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Cogito crashes on editor startup #250

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YarasaSpacekid opened this issue Aug 17, 2024 · 5 comments
Open

Cogito crashes on editor startup #250

YarasaSpacekid opened this issue Aug 17, 2024 · 5 comments
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bug Something isn't working

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@YarasaSpacekid
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Hello! I'm currently using the most recent download of cogito (both from github & the godot project manager versions), on godot version 4.2.2-- cogito seems to crash on startup :'> My initial theory was that godot's forward+ mode was the issue (as it causes everything to crash on this computer), but it seems that even gl compatibility mode has the same issue.

Currently running on a linux computer, with sorta-kinda-almost 8GB of ram

@YarasaSpacekid YarasaSpacekid added the bug Something isn't working label Aug 17, 2024
@YarasaSpacekid
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Running the game (instead of editing) makes a strange "empty" game with buttons that don't do anything. Because I can open, run, and close this version without crashing, I can actually get a text log of the terminal output :0 I'll paste it here.

Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
Inconsistent value (1) for DRI_PRIME. Should be < 1 (GPU devices count). Using: 0
OpenGL API 4.5 (Core Profile) Mesa 24.0.9-0ubuntu0.1 - Compatibility - Using Device: Mesa - AMD SUMO (DRM 2.50.0 / 6.8.0-40-generic, LLVM 17.0.6)
 
Running project: /home/[USER_DIRECTORY]/Games/godot/Not By Me/Cogito-main
Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
Vulkan API 1.3.274 - Forward+ - Using Vulkan Device #0: Unknown - llvmpipe (LLVM 17.0.6, 128 

SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:9)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:14)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:15)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:16)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:16)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:17)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:17)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:18)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:18)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:20)
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:20)                                      
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:21)                                      
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:21)                                      
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:22)                                      
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:22)                                      
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:23)                                      
SCRIPT ERROR: Parse Error: Identifier "OptionsConstants" not declared in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/startup_loader.gd:23)                                      
ERROR: Failed to load script "res://COGITO/EasyMenus/Scripts/startup_loader.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
SCRIPT ERROR: Parse Error: Could not find type "CogitoPlayerState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:8)                                   
SCRIPT ERROR: Parse Error: Cannot use simple "@export" annotation because the type of the initialized value can't be inferred.                                                                                                                      
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:8)                                   
SCRIPT ERROR: Parse Error: Could not find type "CogitoSceneState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:15)                                  
SCRIPT ERROR: Parse Error: Cannot use simple "@export" annotation because the type of the initialized value can't be inferred.                                                                                                                      
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:15)                                  
SCRIPT ERROR: Parse Error: Could not find type "CogitoPlayerState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:40)                                  
SCRIPT ERROR: Parse Error: Could not find type "CogitoSceneState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:51)                                  
SCRIPT ERROR: Parse Error: Could not find type "CogitoPlayerState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:71)                                  
SCRIPT ERROR: Parse Error: Could not find type "CogitoPlayerState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:93)                                  
SCRIPT ERROR: Parse Error: Could not resolve member "active".
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:99)                                  
SCRIPT ERROR: Parse Error: Could not resolve member "completed".
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:103)                                 
SCRIPT ERROR: Parse Error: Could not resolve member "failed".
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:107)                                 
SCRIPT ERROR: Parse Error: Identifier "CogitoPlayerState" not declared in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:152)                                 
SCRIPT ERROR: Parse Error: Could not find type "CogitoPlayerState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:218)                                 
SCRIPT ERROR: Parse Error: Could not find type "CogitoSceneState" in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:229)                                 
SCRIPT ERROR: Parse Error: Identifier "CogitoSceneState" not declared in the current scope.
          at: GDScript::reload (res://COGITO/SceneManagement/cogito_scene_manager.gd:277)                                 
ERROR: Failed to load script "res://COGITO/SceneManagement/cogito_scene_manager.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
ERROR: Failed to instantiate an autoload, script 'res://COGITO/SceneManagement/cogito_scene_manager.gd' does not inherit from 'Node'.                                                                                                               
   at: start (main/main.cpp:3251)                                                                                         
ERROR: Cannot open file 'res://.godot/imported/Cogito_QuestComplete.wav-118def53ebf98b16cc4db3097277b5c2.sample'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Cogito_QuestComplete.wav-118def53ebf98b16cc4db3097277b5c2.sample. Make sure resources have been imported by opening the project in the editor at least once.                                  
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Audio/Phazorknight/Cogito_QuestComplete.wav. Make sure resources have been imported by opening the project in the editor at least once.                                                         
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Cannot open file 'res://.godot/imported/Cogito_QuestFailed.wav-73565376fac4c4f1ddcc95d3d9a7244c.sample'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Cogito_QuestFailed.wav-73565376fac4c4f1ddcc95d3d9a7244c.sample. Make sure resources have been imported by opening the project in the editor at least once.                                    
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Audio/Phazorknight/Cogito_QuestFailed.wav. Make sure resources have been imported by opening the project in the editor at least once.                                                           
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Cannot open file 'res://.godot/imported/Cogito_QuestStart.wav-3ad218b690cf0adc22d97750761c747e.sample'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Cogito_QuestStart.wav-3ad218b690cf0adc22d97750761c747e.sample. Make sure resources have been imported by opening the project in the editor at least once.                                     
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Audio/Phazorknight/Cogito_QuestStart.wav. Make sure resources have been imported by opening the project in the editor at least once.                                                            
   at: _load (core/io/resource_loader.cpp:274)                                                                            
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:3)                                       
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:4)                                       
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:5)                                       
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:6)                                       
SCRIPT ERROR: Parse Error: Could not resolve script "res://COGITO/QuestSystem/QuestGroups/available_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:8)                                       
SCRIPT ERROR: Parse Error: Could not resolve script "res://COGITO/QuestSystem/QuestGroups/active_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:9)                                       
SCRIPT ERROR: Parse Error: Could not resolve script "res://COGITO/QuestSystem/QuestGroups/completed_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:10)                                      
SCRIPT ERROR: Parse Error: Could not resolve script "res://COGITO/QuestSystem/QuestGroups/failed_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:11)                                      
SCRIPT ERROR: Parse Error: Could not preload resource file "res://COGITO/Assets/Audio/Phazorknight/Cogito_QuestComplete.wav".                                                                                                                       
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:14)                                      
SCRIPT ERROR: Parse Error: Could not preload resource file "res://COGITO/Assets/Audio/Phazorknight/Cogito_QuestFailed.wav".                                                                                                                         
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:15)                                      
SCRIPT ERROR: Parse Error: Could not preload resource file "res://COGITO/Assets/Audio/Phazorknight/Cogito_QuestStart.wav".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:16)                                      
SCRIPT ERROR: Parse Error: Could not parse script from "res://COGITO/QuestSystem/QuestGroups/available_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:18)                                      
SCRIPT ERROR: Parse Error: Could not parse script from "res://COGITO/QuestSystem/QuestGroups/active_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:19)                                      
SCRIPT ERROR: Parse Error: Could not parse script from "res://COGITO/QuestSystem/QuestGroups/completed_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:20)                                      
SCRIPT ERROR: Parse Error: Could not parse script from "res://COGITO/QuestSystem/QuestGroups/failed_quests_group.gd".
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:21)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:34)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:34)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:60)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:60)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:78)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:78)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:93)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:93)                                      
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:110)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:114)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:118)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:122)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:127)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:134)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:141)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:148)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:205)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:205)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:160)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuest" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:176)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuestGroup" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:208)                                     
SCRIPT ERROR: Parse Error: Could not find type "CogitoQuestGroup" in the current scope.
          at: GDScript::reload (res://COGITO/QuestSystem/cogito_quest_manager.gd:209)                                     
ERROR: Failed to load script "res://COGITO/QuestSystem/cogito_quest_manager.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
ERROR: Failed to instantiate an autoload, script 'res://COGITO/QuestSystem/cogito_quest_manager.gd' does not inherit from 'Node'.                                                                                                                   
   at: start (main/main.cpp:3251)                                                                                         
ERROR: Cannot open file 'res://.godot/imported/Montserrat-Light.ttf-371751868f7cb9cdc129d17a1fd06548.fontdata'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Montserrat-Light.ttf-371751868f7cb9cdc129d17a1fd06548.fontdata. Make sure resources have been imported by opening the project in the editor at least once.                                    
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Light.ttf. Make sure resources have been imported by opening the project in the editor at least once.                                                               
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Cannot open file 'res://.godot/imported/Montserrat-Bold.ttf-70b691e196274571b6776badca2aa676.fontdata'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Montserrat-Bold.ttf-70b691e196274571b6776badca2aa676.fontdata. Make sure resources have been imported by opening the project in the editor at least once.                                     
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Bold.ttf. Make sure resources have been imported by opening the project in the editor at least once.                                                                
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Cannot open file 'res://.godot/imported/Montserrat-Medium.ttf-692bfbd3666f0389456c43bd7cbad71e.fontdata'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Montserrat-Medium.ttf-692bfbd3666f0389456c43bd7cbad71e.fontdata. Make sure resources have been imported by opening the project in the editor at least once.                                   
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Medium.ttf. Make sure resources have been imported by opening the project in the editor at least once.                                                              
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Cannot open file 'res://.godot/imported/Montserrat-Regular.ttf-d67d1fe93e7b1ee628d539703c165982.fontdata'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Montserrat-Regular.ttf-d67d1fe93e7b1ee628d539703c165982.fontdata. Make sure resources have been imported by opening the project in the editor at least once.                                  
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Regular.ttf. Make sure resources have been imported by opening the project in the editor at least once.                                                             
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: res://COGITO/Theme/Cogito_Theme_A.tres:5110 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Light.ttf                                                                     
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/Theme/Cogito_Theme_A.tres:5110 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Light.ttf                                                                     
   at: load (scene/resources/resource_format_text.cpp:709)                                                                
ERROR: Failed loading resource: res://COGITO/Theme/Cogito_Theme_A.tres. Make sure resources have been imported by opening the project in the editor at least once.                                                                                  
   at: _load (core/io/resource_loader.cpp:274)                                                                            
SCRIPT ERROR: Parse Error: Could not find type "OptionsTabMenu" in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_controller.gd:6)                                 
SCRIPT ERROR: Parse Error: Could not find type "CogitoUiButton" in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_controller.gd:7)                                 
ERROR: Failed to load script "res://COGITO/EasyMenus/Scripts/main_menu_controller.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
ERROR: Cannot open file 'res://.godot/imported/mouseclick1.ogg-176c2532d1eacc4d41e912d01e4dbf16.oggvorbisstr'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/mouseclick1.ogg-176c2532d1eacc4d41e912d01e4dbf16.oggvorbisstr. Make sure resources have been imported by opening the project in the editor at least once.                                     
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Audio/Kenney/UiAudio/mouseclick1.ogg. Make sure resources have been imported by opening the project in the editor at least once.                                                                
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Cannot open file 'res://.godot/imported/click1.ogg-3c15056966912e07c65487f7a21da43b.oggvorbisstr'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/click1.ogg-3c15056966912e07c65487f7a21da43b.oggvorbisstr. Make sure resources have been imported by opening the project in the editor at least once.                                          
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Audio/Kenney/UiAudio/click1.ogg. Make sure resources have been imported by opening the project in the editor at least once.                                                                     
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Unable to open file: res://.godot/imported/Trash.png-4311727d8d0307519cc145f791bce2e4.ctex.
   at: _load_data (scene/resources/compressed_texture.cpp:41)                                                             
ERROR: Failed loading resource: res://.godot/imported/Trash.png-4311727d8d0307519cc145f791bce2e4.ctex. Make sure resources have been imported by opening the project in the editor at least once.                                                   
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Graphics/Trash.png. Make sure resources have been imported by opening the project in the editor at least once.                                                                                  
   at: _load (core/io/resource_loader.cpp:274)                                                                            
SCRIPT ERROR: Parse Error: Could not find base class "CogitoUiButton".
          at: GDScript::reload (res://COGITO/EasyMenus/Components/SaveSlotButton.gd:1)                                    
ERROR: Failed to load script "res://COGITO/EasyMenus/Components/SaveSlotButton.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
ERROR: Unable to open file: res://.godot/imported/EmptySaveSlot.png-24af68ecdacf3a6555e785b0c92216a4.ctex.
   at: _load_data (scene/resources/compressed_texture.cpp:41)                                                             
ERROR: Failed loading resource: res://.godot/imported/EmptySaveSlot.png-24af68ecdacf3a6555e785b0c92216a4.ctex. Make sure resources have been imported by opening the project in the editor at least once.                                           
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Graphics/EmptySaveSlot.png. Make sure resources have been imported by opening the project in the editor at least once.                                                                          
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: res://COGITO/EasyMenus/Components/SaveSlotButton.tscn:12 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Graphics/EmptySaveSlot.png                                                                   
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Components/SaveSlotButton.tscn:21 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                           
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Components/SaveSlotButton.tscn:37 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                           
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Components/SaveSlotButton.tscn:50 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Graphics/EmptySaveSlot.png                                                                   
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
SCRIPT ERROR: Parse Error: Could not find base class "CogitoTabMenu".
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/OptionsTabMenu.gd:2)                                       
ERROR: Failed to load script "res://COGITO/EasyMenus/Scripts/OptionsTabMenu.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
ERROR: Cannot open file 'res://.godot/imported/Montserrat-Regular.ttf-d67d1fe93e7b1ee628d539703c165982.fontdata'.
   at: load (core/io/resource_format_binary.cpp:1187)                                                                     
ERROR: Failed loading resource: res://.godot/imported/Montserrat-Regular.ttf-d67d1fe93e7b1ee628d539703c165982.fontdata. Make sure resources have been imported by opening the project in the editor at least once.                                  
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: Failed loading resource: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Regular.ttf. Make sure resources have been imported by opening the project in the editor at least once.                                                             
   at: _load (core/io/resource_loader.cpp:274)                                                                            
ERROR: res://COGITO/EasyMenus/Scenes/OptionsTabMenu.tscn:17 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                               
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/OptionsTabMenu.tscn:18 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Fonts/Montserrat/Montserrat-Regular.ttf                                                          
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/OptionsTabMenu.tscn:45 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                               
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/OptionsTabMenu.tscn:176 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                              
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/OptionsTabMenu.tscn:193 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                              
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
SCRIPT ERROR: Parse Error: Could not find type "CogitoSaveSlotButton" in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_saveslot_manager.gd:3)                           
SCRIPT ERROR: Parse Error: Could not find type "CogitoSaveSlotButton" in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_saveslot_manager.gd:4)                           
SCRIPT ERROR: Parse Error: Could not find type "CogitoSaveSlotButton" in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_saveslot_manager.gd:5)                           
SCRIPT ERROR: Parse Error: Could not find type "CogitoPlayerState" in the current scope.
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_saveslot_manager.gd:21)                          
SCRIPT ERROR: Parse Error: Could not resolve member "_player_state".
          at: GDScript::reload (res://COGITO/EasyMenus/Scripts/main_menu_saveslot_manager.gd:24)                          
ERROR: Failed to load script "res://COGITO/EasyMenus/Scripts/main_menu_saveslot_manager.gd" with error "Parse error".
   at: load (modules/gdscript/gdscript.cpp:2726)                                                                          
ERROR: res://COGITO/EasyMenus/Scenes/main_menu.tscn:23 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Theme/Cogito_Theme_A.tres                                                                                    
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/main_menu.tscn:26 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Audio/Kenney/UiAudio/mouseclick1.ogg                                                                  
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/main_menu.tscn:27 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Audio/Kenney/UiAudio/click1.ogg                                                                       
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/main_menu.tscn:79 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Graphics/Trash.png                                                                                    
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/main_menu.tscn:96 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Graphics/Trash.png                                                                                    
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: res://COGITO/EasyMenus/Scenes/main_menu.tscn:113 - Parse Error: [ext_resource] referenced non-existent resource at: res://COGITO/Assets/Graphics/Trash.png                                                                                   
   at: _parse_ext_resource (scene/resources/resource_format_text.cpp:163)                                                 
ERROR: Condition "!valid" is true. Continuing.
   at: instantiate (scene/resources/packed_scene.cpp:493)                                                                 
ERROR: Condition "!valid" is true. Continuing.
   at: instantiate (scene/resources/packed_scene.cpp:493)                                                                 
SCRIPT ERROR: Invalid call. Nonexistent function 'load_next_scene' in base 'Nil'.
          at: _on_main_menu_start_game_pressed (res://COGITO/Scripts/menu_scene_switcher.gd:10)                           
SCRIPT ERROR: Invalid call. Nonexistent function 'load_next_scene' in base 'Nil'.
          at: _on_main_menu_start_game_pressed (res://COGITO/Scripts/menu_scene_switcher.gd:10)                           
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
     at: cleanup (core/object/object.cpp:2209)                                                                            
ERROR: Resources still in use at exit (run with --verbose for details).
   at: clear (core/io/resource.cpp:492)

Here at the very end, there are two "SCRIPT ERROR"s, which occurred when I attempted to load a demo scene, and pressed the button twice. Otherwise, I did nothing more but open and close the game

@Phazorknight Phazorknight self-assigned this Aug 18, 2024
@Phazorknight
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Hey, thanks for opening this issue.
I'm back from my trip and will try to look into this more.

As a quick note: I've just tried the latest Cogito main branch on Linux (fedora) and it runs right out of the box. I didn't change the rendering pipeline though.

Overall a lot of these errors seem to come from the options menu, which would make sense, as it wasn't set up for any other rendering pipe than Forward+, but you're not the first one to request support for other rendering pipelines, so I'll look into that. Might be a while though as I'm quite unfamiliar with them.

@YarasaSpacekid
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Ahh I see! There's a lot of odd, seemingly random things that are forward+ mode exclusive, so that might well be the issue :0 My computer is, admittedly, terrible, so it can't run godot forward+ mode :'> I might be getting a new setup soon, I have a feeling it might work on that.

@BeardedBry
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Maybe this is the wrong place for this but I’m on an M1 Mac and I get really slow performance on the demo

@Phazorknight
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@BeardedBry do you see improvements when you tweak the graphics / environment settings?
I'm not sure how optimized Godot is for M1, I'd recommend turning off Volumetric Fog, SSIL and maybe even SSAO.

image

@YarasaSpacekid
I'm hoping to dive into this a bit more later on (will be a bit busy with other projects in the next week or two), but I'm afraid it won't be a quick-fix.

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