@@ -105,48 +105,48 @@ func Test_BallPlacementPos(t *testing.T) {
105105 want : geom .NewVector2 (fl / 2 - og , - (fw / 2 - ot )),
106106 },
107107 {
108- name : "bot kicked ball too fast 1" ,
109- event : createBotKickedBallToFastEvent (geom .NewVector2 (0 , 0 )),
108+ name : "bot dribbled too far 1" ,
109+ event : createBotDribbledTooFarEvent (geom .NewVector2 (0 , 0 )),
110110 want : geom .NewVector2 (0 , 0 ),
111111 },
112112 {
113- name : "bot kicked ball too fast 2" ,
114- event : createBotKickedBallToFastEvent (geom .NewVector2 (1 , - 2 )),
113+ name : "bot dribbled too far 2" ,
114+ event : createBotDribbledTooFarEvent (geom .NewVector2 (1 , - 2 )),
115115 want : geom .NewVector2 (1 , - 2 ),
116116 },
117117 {
118- name : "bot kicked ball too fast 3" ,
119- event : createBotKickedBallToFastEvent (geom .NewVector2 (1 , - 42 )),
118+ name : "bot dribbled too far 3" ,
119+ event : createBotDribbledTooFarEvent (geom .NewVector2 (1 , - 42 )),
120120 want : geom .NewVector2 (1 , - (fw / 2 - ot )),
121121 },
122122 {
123- name : "bot kicked ball too fast 4" ,
124- event : createBotKickedBallToFastEvent (geom .NewVector2 (1 , 42 )),
123+ name : "bot dribbled too far 4" ,
124+ event : createBotDribbledTooFarEvent (geom .NewVector2 (1 , 42 )),
125125 want : geom .NewVector2 (1 , fw / 2 - ot ),
126126 },
127127 {
128- name : "bot kicked ball too fast 5" ,
129- event : createBotKickedBallToFastEvent (geom .NewVector2 (fl / 2 , - 42 )),
128+ name : "bot dribbled too far 5" ,
129+ event : createBotDribbledTooFarEvent (geom .NewVector2 (fl / 2 , - 42 )),
130130 want : geom .NewVector2 (fl / 2 - og , - (fw / 2 - ot )),
131131 },
132132 {
133- name : "bot kicked ball too fast 6" ,
134- event : createBotKickedBallToFastEvent (geom .NewVector2 (- fl / 2 , - 42 )),
133+ name : "bot dribbled too far 6" ,
134+ event : createBotDribbledTooFarEvent (geom .NewVector2 (- fl / 2 , - 42 )),
135135 want : geom .NewVector2 (- (fl / 2 - og ), - (fw / 2 - ot )),
136136 },
137137 {
138- name : "bot kicked ball too fast 7" ,
139- event : createBotKickedBallToFastEvent (geom .NewVector2 (42 , 0 )),
138+ name : "bot dribbled too far 7" ,
139+ event : createBotDribbledTooFarEvent (geom .NewVector2 (42 , 0 )),
140140 want : geom .NewVector2 (fl / 2 - dd - od , 0 ),
141141 },
142142 {
143- name : "bot kicked ball too fast 8" ,
144- event : createBotKickedBallToFastEvent (geom .NewVector2 (fl / 2 - 0.1 , dw / 2 - 0.1 )),
143+ name : "bot dribbled too far 8" ,
144+ event : createBotDribbledTooFarEvent (geom .NewVector2 (fl / 2 - 0.1 , dw / 2 - 0.1 )),
145145 want : geom .NewVector2 (fl / 2 - og , dw / 2 + od ),
146146 },
147147 {
148- name : "bot kicked ball too fast 9" ,
149- event : createBotKickedBallToFastEvent (geom .NewVector2 (fl / 2 - dd , dw / 2 - 0.1 )),
148+ name : "bot dribbled too far 9" ,
149+ event : createBotDribbledTooFarEvent (geom .NewVector2 (fl / 2 - dd , dw / 2 - 0.1 )),
150150 want : geom .NewVector2 (fl / 2 - dd - od , dw / 2 - 0.1 ),
151151 },
152152 }
@@ -190,15 +190,15 @@ func createBallLeftFieldGoalLine(eventLocation *geom.Vector2, placingTeam state.
190190 },
191191 }
192192}
193- func createBotKickedBallToFastEvent (eventLocation * geom.Vector2 ) * state.GameEvent {
193+ func createBotDribbledTooFarEvent (eventLocation * geom.Vector2 ) * state.GameEvent {
194194 var byTeam = state .Team_YELLOW
195- eventType := state .GameEvent_BOT_KICKED_BALL_TOO_FAST
195+ eventType := state .GameEvent_BOT_DRIBBLED_BALL_TOO_FAR
196196 return & state.GameEvent {
197197 Type : & eventType ,
198- Event : & state.GameEvent_BotKickedBallTooFast_ {
199- BotKickedBallTooFast : & state.GameEvent_BotKickedBallTooFast {
200- ByTeam : & byTeam ,
201- Location : eventLocation ,
198+ Event : & state.GameEvent_BotDribbledBallTooFar_ {
199+ BotDribbledBallTooFar : & state.GameEvent_BotDribbledBallTooFar {
200+ ByTeam : & byTeam ,
201+ Start : eventLocation ,
202202 },
203203 },
204204 }
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