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I've come to realize now that his has probably been due to the sanity system which I don't quite understand. I'm going to close this "discussion". |
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Hey, yeah, a lot of people run into this. Easiest fix is to just remove the SanityAttribute from the Player.tscn. Even if the SanityAttribute is set to not decay, as soon as the player enteres a Lightzone and leaves it, the decay starts with the default settings. |
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I've noticed occasionally when playing around in the demo scenes there have been several times where the damage area continues to damage me outside of it. Today when I was checking out the new demo scene and I was in the lobby bathroom I started to take damage constantly as if I was in a damage area until I died.
I can't figure out how to reproduce this or what triggers it. To start with, I'm curious if anyone else has experienced this? If so, any insight on how its reproduced?
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