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Don't think there's a way other than build it in events or code the bullet behavior from scratch... or somehow jerry-rig a stepping behavior onto it
Proposed solution
Fire a behavior event "step" (like moveto behavior "arrived")
Why is this idea important?
I like javascript
Additional remarks
This is a bit off-topic but I also noticed that the setting "Set angle" of the bullet behavior cannot be changed at runtime, neither in events nor in script. Not sure if that is intended. It's not super important for me tho but I thought I'd mention it here.
The text was updated successfully, but these errors were encountered:
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Checked for duplicate suggestions
Summary
There does not appear to be a way to access a bullets "step" in javascript.
https://www.construct.net/en/make-games/manuals/construct-3/scripting/scripting-reference/behavior-interfaces/bullet
Possible workarounds or alternatives
Don't think there's a way other than build it in events or code the bullet behavior from scratch... or somehow jerry-rig a stepping behavior onto it
Proposed solution
Fire a behavior event "step" (like moveto behavior "arrived")
Why is this idea important?
I like javascript
Additional remarks
This is a bit off-topic but I also noticed that the setting "Set angle" of the bullet behavior cannot be changed at runtime, neither in events nor in script. Not sure if that is intended. It's not super important for me tho but I thought I'd mention it here.
The text was updated successfully, but these errors were encountered: