diff --git a/blog/2024-11-21-optimizing-matrix-mul/index.md b/blog/2024-11-21-optimizing-matrix-mul/index.md index d094696..ab126ba 100644 --- a/blog/2024-11-21-optimizing-matrix-mul/index.md +++ b/blog/2024-11-21-optimizing-matrix-mul/index.md @@ -8,7 +8,8 @@ draft: true I read the excellent post [Optimizing a WebGPU Matmul Kernel for 1TFLOP+ Performance](https://www.nuss-and-bolts.com/p/optimizing-a-webgpu-matmul-kernel) by Zach -Nussbaum and thought it might be fun to reimplement it with [Rust GPU](https://Rust-gpu.github.io/). +Nussbaum and thought it might be fun to reimplement it with [Rust +GPU](https://Rust-gpu.github.io/). We'll follow Zach's original post closely, comparing and contrasting using Rust vs the WGSL and Typescript from his post. @@ -20,7 +21,8 @@ GPU. :::tip -The complete runnable code can be found on GitHub. +The complete runnable code can be [found on +GitHub](https://github.com/Rust-GPU/rust-gpu.github.io/tree/main/blog/2024-11-21-optimizing-matrix-mul/code). :::