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I came across this software when reading about asm for the gameboy in gbdev!!! It is absolutely fantastic!!! I then came across it again when I was researching on good frameworks to make guis in C++ and learned about fltk. Apparently fltk works great and is super light. The default themes seem a bit oldschool though. I see that you too use fltk, but your application looks modern and beautiful. Is there a simple way for a begginner c++ programmer to include the themes you created and use them in their project or plans to do it in the future? I believe someone started to port the work to be able to use it with rust, but no c++ yet.
Thanks in advance for making such cool software available!!!
The text was updated successfully, but these errors were encountered:
I have managed to use the themes by using themes.h themes.cpp utils.h utils.cpp (I removed brushed metal since I wont be using it) I ended up taking these files from the Polished Map project, which was made by the same author of this project. I simply have to call OS::use_dark_theme(); (for example, if I want to use dark theme). I now realize this was not the best question since the themes are already defined in specific files. Thank you for your work!!!! (For example I can simply make a call at the beggining of my main file like so):
Hello!!!
I came across this software when reading about asm for the gameboy in gbdev!!! It is absolutely fantastic!!! I then came across it again when I was researching on good frameworks to make guis in C++ and learned about fltk. Apparently fltk works great and is super light. The default themes seem a bit oldschool though. I see that you too use fltk, but your application looks modern and beautiful. Is there a simple way for a begginner c++ programmer to include the themes you created and use them in their project or plans to do it in the future? I believe someone started to port the work to be able to use it with rust, but no c++ yet.
Thanks in advance for making such cool software available!!!
The text was updated successfully, but these errors were encountered: