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Examine hotkey #1473
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Bug: UnconfirmedBugs that need to be confirmed by a another contributor.Bugs that need to be confirmed by a another contributor.
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Bug: UnconfirmedBugs that need to be confirmed by a another contributor.Bugs that need to be confirmed by a another contributor.
Summary
Hotkey E for Examine is getting enabled during Snap Rotation (Ctrl+E). This doesn't happen to other hotkeys and shouldn't happen due to enabled Input Consumption in the project settings.
Steps to Reproduce
Tap or Hold Ctrl+E. Sometimes it starts working correctly and after a couple of tries fails again. Probably related to how long the player holds the combination or one of the keys?
Possible Solution
Might be hardcoded somewhere. I recommend starting the search from SelectionCamera.cs, where the subscriptions happen in.