You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This is a pretty common graphics format in SNES games (usually used for graphics on the BG3 layer in Mode 1) so I'm surprised that this editor does not have support for it.
The "SGB border" format option allows you to view and edit the tiles and has the correct number of palettes, so I thought they might be the same, but the property byte differs between these two formats.
The text was updated successfully, but these errors were encountered:
racknae
changed the title
"SGB border" format is inaccurately named
Missing SNES 2BPP format
Jul 21, 2023
This is a pretty common graphics format in SNES games (usually used for graphics on the BG3 layer in Mode 1) so I'm surprised that this editor does not have support for it.
The "SGB border" format option allows you to view and edit the tiles and has the correct number of palettes, so I thought they might be the same, but the property byte differs between these two formats.
The text was updated successfully, but these errors were encountered: