MyPreset/WorldBiomes/desert/Desert.bc b/Presets/MyPreset/WorldBiomes/desert/Desert.bc new file mode 100644 index 0000000..b396d83 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/desert/Desert.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, DRY, SANDY, OVERWORLD + +BiomeCategory: desert + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #FA9418 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Mesa + +OnlyBorderNear: + +NotBorderNear: Cold Ocean, Deep Cold Ocean, Deep Frozen Ocean, Deep Lukewarm Ocean, Deep Ocean, Deep Warm Ocean, Frozen Ocean, Lukewarm Ocean, Ocean, Warm Ocean, Badlands Plateau, Eroded Badlands, Modified Badlands Plateau, Modified Wooded Badlands Plateau, Wooded Badlands Plateau + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +Well(minecraft:sandstone,minecraft:sandstone_slab,minecraft:water,1,0.1,2,128,minecraft:sand) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Fossil(1,40,49) +Grass(minecraft:dead_bush,NotGrouped,4,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,10,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: sandstone + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: desertPyramid + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: desert + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:desert + diff --git a/Presets/MyPreset/WorldBiomes/extreme_hills/Gravelly Mountains+.bc b/Presets/MyPreset/WorldBiomes/extreme_hills/Gravelly Mountains+.bc new file mode 100644 index 0000000..7f322a1 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/extreme_hills/Gravelly Mountains+.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MOUNTAIN, FOREST, SPARSE, OVERWORLD + +BiomeCategory: extreme_hills + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #466246 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Gravelly Mountains + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.0 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:gravel, minecraft:gravel, minecraft:gravel, -1.0, minecraft:grass_block, minecraft:dirt, minecraft:dirt, 2.0, minecraft:gravel, minecraft:gravel, minecraft:gravel, 10.0 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Ore(minecraft:emerald_ore,5,1,100.0,4,31,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Taiga1,66,BigTree,10,Tree,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: mountain + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:modified_gravelly_mountains + diff --git a/Presets/MyPreset/WorldBiomes/extreme_hills/Gravelly Mountains.bc b/Presets/MyPreset/WorldBiomes/extreme_hills/Gravelly Mountains.bc new file mode 100644 index 0000000..4902757 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/extreme_hills/Gravelly Mountains.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MOUNTAIN, HILLS, OVERWORLD + +BiomeCategory: extreme_hills + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #525252 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Mountains + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.0 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:gravel, minecraft:gravel, minecraft:gravel, -1.0, minecraft:grass_block, minecraft:dirt, minecraft:dirt, 2.0, minecraft:gravel, minecraft:gravel, minecraft:gravel, 10.0 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Ore(minecraft:emerald_ore,5,1,100.0,4,31,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Taiga1,10,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: mountain + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:gravelly_mountains + diff --git a/Presets/MyPreset/WorldBiomes/extreme_hills/Mountain Edge.bc b/Presets/MyPreset/WorldBiomes/extreme_hills/Mountain Edge.bc new file mode 100644 index 0000000..97d0fd0 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/extreme_hills/Mountain Edge.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MOUNTAIN, OVERWORLD + +BiomeCategory: extreme_hills + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #72789A + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Extreme Hills + +OnlyBorderNear: + +NotBorderNear: Gravelly Mountains+, Gravelly Mountains, Wooded Mountains + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.8 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Ore(minecraft:emerald_ore,5,1,100.0,4,31,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Taiga1,10,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: mountain + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:mountain_edge + diff --git a/Presets/MyPreset/WorldBiomes/extreme_hills/Mountains.bc b/Presets/MyPreset/WorldBiomes/extreme_hills/Mountains.bc new file mode 100644 index 0000000..24b3685 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/extreme_hills/Mountains.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MOUNTAIN, HILLS, OVERWORLD + +BiomeCategory: extreme_hills + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #606060 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.0 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:grass_block, minecraft:dirt, minecraft:dirt, 1.0, minecraft:stone, minecraft:stone, minecraft:stone, 10.0 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Ore(minecraft:emerald_ore,5,1,100.0,4,31,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Taiga1,10,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: mountain + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:extreme_hills + diff --git a/Presets/MyPreset/WorldBiomes/extreme_hills/Wooded Mountains.bc b/Presets/MyPreset/WorldBiomes/extreme_hills/Wooded Mountains.bc new file mode 100644 index 0000000..77863a9 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/extreme_hills/Wooded Mountains.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MOUNTAIN, FOREST, SPARSE, OVERWORLD + +BiomeCategory: extreme_hills + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #507050 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Mountains + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.0 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.3 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Ore(minecraft:emerald_ore,5,1,100.0,4,31,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Taiga1,66,BigTree,10,Tree,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: mountain + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:wooded_mountains + diff --git a/Presets/MyPreset/WorldBiomes/forest/Birch Forest Hills.bc b/Presets/MyPreset/WorldBiomes/forest/Birch Forest Hills.bc new file mode 100644 index 0000000..c202396 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Birch Forest Hills.bc @@ -0,0 +1,312 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, HILLS, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #1F5F32 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Birch Forest + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.6 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.6 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:birch_tall,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Birch,80) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:birch_forest_hills + diff --git a/Presets/MyPreset/WorldBiomes/forest/Birch Forest.bc b/Presets/MyPreset/WorldBiomes/forest/Birch Forest.bc new file mode 100644 index 0000000..cea9f1c --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Birch Forest.bc @@ -0,0 +1,312 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #307444 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 96 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.6 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.6 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:birch_other,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Birch,80) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:birch_forest + diff --git a/Presets/MyPreset/WorldBiomes/forest/Dark Forest Hills.bc b/Presets/MyPreset/WorldBiomes/forest/Dark Forest Hills.bc new file mode 100644 index 0000000..3cad504 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Dark Forest Hills.bc @@ -0,0 +1,308 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: SPOOKY, DENSE, FOREST, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #364416 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Dark Forest + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.7 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(20,HugeMushroom,3,DarkOak,66,Birch,20,Tree,100) +Grass(Tallgrass,NotGrouped,15,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: true + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:dark_forest_hills + diff --git a/Presets/MyPreset/WorldBiomes/forest/Dark Forest.bc b/Presets/MyPreset/WorldBiomes/forest/Dark Forest.bc new file mode 100644 index 0000000..949a1d7 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Dark Forest.bc @@ -0,0 +1,308 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: SPOOKY, DENSE, FOREST, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #40511A + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.7 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(20,HugeMushroom,3,DarkOak,66,Birch,20,Tree,100) +Grass(Tallgrass,NotGrouped,15,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: true + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:dark_forest + diff --git a/Presets/MyPreset/WorldBiomes/forest/Flower Forest.bc b/Presets/MyPreset/WorldBiomes/forest/Flower Forest.bc new file mode 100644 index 0000000..83592f5 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Flower Forest.bc @@ -0,0 +1,319 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #2D8E49 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Plains + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 96 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.7 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:forest_flower_trees,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Birch,20,Tree,100) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,40,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,6,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,6,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,6,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(OrangeTulip,80,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedTulip,80,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(WhiteTulip,80,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(PinkTulip,80,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(AzureBluet,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Allium,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(OxeyeDaisy,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:cornflower,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:flower_forest + diff --git a/Presets/MyPreset/WorldBiomes/forest/Forest.bc b/Presets/MyPreset/WorldBiomes/forest/Forest.bc new file mode 100644 index 0000000..cfaa714 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Forest.bc @@ -0,0 +1,313 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #056621 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Plains + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 96 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.7 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:plain_vegetation,VEGETAL_DECORATION) +Registry(minecraft:birch_other,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Birch,20,Tree,100) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:forest + diff --git a/Presets/MyPreset/WorldBiomes/forest/Tall Birch Forest.bc b/Presets/MyPreset/WorldBiomes/forest/Tall Birch Forest.bc new file mode 100644 index 0000000..b7bc511 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Tall Birch Forest.bc @@ -0,0 +1,312 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #4E6E58 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 96 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.6 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.6 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:birch_tall,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,TallBirch,80) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:tall_birch_forest + diff --git a/Presets/MyPreset/WorldBiomes/forest/Tall Birch Hills.bc b/Presets/MyPreset/WorldBiomes/forest/Tall Birch Hills.bc new file mode 100644 index 0000000..586c142 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Tall Birch Hills.bc @@ -0,0 +1,312 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, HILLS, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #1F502E + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Tall Birch Forest + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.55 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.6 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.6 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:birch_tall,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,TallBirch,80) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:tall_birch_hills + diff --git a/Presets/MyPreset/WorldBiomes/forest/Wooded Hills.bc b/Presets/MyPreset/WorldBiomes/forest/Wooded Hills.bc new file mode 100644 index 0000000..5860ccb --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/forest/Wooded Hills.bc @@ -0,0 +1,312 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: FOREST, HILLS, OVERWORLD + +BiomeCategory: forest + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #22551C + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Plains, Forest + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.7 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:birch_other,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Birch,20,Tree,100) +Grass(Tallgrass,NotGrouped,15,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Lilac,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RoseBush,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Peony,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,1,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,1,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:lily_of_the_valley,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,3,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:wooded_hills + diff --git a/Presets/MyPreset/WorldBiomes/icy/Ice Spikes.bc b/Presets/MyPreset/WorldBiomes/icy/Ice Spikes.bc new file mode 100644 index 0000000..3d14650 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/icy/Ice Spikes.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, SNOWY, WASTELAND, OVERWORLD + +BiomeCategory: icy + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #8CB4B4 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.425 + +BiomeVolatility: 0.45000002 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:snow_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +IceSpike(minecraft:packed_ice,HugeSpike,3,1.66,60,128,minecraft:ice,minecraft:dirt,minecraft:snow_block) +IceSpike(minecraft:packed_ice,SmallSpike,3,98.33,60,128,minecraft:ice,minecraft:dirt,minecraft:snow_block) +IceSpike(minecraft:packed_ice,Basement,2,100.0,60,128,minecraft:ice,minecraft:dirt,minecraft:snow_block) +Plant(Poppy,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:ice_spikes + diff --git a/Presets/MyPreset/WorldBiomes/icy/Snowy Mountains.bc b/Presets/MyPreset/WorldBiomes/icy/Snowy Mountains.bc new file mode 100644 index 0000000..e962daa --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/icy/Snowy Mountains.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, SNOWY, MOUNTAIN, OVERWORLD + +BiomeCategory: icy + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #A0A0A0 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Snowy Tundra + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:snowy_mountains + diff --git a/Presets/MyPreset/WorldBiomes/icy/Snowy Tundra.bc b/Presets/MyPreset/WorldBiomes/icy/Snowy Tundra.bc new file mode 100644 index 0000000..8f804a5 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/icy/Snowy Tundra.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, SNOWY, WASTELAND, OVERWORLD + +BiomeCategory: icy + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #FFFFFF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Taiga1,15) +Grass(Tallgrass,Grouped,20,60.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: snowy + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: igloo + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:snowy_tundra + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Bamboo Jungle Hills.bc b/Presets/MyPreset/WorldBiomes/jungle/Bamboo Jungle Hills.bc new file mode 100644 index 0000000..4a8da01 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Bamboo Jungle Hills.bc @@ -0,0 +1,308 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, DENSE, JUNGLE, HILLS, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #3B470A + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Bamboo Jungle + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:bamboo_light,VEGETAL_DECORATION) +Registry(minecraft:bamboo_vegetation,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:bamboo_jungle_hills + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Bamboo Jungle.bc b/Presets/MyPreset/WorldBiomes/jungle/Bamboo Jungle.bc new file mode 100644 index 0000000..66eafa7 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Bamboo Jungle.bc @@ -0,0 +1,308 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, DENSE, JUNGLE, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #768E14 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:bamboo,VEGETAL_DECORATION) +Registry(minecraft:bamboo_vegetation,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:mutated_jungle + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Jungle Edge.bc b/Presets/MyPreset/WorldBiomes/jungle/Jungle Edge.bc new file mode 100644 index 0000000..4041a9a --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Jungle Edge.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, JUNGLE, FOREST, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #628B17 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Jungle + +OnlyBorderNear: + +NotBorderNear: Jungle Hills + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:jungle_edge + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Jungle Hills.bc b/Presets/MyPreset/WorldBiomes/jungle/Jungle Hills.bc new file mode 100644 index 0000000..b917618 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Jungle Hills.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, DENSE, JUNGLE, HILLS, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #2C4205 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Jungle + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:jungle_hills + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Jungle.bc b/Presets/MyPreset/WorldBiomes/jungle/Jungle.bc new file mode 100644 index 0000000..244bbaf --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Jungle.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, DENSE, JUNGLE, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #537B09 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:jungle + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Modified Jungle Edge.bc b/Presets/MyPreset/WorldBiomes/jungle/Modified Jungle Edge.bc new file mode 100644 index 0000000..f51f075 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Modified Jungle Edge.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, DENSE, JUNGLE, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #5A8015 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Modified Jungle + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:modified_jungle_edge + diff --git a/Presets/MyPreset/WorldBiomes/jungle/Modified Jungle.bc b/Presets/MyPreset/WorldBiomes/jungle/Modified Jungle.bc new file mode 100644 index 0000000..caf8600 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/jungle/Modified Jungle.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, WET, DENSE, JUNGLE, OVERWORLD + +BiomeCategory: jungle + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #4C7009 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.95 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(50,BigTree,10,GroundBush,50,JungleTree,35,CocoaTree,100) +Grass(Fern,NotGrouped,20,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:melon,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: jungleTemple + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: jungle + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:modified_jungle_edge + diff --git a/Presets/MyPreset/WorldBiomes/mesa/Badlands Plateau.bc b/Presets/MyPreset/WorldBiomes/mesa/Badlands Plateau.bc new file mode 100644 index 0000000..5e4d061 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mesa/Badlands Plateau.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MESA, SANDY, OVERWORLD + +BiomeCategory: mesa + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #CA8C65 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Badlands + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 99 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.5 + +BiomeVolatility: 0.025 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:white_terracotta + +UnderWaterSurfaceBlock: minecraft:white_terracotta + +SurfaceAndGroundControl: Mesa + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(minecraft:dead_bush,NotGrouped,7,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: mesa + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:badlands_plateau + diff --git a/Presets/MyPreset/WorldBiomes/mesa/Badlands.bc b/Presets/MyPreset/WorldBiomes/mesa/Badlands.bc new file mode 100644 index 0000000..3b63cec --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mesa/Badlands.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MESA, SANDY, OVERWORLD + +BiomeCategory: mesa + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 3 + +BiomeRarity: 100 + +BiomeColor: #D94515 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:white_terracotta + +UnderWaterSurfaceBlock: minecraft:white_terracotta + +SurfaceAndGroundControl: Mesa + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(minecraft:dead_bush,NotGrouped,7,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: mesa + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:badlands + diff --git a/Presets/MyPreset/WorldBiomes/mesa/Eroded Badlands.bc b/Presets/MyPreset/WorldBiomes/mesa/Eroded Badlands.bc new file mode 100644 index 0000000..846051a --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mesa/Eroded Badlands.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MESA, SANDY, OVERWORLD + +BiomeCategory: mesa + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #E45627 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Badlands + +BiomeSizeWhenIsle: 5 + +BiomeRarityWhenIsle: 90 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:white_terracotta + +UnderWaterSurfaceBlock: minecraft:white_terracotta + +SurfaceAndGroundControl: MesaBryce + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(minecraft:dead_bush,NotGrouped,7,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: mesa + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:eroded_badlands + diff --git a/Presets/MyPreset/WorldBiomes/mesa/Modified Badlands Plateau.bc b/Presets/MyPreset/WorldBiomes/mesa/Modified Badlands Plateau.bc new file mode 100644 index 0000000..3fc73fa --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mesa/Modified Badlands Plateau.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MESA, SANDY, OVERWORLD + +BiomeCategory: mesa + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #B77F5C + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Badlands + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 90 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:white_terracotta + +UnderWaterSurfaceBlock: minecraft:white_terracotta + +SurfaceAndGroundControl: Mesa + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(minecraft:dead_bush,NotGrouped,7,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: mesa + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:modified_badlands_plateau + diff --git a/Presets/MyPreset/WorldBiomes/mesa/Modified Wooded Badlands Plateau.bc b/Presets/MyPreset/WorldBiomes/mesa/Modified Wooded Badlands Plateau.bc new file mode 100644 index 0000000..a138c3f --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mesa/Modified Wooded Badlands Plateau.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MESA, SPARSE, SANDY, OVERWORLD + +BiomeCategory: mesa + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #A68F5F + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Badlands + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 90 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: MesaForest + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Tree,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Grass(minecraft:dead_bush,NotGrouped,7,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: mesa + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:modified_badlands_plateau + diff --git a/Presets/MyPreset/WorldBiomes/mesa/Wooded Badlands Plateau.bc b/Presets/MyPreset/WorldBiomes/mesa/Wooded Badlands Plateau.bc new file mode 100644 index 0000000..1d62665 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mesa/Wooded Badlands Plateau.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MESA, SPARSE, SANDY, OVERWORLD + +BiomeCategory: mesa + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #B09765 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Badlands + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 99 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.5 + +BiomeVolatility: 0.025 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: MesaForest + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 2.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Tree,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Grass(minecraft:dead_bush,NotGrouped,7,100.0,minecraft:sand,minecraft:terracotta,minecraft:white_terracotta,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) +Cactus(minecraft:cactus,10,100.0,0,128,minecraft:sand) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: mesa + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:wooded_badlands_plateau + diff --git a/Presets/MyPreset/WorldBiomes/mushroom/Mushroom Fields Shore.bc b/Presets/MyPreset/WorldBiomes/mushroom/Mushroom Fields Shore.bc new file mode 100644 index 0000000..d018980 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mushroom/Mushroom Fields Shore.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MUSHROOM, BEACH, OVERWORLD + +BiomeCategory: mushroom + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #A000FF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 1 + +################# +# Border biomes # +################# + +BiomeIsBorder: Mushroom Fields + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.0 + +BiomeVolatility: 0.025 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:mycelium + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.9 + +UseFrozenOceanTemperature: false + +BiomeWetness: 1.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +AboveWaterRes(minecraft:lily_pad,1,100.0) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Plant(RedMushroom,2,12.0,0,128,minecraft:mycelium,minecraft:dirt) +Plant(BrownMushroom,2,25.0,0,128,minecraft:mycelium,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: true + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: true + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:mushroom_field_shore + diff --git a/Presets/MyPreset/WorldBiomes/mushroom/Mushroom Fields.bc b/Presets/MyPreset/WorldBiomes/mushroom/Mushroom Fields.bc new file mode 100644 index 0000000..ae3e0c6 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/mushroom/Mushroom Fields.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: MUSHROOM, OVERWORLD + +BiomeCategory: mushroom + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #FF00FF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Ocean, Deep Ocean + +BiomeSizeWhenIsle: 5 + +BiomeRarityWhenIsle: 1 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:mycelium + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.9 + +UseFrozenOceanTemperature: false + +BiomeWetness: 1.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +AboveWaterRes(minecraft:lily_pad,1,100.0) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,HugeMushroom,100) +Plant(RedMushroom,2,12.0,0,128,minecraft:mycelium,minecraft:dirt) +Plant(BrownMushroom,2,25.0,0,128,minecraft:mycelium,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:mushroom_fields + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Cold Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Cold Ocean.bc new file mode 100644 index 0000000..3c2ed7e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Cold Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #202070 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Frozen Ocean + +OnlyBorderNear: + +NotBorderNear: Deep Frozen Ocean + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:gravel + +GroundBlock: minecraft:stone + +UnderWaterSurfaceBlock: minecraft:stone + +SurfaceAndGroundControl: + +ReplacedBlocks: (minecraft:gravel,minecraft:sand,62,255) + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:kelp_cold,VEGETAL_DECORATION) +Registry(minecraft:seagrass_cold,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:gravel) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:gravel) +UnderWaterOre(minecraft:dirt,6,1,100.0,minecraft:gravel) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: cold + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:cold_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Deep Cold Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Deep Cold Ocean.bc new file mode 100644 index 0000000..4ce09cc --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Deep Cold Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #202038 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Ocean + +BiomeSizeWhenIsle: 4 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:gravel + +GroundBlock: minecraft:stone + +UnderWaterSurfaceBlock: minecraft:stone + +SurfaceAndGroundControl: + +ReplacedBlocks: (minecraft:gravel,minecraft:sand,62,255) + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:kelp_cold,VEGETAL_DECORATION) +Registry(minecraft:seagrass_deep_cold,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:gravel) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:gravel) +UnderWaterOre(minecraft:dirt,6,1,100.0,minecraft:gravel) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: cold + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:deep_cold_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Deep Frozen Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Deep Frozen Ocean.bc new file mode 100644 index 0000000..dc8ea17 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Deep Frozen Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, OCEAN, SNOWY, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #404090 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Ocean + +BiomeSizeWhenIsle: 4 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:gravel + +GroundBlock: minecraft:stone + +UnderWaterSurfaceBlock: minecraft:stone + +SurfaceAndGroundControl: Iceberg + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: true + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:iceberg_packed,VEGETAL_DECORATION) +Registry(minecraft:iceberg_blue,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:gravel) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:gravel) +UnderWaterOre(minecraft:dirt,6,1,100.0,minecraft:gravel) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: cold + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:deep_frozen_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Deep Lukewarm Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Deep Lukewarm Ocean.bc new file mode 100644 index 0000000..03f93ab --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Deep Lukewarm Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #000040 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Ocean + +BiomeSizeWhenIsle: 4 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:seagrass_deep_warm,VEGETAL_DECORATION) +Registry(minecraft:kelp_warm,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:dirt,7,3,100.0,minecraft:sand) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:sand) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:sand) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: warm + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:deep_lukewarm_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Deep Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Deep Ocean.bc new file mode 100644 index 0000000..3fe10fe --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Deep Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #000030 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Ocean + +BiomeSizeWhenIsle: 4 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.8 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:kelp_cold,VEGETAL_DECORATION) +Registry(minecraft:seagrass_cold,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: cold + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:deep_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Deep Warm Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Deep Warm Ocean.bc new file mode 100644 index 0000000..4de8d6d --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Deep Warm Ocean.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #000050 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Ocean + +BiomeSizeWhenIsle: 4 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:warm_ocean_vegetation,VEGETAL_DECORATION) +Registry(minecraft:seagrass_deep_warm,VEGETAL_DECORATION) +Registry(minecraft:sea_pickle,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:dirt,7,3,100.0,minecraft:sand) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:sand) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:sand) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: warm + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:deep_warm_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Frozen Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Frozen Ocean.bc new file mode 100644 index 0000000..b87dd99 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Frozen Ocean.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, OCEAN, SNOWY, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #9090A0 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:gravel + +GroundBlock: minecraft:stone + +UnderWaterSurfaceBlock: minecraft:stone + +SurfaceAndGroundControl: Iceberg + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: true + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:iceberg_packed,VEGETAL_DECORATION) +Registry(minecraft:iceberg_blue,VEGETAL_DECORATION) +Registry(minecraft:blue_ice,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:gravel) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:gravel) +UnderWaterOre(minecraft:dirt,6,1,100.0,minecraft:gravel) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: cold + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:frozen_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Lukewarm Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Lukewarm Ocean.bc new file mode 100644 index 0000000..2253276 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Lukewarm Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #000090 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Warm Ocean + +OnlyBorderNear: + +NotBorderNear: Deep Warm Ocean + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:seagrass_warm,VEGETAL_DECORATION) +Registry(minecraft:kelp_warm,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:dirt,7,3,100.0,minecraft:sand) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:sand) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:sand) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: warm + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:lukewarm_ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Ocean.bc new file mode 100644 index 0000000..74fb75b --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Ocean.bc @@ -0,0 +1,305 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #000070 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:dirt + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: (minecraft:dirt,minecraft:sand,62,255) + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:kelp_cold,VEGETAL_DECORATION) +Registry(minecraft:seagrass_cold,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: true + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: cold + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:ocean + diff --git a/Presets/MyPreset/WorldBiomes/ocean/Warm Ocean.bc b/Presets/MyPreset/WorldBiomes/ocean/Warm Ocean.bc new file mode 100644 index 0000000..a75ce47 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/ocean/Warm Ocean.bc @@ -0,0 +1,306 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: OCEAN, OVERWORLD + +BiomeCategory: ocean + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #0000AC + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -1.0 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:sand + +GroundBlock: minecraft:sand + +UnderWaterSurfaceBlock: minecraft:sand + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:warm_ocean_vegetation,VEGETAL_DECORATION) +Registry(minecraft:seagrass_warm,VEGETAL_DECORATION) +Registry(minecraft:sea_pickle,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:dirt,7,3,100.0,minecraft:sand) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:sand) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:sand) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: true + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: ocean + +OceanRuinsType: warm + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:warm_ocean + diff --git a/Presets/MyPreset/WorldBiomes/plains/Plains.bc b/Presets/MyPreset/WorldBiomes/plains/Plains.bc new file mode 100644 index 0000000..e4159f3 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/plains/Plains.bc @@ -0,0 +1,313 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: PLAINS, OVERWORLD + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.8 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.4 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:plain_vegetation,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(DoubleTallgrass,Grouped,10,15.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,100,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(OrangeTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(WhiteTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(PinkTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(AzureBluet,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(OxeyeDaisy,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:cornflower,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: wood + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:plains + diff --git a/Presets/MyPreset/WorldBiomes/plains/Sunflower Plains.bc b/Presets/MyPreset/WorldBiomes/plains/Sunflower Plains.bc new file mode 100644 index 0000000..49b703c --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/plains/Sunflower Plains.bc @@ -0,0 +1,314 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: PLAINS, OVERWORLD + +BiomeCategory: plains + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #DEFF00 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.8 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.4 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:plain_vegetation,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(DoubleTallgrass,Grouped,10,15.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,100,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Poppy,1,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(Sunflower,30,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(OrangeTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(WhiteTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(PinkTulip,3,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(AzureBluet,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(OxeyeDaisy,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:cornflower,3,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,5,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:sunflower_plains + diff --git a/Presets/MyPreset/WorldBiomes/river/Frozen River.bc b/Presets/MyPreset/WorldBiomes/river/Frozen River.bc new file mode 100644 index 0000000..c9c8c51 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/river/Frozen River.bc @@ -0,0 +1,302 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, RIVER, SNOWY, OVERWORLD + +BiomeCategory: river + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #A0A0FF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -0.5 + +BiomeVolatility: 0.0 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:frozen_river + diff --git a/Presets/MyPreset/WorldBiomes/river/River.bc b/Presets/MyPreset/WorldBiomes/river/River.bc new file mode 100644 index 0000000..03f6d2d --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/river/River.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: RIVER, OVERWORLD + +BiomeCategory: river + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 8 + +BiomeRarity: 95 + +BiomeColor: #0000FF + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -0.5 + +BiomeVolatility: 0.0 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.5 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.5 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:seagrass_river,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,BigTree,1,Tree,9) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: true + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:river + diff --git a/Presets/MyPreset/WorldBiomes/savanna/Savanna Plateau.bc b/Presets/MyPreset/WorldBiomes/savanna/Savanna Plateau.bc new file mode 100644 index 0000000..b212941 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/savanna/Savanna Plateau.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, SAVANNA, PLAINS, SPARSE, OVERWORLD + +BiomeCategory: savanna + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #A79D64 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Savanna + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.5 + +BiomeVolatility: 0.025 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 1.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Acacia,80,Tree,100) +Grass(DoubleTallgrass,NotGrouped,4,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,200,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: savanna + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:savanna_plateau + diff --git a/Presets/MyPreset/WorldBiomes/savanna/Savanna.bc b/Presets/MyPreset/WorldBiomes/savanna/Savanna.bc new file mode 100644 index 0000000..1748dc7 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/savanna/Savanna.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, SAVANNA, PLAINS, SPARSE, OVERWORLD + +BiomeCategory: savanna + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #BDB25F + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 1.2 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Acacia,80,Tree,100) +Grass(DoubleTallgrass,NotGrouped,4,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,200,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: savanna + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:savanna + diff --git a/Presets/MyPreset/WorldBiomes/savanna/Shattered Savanna Plateau.bc b/Presets/MyPreset/WorldBiomes/savanna/Shattered Savanna Plateau.bc new file mode 100644 index 0000000..05ac4ea --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/savanna/Shattered Savanna Plateau.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, SAVANNA, PLAINS, SPARSE, OVERWORLD + +BiomeCategory: savanna + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #99905C + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Shattered Savanna + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.05 + +BiomeVolatility: 1.2125001 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:grass_block, minecraft:dirt, minecraft:dirt, -0.5, minecraft:coarse_dirt, minecraft:dirt, minecraft:dirt, 1.75, minecraft:stone, minecraft:stone, minecraft:stone, 10.0 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 1.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Acacia,80,Tree,100) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: savanna + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:shattered_savanna_plateau + diff --git a/Presets/MyPreset/WorldBiomes/savanna/Shattered Savanna.bc b/Presets/MyPreset/WorldBiomes/savanna/Shattered Savanna.bc new file mode 100644 index 0000000..b6ce6e7 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/savanna/Shattered Savanna.bc @@ -0,0 +1,303 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: HOT, SAVANNA, PLAINS, SPARSE, OVERWORLD + +BiomeCategory: savanna + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #5B8015 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.3625 + +BiomeVolatility: 1.225 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:grass_block, minecraft:dirt, minecraft:dirt, -0.5, minecraft:coarse_dirt, minecraft:dirt, minecraft:dirt, 1.75, minecraft:stone, minecraft:stone, minecraft:stone, 10.0 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 1.1 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.0 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(1,Acacia,80,Tree,100) +Grass(Tallgrass,NotGrouped,60,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,4,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: savanna + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:shattered_savanna + diff --git a/Presets/MyPreset/WorldBiomes/swamp/Swamp Hills.bc b/Presets/MyPreset/WorldBiomes/swamp/Swamp Hills.bc new file mode 100644 index 0000000..f55b281 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/swamp/Swamp Hills.bc @@ -0,0 +1,307 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: WET, SWAMP, OVERWORLD + +BiomeCategory: swamp + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #28D29F + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -0.1 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.8 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #555742 + +WaterColorControl: + +GrassColor: #4A5129 + +GrassColorControl: + +GrassColorModifier: Swamp + +FoliageColor: #5A6232 + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +SurfacePatch(minecraft:water,minecraft:lily_pad,62,62,Solid) +AboveWaterRes(minecraft:lily_pad,4,100.0) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +Dungeon(8.0,10,100) +Fossil(1,40,49) +Tree(2,SwampTree,100) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(BlueOrchid,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,8,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,8,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,10,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: swamp + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:swamp_hills + diff --git a/Presets/MyPreset/WorldBiomes/swamp/Swamp.bc b/Presets/MyPreset/WorldBiomes/swamp/Swamp.bc new file mode 100644 index 0000000..d40ce0f --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/swamp/Swamp.bc @@ -0,0 +1,308 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: WET, SWAMP, OVERWORLD + +BiomeCategory: swamp + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #07F9B2 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -0.2 + +BiomeVolatility: 0.1 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.8 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.9 + +SkyColor: #7BA5FF + +WaterColor: #555742 + +WaterColorControl: + +GrassColor: #4A5129 + +GrassColorControl: + +GrassColorModifier: Swamp + +FoliageColor: #5A6232 + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Registry(minecraft:seagrass_swamp,VEGETAL_DECORATION) +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +SurfacePatch(minecraft:water,minecraft:lily_pad,62,62,Solid) +AboveWaterRes(minecraft:lily_pad,4,100.0) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +Dungeon(8.0,10,100) +Fossil(1,40,49) +Tree(2,SwampTree,100) +Grass(Tallgrass,NotGrouped,30,100.0,minecraft:grass_block,minecraft:dirt) +Plant(BlueOrchid,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,8,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,8,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) +Reed(minecraft:sugar_cane,10,100.0,0,128,minecraft:sand,minecraft:grass_block,minecraft:dirt) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: disabled + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: swampHut + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: swamp + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:swamp + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Giant Spruce Taiga Hills.bc b/Presets/MyPreset/WorldBiomes/taiga/Giant Spruce Taiga Hills.bc new file mode 100644 index 0000000..1bc3ef0 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Giant Spruce Taiga Hills.bc @@ -0,0 +1,309 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #475141 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Giant Spruce Taiga + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:podzol, minecraft:dirt, minecraft:dirt, -0.95, minecraft:coarse_dirt, minecraft:dirt, minecraft:dirt, 1.75 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.25 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Boulder(minecraft:mossy_cobblestone,2,30.0,0,255,minecraft:grass_block,minecraft:dirt,minecraft:stone) +Tree(10,HugeTaiga2,8,HugeTaiga1,30,Taiga1,33,Taiga2,100) +Grass(Fern,NotGrouped,80,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,16,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,8,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,8,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(LargeFern,60,90.0,30,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:giant_spruce_taiga_hills + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Giant Spruce Taiga.bc b/Presets/MyPreset/WorldBiomes/taiga/Giant Spruce Taiga.bc new file mode 100644 index 0000000..0d74709 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Giant Spruce Taiga.bc @@ -0,0 +1,309 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #818E79 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:podzol, minecraft:dirt, minecraft:dirt, -0.95, minecraft:coarse_dirt, minecraft:dirt, minecraft:dirt, 1.75 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.25 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Boulder(minecraft:mossy_cobblestone,2,30.0,0,255,minecraft:grass_block,minecraft:dirt,minecraft:stone) +Tree(10,HugeTaiga2,8,HugeTaiga1,30,Taiga1,33,Taiga2,100) +Grass(Fern,NotGrouped,80,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,16,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,8,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,8,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(LargeFern,60,90.0,30,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:giant_spruce_taiga + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Giant Tree Taiga Hills.bc b/Presets/MyPreset/WorldBiomes/taiga/Giant Tree Taiga Hills.bc new file mode 100644 index 0000000..44c588c --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Giant Tree Taiga Hills.bc @@ -0,0 +1,309 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, HILLS, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 6 + +BiomeRarity: 100 + +BiomeColor: #454F3E + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Giant Tree Taiga + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:podzol, minecraft:dirt, minecraft:dirt, -0.95, minecraft:coarse_dirt, minecraft:dirt, minecraft:dirt, 1.75 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.3 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Boulder(minecraft:mossy_cobblestone,2,30.0,0,255,minecraft:grass_block,minecraft:dirt,minecraft:stone) +Tree(10,HugeTaiga1,33,Taiga1,33,Taiga2,100) +Grass(Fern,NotGrouped,80,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,16,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,8,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,8,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(LargeFern,60,90.0,30,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:giant_tree_taiga_hills + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Giant Tree Taiga.bc b/Presets/MyPreset/WorldBiomes/taiga/Giant Tree Taiga.bc new file mode 100644 index 0000000..5b0c53e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Giant Tree Taiga.bc @@ -0,0 +1,309 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #596651 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: minecraft:podzol, minecraft:dirt, minecraft:dirt, -0.95, minecraft:coarse_dirt, minecraft:dirt, minecraft:dirt, 1.75 + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.3 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Boulder(minecraft:mossy_cobblestone,2,30.0,0,255,minecraft:grass_block,minecraft:dirt,minecraft:stone) +Tree(10,HugeTaiga1,33,Taiga1,33,Taiga2,100) +Grass(Fern,NotGrouped,80,100.0,minecraft:grass_block,minecraft:dirt) +Grass(Tallgrass,NotGrouped,16,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(RedMushroom,8,12.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(BrownMushroom,8,25.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(LargeFern,60,90.0,30,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:giant_tree_taiga + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga Hills.bc b/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga Hills.bc new file mode 100644 index 0000000..367a7d5 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga Hills.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, SNOWY, HILLS, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 35 + +BiomeColor: #243F36 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Snowy Taiga + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.4 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Taiga1,35,Taiga2,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:snowy_taiga_hills + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga Mountains.bc b/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga Mountains.bc new file mode 100644 index 0000000..5a8ea48 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga Mountains.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, SNOWY, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #2E5046 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.3 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.4 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Taiga1,35,Taiga2,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:snowy_taiga_mountains + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga.bc b/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga.bc new file mode 100644 index 0000000..ce29259 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Snowy Taiga.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, SNOWY, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 35 + +BiomeColor: #31554A + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.0 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.4 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Taiga1,35,Taiga2,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: igloo + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:snowy_taiga + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Taiga Hills.bc b/Presets/MyPreset/WorldBiomes/taiga/Taiga Hills.bc new file mode 100644 index 0000000..7eb8e1a --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Taiga Hills.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, HILLS, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #163933 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: Taiga + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.25 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_bush,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Taiga1,35,Taiga2,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:taiga_hills + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Taiga Mountains.bc b/Presets/MyPreset/WorldBiomes/taiga/Taiga Mountains.bc new file mode 100644 index 0000000..0376ad3 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Taiga Mountains.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 10 + +BiomeColor: #0A5B4F + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.3 + +BiomeVolatility: 0.4 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.25 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_bush,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Taiga1,35,Taiga2,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: false + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:taiga_mountains + diff --git a/Presets/MyPreset/WorldBiomes/taiga/Taiga.bc b/Presets/MyPreset/WorldBiomes/taiga/Taiga.bc new file mode 100644 index 0000000..75f1b39 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/taiga/Taiga.bc @@ -0,0 +1,304 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: false + +BiomeDictTags: COLD, CONIFEROUS, FOREST, OVERWORLD + +BiomeCategory: taiga + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 100 + +BiomeColor: #0B6659 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: Giant Tree Taiga + +OnlyBorderNear: + +NotBorderNear: Giant Spruce Taiga, Giant Tree Taiga Hills, Giant Spruce Taiga Hills + +BiomeSizeWhenBorder: 6 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.2 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StoneBlock: minecraft:stone + +SurfaceBlock: minecraft:grass_block + +GroundBlock: minecraft:dirt + +UnderWaterSurfaceBlock: minecraft:dirt + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeTemperature: 0.25 + +UseFrozenOceanTemperature: false + +BiomeWetness: 0.8 + +SkyColor: #7BA5FF + +WaterColor: #FFFFFF + +WaterColorControl: + +GrassColor: #FFFFFF + +GrassColorControl: + +GrassColorModifier: None + +FoliageColor: #FFFFFF + +FoliageColorControl: + +FogColor: #000000 + +FogDensity: 0.0 + +WaterFogColor: #000000 + +ParticleType: + +ParticleProbability: 0.118093334 + +Music: + +MusicMinDelay: 0 + +MusicMaxDelay: 0 + +ReplaceCurrentMusic: false + +AmbientSound: + +MoodSound: minecraft:ambient.cave + +MoodSoundDelay: 6000 + +MoodSearchRange: 8 + +MoodOffset: 2.0 + +AdditionsSound: + +AdditionsTickChance: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + +Ore(minecraft:dirt,33,10,100.0,0,255,minecraft:stone) +Ore(minecraft:gravel,33,8,100.0,0,255,minecraft:stone) +Ore(minecraft:granite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:diorite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:andesite,33,10,100.0,0,79,minecraft:stone) +Ore(minecraft:coal_ore,17,20,100.0,0,127,minecraft:stone) +Ore(minecraft:iron_ore,9,20,100.0,0,63,minecraft:stone) +Ore(minecraft:gold_ore,9,2,100.0,0,31,minecraft:stone) +Ore(minecraft:redstone_ore,8,8,100.0,0,15,minecraft:stone) +Ore(minecraft:diamond_ore,8,1,100.0,0,15,minecraft:stone) +Ore(minecraft:lapis_ore,7,1,100.0,0,15,minecraft:stone) +Registry(minecraft:patch_berry_bush,VEGETAL_DECORATION) +UnderGroundLake(25,60,2,5.0,0,49) +Liquid(minecraft:water,20,100.0,8,128,minecraft:stone) +Liquid(minecraft:lava,10,100.0,8,128,minecraft:stone) +SmallLake(minecraft:water,4,7.0,8,119) +SmallLake(minecraft:lava,2,1.0,8,119) +SmallLake(minecraft:lava,2,8.0,6,50) +UnderWaterOre(minecraft:sand,7,3,100.0,minecraft:dirt,minecraft:grass_block) +UnderWaterOre(minecraft:clay,4,1,100.0,minecraft:dirt,minecraft:clay) +UnderWaterOre(minecraft:gravel,6,1,100.0,minecraft:dirt,minecraft:grass_block) +Dungeon(8.0,10,100) +Tree(10,Taiga1,35,Taiga2,100) +Grass(Tallgrass,NotGrouped,10,100.0,minecraft:grass_block,minecraft:dirt) +Plant(Dandelion,2,100.0,0,128,minecraft:grass_block,minecraft:dirt) +Plant(minecraft:pumpkin,1,3.0,0,128,minecraft:grass_block) + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Vanilla structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +StrongholdsEnabled: true + +WoodlandMansionsEnabled: false + +OceanMonumentsEnabled: false + +NetherFortressesEnabled: false + +VillageType: taiga + +VillageSize: 6 + +MineshaftType: normal + +MineshaftProbability: 0.004 + +RareBuildingType: disabled + +BuriedTreasureEnabled: false + +BuriedTreasureProbability: 0.01 + +ShipWreckEnabled: false + +ShipWreckBeachedEnabled: false + +PillagerOutpostEnabled: true + +PillagerOutpostSize: 7 + +BastionRemnantEnabled: false + +BastionRemnantSize: 6 + +NetherFossilEnabled: false + +EndCityEnabled: false + +RuinedPortalType: normal + +OceanRuinsType: disabled + +OceanRuinsLargeProbability: 0.3 + +OceanRuinsClusterProbability: 0.9 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Mob spawning | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SpawnMonsters: [] + +SpawnCreatures: [] + +SpawnWaterCreatures: [] + +SpawnAmbientCreatures: [] + +SpawnWaterAmbientCreatures: [] + +SpawnMiscCreatures: [] + +InheritMobsBiomeName: minecraft:taiga + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagForestSnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagForestSnowy.bc new file mode 100644 index 0000000..e193749 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagForestSnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagHillsSnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagHillsSnowy.bc new file mode 100644 index 0000000..b30c608 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagHillsSnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #22551C + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagLushSnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagLushSnowy.bc new file mode 100644 index 0000000..e193749 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagLushSnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagMountainSnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagMountainSnowy.bc new file mode 100644 index 0000000..aa16388 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagMountainSnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #0A5B4F + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.0 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagPlainsSnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagPlainsSnowy.bc new file mode 100644 index 0000000..c354c2e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagPlainsSnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagSandySnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagSandySnowy.bc new file mode 100644 index 0000000..c354c2e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagSandySnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: Frozen River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/Snowy/tagWaterSnowy.bc b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagWaterSnowy.bc new file mode 100644 index 0000000..1d7413e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/Snowy/tagWaterSnowy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -0.5 + +BiomeVolatility: 0.0 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagForest.bc b/Presets/MyPreset/WorldBiomes/templates/tagForest.bc new file mode 100644 index 0000000..8c4393e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagForest.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagHills.bc b/Presets/MyPreset/WorldBiomes/templates/tagHills.bc new file mode 100644 index 0000000..3acd83b --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagHills.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #22551C + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagJungle.bc b/Presets/MyPreset/WorldBiomes/templates/tagJungle.bc new file mode 100644 index 0000000..3acd83b --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagJungle.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #22551C + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.45 + +BiomeVolatility: 0.3 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagLush.bc b/Presets/MyPreset/WorldBiomes/templates/tagLush.bc new file mode 100644 index 0000000..8c4393e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagLush.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.1 + +BiomeVolatility: 0.2 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagMountain.bc b/Presets/MyPreset/WorldBiomes/templates/tagMountain.bc new file mode 100644 index 0000000..d957813 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagMountain.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #0A5B4F + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 6 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 8 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 1.0 + +BiomeVolatility: 0.5 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagPlains.bc b/Presets/MyPreset/WorldBiomes/templates/tagPlains.bc new file mode 100644 index 0000000..1f33e39 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagPlains.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagSandy.bc b/Presets/MyPreset/WorldBiomes/templates/tagSandy.bc new file mode 100644 index 0000000..1f33e39 --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagSandy.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: 0.125 + +BiomeVolatility: 0.05 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldBiomes/templates/tagWater.bc b/Presets/MyPreset/WorldBiomes/templates/tagWater.bc new file mode 100644 index 0000000..1d7413e --- /dev/null +++ b/Presets/MyPreset/WorldBiomes/templates/tagWater.bc @@ -0,0 +1,140 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome Identity | # +# +-----------------------------------------------------------------+ # +####################################################################### + +TemplateForBiome: true + +TemplateBiomeType: Overworld + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Biome placement | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeSize: 4 + +BiomeRarity: 98 + +BiomeColor: #8DB360 + + +####################################################################### +# | Isle biomes | # +####################################################################### + +IsleInBiome: + +BiomeSizeWhenIsle: 7 + +BiomeRarityWhenIsle: 97 + +################# +# Border biomes # +################# + +BiomeIsBorder: + +OnlyBorderNear: + +NotBorderNear: + +BiomeSizeWhenBorder: 5 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain height and volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +BiomeHeight: -0.5 + +BiomeVolatility: 0.0 + +SmoothRadius: 2 + +CustomHeightControlSmoothRadius: 2 + +MaxAverageHeight: 0.0 + +MaxAverageDepth: 0.0 + +Volatility1: 0.0 + +Volatility2: 0.0 + +VolatilityWeight1: 0.5 + +VolatilityWeight2: 0.45 + +DisableBiomeHeight: false + +CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Rivers | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RiverBiome: River + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +SurfaceAndGroundControl: + +ReplacedBlocks: None + + +####################################################################### +# | Water / Lava & Frozen States | # +####################################################################### + +UseWorldWaterLevel: true + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +PackedIceBlock: minecraft:packed_ice + +SnowBlock: minecraft:snow_block + +CooledLavaBlock: minecraft:lava + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Visuals and weather | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resource queue | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Saplings | # +# +-----------------------------------------------------------------+ # +####################################################################### + diff --git a/Presets/MyPreset/WorldConfig.ini b/Presets/MyPreset/WorldConfig.ini index e69de29..7556d51 100644 --- a/Presets/MyPreset/WorldConfig.ini +++ b/Presets/MyPreset/WorldConfig.ini @@ -0,0 +1,562 @@ + +####################################################################### +# +-----------------------------------------------------------------+ # +# | WorldConfig | # +# +-----------------------------------------------------------------+ # +####################################################################### + + +####################################################################### +# | Config Writing | # +####################################################################### + +SettingsMode: WriteWithoutComments + + +####################################################################### +# | World Identity | # +####################################################################### + +Author: MC_Pitman + +Description: The OTG default preset, which closely resembles the vanilla worldgen + +MajorVersion: 0 + +MinorVersion: 0 + +ShortPresetName: + + +####################################################################### +# | Visual Settings | # +####################################################################### + +WorldFog: #C0D8FF + + +####################################################################### +# | Biome Modes | # +####################################################################### + +BiomeMode: Normal + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Settings for BiomeMode: Normal/NoGroups | # +# +-----------------------------------------------------------------+ # +####################################################################### + +GenerationDepth: 10 + +BiomeRarityScale: 100 + +OldGroupRarity: false + +OldLandRarity: false + +ImprovedBorderDecoration: false + + +####################################################################### +# | Template biomes | # +####################################################################### + +TemplateBiome(tagJungle, modtag.jungle modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.8, 1.0) +TemplateBiome(tagWater, modtag.water modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagWaterSnowy, modtag.water modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) +TemplateBiome(tagMountain, modtag.mountain modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagMountainSnowy, modtag.mountain modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) +TemplateBiome(tagHills, modtag.hills modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagHillsSnowy, modtag.hills modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) +TemplateBiome(tagPlains, modtag.plains modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagPlainsSnowy, modtag.plains modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) +TemplateBiome(tagForest, modtag.forest modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagForestSnowy, modtag.forest modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) +TemplateBiome(tagLush, modtag.lush modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagLushSnowy, modtag.lush modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) +TemplateBiome(tagSandy, modtag.sandy modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, 0.2, 2.0) +TemplateBiome(tagSandySnowy, modtag.sandy modtag.overworld -category.nether -category.the_end -modtag.nether -modtag.end, -1.0, 0.2) + +####################################################################### +# | Biome Groups | # +####################################################################### + +BiomeGroup(NormalBiomes, 0, 98, Forest, Dark Forest, Mountains, Plains, Birch Forest, Swamp, Flower Forest, Dark Forest Hills, Gravelly Mountains, Sunflower Plains, Tall Birch Forest, Swamp Hills, 0.5, 0.8) +BiomeGroup(IceBiomes, 2, 40, Snowy Tundra, Snowy Mountains, Ice Spikes, Snowy Taiga, Snowy Taiga Mountains) +BiomeGroup(HotBiomes, 1, 98, Desert, Desert Hills, Savanna, Shattered Savanna, Plains, Sunflower Plains, 1.0, 2.0) +BiomeGroup(ColdBiomes, 0, 98, Forest, Mountains, Taiga, Plains, Flower Forest, Gravelly Mountains, Taiga Mountains, Sunflower Plains, 0.2, 0.5) +BiomeGroup(MesaBiomes, 3, 40, Badlands) +BiomeGroup(JungleBiomes, 1, 40, Jungle, Modified Jungle, Bamboo Jungle) +BiomeGroup(Mega TaigaBiomes, 1, 40, Giant Tree Taiga, Giant Spruce Taiga) +BlacklistedBiomes: biomesoplenty:tropic_beach, byg:canyon_edge, byg:red_desert_dunes + + +####################################################################### +# | Isle & Border Biomes | # +####################################################################### + +IsleBiomes: Deep Ocean, Mushroom Fields, Snowy Mountains, Desert Hills, Wooded Hills, Forest, Taiga Hills, Jungle Hills, Cold Taiga Hills, Wooded Mountains, Badlands Plateau, Eroded Badlands, Modified Badlands Plateau, Modified Wooded Badlands Plateau, Wooded Badlands Plateau, Giant Tree Taiga Hills, Giant Spruce Taiga Hills, Bamboo Jungle Hills + +BorderBiomes: Jungle Edge, Modified Jungle Edge, Beach, Snowy Beach, Stone Shore, Desert, Taiga + + +####################################################################### +# | Landmass Settings | # +####################################################################### + +LandRarity: 99 + +LandSize: 0 + +ForceLandAtSpawn: true + +OceanBiomeSize: 0 + +LandFuzzy: 5 + +DefaultOceanBiome: Ocean + +DefaultWarmOceanBiome: Warm Ocean + +DefaultLukewarmOceanBiome: Lukewarm Ocean + +DefaultColdOceanBiome: Cold Ocean + +DefaultFrozenOceanBiome: Frozen Ocean + + +####################################################################### +# | Ice Area Settings | # +####################################################################### + +FrozenOcean: true + +OceanFreezingTemperature: 0.15 + + +####################################################################### +# | Rivers | # +####################################################################### + +RiversEnabled: true + +RandomRivers: true + +RiverRarity: 4 + +RiverSize: 1 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Settings For BiomeMode:FromImage | # +# +-----------------------------------------------------------------+ # +####################################################################### + +ImageMode: Mirror + +ImageFile: map.png + +ImageOrientation: West + +ImageFillBiome: Ocean + +ImageXOffset: 0 + +ImageZOffset: 0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Terrain Height and Volatility | # +# +-----------------------------------------------------------------+ # +####################################################################### + +WorldHeightScaleBits: 7 + +WorldHeightCapBits: 8 + +FractureHorizontal: 0.0 + +FractureVertical: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Blocks | # +# +-----------------------------------------------------------------+ # +####################################################################### + +RemoveSurfaceStone: false + + +####################################################################### +# | Bedrock | # +####################################################################### + +BedrockBlock: minecraft:bedrock + +DisableBedrock: false + +CeilingBedrock: false + +FlatBedrock: false + + +####################################################################### +# | Water / Lava / Frozen States | # +####################################################################### + +WaterLevelMax: 63 + +WaterLevelMin: 0 + +WaterBlock: minecraft:water + +IceBlock: minecraft:ice + +CooledLavaBlock: minecraft:lava + +BetterSnowFall: false + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Resources | # +# +-----------------------------------------------------------------+ # +####################################################################### + +DisableOreGen: false + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Structures | # +# +-----------------------------------------------------------------+ # +####################################################################### + +VillagesEnabled: true + +VillageSpacing: 32 + +VillageSeparation: 8 + +MineshaftsEnabled: true + +MineshaftSpacing: 1 + +MineshaftSeparation: 0 + +StrongholdsEnabled: true + +StrongholdSpacing: 1 + +StrongholdSeparation: 0 + +StrongholdDistance: 32 + +StrongholdSpread: 3 + +StrongholdCount: 128 + +RareBuildingsEnabled: true + +DesertPyramidSpacing: 32 + +DesertPyramidSeparation: 8 + +IglooSpacing: 32 + +IglooSeparation: 8 + +JungleTempleSpacing: 32 + +JungleTempleSeparation: 8 + +SwampHutSpacing: 32 + +SwampHutSeparation: 8 + +WoodlandsMansionsEnabled: true + +WoodlandMansionSpacing: 80 + +WoodlandMansionSeparation: 20 + +OceanMonumentsEnabled: true + +OceanMonumentSpacing: 32 + +OceanMonumentSeparation: 5 + +NetherFortressesEnabled: false + +NetherFortressSpacing: 27 + +NetherFortressSeparation: 4 + +BuriedTreasureEnabled: true + +BuriedTreasureSpacing: 1 + +BuriedTreasureSeparation: 0 + +OceanRuinsEnabled: true + +OceanRuinSpacing: 20 + +OceanRuinSeparation: 8 + +PillagerOutpostsEnabled: true + +PillagerOutpostSpacing: 32 + +PillagerOutpostSeparation: 8 + +BastionRemnantsEnabled: true + +BastionRemnantSpacing: 27 + +BastionRemnantSeparation: 4 + +NetherFossilsEnabled: true + +NetherFossilSpacing: 2 + +NetherFossilSeparation: 1 + +EndCitiesEnabled: true + +EndCitySpacing: 20 + +EndCitySeparation: 11 + +RuinedPortalsEnabled: true + +RuinedPortalSpacing: 40 + +RuinedPortalSeparation: 15 + +ShipwrecksEnabled: true + +ShipwreckSpacing: 24 + +ShipwreckSeparation: 4 + + +####################################################################### +# | OTG Custom structures and objects (BO2/BO3/BO4) | # +####################################################################### + +CustomStructureType: BO3 + +BO3AtSpawn: + + +####################################################################### +# | BO3 Custom structures | # +####################################################################### + +UseOldBO3StructureRarity: true + +MaximumCustomStructureRadius: 1 + +DecorationBoundsCheck: true + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Carvers: Caves and Ravines | # +# +-----------------------------------------------------------------+ # +####################################################################### + +CarverLavaBlock: minecraft:lava + +CarverLavaBlockHeight: 10 + + +####################################################################### +# | Caves | # +####################################################################### + +CavesEnabled: true + +CaveRarity: 7 + +CaveFrequency: 40 + +CaveMinAltitude: 8 + +CaveMaxAltitude: 127 + +IndividualCaveRarity: 25 + +CaveSystemFrequency: 1 + +CaveSystemPocketChance: 0 + +CaveSystemPocketMinSize: 0 + +CaveSystemPocketMaxSize: 3 + +EvenCaveDistribution: false + + +####################################################################### +# | Ravines | # +####################################################################### + +RavinesEnabled: true + +RavineRarity: 2 + +RavineMinAltitude: 20 + +RavineMaxAltitude: 67 + +RavineMinLength: 84 + +RavineMaxLength: 111 + +RavineDepth: 3.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Spawn point settings | # +# +-----------------------------------------------------------------+ # +####################################################################### + +FixedSpawnPoint: false + +SpawnPointX: 0 + +SpawnPointY: 0 + +SpawnPointZ: 0 + +SpawnPointAngle: 0.0 + + +####################################################################### +# | Portal settings (Forge) | # +####################################################################### + +PortalBlocks: minecraft:quartz_block + +PortalColor: Default + +PortalMob: minecraft:zombified_piglin + +PortalIgnitionSource: minecraft:flint_and_steel + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Dimension settings (Forge) | # +# +-----------------------------------------------------------------+ # +####################################################################### + +FixedTime: -1 + +HasSkylight: true + +HasCeiling: false + +UltraWarm: false + +Natural: true + +CoordinateScale: 1.0 + +CreateDragonFight: false + +PiglinSafe: false + +BedWorks: true + +RespawnAnchorWorks: true + +HasRaids: true + +LogicalHeight: 256 + +InfiniBurn: minecraft:infiniburn_overworld + +EffectsLocation: minecraft:overworld + +AmbientLight: 0.0 + + +####################################################################### +# +-----------------------------------------------------------------+ # +# | Game rules (Forge) | # +# +-----------------------------------------------------------------+ # +####################################################################### + +OverrideGameRules: false + +DoFireTick: true + +MobGriefing: true + +KeepInventory: false + +DoMobSpawning: true + +DoMobLoot: true + +DoTileDrops: true + +DoEntityDrops: true + +CommandBlockOutput: true + +NaturalRegeneration: true + +DoDaylightCycle: true + +LogAdminCommands: true + +ShowDeathMessages: true + +RandomTickSpeed: 3 + +SendCommandFeedback: true + +SpectatorsGenerateChunks: true + +SpawnRadius: 10 + +DisableElytraMovementCheck: false + +MaxEntityCramming: 24 + +DoWeatherCycle: true + +DoLimitedCrafting: false + +MaxCommandChainLength: 65536 + +AnnounceAdvancements: true + +DisableRaids: false + +DoInsomnia: true + +DrowningDamage: true + +FallDamage: true + +FireDamage: true + +DoPatrolSpawning: true + +DoTraderSpawning: true + +ForgiveDeadPlayers: true + +UniversalAnger: false + diff --git a/README.md b/README.md index 7188b19..b94c8a8 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,15 @@ # PresetPacker -A project that can be used by OTG preset creators to package their preset as a separate mod, just like Biome Bundle, Skylands, Flatlands and Void. +A simple mod/plugin project used to package OTG preset configuration files as a mod/plugin (.jar file), just like Biome Bundle, Vanilla Vistas, Skylands etc. How to use: -1. Download the source code +1. Download the source code (clone the repo, easy to do via git client) 2. Open build.gradle and edit where it says "Edit Here" 3. Replace the "MyPreset" folder under "presets" with your own preset 4. (Optional) If you want to use your own logo, replace the "logo.png" file under "src/main/resources/" -5. Run the "build_preset.bat" file -6. Find your preset jar under "output" +5. (Optional) If you want to add translations so mods like Nature's Compass show proper biome names instead of registry names, fill in the translation file(s) under src/main/resources/assets/presetname/lang/". Rename presetname to your preset (registry) name. +6. Run the "build_preset.bat" file +7. Find your preset jar in the "output" folder, you can rename it as you like -Make sure the version of your preset matches the version you put in build.gradle +Make sure the MajorVersion/MinorVersion in your preset's WorldConfig match the version you put in build.gradle. These are used when users update to a new version of your preset. A higher major version number means that the update will cause problems for existing worlds, so users get a warning when updating. If only the minor version is higher, the update is considered safe so the existing preset files are updated automatically. * Check that your mod is set up correctly by making sure it show up in the mods menu, and the mod logo is displayed in the OTG world creation menu. diff --git a/build.gradle b/build.gradle index c0f9f76..ec6357e 100644 --- a/build.gradle +++ b/build.gradle @@ -68,7 +68,6 @@ task makePreset (dependsOn: [build], type: Copy) { into "$rootDir/output" include '*.jar' } -compileJava.dependsOn generateJava task copyPresetFiles(dependsOn: clean,type: Copy) { def tree = fileTree('Presets') { @@ -86,14 +85,17 @@ task generateJava(dependsOn: copyPresetFiles, type: Copy) { fileName.replace("\$B.java", ".java") } expand ([ - 'presetpackerid': modId, - 'B': "", - 'modDisplayName': modDisplayName + 'presetpackerid': modId, + 'B': "", + 'modDisplayName': modDisplayName, + 'modId': modId ]) //exclude "**/PresetUnpackUtil.java" //exclude "**/ClientOutdatedPresetScreen.java" } +compileJava.dependsOn generateJava + sourceSets.main.java { // add the generated dir to the main source set srcDir "$buildDir/generated/" diff --git a/src/main/java/com/otg/presetpacker/$presetpackerid/PresetPackerForge$B.java b/src/main/java/com/otg/presetpacker/$presetpackerid/PresetPackerForge$B.java index 7f7d165..2aafb04 100644 --- a/src/main/java/com/otg/presetpacker/$presetpackerid/PresetPackerForge$B.java +++ b/src/main/java/com/otg/presetpacker/$presetpackerid/PresetPackerForge$B.java @@ -1,5 +1,7 @@ package com.otg.presetpacker.$presetpackerid; +import net.minecraftforge.api.distmarker.Dist; +import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraft.client.gui.screen.MainMenuScreen; import net.minecraft.client.gui.screen.Screen; import net.minecraft.util.text.StringTextComponent; @@ -45,6 +47,7 @@ public class PresetPackerForge$B { } @SubscribeEvent + @OnlyIn(Dist.CLIENT) public static void onGuiOpen(GuiOpenEvent evt) { if (evt.getGui() instanceof MainMenuScreen && !util.PRESET_NAME.isEmpty()) { evt.setGui(new ClientOutdatedPresetScreen$B( diff --git a/src/main/resources/assets/presetname/lang/en_us.json b/src/main/resources/assets/presetname/lang/en_us.json new file mode 100644 index 0000000..bc53b9f --- /dev/null +++ b/src/main/resources/assets/presetname/lang/en_us.json @@ -0,0 +1,4 @@ +{ + "biome.otg.presetname.sky": "Sky", + "biome.otg.presetname.desert_lakes": "Desert Lakes" +} diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index bd4b7e4..d03f6c0 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -1,5 +1,5 @@ name: '${archivesBaseName}' -main: 'com.otg.presetpacker.PresetPackerSpigot' +main: 'com.otg.presetpacker.${modId}.PresetPackerSpigot' version: '${version}' author: '${author}' loadbefore: [OpenTerrainGenerator]