diff --git a/src/libs/location/src/character.cpp b/src/libs/location/src/character.cpp index ccaf9a00a..48946f623 100644 --- a/src/libs/location/src/character.cpp +++ b/src/libs/location/src/character.cpp @@ -2410,7 +2410,7 @@ void Character::Update(float dltTime) isSlide = ptc.isSlide; if (ptc.isSlide && isEnableJump) { - if (fall.name && !isFight && !priorityAction.name) + if (jump.name && !isFight && !priorityAction.name) { if (TestJump(curPos + CVECTOR(0.001f * sinf(ay), -0.001f, 0.001f * cosf(ay)))) { @@ -2420,7 +2420,7 @@ void Character::Update(float dltTime) jumpSound = SOUND_INVALID_ID; PlaySound("clothes"); if (fabsf(curPos.y - osculationPoint.y) > 1.5f) - SetPriorityAction(fall.name); + SetPriorityAction(jump.name); return; } } @@ -4090,10 +4090,10 @@ void Character::UpdateAnimation() } else if (isJump) { - if (!SetAction(fall.name, fall.tblend, 0.0f, 0.0f)) + /*if (!SetAction(fall.name, fall.tblend, 0.0f, 0.0f)) { core.Trace("Character animation: not fall action: \"%s\"", fall.name); - } + }*/ } else if (isMove) {