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[BUG] Presence Footsteps x Custom Player Models issue #64

@Minecomedy

Description

@Minecomedy

Forge version - 47.4.13
Mod versions - PresenceFootsteps-1.20.1-1.9.1-beta.1
Mod versions - CustomPlayerModels-1.20-0.6.25a

Only happens in multiplayer environment as mentioned on this issue page on the Custom Player Models Github:
tom5454/CustomPlayerModels#874
Something on Presence Footsteps is triggering this issue, CPM animations works fine without Presence Footsteps installed.

(Without Presence Footsteps Installed)
https://youtu.be/23vfiWF8vYs

To replicate the issue:
Join the same server/lan with a player with any animation changes like elevation by jumping, creative flying, or stepping up or down slabs/stairs, their model will play the long falling animation (falling from 4+ blocks) or completely stops the current animation in case you don't have a falling animation. It also happens in Create elevators. Only happens for the other players, for you the model won't look broken.

Animation tests:

Flying animation
https://youtu.be/FjPgbud0OzE

Jumping Animation
https://youtu.be/hhcOMJI30M4

Stairs Walking
https://youtu.be/l8ImscAFTWA

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