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Summary
tiled backgrounds could be packed into spritesheets. Seamless wrapping could be done using fwidth.
Possible workarounds or alternatives
not applicable
Proposed solution
packing tiled background on spritesheets and use derivatives to seamlessly wrap
Why is this idea important?
Potential for better packing (less memory, more compression) and less texture swaps.
Additional remarks
No response
The text was updated successfully, but these errors were encountered:
F3der1co
changed the title
pack tiled background and spritesheets, wrap seamless using fwidth
pack tiled background into spritesheets, wrap seamless using fwidth
Feb 18, 2025
Reviewed guidelines
Checked for duplicate suggestions
Summary
tiled backgrounds could be packed into spritesheets. Seamless wrapping could be done using fwidth.
Possible workarounds or alternatives
not applicable
Proposed solution
packing tiled background on spritesheets and use derivatives to seamlessly wrap
Why is this idea important?
Potential for better packing (less memory, more compression) and less texture swaps.
Additional remarks
No response
The text was updated successfully, but these errors were encountered: