diff --git a/DAWRPC.sln b/DAWRPC.sln new file mode 100644 index 0000000..05df095 --- /dev/null +++ b/DAWRPC.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual C# Express 2008 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DAWRPC", "DAWRPC\DAWRPC.csproj", "{C9F031F3-4999-4635-A691-37ABA8886603}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {C9F031F3-4999-4635-A691-37ABA8886603}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {C9F031F3-4999-4635-A691-37ABA8886603}.Debug|Any CPU.Build.0 = Debug|Any CPU + {C9F031F3-4999-4635-A691-37ABA8886603}.Release|Any CPU.ActiveCfg = Release|Any CPU + {C9F031F3-4999-4635-A691-37ABA8886603}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/DAWRPC.suo b/DAWRPC.suo new file mode 100644 index 0000000..a262aa8 Binary files /dev/null and b/DAWRPC.suo differ diff --git a/DAWRPC/DAWRPC.csproj b/DAWRPC/DAWRPC.csproj new file mode 100644 index 0000000..f96ec56 --- /dev/null +++ b/DAWRPC/DAWRPC.csproj @@ -0,0 +1,97 @@ + + + + Debug + AnyCPU + 9.0.21022 + 2.0 + {C9F031F3-4999-4635-A691-37ABA8886603} + WinExe + Properties + DAWRPC + DAWRPC + v3.5 + 512 + + + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + False + D:\Downloads\discordrichpresence.1.0.175\lib\net35\DiscordRPC.dll + + + False + D:\Downloads\newtonsoft.json.12.0.3\lib\net35\Newtonsoft.Json.dll + + + + 3.5 + + + 3.5 + + + 3.5 + + + + + + + + + + Form + + + Form1.cs + + + + + Form1.cs + + + ResXFileCodeGenerator + Resources.Designer.cs + Designer + + + True + Resources.resx + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + True + Settings.settings + True + + + + + \ No newline at end of file diff --git a/DAWRPC/DAWRPC.csproj.user b/DAWRPC/DAWRPC.csproj.user new file mode 100644 index 0000000..7ff3943 --- /dev/null +++ b/DAWRPC/DAWRPC.csproj.user @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/DAWRPC/Form1.Designer.cs b/DAWRPC/Form1.Designer.cs new file mode 100644 index 0000000..3d957c4 --- /dev/null +++ b/DAWRPC/Form1.Designer.cs @@ -0,0 +1,172 @@ +namespace DAWRPC +{ + partial class Form1 + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.components = new System.ComponentModel.Container(); + this.label1 = new System.Windows.Forms.Label(); + this.DAWName = new System.Windows.Forms.Label(); + this.label2 = new System.Windows.Forms.Label(); + this.ProjectOpening = new System.Windows.Forms.Label(); + this.label4 = new System.Windows.Forms.Label(); + this.timer1 = new System.Windows.Forms.Timer(this.components); + this.label3 = new System.Windows.Forms.Label(); + this.label5 = new System.Windows.Forms.Label(); + this.CPUUsage = new System.Windows.Forms.Label(); + this.RAMUsage = new System.Windows.Forms.Label(); + this.SuspendLayout(); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(12, 9); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(83, 13); + this.label1.TabIndex = 0; + this.label1.Text = "DAW Detected:"; + // + // DAWName + // + this.DAWName.AutoSize = true; + this.DAWName.Location = new System.Drawing.Point(101, 9); + this.DAWName.Name = "DAWName"; + this.DAWName.Size = new System.Drawing.Size(33, 13); + this.DAWName.TabIndex = 1; + this.DAWName.Text = "None"; + // + // label2 + // + this.label2.AutoSize = true; + this.label2.Location = new System.Drawing.Point(12, 32); + this.label2.Name = "label2"; + this.label2.Size = new System.Drawing.Size(84, 13); + this.label2.TabIndex = 2; + this.label2.Text = "Project opening:"; + // + // ProjectOpening + // + this.ProjectOpening.AutoSize = true; + this.ProjectOpening.Location = new System.Drawing.Point(101, 32); + this.ProjectOpening.Name = "ProjectOpening"; + this.ProjectOpening.Size = new System.Drawing.Size(33, 13); + this.ProjectOpening.TabIndex = 3; + this.ProjectOpening.Text = "None"; + // + // label4 + // + this.label4.AutoSize = true; + this.label4.ForeColor = System.Drawing.Color.Gray; + this.label4.Location = new System.Drawing.Point(213, 78); + this.label4.Name = "label4"; + this.label4.Size = new System.Drawing.Size(208, 13); + this.label4.TabIndex = 4; + this.label4.Text = "(C) 2021 Nico Levianth. All rights reserved."; + // + // timer1 + // + this.timer1.Enabled = true; + this.timer1.Interval = 2500; + this.timer1.Tick += new System.EventHandler(this.timer1_Tick); + // + // label3 + // + this.label3.AutoSize = true; + this.label3.Location = new System.Drawing.Point(11, 55); + this.label3.Name = "label3"; + this.label3.Size = new System.Drawing.Size(103, 13); + this.label3.TabIndex = 5; + this.label3.Text = "Current CPU Usage:"; + // + // label5 + // + this.label5.AutoSize = true; + this.label5.Location = new System.Drawing.Point(213, 55); + this.label5.Name = "label5"; + this.label5.Size = new System.Drawing.Size(105, 13); + this.label5.TabIndex = 6; + this.label5.Text = "Current RAM Usage:"; + // + // CPUUsage + // + this.CPUUsage.AutoSize = true; + this.CPUUsage.Location = new System.Drawing.Point(120, 55); + this.CPUUsage.Name = "CPUUsage"; + this.CPUUsage.Size = new System.Drawing.Size(56, 13); + this.CPUUsage.TabIndex = 7; + this.CPUUsage.Text = "Undefined"; + // + // RAMUsage + // + this.RAMUsage.AutoSize = true; + this.RAMUsage.Location = new System.Drawing.Point(324, 55); + this.RAMUsage.Name = "RAMUsage"; + this.RAMUsage.Size = new System.Drawing.Size(56, 13); + this.RAMUsage.TabIndex = 8; + this.RAMUsage.Text = "Undefined"; + // + // Form1 + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(433, 104); + this.Controls.Add(this.RAMUsage); + this.Controls.Add(this.CPUUsage); + this.Controls.Add(this.label5); + this.Controls.Add(this.label3); + this.Controls.Add(this.label4); + this.Controls.Add(this.ProjectOpening); + this.Controls.Add(this.label2); + this.Controls.Add(this.DAWName); + this.Controls.Add(this.label1); + this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; + this.MaximizeBox = false; + this.Name = "Form1"; + this.ShowIcon = false; + this.ShowInTaskbar = false; + this.Text = "DAW Discord Rich Presence"; + this.Load += new System.EventHandler(this.Form1_Load); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + + private System.Windows.Forms.Label label1; + private System.Windows.Forms.Label DAWName; + private System.Windows.Forms.Label label2; + private System.Windows.Forms.Label ProjectOpening; + private System.Windows.Forms.Label label4; + private System.Windows.Forms.Timer timer1; + private System.Windows.Forms.Label label3; + private System.Windows.Forms.Label label5; + private System.Windows.Forms.Label CPUUsage; + private System.Windows.Forms.Label RAMUsage; + } +} + diff --git a/DAWRPC/Form1.cs b/DAWRPC/Form1.cs new file mode 100644 index 0000000..60120a1 --- /dev/null +++ b/DAWRPC/Form1.cs @@ -0,0 +1,308 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Windows.Forms; +using System.Diagnostics; +using DiscordRPC; + +namespace DAWRPC +{ + public partial class Form1 : Form + { + public Form1() + { + InitializeComponent(); + } + + string currentDAWName = "None", version = "1.0"; + DiscordRpcClient client; + + DateTime lastTime, curTime, startTimestamp; + TimeSpan lastTotalProcessorTime, curTotalProcessorTime; + + private void Form1_Load(object sender, EventArgs e) + { + this.Text = "DAW Discord Rich Presence v" + version; + } + + string GetCPUUsage(Process p) + { + if (lastTime == null || lastTime == new DateTime()) + { + lastTime = DateTime.Now; + lastTotalProcessorTime = p.TotalProcessorTime; + } + else + { + curTime = DateTime.Now; + curTotalProcessorTime = p.TotalProcessorTime; + + double cpuUsage = (curTotalProcessorTime.TotalMilliseconds - lastTotalProcessorTime.TotalMilliseconds) / curTime.Subtract(lastTime).TotalMilliseconds / Convert.ToDouble(Environment.ProcessorCount); + string cpu = (cpuUsage * 100).ToString("N2"); + + lastTime = curTime; + lastTotalProcessorTime = curTotalProcessorTime; + return cpu; + } + return "Undefined"; + } + + string GetRAMUsage(Process proc) + { + long memsize = 0; + PerformanceCounter PC = new PerformanceCounter(); + PC.CategoryName = "Process"; + PC.CounterName = "Working Set - Private"; + PC.InstanceName = proc.ProcessName; + memsize = (long)(PC.NextValue()) / (long)(1048576); + return memsize.ToString() + "MB"; + } + + private void timer1_Tick(object sender, EventArgs e) + { + // Begin DAW Process Variables + var FLStudio = Process.GetProcessesByName("FL"); + var FLStudio64 = Process.GetProcessesByName("FL64"); + var Ab9Intro = Process.GetProcessesByName("Ableton Live 9 Intro"); + var Ab10Intro = Process.GetProcessesByName("Ableton Live 10 Intro"); + var Ab11Intro = Process.GetProcessesByName("Ableton Live 11 Intro"); + var Ab9Stan = Process.GetProcessesByName("Ableton Live 9 Standard"); + var Ab10Stan = Process.GetProcessesByName("Ableton Live 10 Standard"); + var Ab11Stan = Process.GetProcessesByName("Ableton Live 11 Standard"); + var Ab9Suite = Process.GetProcessesByName("Ableton Live 9 Suite"); + var Ab10Suite = Process.GetProcessesByName("Ableton Live 10 Suite"); + var Ab11Suite = Process.GetProcessesByName("Ableton Live 11 Suite"); + // End DAW Process Variables + string clientID = ""; + // Begin DAW Information Grabbing + if (FLStudio.Length != 0) + { + DAWName.Text = "FL Studio"; + string title = FLStudio[0].MainWindowTitle; + if (title.Contains(" - FL Studio")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 15); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(FLStudio[0]) + "%"; + RAMUsage.Text = GetRAMUsage(FLStudio[0]); + clientID = "824353827704668163"; + } + else if (FLStudio64.Length != 0) + { + DAWName.Text = "FL Studio"; + string title = FLStudio64[0].MainWindowTitle; + if (title.Contains(" - FL Studio")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 15); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(FLStudio64[0]) + "%"; + RAMUsage.Text = GetRAMUsage(FLStudio64[0]); + clientID = "824353827704668163"; + } + else if (Ab9Intro.Length != 0) + { + DAWName.Text = "Ableton Live 9 Intro"; + string title = Ab9Intro[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 9 Intro")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 23); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab9Intro[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab9Intro[0]); + clientID = "824924155534114896"; + } + else if (Ab10Intro.Length != 0) + { + DAWName.Text = "Ableton Live 10 Intro"; + string title = Ab10Intro[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 10 Intro")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 24); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab10Intro[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab10Intro[0]); + clientID = "824922704724492339"; + } + else if (Ab11Intro.Length != 0) + { + DAWName.Text = "Ableton Live 11 Intro"; + string title = Ab11Intro[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 11 Intro")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 24); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab11Intro[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab11Intro[0]); + clientID = "824924504190091275"; + } + else if (Ab9Suite.Length != 0) + { + DAWName.Text = "Ableton Live 9 Suite"; + string title = Ab10Suite[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 9 Suite")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 23); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab10Suite[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab10Suite[0]); + clientID = "824927510215131156"; + } + else if (Ab10Suite.Length != 0) + { + DAWName.Text = "Ableton Live 10 Suite"; + string title = Ab10Suite[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 10 Suite")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 24); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab10Suite[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab10Suite[0]); + clientID = "824354477720076309"; + } + else if (Ab11Suite.Length != 0) + { + DAWName.Text = "Ableton Live 11 Suite"; + string title = Ab11Suite[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 11 Suite")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 24); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab11Suite[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab11Suite[0]); + clientID = "824365569973288980"; + } + else if (Ab9Stan.Length != 0) + { + DAWName.Text = "Ableton Live 9 Standard"; + string title = Ab10Stan[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 9 Standard")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 26); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab9Stan[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab9Stan[0]); + clientID = "824925290526408759"; + } + else if (Ab10Stan.Length != 0) + { + DAWName.Text = "Ableton Live 10 Standard"; + string title = Ab10Stan[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 10 Standard")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 27); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab10Stan[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab10Stan[0]); + clientID = "824355553252999208"; + } + else if (Ab11Stan.Length != 0) + { + DAWName.Text = "Ableton Live 11 Standard"; + string title = Ab11Stan[0].MainWindowTitle; + if (title.Contains(" - Ableton Live 11 Standard")) + { + ProjectOpening.Text = title.Substring(0, title.Length - 27); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(Ab11Stan[0]) + "%"; + RAMUsage.Text = GetRAMUsage(Ab11Stan[0]); + clientID = "824365704890679347"; + } + // End DAW Process Information Grabbing + else + { + DAWName.Text = "None"; + ProjectOpening.Text = "None"; + } + + // Update DAWRPC Information + if (DAWName.Text != currentDAWName) + { + try + { + client = new DiscordRpcClient(clientID); + client.Initialize(); + currentDAWName = DAWName.Text; + startTimestamp = DateTime.UtcNow; + } + catch + { + if (client != null) + { + client.Dispose(); + } + } + } + if (DAWName.Text != "None") + { + string details = "Opening project: " + ProjectOpening.Text; + if (ProjectOpening.Text == "None" || ProjectOpening.Text == "Untitled") details = "Opening an untitled project"; + client.SetPresence(new RichPresence() + { + Timestamps = new Timestamps() + { + Start = startTimestamp + }, + Details = details, + State = CPUUsage.Text + " of CPU usage, " + RAMUsage.Text + " of RAM usage", + Assets = new Assets() + { + LargeImageKey = "icon", + LargeImageText = "DAWRPC v" + version + " by Nico Levianth" + } + }); + } + else if (client != null) + { + client.Dispose(); + } + } + } +} diff --git a/DAWRPC/Form1.resx b/DAWRPC/Form1.resx new file mode 100644 index 0000000..fce63f7 --- /dev/null +++ b/DAWRPC/Form1.resx @@ -0,0 +1,123 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/DAWRPC/Program.cs b/DAWRPC/Program.cs new file mode 100644 index 0000000..b5557f0 --- /dev/null +++ b/DAWRPC/Program.cs @@ -0,0 +1,21 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Windows.Forms; + +namespace DAWRPC +{ + static class Program + { + /// + /// The main entry point for the application. + /// + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new Form1()); + } + } +} diff --git a/DAWRPC/Properties/AssemblyInfo.cs b/DAWRPC/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..97d5a37 --- /dev/null +++ b/DAWRPC/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("DAWRPC")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("DAWRPC")] +[assembly: AssemblyCopyright("Copyright © 2021")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("cf32208e-bfea-4b10-8be8-7ccc71b3532c")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/DAWRPC/Properties/Resources.Designer.cs b/DAWRPC/Properties/Resources.Designer.cs new file mode 100644 index 0000000..febca71 --- /dev/null +++ b/DAWRPC/Properties/Resources.Designer.cs @@ -0,0 +1,71 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:2.0.50727.9136 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace DAWRPC.Properties +{ + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources + { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() + { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager + { + get + { + if ((resourceMan == null)) + { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DAWRPC.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture + { + get + { + return resourceCulture; + } + set + { + resourceCulture = value; + } + } + } +} diff --git a/DAWRPC/Properties/Resources.resx b/DAWRPC/Properties/Resources.resx new file mode 100644 index 0000000..af7dbeb --- /dev/null +++ b/DAWRPC/Properties/Resources.resx @@ -0,0 +1,117 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/DAWRPC/Properties/Settings.Designer.cs b/DAWRPC/Properties/Settings.Designer.cs new file mode 100644 index 0000000..7d41b10 --- /dev/null +++ b/DAWRPC/Properties/Settings.Designer.cs @@ -0,0 +1,30 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:2.0.50727.9136 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace DAWRPC.Properties +{ + + + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get + { + return defaultInstance; + } + } + } +} diff --git a/DAWRPC/Properties/Settings.settings b/DAWRPC/Properties/Settings.settings new file mode 100644 index 0000000..3964565 --- /dev/null +++ b/DAWRPC/Properties/Settings.settings @@ -0,0 +1,7 @@ + + + + + + + diff --git a/DAWRPC/bin/Debug/DAWRPC.exe b/DAWRPC/bin/Debug/DAWRPC.exe new file mode 100644 index 0000000..a779bfb Binary files /dev/null and b/DAWRPC/bin/Debug/DAWRPC.exe differ diff --git a/DAWRPC/bin/Debug/DAWRPC.pdb b/DAWRPC/bin/Debug/DAWRPC.pdb new file mode 100644 index 0000000..4029374 Binary files /dev/null and b/DAWRPC/bin/Debug/DAWRPC.pdb differ diff --git a/DAWRPC/bin/Debug/DAWRPC.vshost.exe b/DAWRPC/bin/Debug/DAWRPC.vshost.exe new file mode 100644 index 0000000..69ed6c0 Binary files /dev/null and b/DAWRPC/bin/Debug/DAWRPC.vshost.exe differ diff --git a/DAWRPC/bin/Debug/DAWRPC.vshost.exe.manifest b/DAWRPC/bin/Debug/DAWRPC.vshost.exe.manifest new file mode 100644 index 0000000..061c9ca --- /dev/null +++ b/DAWRPC/bin/Debug/DAWRPC.vshost.exe.manifest @@ -0,0 +1,11 @@ + + + + + + + + + + + diff --git a/DAWRPC/bin/Debug/DiscordRPC.dll b/DAWRPC/bin/Debug/DiscordRPC.dll new file mode 100644 index 0000000..cb8b0bf Binary files /dev/null and b/DAWRPC/bin/Debug/DiscordRPC.dll differ diff --git a/DAWRPC/bin/Debug/DiscordRPC.pdb b/DAWRPC/bin/Debug/DiscordRPC.pdb new file mode 100644 index 0000000..099f7f3 Binary files /dev/null and b/DAWRPC/bin/Debug/DiscordRPC.pdb differ diff --git a/DAWRPC/bin/Debug/DiscordRPC.xml b/DAWRPC/bin/Debug/DiscordRPC.xml new file mode 100644 index 0000000..407026c --- /dev/null +++ b/DAWRPC/bin/Debug/DiscordRPC.xml @@ -0,0 +1,2523 @@ + + + + DiscordRPC + + + + + Configuration of the current RPC connection + + + + + The Discord API endpoint that should be used. + + + + + The CDN endpoint + + + + + The type of enviroment the connection on. Usually Production. + + + + + Converts enums with the into Json friendly terms. + + + + + A Discord RPC Client which is used to send Rich Presence updates and receive Join / Spectate events. + + + + + Gets a value indicating if the client has registered a URI Scheme. If this is false, Join / Spectate events will fail. + To register a URI Scheme, call . + + + + + Gets the Application ID of the RPC Client. + + + + + Gets the Steam ID of the RPC Client. This value can be null if none was supplied. + + + + + Gets the ID of the process used to run the RPC Client. Discord tracks this process ID and waits for its termination. Defaults to the current application process ID. + + + + + The maximum size of the message queue received from Discord. + + + + + The dispose state of the client object. + + + + + The logger used this client and its associated components. are not called safely and can come from any thread. It is upto the to account for this and apply appropriate thread safe methods. + + + + + Indicates if the client will automatically invoke the events without having to be called. + + + + + Skips sending presences that are identical to the current one. + + + + + The pipe the discord client is on, ranging from 0 to 9. Use -1 to scan through all pipes. + This property can be used for testing multiple clients. For example, if a Discord Client was on pipe 0, the Discord Canary is most likely on pipe 1. + + + + + The current presence that the client has. Gets set with and updated on . + + + + + Current subscription to events. Gets set with , and updated on , . + + + + + The current discord user. This is updated with the ready event and will be null until the event is fired from the connection. + + + + + The current configuration the connection is using. Only becomes available after a ready event. + + + + + Represents if the client has been + + + + + Forces the connection to shutdown gracefully instead of just aborting the connection. + This option helps prevents ghosting in applications where the Process ID is a host and the game is executed within the host (ie: the Unity3D editor). This will tell Discord that we have no presence and we are closing the connection manually, instead of waiting for the process to terminate. + + + + + Called when the discord client is ready to send and receive messages. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when connection to the Discord Client is lost. The connection will remain close and unready to accept messages until the Ready event is called again. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when a error has occured during the transmission of a message. For example, if a bad Rich Presence payload is sent, this event will be called explaining what went wrong. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when the Discord Client has updated the presence. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when the Discord Client has subscribed to an event. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when the Discord Client has unsubscribed from an event. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when the Discord Client wishes for this process to join a game. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when the Discord Client wishes for this process to spectate a game. + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Called when another discord user requests permission to join this game. + This event is not invoked untill is executed. + + + + + The connection to the discord client was succesfull. This is called before . + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + Failed to establish any connection with discord. Discord is potentially not running? + If is true then this event will execute on a different thread. If it is not true however, then this event is not invoked untill and will be on the calling thread. + + + + + The RPC Connection has sent a message. Called before any other event and executed from the RPC Thread. + + + + + Creates a new Discord RPC Client which can be used to send Rich Presence and receive Join / Spectate events. + + The ID of the application created at discord's developers portal. + + + + Creates a new Discord RPC Client which can be used to send Rich Presence and receive Join / Spectate events. This constructor exposes more advance features such as custom NamedPipeClients and Loggers. + + The ID of the application created at discord's developers portal. + The pipe to connect too. If -1, then the client will scan for the first available instance of Discord. + The logger used to report messages. If null, then a will be created and logs will be ignored. + Should events be automatically invoked from the RPC Thread as they arrive from discord? + The pipe client to use and communicate to discord through. If null, the default will be used. + + + + Dequeues all the messages from Discord, processes them and then invoke appropriate event handlers. This will process the message and update the internal state before invoking the events. Returns the messages that were invoked in the order they were invoked. + This method cannot be used if is enabled. + + Returns the messages that were invoked and in the order they were invoked. + + + + Processes the message, updating our internal state and then invokes the events. + + + + + + Respond to a Join Request. All requests will timeout after 30 seconds. + Because of the 30 second timeout, it is recommended to call faster than every 15 seconds to give your users adequate time to respond to the request. + + The request that is being responded too. + Accept the join request. + + + + Sets the Rich Presence. + + The Rich Presence to set on the current Discord user. + + + + Updates only the of the and sends the updated presence to Discord. Returns the newly edited Rich Presence. + + The details of the Rich Presence + Updated Rich Presence + + + + Updates only the of the and sends the updated presence to Discord. Returns the newly edited Rich Presence. + + The state of the Rich Presence + Updated Rich Presence + + + + Updates only the of the and sends the updated presence to Discord. Returns the newly edited Rich Presence. + + The party of the Rich Presence + Updated Rich Presence + + + + Updates the of the and sends the update presence to Discord. Returns the newly edited Rich Presence. + Will return null if no presence exists and will throw a new if the Party does not exist. + + The new size of the party. It cannot be greater than + Updated Rich Presence + + + + Updates the of the and sends the update presence to Discord. Returns the newly edited Rich Presence. + Will return null if no presence exists and will throw a new if the Party does not exist. + + The new size of the party. It cannot be greater than + The new size of the party. It cannot be smaller than + Updated Rich Presence + + + + Updates the large of the and sends the updated presence to Discord. Both and are optional and will be ignored it null. + + Optional: The new key to set the asset too + Optional: The new tooltip to display on the asset + Updated Rich Presence + + + + Updates the small of the and sends the updated presence to Discord. Both and are optional and will be ignored it null. + + Optional: The new key to set the asset too + Optional: The new tooltip to display on the asset + Updated Rich Presence + + + + Updates the of the and sends the updated presence to Discord. Will override previous secret entirely. + + The new secret to send to discord. + Updated Rich Presence + + + + Sets the start time of the to now and sends the updated presence to Discord. + + Updated Rich Presence + + + + Sets the start time of the and sends the updated presence to Discord. + + The new time for the start + Updated Rich Presence + + + + Sets the end time of the to now and sends the updated presence to Discord. + + Updated Rich Presence + + + + Sets the end time of the and sends the updated presence to Discord. + + The new time for the end + Updated Rich Presence + + + + Sets the start and end time of to null and sends it to Discord. + + Updated Rich Presence + + + + Clears the Rich Presence. Use this just before disposal to prevent ghosting. + + + + + Registers the application executable to a custom URI Scheme. + This is required for the Join and Spectate features. Discord will run this custom URI Scheme to launch your application when a user presses either of the buttons. + + Optional Steam ID. If supplied, Discord will launch the game through steam instead of directly calling it. + The path to the executable. If null, the path to the current executable will be used instead. + + + + + Subscribes to an event sent from discord. Used for Join / Spectate feature. + Requires the UriScheme to be registered. + + The event type to subscribe to + + + + + + + + + + Unsubscribe from the event sent by discord. Used for Join / Spectate feature. + Requires the UriScheme to be registered. + + The event type to unsubscribe from + + + + Sets the subscription to the events sent from Discord. + Requires the UriScheme to be registered. + + The new subscription as a flag. Events selected in the flag will be subscribed too and the other events will be unsubscribed. + + + + Simple helper function that will subscribe to the specified types in the flag. + + The flag to subscribe to + Represents if the unsubscribe payload should be sent instead. + + + + Resends the current presence and subscription. This is used when Ready is called to keep the current state within discord. + + + + + Attempts to initalize a connection to the Discord IPC. + + + + + + Attempts to disconnect and deinitialize the IPC connection while retaining the settings. + + + + + Terminates the connection to Discord and disposes of the object. + + + + + Called when the Discord Client is ready to send and receive messages. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when connection to the Discord Client is lost. The connection will remain close and unready to accept messages until the Ready event is called again. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when a error has occured during the transmission of a message. For example, if a bad Rich Presence payload is sent, this event will be called explaining what went wrong. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when the Discord Client has updated the presence. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when the Discord Client has subscribed to an event. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when the Discord Client has unsubscribed from an event. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when the Discord Client wishes for this process to join a game. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when the Discord Client wishes for this process to spectate a game. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Called when another discord user requests permission to join this game. + + The Discord client handler that sent this event + The arguments supplied with the event + + + + The connection to the discord client was succesfull. This is called before . + + The Discord client handler that sent this event + The arguments supplied with the event + + + + Failed to establish any connection with discord. Discord is potentially not running? + + The Discord client handler that sent this event + The arguments supplied with the event + + + + A RPC Message is received. + + The handler that sent this event + The raw message from the RPC + + + + The type of event receieved by the RPC. A flag type that can be combined. + + + + + No event + + + + + Called when the Discord Client wishes to enter a game to spectate + + + + + Called when the Discord Client wishes to enter a game to play. + + + + + Called when another Discord Client has requested permission to join this game. + + + + + A BadPresenceException is thrown when invalid, incompatible or conflicting properties and is unable to be sent. + + + + + A InvalidConfigurationException is thrown when trying to perform a action that conflicts with the current configuration. + + + + + The exception that is thrown when a error occurs while communicating with a pipe or when a connection attempt fails. + + + + + A StringOutOfRangeException is thrown when the length of a string exceeds the allowed limit. + + + + + Maximum length the string is allowed to be. + + + + + Minimum length the string is allowed to be. + + + + + Creates a new string out of range exception with a range of min to max and a custom message + + The custom message + Minimum length the string can be + Maximum length the string can be + + + + Creates a new sting out of range exception with a range of min to max + + + + + + + Creates a new sting out of range exception with a range of 0 to max + + + + + + Thrown when an action is performed on a client that has not yet been initialized + + + + + Creates a new unintialized exception + + + + + + Creates a new uninitialized exception with default message. + + + + + The maximum time the backoff can reach + + + + + The minimum time the backoff can start at + + + + + The current time of the backoff + + + + + The current number of failures + + + + + The random generator + + + + + Resets the backoff + + + + + Collectin of helpful string extensions + + + + + Will return null if the string is whitespace, otherwise it will return the string. + + The string to check + Null if the string is empty, otherwise the string + + + + Does the string fit within the given amount of bytes? Uses UTF8 encoding. + + The string to check + The maximum number of bytes the string can take up + True if the string fits within the number of bytes + + + + Does the string fit within the given amount of bytes? + + The string to check + The maximum number of bytes the string can take up + The encoding to count the bytes with + True if the string fits within the number of bytes + + + + Converts the string into UpperCamelCase (Pascal Case). + + The string to convert + + + + + Converts the string into UPPER_SNAKE_CASE + + The string to convert + + + + + Version of the IPC API we are using + + + + + The ID of the app. + + + + + Pipe Client used to communicate with Discord. + + + + + The logger for the Pipe client to use + + + + + Is the pipe client currently connected? + + + + + The pipe the client is currently connected too + + + + + Attempts to connect to the pipe. If 0-9 is passed to pipe, it should try to only connect to the specified pipe. If -1 is passed, the pipe will find the first available pipe. + + If -1 is passed, the pipe will find the first available pipe, otherwise it connects to the pipe that was supplied + + + + + Reads a frame if there is one available. Returns false if there is none. This should be non blocking (aka use a Peek first). + + The frame that has been read. Will be default(PipeFrame) if it fails to read + Returns true if a frame has been read, otherwise false. + + + + Writes the frame to the pipe. Returns false if any errors occur. + + The frame to be written + + + + Closes the connection + + + + + A named pipe client using the .NET framework + + + + + Name format of the pipe + + + + + The logger for the Pipe client to use + + + + + Checks if the client is connected + + + + + The pipe we are currently connected too. + + + + + Creates a new instance of a Managed NamedPipe client. Doesn't connect to anything yet, just setups the values. + + + + + Connects to the pipe + + + + + + + Attempts a new connection + + The pipe number to connect too. + Should the connection to a sandbox be attempted? + + + + + Starts a read. Can be executed in another thread. + + + + + Ends a read. Can be executed in another thread. + + + + + + Reads a frame, returning false if none are available + + + + + + + Writes a frame to the pipe + + + + + + + Closes the pipe + + + + + Disposes of the stream + + + + + Returns a platform specific path that Discord is hosting the IPC on. + + The pipe number. + The sandbox the pipe is in. Leave blank for no sandbox. + + + + + Gets the name of the possible sandbox enviroment the pipe might be located within. If the platform doesn't support sandboxed Discord, then it will return null. + + + + + + Gets the temporary path for the current enviroment. Only applicable for UNIX based systems. + + + + + + Returns true if the current OS platform is Unix based (Unix or MacOSX). + + + + + + The operation code that the was sent under. This defines the type of frame and the data to expect. + + + + + Initial handshake frame + + + + + Generic message frame + + + + + Discord has closed the connection + + + + + Ping frame (not used?) + + + + + Pong frame (not used?) + + + + + A frame received and sent to the Discord client for RPC communications. + + + + + The maxium size of a pipe frame (16kb). + + + + + The opcode of the frame + + + + + The length of the frame data + + + + + The data in the frame + + + + + The data represented as a string. + + + + + Creates a new pipe frame instance + + The opcode of the frame + The data of the frame that will be serialized as JSON + + + + Gets the encoding used for the pipe frames + + + + + Sets the data based of a string + + + + + + Gets a string based of the data + + + + + + Serializes the object into json string then encodes it into . + + + + + + Sets the opcodes and serializes the object into a json string. + + + + + + + Deserializes the data into the supplied type using JSON. + + The type to deserialize into + + + + + Attempts to read the contents of the frame from the stream + + + + + + + Returns minimum value between a int and a unsigned int + + + + + Attempts to read a UInt32 + + + + + + + + Writes the frame into the target frame as one big byte block. + + + + + + Logs the outputs to the console using + + + + + The level of logging to apply to this logger. + + + + + Should the output be coloured? + + + + + A alias too + + + + + Creates a new instance of a Console Logger. + + + + + Creates a new instance of a Console Logger with a set log level + + + + + + + Informative log messages + + + + + + + Informative log messages + + + + + + + Warning log messages + + + + + + + Error log messsages + + + + + + + Logs the outputs to a file + + + + + The level of logging to apply to this logger. + + + + + Should the output be coloured? + + + + + Creates a new instance of the file logger + + The path of the log file. + + + + Creates a new instance of the file logger + + The path of the log file. + The level to assign to the logger. + + + + Informative log messages + + + + + + + Informative log messages + + + + + + + Warning log messages + + + + + + + Error log messsages + + + + + + + Logging interface to log the internal states of the pipe. Logs are sent in a NON thread safe way. They can come from multiple threads and it is upto the ILogger to account for it. + + + + + The level of logging to apply to this logger. + + + + + Debug trace messeages used for debugging internal elements. + + + + + + + Informative log messages + + + + + + + Warning log messages + + + + + + + Error log messsages + + + + + + + Level of logging to use. + + + + + Trace, Info, Warning and Errors are logged + + + + + Info, Warning and Errors are logged + + + + + Warning and Errors are logged + + + + + Only Errors are logged + + + + + Nothing is logged + + + + + Ignores all log events + + + + + The level of logging to apply to this logger. + + + + + Informative log messages + + + + + + + Informative log messages + + + + + + + Warning log messages + + + + + + + Error log messsages + + + + + + + Called when the IPC has closed. + + + + + The type of message + + + + + The reason for the close + + + + + The closure code + + + + + The connection to the discord client was succesfull. This is called before . + + + + + The type of message received from discord + + + + + The pipe we ended up connecting too + + + + + Failed to establish any connection with discord. Discord is potentially not running? + + + + + The type of message received from discord + + + + + The pipe we failed to connect too. + + + + + Created when a error occurs within the ipc and it is sent to the client. + + + + + The type of message received from discord + + + + + The Discord error code. + + + + + The message associated with the error code. + + + + + The error message received by discord. See https://discordapp.com/developers/docs/topics/rpc#rpc-server-payloads-rpc-errors for documentation + + + + Pipe was Successful + + + The pipe had an exception + + + The pipe received corrupted data + + + The functionality was not yet implemented + + + Unkown Discord error + + + Invalid Payload received + + + Invalid command was sent + + + Invalid event was sent + + + + Messages received from discord. + + + + + The type of message received from discord + + + + + The time the message was created + + + + + Creates a new instance of the message + + + + + Called when the Discord Client wishes for this process to join a game. D -> C. + + + + + The type of message received from discord + + + + + The to connect with. + + + + + Called when some other person has requested access to this game. C -> D -> C. + + + + + The type of message received from discord + + + + + The discord user that is requesting access. + + + + + Type of message. + + + + + The Discord Client is ready to send and receive messages. + + + + + The connection to the Discord Client is lost. The connection will remain close and unready to accept messages until the Ready event is called again. + + + + + A error has occured during the transmission of a message. For example, if a bad Rich Presence payload is sent, this event will be called explaining what went wrong. + + + + + The Discord Client has updated the presence. + + + + + The Discord Client has subscribed to an event. + + + + + The Discord Client has unsubscribed from an event. + + + + + The Discord Client wishes for this process to join a game. + + + + + The Discord Client wishes for this process to spectate a game. + + + + + Another discord user requests permission to join this game. + + + + + The connection to the discord client was succesfull. This is called before . + + + + + Failed to establish any connection with discord. Discord is potentially not running? + + + + + Representation of the message received by discord when the presence has been updated. + + + + + The type of message received from discord + + + + + The rich presence Discord has set + + + + + The name of the application Discord has set it for + + + + + The ID of the application discord has set it for + + + + + Called when the ipc is ready to send arguments. + + + + + The type of message received from discord + + + + + The configuration of the connection + + + + + User the connection belongs too + + + + + The version of the RPC + + + + + Called when the Discord Client wishes for this process to spectate a game. D -> C. + + + + + The type of message received from discord + + + + + Called as validation of a subscribe + + + + + The type of message received from discord + + + + + The event that was subscribed too. + + + + + Called as validation of a subscribe + + + + + The type of message received from discord + + + + + The event that was subscribed too. + + + + + Registers the URI scheme. If Steam ID is passed, the application will be launched through steam instead of directly. + Additional arguments can be supplied if required. + + The register context. + + + + The ID of the Discord App to register + + + + + Optional Steam App ID to register. If given a value, then the game will launch through steam instead of Discord. + + + + + Is this register using steam? + + + + + The full executable path of the application. + + + + + Registers the URI scheme, using the correct creator for the correct platform + + + + + Gets the FileName for the currently executing application + + + + + + Creates the actual scheme + + + + + + + + + Gets the current location of the steam client + + + + + + The base rich presence structure + + + + + The user's current status. For example, "Playing Solo" or "With Friends". + Max 128 bytes + + + + Inernal inner state string + + + + What the user is currently doing. For example, "Competitive - Total Mayhem". + Max 128 bytes + + + + Inernal inner detail string + + + + The time elapsed / remaining time data. + + + + + The names of the images to use and the tooltips to give those images. + + + + + The party the player is currently in. The must be set for this to be included in the RichPresence update. + + + + + The secrets used for Join / Spectate. Secrets are obfuscated data of your choosing. They could be match ids, player ids, lobby ids, etc. Make this object null if you do not wish too / unable too implement the Join / Request feature. + To keep security on the up and up, Discord requires that you properly hash/encode/encrypt/put-a-padlock-on-and-swallow-the-key-but-wait-then-how-would-you-open-it your secrets. + Visit the Rich Presence How-To for more information. + + + + + Marks the as a game session with a specific beginning and end. It was going to be used as a form of notification, but was replaced with the join feature. It may potentially have use in the future, but it currently has no use. + + "TLDR it marks the matchSecret field as an instance, that is to say a context in game that’s not like a lobby state/not in game state. It was gonna he used for notify me, but we scrapped that for ask to join. We may put it to another use in the future. For now, don’t worry about it" - Mason (Discord API Server 14 / 03 / 2018) + + + + + + Does the Rich Presence have valid timestamps? + + + + + + Does the Rich Presence have valid assets? + + + + + + Does the Rich Presence have a valid party? + + + + + + Does the Rich Presence have valid secrets? + + + + + + Attempts to call on the string and return the result, if its within a valid length. + + The string to check + The formatted string result + The maximum number of bytes the string can take up + The encoding to count the bytes with + True if the string fits within the number of bytes + + + + Operator that converts a presence into a boolean for null checks. + + + + + + Checks if the other rich presence differs from the current one + + + + + + + The secrets used for Join / Spectate. Secrets are obfuscated data of your choosing. They could be match ids, player ids, lobby ids, etc. + To keep security on the up and up, Discord requires that you properly hash/encode/encrypt/put-a-padlock-on-and-swallow-the-key-but-wait-then-how-would-you-open-it your secrets. + You should send discord data that someone else's game client would need to join or spectate their friend. If you can't or don't want to support those actions, you don't need to send secrets. + Visit the Rich Presence How-To for more information. + + + + + The unique match code to distinguish different games/lobbies. Use to get an appropriately sized secret. + This cannot be null and must be supplied for the Join / Spectate feature to work. + Max Length of 128 Bytes + + + + + The secret data that will tell the client how to connect to the game to play. This could be a unique identifier for a fancy match maker or player id, lobby id, etc. + It is recommended to encrypt this information so its hard for people to replicate it. + Do NOT just use the IP address in this. That is a bad practice and can leave your players vulnerable! + + Max Length of 128 Bytes + + + + + The secret data that will tell the client how to connect to the game to spectate. This could be a unique identifier for a fancy match maker or player id, lobby id, etc. + It is recommended to encrypt this information so its hard for people to replicate it. + Do NOT just use the IP address in this. That is a bad practice and can leave your players vulnerable! + + Max Length of 128 Bytes + + + + + The encoding the secret generator is using + + + + + The length of a secret in bytes. + + + + + Creates a new secret. This is NOT a cryptographic function and should NOT be used for sensitive information. This is mainly provided as a way to generate quick IDs. + + The random to use + Returns a sized string with random characters from + + + + Creates a secret word using more readable friendly characters. Useful for debugging purposes. This is not a cryptographic function and should NOT be used for sensitive information. + + The random used to generate the characters + + + + + Information about the pictures used in the Rich Presence. + + + + + Name of the uploaded image for the large profile artwork. + Max 32 Bytes. + + + + + The tooltip for the large square image. For example, "Summoners Rift" or "Horizon Lunar Colony". + Max 128 Bytes. + + + + + Name of the uploaded image for the small profile artwork. + Max 32 Bytes. + + + + + The tooltip for the small circle image. For example, "LvL 6" or "Ultimate 85%". + Max 128 Bytes. + + + + + The ID of the large image. This is only set after Update Presence and will automatically become null when is changed. + + + + + The ID of the small image. This is only set after Update Presence and will automatically become null when is changed. + + + + + Merges this asset with the other, taking into account for ID's instead of keys. + + + + + + Structure representing the start and endtimes of a match. + + + + A new timestamp that starts from the current time. + + + + Creates a new timestamp starting at the current time and ending in the supplied timespan + + How long the Timestamp will last for in seconds. + Returns a new timestamp with given duration. + + + + Creates a new timestamp starting at current time and ending in the supplied timespan + + How long the Timestamp will last for. + Returns a new timestamp with given duration. + + + + The time that match started. When included (not-null), the time in the rich presence will be shown as "00:01 elapsed". + + + + + The time the match will end. When included (not-null), the time in the rich presence will be shown as "00:01 remaining". This will override the "elapsed" to "remaining". + + + + + Creates a empty timestamp object + + + + + Creates a timestamp with the set start or end time. + + The start time + The end time + + + + Converts between DateTime and Milliseconds to give the Unix Epoch Time for the . + + + + + Converts between DateTime and Milliseconds to give the Unix Epoch Time for the . + + + + + + Converts a Unix Epoch time into a . + + The time in milliseconds since 1970 / 01 / 01 + + + + + Converts a into a Unix Epoch time (in milliseconds). + + The datetime to convert + + + + + Structure representing the part the player is in. + + + + + Privacy of the party + + + + + The party is private, invites only. + + + + + THe party is public, anyone can join. + + + + + A unique ID for the player's current party / lobby / group. If this is not supplied, they player will not be in a party and the rest of the information will not be sent. + Max 128 Bytes + + + + + The current size of the players party / lobby / group. + + + + + The maxium size of the party / lobby / group. This is required to be larger than . If it is smaller than the current party size, it will automatically be set too when the presence is sent. + + + + + The privacy of the party + + + + + A Rich Presence button. + + + + + Text shown on the button + Max 32 bytes. + + + + + The URL opened when clicking the button. + Max 512 bytes. + + + + + The Rich Presence structure that will be sent and received by Discord. Use this class to build your presence and update it appropriately. + + + + + The buttons to display in the presence. + Max of 2 + + + + + Does the Rich Presence have any buttons? + + + + + + Sets the state of the Rich Presence. See also . + + The user's current status. + The modified Rich Presence. + + + + Sets the details of the Rich Presence. See also . + + What the user is currently doing. + The modified Rich Presence. + + + + Sets the timestamp of the Rich Presence. See also . + + The time elapsed / remaining time data. + The modified Rich Presence. + + + + Sets the assets of the Rich Presence. See also . + + The names of the images to use and the tooltips to give those images. + The modified Rich Presence. + + + + Sets the Rich Presence's party. See also . + + The party the player is currently in. + The modified Rich Presence. + + + + Sets the Rich Presence's secrets. See also . + + The secrets used for Join / Spectate. + The modified Rich Presence. + + + + Clones the presence into a new instance. Used for thread safe writing and reading. This function will ignore properties if they are in a invalid state. + + + + + + Merges the passed presence with this one, taking into account the image key to image id annoyance. + + + self + + + + Operator that converts a presence into a boolean for null checks. + + + + + + A rich presence that has been parsed from the pipe as a response. + + + + + ID of the client + + + + + Name of the bot + + + + + The process ID + + + + + The rich presence to be set. Can be null. + + + + + The process ID + + + + + The rich presence to be set. Can be null. + + + + + The user ID that we are accepting / rejecting + + + + + If true, the user will be allowed to connect. + + + + + The close code the discord gave us + + + + + The close reason discord gave us + + + + + The possible commands that can be sent and received by the server. + + + + + event dispatch + + + + + Called to set the activity + + + + + used to subscribe to an RPC event + + + + + used to unsubscribe from an RPC event + + + + + Used to accept join requests. + + + + + Used to reject join requests. + + + + + used to authorize a new client with your app + + + + + used to authenticate an existing client with your app + + + + + used to retrieve guild information from the client + + + + + used to retrieve a list of guilds from the client + + + + + used to retrieve channel information from the client + + + + + used to retrieve a list of channels for a guild from the client + + + + + used to change voice settings of users in voice channels + + + + + used to join or leave a voice channel, group dm, or dm + + + + + used to get the current voice channel the client is in + + + + + used to join or leave a text channel, group dm, or dm + + + + + used to retrieve the client's voice settings + + + + + used to set the client's voice settings + + + + + used to capture a keyboard shortcut entered by the user RPC Events + + + + + Base Payload that is received by both client and server + + + + + The type of payload + + + + + A incremental value to help identify payloads + + + + + The payload that is sent by the client to discord for events such as setting the rich presence. + + SetPrecense + + + + + + The data the server sent too us + + + + + Sets the obejct stored within the data. + + + + + + Gets the object stored within the Data + + + + + + + Used for Discord IPC Events + + + + + The data the server sent too us + + + + + The type of event the server sent + + + + + Creates a payload with empty data + + + + + Creates a payload with empty data and a set nonce + + + + + + Gets the object stored within the Data + + + + + + + Converts the object into a human readable string + + + + + + See https://discordapp.com/developers/docs/topics/rpc#rpc-server-payloads-rpc-events for documentation + + + + + Sent when the server is ready to accept messages + + + + + Sent when something bad has happened + + + + + Join Event + + + + + Spectate Event + + + + + Request Event + + + + + Communicates between the client and discord through RPC + + + + + Version of the RPC Protocol + + + + + The rate of poll to the discord pipe. + + + + + Should we send a null presence on the fairwells? + + + + + Should we work in a lock step manner? This option is semi-obsolete and may not work as expected. + + + + + The logger used by the RPC connection + + + + + Called when a message is received from the RPC and is about to be enqueued. This is cross-thread and will execute on the RPC thread. + + + + + The current state of the RPC connection + + + + + The configuration received by the Ready + + + + + Indicates if the RPC connection is still running in the background + + + + + Forces the to call instead, safely saying goodbye to Discord. + This option helps prevents ghosting in applications where the Process ID is a host and the game is executed within the host (ie: the Unity3D editor). This will tell Discord that we have no presence and we are closing the connection manually, instead of waiting for the process to terminate. + + + + + Creates a new instance of the RPC. + + The ID of the Discord App + The ID of the currently running process + The target pipe to connect too + The pipe client we shall use. + The maximum size of the out queue + The maximum size of the in queue + + + + Enqueues a command + + The command to enqueue + + + + Adds a message to the message queue. Does not copy the message, so besure to copy it yourself or dereference it. + + The message to add + + + + Dequeues a single message from the event stack. Returns null if none are available. + + + + + + Dequeues all messages from the event stack. + + + + + + Main thread loop + + + + Handles the response from the pipe and calls appropriate events and changes states. + The response received by the server. + + + + Establishes the handshake with the server. + + + + + + Establishes a fairwell with the server by sending a handwave. + + + + + Attempts to connect to the pipe. Returns true on success + + + + + + Sets the current state of the pipe, locking the l_states object for thread saftey. + + The state to set it too. + + + + Closes the connection and disposes of resources. This will not force termination, but instead allow Discord disconnect us after we say goodbye. + This option helps prevents ghosting in applications where the Process ID is a host and the game is executed within the host (ie: the Unity3D editor). This will tell Discord that we have no presence and we are closing the connection manually, instead of waiting for the process to terminate. + + + + + Closes the connection and disposes of resources. + + + + + Closes the connection and disposes resources. Identical to but ignores the "ShutdownOnly" value. + + + + + State of the RPC connection + + + + + Disconnected from the discord client + + + + + Connecting to the discord client. The handshake has been sent and we are awaiting the ready event + + + + + We are connect to the client and can send and receive messages. + + + + + Object representing a Discord user. This is used for join requests. + + + + + Possible formats for avatars + + + + + Portable Network Graphics format (.png) + Losses format that supports transparent avatars. Most recommended for stationary formats with wide support from many libraries. + + + + + Joint Photographic Experts Group format (.jpeg) + The format most cameras use. Lossy and does not support transparent avatars. + + + + + WebP format (.webp) + Picture only version of WebM. Pronounced "weeb p". + + + + + Graphics Interchange Format (.gif) + Animated avatars that Discord Nitro users are able to use. If the user doesn't have an animated avatar, then it will just be a single frame gif. + + + + + Possible square sizes of avatars. + + + + 16 x 16 pixels. + + + 32 x 32 pixels. + + + 64 x 64 pixels. + + + 128 x 128 pixels. + + + 256 x 256 pixels. + + + 512 x 512 pixels. + + + 1024 x 1024 pixels. + + + 2048 x 2048 pixels. + + + + The snowflake ID of the user. + + + + + The username of the player. + + + + + The discriminator of the user. + + + + + The avatar hash of the user. Too get a URL for the avatar, use the . This can be null if the user has no avatar. The will account for this and return the discord default. + + + + + The flags on a users account, often represented as a badge. + + + + + A flag on the user account + + + + No flag + + + Staff of Discord. + + + Partners of Discord. + + + Original HypeSquad which organise events. + + + Bug Hunters that found and reported bugs in Discord. + + + The HypeSquad House of Bravery. + + + The HypeSquad House of Brilliance. + + + The HypeSquad House of Balance (the best one). + + + Early Supporter of Discord and had Nitro before the store was released. + + + Apart of a team. + Unclear if it is reserved for members that share a team with the current application. + + + + + The premium type of the user. + + + + + Type of premium + + + + No subscription to any forms of Nitro. + + + Nitro Classic subscription. Has chat perks and animated avatars. + + + Nitro subscription. Has chat perks, animated avatars, server boosting, and access to free Nitro Games. + + + + The endpoint for the CDN. Normally cdn.discordapp.com. + + + + + Creates a new User instance. + + + + + Updates the URL paths to the appropriate configuration + + The configuration received by the OnReady event. + + + + Gets a URL that can be used to download the user's avatar. If the user has not yet set their avatar, it will return the default one that discord is using. The default avatar only supports the format. + + The format of the target avatar + The optional size of the avatar you wish for. Defaults to x128. + + + + + Returns the file extension of the specified format. + + The format to get the extention off + Returns a period prefixed file extension. + + + + Formats the user into username#discriminator + + + + + diff --git a/DAWRPC/bin/Debug/Newtonsoft.Json.dll b/DAWRPC/bin/Debug/Newtonsoft.Json.dll new file mode 100644 index 0000000..b965fb5 Binary files /dev/null and b/DAWRPC/bin/Debug/Newtonsoft.Json.dll differ diff --git a/DAWRPC/bin/Debug/Newtonsoft.Json.xml b/DAWRPC/bin/Debug/Newtonsoft.Json.xml new file mode 100644 index 0000000..6058a14 --- /dev/null +++ b/DAWRPC/bin/Debug/Newtonsoft.Json.xml @@ -0,0 +1,9446 @@ + + + + Newtonsoft.Json + + + + + Represents a BSON Oid (object id). + + + + + Gets or sets the value of the Oid. + + The value of the Oid. + + + + Initializes a new instance of the class. + + The Oid value. + + + + Represents a reader that provides fast, non-cached, forward-only access to serialized BSON data. + + + + + Gets or sets a value indicating whether binary data reading should be compatible with incorrect Json.NET 3.5 written binary. + + + true if binary data reading will be compatible with incorrect Json.NET 3.5 written binary; otherwise, false. + + + + + Gets or sets a value indicating whether the root object will be read as a JSON array. + + + true if the root object will be read as a JSON array; otherwise, false. + + + + + Gets or sets the used when reading values from BSON. + + The used when reading values from BSON. + + + + Initializes a new instance of the class. + + The containing the BSON data to read. + + + + Initializes a new instance of the class. + + The containing the BSON data to read. + + + + Initializes a new instance of the class. + + The containing the BSON data to read. + if set to true the root object will be read as a JSON array. + The used when reading values from BSON. + + + + Initializes a new instance of the class. + + The containing the BSON data to read. + if set to true the root object will be read as a JSON array. + The used when reading values from BSON. + + + + Reads the next JSON token from the underlying . + + + true if the next token was read successfully; false if there are no more tokens to read. + + + + + Changes the reader's state to . + If is set to true, the underlying is also closed. + + + + + Represents a writer that provides a fast, non-cached, forward-only way of generating BSON data. + + + + + Gets or sets the used when writing values to BSON. + When set to no conversion will occur. + + The used when writing values to BSON. + + + + Initializes a new instance of the class. + + The to write to. + + + + Initializes a new instance of the class. + + The to write to. + + + + Flushes whatever is in the buffer to the underlying and also flushes the underlying stream. + + + + + Writes the end. + + The token. + + + + Writes a comment /*...*/ containing the specified text. + + Text to place inside the comment. + + + + Writes the start of a constructor with the given name. + + The name of the constructor. + + + + Writes raw JSON. + + The raw JSON to write. + + + + Writes raw JSON where a value is expected and updates the writer's state. + + The raw JSON to write. + + + + Writes the beginning of a JSON array. + + + + + Writes the beginning of a JSON object. + + + + + Writes the property name of a name/value pair on a JSON object. + + The name of the property. + + + + Closes this writer. + If is set to true, the underlying is also closed. + If is set to true, the JSON is auto-completed. + + + + + Writes a value. + An error will raised if the value cannot be written as a single JSON token. + + The value to write. + + + + Writes a null value. + + + + + Writes an undefined value. + + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a [] value. + + The [] value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a [] value that represents a BSON object id. + + The Object ID value to write. + + + + Writes a BSON regex. + + The regex pattern. + The regex options. + + + + Specifies how constructors are used when initializing objects during deserialization by the . + + + + + First attempt to use the public default constructor, then fall back to a single parameterized constructor, then to the non-public default constructor. + + + + + Json.NET will use a non-public default constructor before falling back to a parameterized constructor. + + + + + Converts a binary value to and from a base 64 string value. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts a to and from JSON and BSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Creates a custom object. + + The object type to convert. + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Creates an object which will then be populated by the serializer. + + Type of the object. + The created object. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Gets a value indicating whether this can write JSON. + + + true if this can write JSON; otherwise, false. + + + + + Converts a to and from JSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified value type. + + Type of the value. + + true if this instance can convert the specified value type; otherwise, false. + + + + + Converts a to and from JSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified value type. + + Type of the value. + + true if this instance can convert the specified value type; otherwise, false. + + + + + Provides a base class for converting a to and from JSON. + + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts an Entity Framework to and from JSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts a to and from the ISO 8601 date format (e.g. "2008-04-12T12:53Z"). + + + + + Gets or sets the date time styles used when converting a date to and from JSON. + + The date time styles used when converting a date to and from JSON. + + + + Gets or sets the date time format used when converting a date to and from JSON. + + The date time format used when converting a date to and from JSON. + + + + Gets or sets the culture used when converting a date to and from JSON. + + The culture used when converting a date to and from JSON. + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Converts a to and from a JavaScript Date constructor (e.g. new Date(52231943)). + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing property value of the JSON that is being converted. + The calling serializer. + The object value. + + + + Converts a to and from JSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts a to and from JSON and BSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts an to and from its name string value. + + + + + Gets or sets a value indicating whether the written enum text should be camel case. + The default value is false. + + true if the written enum text will be camel case; otherwise, false. + + + + Gets or sets the naming strategy used to resolve how enum text is written. + + The naming strategy used to resolve how enum text is written. + + + + Gets or sets a value indicating whether integer values are allowed when serializing and deserializing. + The default value is true. + + true if integers are allowed when serializing and deserializing; otherwise, false. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class. + + true if the written enum text will be camel case; otherwise, false. + + + + Initializes a new instance of the class. + + The naming strategy used to resolve how enum text is written. + true if integers are allowed when serializing and deserializing; otherwise, false. + + + + Initializes a new instance of the class. + + The of the used to write enum text. + + + + Initializes a new instance of the class. + + The of the used to write enum text. + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + When non-null, there must be a constructor defined in the that exactly matches the number, + order, and type of these parameters. + + + + + Initializes a new instance of the class. + + The of the used to write enum text. + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + When non-null, there must be a constructor defined in the that exactly matches the number, + order, and type of these parameters. + + true if integers are allowed when serializing and deserializing; otherwise, false. + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts a to and from Unix epoch time + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing property value of the JSON that is being converted. + The calling serializer. + The object value. + + + + Converts a to and from a string (e.g. "1.2.3.4"). + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing property value of the JSON that is being converted. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Converts XML to and from JSON. + + + + + Gets or sets the name of the root element to insert when deserializing to XML if the JSON structure has produced multiple root elements. + + The name of the deserialized root element. + + + + Gets or sets a value to indicate whether to write the Json.NET array attribute. + This attribute helps preserve arrays when converting the written XML back to JSON. + + true if the array attribute is written to the XML; otherwise, false. + + + + Gets or sets a value indicating whether to write the root JSON object. + + true if the JSON root object is omitted; otherwise, false. + + + + Gets or sets a value indicating whether to encode special characters when converting JSON to XML. + If true, special characters like ':', '@', '?', '#' and '$' in JSON property names aren't used to specify + XML namespaces, attributes or processing directives. Instead special characters are encoded and written + as part of the XML element name. + + true if special characters are encoded; otherwise, false. + + + + Writes the JSON representation of the object. + + The to write to. + The calling serializer. + The value. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Checks if the is a namespace attribute. + + Attribute name to test. + The attribute name prefix if it has one, otherwise an empty string. + true if attribute name is for a namespace attribute, otherwise false. + + + + Determines whether this instance can convert the specified value type. + + Type of the value. + + true if this instance can convert the specified value type; otherwise, false. + + + + + Specifies how dates are formatted when writing JSON text. + + + + + Dates are written in the ISO 8601 format, e.g. "2012-03-21T05:40Z". + + + + + Dates are written in the Microsoft JSON format, e.g. "\/Date(1198908717056)\/". + + + + + Specifies how date formatted strings, e.g. "\/Date(1198908717056)\/" and "2012-03-21T05:40Z", are parsed when reading JSON text. + + + + + Date formatted strings are not parsed to a date type and are read as strings. + + + + + Date formatted strings, e.g. "\/Date(1198908717056)\/" and "2012-03-21T05:40Z", are parsed to . + + + + + Date formatted strings, e.g. "\/Date(1198908717056)\/" and "2012-03-21T05:40Z", are parsed to . + + + + + Specifies how to treat the time value when converting between string and . + + + + + Treat as local time. If the object represents a Coordinated Universal Time (UTC), it is converted to the local time. + + + + + Treat as a UTC. If the object represents a local time, it is converted to a UTC. + + + + + Treat as a local time if a is being converted to a string. + If a string is being converted to , convert to a local time if a time zone is specified. + + + + + Time zone information should be preserved when converting. + + + + + The default JSON name table implementation. + + + + + Initializes a new instance of the class. + + + + + Gets a string containing the same characters as the specified range of characters in the given array. + + The character array containing the name to find. + The zero-based index into the array specifying the first character of the name. + The number of characters in the name. + A string containing the same characters as the specified range of characters in the given array. + + + + Adds the specified string into name table. + + The string to add. + This method is not thread-safe. + The resolved string. + + + + Specifies default value handling options for the . + + + + + + + + + Include members where the member value is the same as the member's default value when serializing objects. + Included members are written to JSON. Has no effect when deserializing. + + + + + Ignore members where the member value is the same as the member's default value when serializing objects + so that it is not written to JSON. + This option will ignore all default values (e.g. null for objects and nullable types; 0 for integers, + decimals and floating point numbers; and false for booleans). The default value ignored can be changed by + placing the on the property. + + + + + Members with a default value but no JSON will be set to their default value when deserializing. + + + + + Ignore members where the member value is the same as the member's default value when serializing objects + and set members to their default value when deserializing. + + + + + Specifies float format handling options when writing special floating point numbers, e.g. , + and with . + + + + + Write special floating point values as strings in JSON, e.g. "NaN", "Infinity", "-Infinity". + + + + + Write special floating point values as symbols in JSON, e.g. NaN, Infinity, -Infinity. + Note that this will produce non-valid JSON. + + + + + Write special floating point values as the property's default value in JSON, e.g. 0.0 for a property, null for a of property. + + + + + Specifies how floating point numbers, e.g. 1.0 and 9.9, are parsed when reading JSON text. + + + + + Floating point numbers are parsed to . + + + + + Floating point numbers are parsed to . + + + + + Specifies formatting options for the . + + + + + No special formatting is applied. This is the default. + + + + + Causes child objects to be indented according to the and settings. + + + + + Provides an interface for using pooled arrays. + + The array type content. + + + + Rent an array from the pool. This array must be returned when it is no longer needed. + + The minimum required length of the array. The returned array may be longer. + The rented array from the pool. This array must be returned when it is no longer needed. + + + + Return an array to the pool. + + The array that is being returned. + + + + Provides an interface to enable a class to return line and position information. + + + + + Gets a value indicating whether the class can return line information. + + + true if and can be provided; otherwise, false. + + + + + Gets the current line number. + + The current line number or 0 if no line information is available (for example, when returns false). + + + + Gets the current line position. + + The current line position or 0 if no line information is available (for example, when returns false). + + + + Instructs the how to serialize the collection. + + + + + Gets or sets a value indicating whether null items are allowed in the collection. + + true if null items are allowed in the collection; otherwise, false. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class with a flag indicating whether the array can contain null items. + + A flag indicating whether the array can contain null items. + + + + Initializes a new instance of the class with the specified container Id. + + The container Id. + + + + Instructs the to use the specified constructor when deserializing that object. + + + + + Instructs the how to serialize the object. + + + + + Gets or sets the id. + + The id. + + + + Gets or sets the title. + + The title. + + + + Gets or sets the description. + + The description. + + + + Gets or sets the collection's items converter. + + The collection's items converter. + + + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + When non-null, there must be a constructor defined in the that exactly matches the number, + order, and type of these parameters. + + + + [JsonContainer(ItemConverterType = typeof(MyContainerConverter), ItemConverterParameters = new object[] { 123, "Four" })] + + + + + + Gets or sets the of the . + + The of the . + + + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + When non-null, there must be a constructor defined in the that exactly matches the number, + order, and type of these parameters. + + + + [JsonContainer(NamingStrategyType = typeof(MyNamingStrategy), NamingStrategyParameters = new object[] { 123, "Four" })] + + + + + + Gets or sets a value that indicates whether to preserve object references. + + + true to keep object reference; otherwise, false. The default is false. + + + + + Gets or sets a value that indicates whether to preserve collection's items references. + + + true to keep collection's items object references; otherwise, false. The default is false. + + + + + Gets or sets the reference loop handling used when serializing the collection's items. + + The reference loop handling. + + + + Gets or sets the type name handling used when serializing the collection's items. + + The type name handling. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class with the specified container Id. + + The container Id. + + + + Provides methods for converting between .NET types and JSON types. + + + + + + + + Gets or sets a function that creates default . + Default settings are automatically used by serialization methods on , + and and on . + To serialize without using any default settings create a with + . + + + + + Represents JavaScript's boolean value true as a string. This field is read-only. + + + + + Represents JavaScript's boolean value false as a string. This field is read-only. + + + + + Represents JavaScript's null as a string. This field is read-only. + + + + + Represents JavaScript's undefined as a string. This field is read-only. + + + + + Represents JavaScript's positive infinity as a string. This field is read-only. + + + + + Represents JavaScript's negative infinity as a string. This field is read-only. + + + + + Represents JavaScript's NaN as a string. This field is read-only. + + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation using the specified. + + The value to convert. + The format the date will be converted to. + The time zone handling when the date is converted to a string. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation using the specified. + + The value to convert. + The format the date will be converted to. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + The string delimiter character. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + The string delimiter character. + The string escape handling. + A JSON string representation of the . + + + + Converts the to its JSON string representation. + + The value to convert. + A JSON string representation of the . + + + + Serializes the specified object to a JSON string. + + The object to serialize. + A JSON string representation of the object. + + + + Serializes the specified object to a JSON string using formatting. + + The object to serialize. + Indicates how the output should be formatted. + + A JSON string representation of the object. + + + + + Serializes the specified object to a JSON string using a collection of . + + The object to serialize. + A collection of converters used while serializing. + A JSON string representation of the object. + + + + Serializes the specified object to a JSON string using formatting and a collection of . + + The object to serialize. + Indicates how the output should be formatted. + A collection of converters used while serializing. + A JSON string representation of the object. + + + + Serializes the specified object to a JSON string using . + + The object to serialize. + The used to serialize the object. + If this is null, default serialization settings will be used. + + A JSON string representation of the object. + + + + + Serializes the specified object to a JSON string using a type, formatting and . + + The object to serialize. + The used to serialize the object. + If this is null, default serialization settings will be used. + + The type of the value being serialized. + This parameter is used when is to write out the type name if the type of the value does not match. + Specifying the type is optional. + + + A JSON string representation of the object. + + + + + Serializes the specified object to a JSON string using formatting and . + + The object to serialize. + Indicates how the output should be formatted. + The used to serialize the object. + If this is null, default serialization settings will be used. + + A JSON string representation of the object. + + + + + Serializes the specified object to a JSON string using a type, formatting and . + + The object to serialize. + Indicates how the output should be formatted. + The used to serialize the object. + If this is null, default serialization settings will be used. + + The type of the value being serialized. + This parameter is used when is to write out the type name if the type of the value does not match. + Specifying the type is optional. + + + A JSON string representation of the object. + + + + + Deserializes the JSON to a .NET object. + + The JSON to deserialize. + The deserialized object from the JSON string. + + + + Deserializes the JSON to a .NET object using . + + The JSON to deserialize. + + The used to deserialize the object. + If this is null, default serialization settings will be used. + + The deserialized object from the JSON string. + + + + Deserializes the JSON to the specified .NET type. + + The JSON to deserialize. + The of object being deserialized. + The deserialized object from the JSON string. + + + + Deserializes the JSON to the specified .NET type. + + The type of the object to deserialize to. + The JSON to deserialize. + The deserialized object from the JSON string. + + + + Deserializes the JSON to the given anonymous type. + + + The anonymous type to deserialize to. This can't be specified + traditionally and must be inferred from the anonymous type passed + as a parameter. + + The JSON to deserialize. + The anonymous type object. + The deserialized anonymous type from the JSON string. + + + + Deserializes the JSON to the given anonymous type using . + + + The anonymous type to deserialize to. This can't be specified + traditionally and must be inferred from the anonymous type passed + as a parameter. + + The JSON to deserialize. + The anonymous type object. + + The used to deserialize the object. + If this is null, default serialization settings will be used. + + The deserialized anonymous type from the JSON string. + + + + Deserializes the JSON to the specified .NET type using a collection of . + + The type of the object to deserialize to. + The JSON to deserialize. + Converters to use while deserializing. + The deserialized object from the JSON string. + + + + Deserializes the JSON to the specified .NET type using . + + The type of the object to deserialize to. + The object to deserialize. + + The used to deserialize the object. + If this is null, default serialization settings will be used. + + The deserialized object from the JSON string. + + + + Deserializes the JSON to the specified .NET type using a collection of . + + The JSON to deserialize. + The type of the object to deserialize. + Converters to use while deserializing. + The deserialized object from the JSON string. + + + + Deserializes the JSON to the specified .NET type using . + + The JSON to deserialize. + The type of the object to deserialize to. + + The used to deserialize the object. + If this is null, default serialization settings will be used. + + The deserialized object from the JSON string. + + + + Populates the object with values from the JSON string. + + The JSON to populate values from. + The target object to populate values onto. + + + + Populates the object with values from the JSON string using . + + The JSON to populate values from. + The target object to populate values onto. + + The used to deserialize the object. + If this is null, default serialization settings will be used. + + + + + Serializes the to a JSON string. + + The node to serialize. + A JSON string of the . + + + + Serializes the to a JSON string using formatting. + + The node to serialize. + Indicates how the output should be formatted. + A JSON string of the . + + + + Serializes the to a JSON string using formatting and omits the root object if is true. + + The node to serialize. + Indicates how the output should be formatted. + Omits writing the root object. + A JSON string of the . + + + + Deserializes the from a JSON string. + + The JSON string. + The deserialized . + + + + Deserializes the from a JSON string nested in a root element specified by . + + The JSON string. + The name of the root element to append when deserializing. + The deserialized . + + + + Deserializes the from a JSON string nested in a root element specified by + and writes a Json.NET array attribute for collections. + + The JSON string. + The name of the root element to append when deserializing. + + A value to indicate whether to write the Json.NET array attribute. + This attribute helps preserve arrays when converting the written XML back to JSON. + + The deserialized . + + + + Deserializes the from a JSON string nested in a root element specified by , + writes a Json.NET array attribute for collections, and encodes special characters. + + The JSON string. + The name of the root element to append when deserializing. + + A value to indicate whether to write the Json.NET array attribute. + This attribute helps preserve arrays when converting the written XML back to JSON. + + + A value to indicate whether to encode special characters when converting JSON to XML. + If true, special characters like ':', '@', '?', '#' and '$' in JSON property names aren't used to specify + XML namespaces, attributes or processing directives. Instead special characters are encoded and written + as part of the XML element name. + + The deserialized . + + + + Serializes the to a JSON string. + + The node to convert to JSON. + A JSON string of the . + + + + Serializes the to a JSON string using formatting. + + The node to convert to JSON. + Indicates how the output should be formatted. + A JSON string of the . + + + + Serializes the to a JSON string using formatting and omits the root object if is true. + + The node to serialize. + Indicates how the output should be formatted. + Omits writing the root object. + A JSON string of the . + + + + Deserializes the from a JSON string. + + The JSON string. + The deserialized . + + + + Deserializes the from a JSON string nested in a root element specified by . + + The JSON string. + The name of the root element to append when deserializing. + The deserialized . + + + + Deserializes the from a JSON string nested in a root element specified by + and writes a Json.NET array attribute for collections. + + The JSON string. + The name of the root element to append when deserializing. + + A value to indicate whether to write the Json.NET array attribute. + This attribute helps preserve arrays when converting the written XML back to JSON. + + The deserialized . + + + + Deserializes the from a JSON string nested in a root element specified by , + writes a Json.NET array attribute for collections, and encodes special characters. + + The JSON string. + The name of the root element to append when deserializing. + + A value to indicate whether to write the Json.NET array attribute. + This attribute helps preserve arrays when converting the written XML back to JSON. + + + A value to indicate whether to encode special characters when converting JSON to XML. + If true, special characters like ':', '@', '?', '#' and '$' in JSON property names aren't used to specify + XML namespaces, attributes or processing directives. Instead special characters are encoded and written + as part of the XML element name. + + The deserialized . + + + + Converts an object to and from JSON. + + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Gets a value indicating whether this can read JSON. + + true if this can read JSON; otherwise, false. + + + + Gets a value indicating whether this can write JSON. + + true if this can write JSON; otherwise, false. + + + + Converts an object to and from JSON. + + The object type to convert. + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Writes the JSON representation of the object. + + The to write to. + The value. + The calling serializer. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. + The calling serializer. + The object value. + + + + Reads the JSON representation of the object. + + The to read from. + Type of the object. + The existing value of object being read. If there is no existing value then null will be used. + The existing value has a value. + The calling serializer. + The object value. + + + + Determines whether this instance can convert the specified object type. + + Type of the object. + + true if this instance can convert the specified object type; otherwise, false. + + + + + Instructs the to use the specified when serializing the member or class. + + + + + Gets the of the . + + The of the . + + + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + + + + + Initializes a new instance of the class. + + Type of the . + + + + Initializes a new instance of the class. + + Type of the . + Parameter list to use when constructing the . Can be null. + + + + Represents a collection of . + + + + + Instructs the how to serialize the collection. + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class with the specified container Id. + + The container Id. + + + + The exception thrown when an error occurs during JSON serialization or deserialization. + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class + with a specified error message. + + The error message that explains the reason for the exception. + + + + Initializes a new instance of the class + with a specified error message and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Initializes a new instance of the class. + + The that holds the serialized object data about the exception being thrown. + The that contains contextual information about the source or destination. + The parameter is null. + The class name is null or is zero (0). + + + + Instructs the to deserialize properties with no matching class member into the specified collection + and write values during serialization. + + + + + Gets or sets a value that indicates whether to write extension data when serializing the object. + + + true to write extension data when serializing the object; otherwise, false. The default is true. + + + + + Gets or sets a value that indicates whether to read extension data when deserializing the object. + + + true to read extension data when deserializing the object; otherwise, false. The default is true. + + + + + Initializes a new instance of the class. + + + + + Instructs the not to serialize the public field or public read/write property value. + + + + + Base class for a table of atomized string objects. + + + + + Gets a string containing the same characters as the specified range of characters in the given array. + + The character array containing the name to find. + The zero-based index into the array specifying the first character of the name. + The number of characters in the name. + A string containing the same characters as the specified range of characters in the given array. + + + + Instructs the how to serialize the object. + + + + + Gets or sets the member serialization. + + The member serialization. + + + + Gets or sets the missing member handling used when deserializing this object. + + The missing member handling. + + + + Gets or sets how the object's properties with null values are handled during serialization and deserialization. + + How the object's properties with null values are handled during serialization and deserialization. + + + + Gets or sets a value that indicates whether the object's properties are required. + + + A value indicating whether the object's properties are required. + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class with the specified member serialization. + + The member serialization. + + + + Initializes a new instance of the class with the specified container Id. + + The container Id. + + + + Instructs the to always serialize the member with the specified name. + + + + + Gets or sets the type used when serializing the property's collection items. + + The collection's items type. + + + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + When non-null, there must be a constructor defined in the that exactly matches the number, + order, and type of these parameters. + + + + [JsonProperty(ItemConverterType = typeof(MyContainerConverter), ItemConverterParameters = new object[] { 123, "Four" })] + + + + + + Gets or sets the of the . + + The of the . + + + + The parameter list to use when constructing the described by . + If null, the default constructor is used. + When non-null, there must be a constructor defined in the that exactly matches the number, + order, and type of these parameters. + + + + [JsonProperty(NamingStrategyType = typeof(MyNamingStrategy), NamingStrategyParameters = new object[] { 123, "Four" })] + + + + + + Gets or sets the null value handling used when serializing this property. + + The null value handling. + + + + Gets or sets the default value handling used when serializing this property. + + The default value handling. + + + + Gets or sets the reference loop handling used when serializing this property. + + The reference loop handling. + + + + Gets or sets the object creation handling used when deserializing this property. + + The object creation handling. + + + + Gets or sets the type name handling used when serializing this property. + + The type name handling. + + + + Gets or sets whether this property's value is serialized as a reference. + + Whether this property's value is serialized as a reference. + + + + Gets or sets the order of serialization of a member. + + The numeric order of serialization. + + + + Gets or sets a value indicating whether this property is required. + + + A value indicating whether this property is required. + + + + + Gets or sets the name of the property. + + The name of the property. + + + + Gets or sets the reference loop handling used when serializing the property's collection items. + + The collection's items reference loop handling. + + + + Gets or sets the type name handling used when serializing the property's collection items. + + The collection's items type name handling. + + + + Gets or sets whether this property's collection items are serialized as a reference. + + Whether this property's collection items are serialized as a reference. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class with the specified name. + + Name of the property. + + + + Represents a reader that provides fast, non-cached, forward-only access to serialized JSON data. + + + + + Specifies the state of the reader. + + + + + A read method has not been called. + + + + + The end of the file has been reached successfully. + + + + + Reader is at a property. + + + + + Reader is at the start of an object. + + + + + Reader is in an object. + + + + + Reader is at the start of an array. + + + + + Reader is in an array. + + + + + The method has been called. + + + + + Reader has just read a value. + + + + + Reader is at the start of a constructor. + + + + + Reader is in a constructor. + + + + + An error occurred that prevents the read operation from continuing. + + + + + The end of the file has been reached successfully. + + + + + Gets the current reader state. + + The current reader state. + + + + Gets or sets a value indicating whether the source should be closed when this reader is closed. + + + true to close the source when this reader is closed; otherwise false. The default is true. + + + + + Gets or sets a value indicating whether multiple pieces of JSON content can + be read from a continuous stream without erroring. + + + true to support reading multiple pieces of JSON content; otherwise false. + The default is false. + + + + + Gets the quotation mark character used to enclose the value of a string. + + + + + Gets or sets how time zones are handled when reading JSON. + + + + + Gets or sets how date formatted strings, e.g. "\/Date(1198908717056)\/" and "2012-03-21T05:40Z", are parsed when reading JSON. + + + + + Gets or sets how floating point numbers, e.g. 1.0 and 9.9, are parsed when reading JSON text. + + + + + Gets or sets how custom date formatted strings are parsed when reading JSON. + + + + + Gets or sets the maximum depth allowed when reading JSON. Reading past this depth will throw a . + + + + + Gets the type of the current JSON token. + + + + + Gets the text value of the current JSON token. + + + + + Gets the .NET type for the current JSON token. + + + + + Gets the depth of the current token in the JSON document. + + The depth of the current token in the JSON document. + + + + Gets the path of the current JSON token. + + + + + Gets or sets the culture used when reading JSON. Defaults to . + + + + + Initializes a new instance of the class. + + + + + Reads the next JSON token from the source. + + true if the next token was read successfully; false if there are no more tokens to read. + + + + Reads the next JSON token from the source as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a . + + A . This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a []. + + A [] or null if the next JSON token is null. This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the source as a of . + + A of . This method will return null at the end of an array. + + + + Skips the children of the current token. + + + + + Sets the current token. + + The new token. + + + + Sets the current token and value. + + The new token. + The value. + + + + Sets the current token and value. + + The new token. + The value. + A flag indicating whether the position index inside an array should be updated. + + + + Sets the state based on current token type. + + + + + Releases unmanaged and - optionally - managed resources. + + true to release both managed and unmanaged resources; false to release only unmanaged resources. + + + + Changes the reader's state to . + If is set to true, the source is also closed. + + + + + The exception thrown when an error occurs while reading JSON text. + + + + + Gets the line number indicating where the error occurred. + + The line number indicating where the error occurred. + + + + Gets the line position indicating where the error occurred. + + The line position indicating where the error occurred. + + + + Gets the path to the JSON where the error occurred. + + The path to the JSON where the error occurred. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class + with a specified error message. + + The error message that explains the reason for the exception. + + + + Initializes a new instance of the class + with a specified error message and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Initializes a new instance of the class. + + The that holds the serialized object data about the exception being thrown. + The that contains contextual information about the source or destination. + The parameter is null. + The class name is null or is zero (0). + + + + Initializes a new instance of the class + with a specified error message, JSON path, line number, line position, and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The path to the JSON where the error occurred. + The line number indicating where the error occurred. + The line position indicating where the error occurred. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Instructs the to always serialize the member, and to require that the member has a value. + + + + + The exception thrown when an error occurs during JSON serialization or deserialization. + + + + + Gets the line number indicating where the error occurred. + + The line number indicating where the error occurred. + + + + Gets the line position indicating where the error occurred. + + The line position indicating where the error occurred. + + + + Gets the path to the JSON where the error occurred. + + The path to the JSON where the error occurred. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class + with a specified error message. + + The error message that explains the reason for the exception. + + + + Initializes a new instance of the class + with a specified error message and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Initializes a new instance of the class. + + The that holds the serialized object data about the exception being thrown. + The that contains contextual information about the source or destination. + The parameter is null. + The class name is null or is zero (0). + + + + Initializes a new instance of the class + with a specified error message, JSON path, line number, line position, and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The path to the JSON where the error occurred. + The line number indicating where the error occurred. + The line position indicating where the error occurred. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Serializes and deserializes objects into and from the JSON format. + The enables you to control how objects are encoded into JSON. + + + + + Occurs when the errors during serialization and deserialization. + + + + + Gets or sets the used by the serializer when resolving references. + + + + + Gets or sets the used by the serializer when resolving type names. + + + + + Gets or sets the used by the serializer when resolving type names. + + + + + Gets or sets the used by the serializer when writing trace messages. + + The trace writer. + + + + Gets or sets the equality comparer used by the serializer when comparing references. + + The equality comparer. + + + + Gets or sets how type name writing and reading is handled by the serializer. + The default value is . + + + should be used with caution when your application deserializes JSON from an external source. + Incoming types should be validated with a custom + when deserializing with a value other than . + + + + + Gets or sets how a type name assembly is written and resolved by the serializer. + The default value is . + + The type name assembly format. + + + + Gets or sets how a type name assembly is written and resolved by the serializer. + The default value is . + + The type name assembly format. + + + + Gets or sets how object references are preserved by the serializer. + The default value is . + + + + + Gets or sets how reference loops (e.g. a class referencing itself) is handled. + The default value is . + + + + + Gets or sets how missing members (e.g. JSON contains a property that isn't a member on the object) are handled during deserialization. + The default value is . + + + + + Gets or sets how null values are handled during serialization and deserialization. + The default value is . + + + + + Gets or sets how default values are handled during serialization and deserialization. + The default value is . + + + + + Gets or sets how objects are created during deserialization. + The default value is . + + The object creation handling. + + + + Gets or sets how constructors are used during deserialization. + The default value is . + + The constructor handling. + + + + Gets or sets how metadata properties are used during deserialization. + The default value is . + + The metadata properties handling. + + + + Gets a collection that will be used during serialization. + + Collection that will be used during serialization. + + + + Gets or sets the contract resolver used by the serializer when + serializing .NET objects to JSON and vice versa. + + + + + Gets or sets the used by the serializer when invoking serialization callback methods. + + The context. + + + + Indicates how JSON text output is formatted. + The default value is . + + + + + Gets or sets how dates are written to JSON text. + The default value is . + + + + + Gets or sets how time zones are handled during serialization and deserialization. + The default value is . + + + + + Gets or sets how date formatted strings, e.g. "\/Date(1198908717056)\/" and "2012-03-21T05:40Z", are parsed when reading JSON. + The default value is . + + + + + Gets or sets how floating point numbers, e.g. 1.0 and 9.9, are parsed when reading JSON text. + The default value is . + + + + + Gets or sets how special floating point numbers, e.g. , + and , + are written as JSON text. + The default value is . + + + + + Gets or sets how strings are escaped when writing JSON text. + The default value is . + + + + + Gets or sets how and values are formatted when writing JSON text, + and the expected date format when reading JSON text. + The default value is "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK". + + + + + Gets or sets the culture used when reading JSON. + The default value is . + + + + + Gets or sets the maximum depth allowed when reading JSON. Reading past this depth will throw a . + A null value means there is no maximum. + The default value is null. + + + + + Gets a value indicating whether there will be a check for additional JSON content after deserializing an object. + The default value is false. + + + true if there will be a check for additional JSON content after deserializing an object; otherwise, false. + + + + + Initializes a new instance of the class. + + + + + Creates a new instance. + The will not use default settings + from . + + + A new instance. + The will not use default settings + from . + + + + + Creates a new instance using the specified . + The will not use default settings + from . + + The settings to be applied to the . + + A new instance using the specified . + The will not use default settings + from . + + + + + Creates a new instance. + The will use default settings + from . + + + A new instance. + The will use default settings + from . + + + + + Creates a new instance using the specified . + The will use default settings + from as well as the specified . + + The settings to be applied to the . + + A new instance using the specified . + The will use default settings + from as well as the specified . + + + + + Populates the JSON values onto the target object. + + The that contains the JSON structure to read values from. + The target object to populate values onto. + + + + Populates the JSON values onto the target object. + + The that contains the JSON structure to read values from. + The target object to populate values onto. + + + + Deserializes the JSON structure contained by the specified . + + The that contains the JSON structure to deserialize. + The being deserialized. + + + + Deserializes the JSON structure contained by the specified + into an instance of the specified type. + + The containing the object. + The of object being deserialized. + The instance of being deserialized. + + + + Deserializes the JSON structure contained by the specified + into an instance of the specified type. + + The containing the object. + The type of the object to deserialize. + The instance of being deserialized. + + + + Deserializes the JSON structure contained by the specified + into an instance of the specified type. + + The containing the object. + The of object being deserialized. + The instance of being deserialized. + + + + Serializes the specified and writes the JSON structure + using the specified . + + The used to write the JSON structure. + The to serialize. + + + + Serializes the specified and writes the JSON structure + using the specified . + + The used to write the JSON structure. + The to serialize. + + The type of the value being serialized. + This parameter is used when is to write out the type name if the type of the value does not match. + Specifying the type is optional. + + + + + Serializes the specified and writes the JSON structure + using the specified . + + The used to write the JSON structure. + The to serialize. + + The type of the value being serialized. + This parameter is used when is Auto to write out the type name if the type of the value does not match. + Specifying the type is optional. + + + + + Serializes the specified and writes the JSON structure + using the specified . + + The used to write the JSON structure. + The to serialize. + + + + Specifies the settings on a object. + + + + + Gets or sets how reference loops (e.g. a class referencing itself) are handled. + The default value is . + + Reference loop handling. + + + + Gets or sets how missing members (e.g. JSON contains a property that isn't a member on the object) are handled during deserialization. + The default value is . + + Missing member handling. + + + + Gets or sets how objects are created during deserialization. + The default value is . + + The object creation handling. + + + + Gets or sets how null values are handled during serialization and deserialization. + The default value is . + + Null value handling. + + + + Gets or sets how default values are handled during serialization and deserialization. + The default value is . + + The default value handling. + + + + Gets or sets a collection that will be used during serialization. + + The converters. + + + + Gets or sets how object references are preserved by the serializer. + The default value is . + + The preserve references handling. + + + + Gets or sets how type name writing and reading is handled by the serializer. + The default value is . + + + should be used with caution when your application deserializes JSON from an external source. + Incoming types should be validated with a custom + when deserializing with a value other than . + + The type name handling. + + + + Gets or sets how metadata properties are used during deserialization. + The default value is . + + The metadata properties handling. + + + + Gets or sets how a type name assembly is written and resolved by the serializer. + The default value is . + + The type name assembly format. + + + + Gets or sets how a type name assembly is written and resolved by the serializer. + The default value is . + + The type name assembly format. + + + + Gets or sets how constructors are used during deserialization. + The default value is . + + The constructor handling. + + + + Gets or sets the contract resolver used by the serializer when + serializing .NET objects to JSON and vice versa. + + The contract resolver. + + + + Gets or sets the equality comparer used by the serializer when comparing references. + + The equality comparer. + + + + Gets or sets the used by the serializer when resolving references. + + The reference resolver. + + + + Gets or sets a function that creates the used by the serializer when resolving references. + + A function that creates the used by the serializer when resolving references. + + + + Gets or sets the used by the serializer when writing trace messages. + + The trace writer. + + + + Gets or sets the used by the serializer when resolving type names. + + The binder. + + + + Gets or sets the used by the serializer when resolving type names. + + The binder. + + + + Gets or sets the error handler called during serialization and deserialization. + + The error handler called during serialization and deserialization. + + + + Gets or sets the used by the serializer when invoking serialization callback methods. + + The context. + + + + Gets or sets how and values are formatted when writing JSON text, + and the expected date format when reading JSON text. + The default value is "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK". + + + + + Gets or sets the maximum depth allowed when reading JSON. Reading past this depth will throw a . + A null value means there is no maximum. + The default value is null. + + + + + Indicates how JSON text output is formatted. + The default value is . + + + + + Gets or sets how dates are written to JSON text. + The default value is . + + + + + Gets or sets how time zones are handled during serialization and deserialization. + The default value is . + + + + + Gets or sets how date formatted strings, e.g. "\/Date(1198908717056)\/" and "2012-03-21T05:40Z", are parsed when reading JSON. + The default value is . + + + + + Gets or sets how special floating point numbers, e.g. , + and , + are written as JSON. + The default value is . + + + + + Gets or sets how floating point numbers, e.g. 1.0 and 9.9, are parsed when reading JSON text. + The default value is . + + + + + Gets or sets how strings are escaped when writing JSON text. + The default value is . + + + + + Gets or sets the culture used when reading JSON. + The default value is . + + + + + Gets a value indicating whether there will be a check for additional content after deserializing an object. + The default value is false. + + + true if there will be a check for additional content after deserializing an object; otherwise, false. + + + + + Initializes a new instance of the class. + + + + + Represents a reader that provides fast, non-cached, forward-only access to JSON text data. + + + + + Initializes a new instance of the class with the specified . + + The containing the JSON data to read. + + + + Gets or sets the reader's property name table. + + + + + Gets or sets the reader's character buffer pool. + + + + + Reads the next JSON token from the underlying . + + + true if the next token was read successfully; false if there are no more tokens to read. + + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a . + + A . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a []. + + A [] or null if the next JSON token is null. This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Changes the reader's state to . + If is set to true, the underlying is also closed. + + + + + Gets a value indicating whether the class can return line information. + + + true if and can be provided; otherwise, false. + + + + + Gets the current line number. + + + The current line number or 0 if no line information is available (for example, returns false). + + + + + Gets the current line position. + + + The current line position or 0 if no line information is available (for example, returns false). + + + + + Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data. + + + + + Gets or sets the writer's character array pool. + + + + + Gets or sets how many s to write for each level in the hierarchy when is set to . + + + + + Gets or sets which character to use to quote attribute values. + + + + + Gets or sets which character to use for indenting when is set to . + + + + + Gets or sets a value indicating whether object names will be surrounded with quotes. + + + + + Initializes a new instance of the class using the specified . + + The to write to. + + + + Flushes whatever is in the buffer to the underlying and also flushes the underlying . + + + + + Closes this writer. + If is set to true, the underlying is also closed. + If is set to true, the JSON is auto-completed. + + + + + Writes the beginning of a JSON object. + + + + + Writes the beginning of a JSON array. + + + + + Writes the start of a constructor with the given name. + + The name of the constructor. + + + + Writes the specified end token. + + The end token to write. + + + + Writes the property name of a name/value pair on a JSON object. + + The name of the property. + + + + Writes the property name of a name/value pair on a JSON object. + + The name of the property. + A flag to indicate whether the text should be escaped when it is written as a JSON property name. + + + + Writes indent characters. + + + + + Writes the JSON value delimiter. + + + + + Writes an indent space. + + + + + Writes a value. + An error will raised if the value cannot be written as a single JSON token. + + The value to write. + + + + Writes a null value. + + + + + Writes an undefined value. + + + + + Writes raw JSON. + + The raw JSON to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a value. + + The value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a [] value. + + The [] value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a comment /*...*/ containing the specified text. + + Text to place inside the comment. + + + + Writes the given white space. + + The string of white space characters. + + + + Specifies the type of JSON token. + + + + + This is returned by the if a read method has not been called. + + + + + An object start token. + + + + + An array start token. + + + + + A constructor start token. + + + + + An object property name. + + + + + A comment. + + + + + Raw JSON. + + + + + An integer. + + + + + A float. + + + + + A string. + + + + + A boolean. + + + + + A null token. + + + + + An undefined token. + + + + + An object end token. + + + + + An array end token. + + + + + A constructor end token. + + + + + A Date. + + + + + Byte data. + + + + + + Represents a reader that provides validation. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Sets an event handler for receiving schema validation errors. + + + + + Gets the text value of the current JSON token. + + + + + + Gets the depth of the current token in the JSON document. + + The depth of the current token in the JSON document. + + + + Gets the path of the current JSON token. + + + + + Gets the quotation mark character used to enclose the value of a string. + + + + + + Gets the type of the current JSON token. + + + + + + Gets the .NET type for the current JSON token. + + + + + + Initializes a new instance of the class that + validates the content returned from the given . + + The to read from while validating. + + + + Gets or sets the schema. + + The schema. + + + + Gets the used to construct this . + + The specified in the constructor. + + + + Changes the reader's state to . + If is set to true, the underlying is also closed. + + + + + Reads the next JSON token from the underlying as a of . + + A of . + + + + Reads the next JSON token from the underlying as a []. + + + A [] or null if the next JSON token is null. + + + + + Reads the next JSON token from the underlying as a of . + + A of . + + + + Reads the next JSON token from the underlying as a of . + + A of . + + + + Reads the next JSON token from the underlying as a of . + + A of . + + + + Reads the next JSON token from the underlying as a . + + A . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . This method will return null at the end of an array. + + + + Reads the next JSON token from the underlying as a of . + + A of . + + + + Reads the next JSON token from the underlying . + + + true if the next token was read successfully; false if there are no more tokens to read. + + + + + Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data. + + + + + Gets or sets a value indicating whether the destination should be closed when this writer is closed. + + + true to close the destination when this writer is closed; otherwise false. The default is true. + + + + + Gets or sets a value indicating whether the JSON should be auto-completed when this writer is closed. + + + true to auto-complete the JSON when this writer is closed; otherwise false. The default is true. + + + + + Gets the top. + + The top. + + + + Gets the state of the writer. + + + + + Gets the path of the writer. + + + + + Gets or sets a value indicating how JSON text output should be formatted. + + + + + Gets or sets how dates are written to JSON text. + + + + + Gets or sets how time zones are handled when writing JSON text. + + + + + Gets or sets how strings are escaped when writing JSON text. + + + + + Gets or sets how special floating point numbers, e.g. , + and , + are written to JSON text. + + + + + Gets or sets how and values are formatted when writing JSON text. + + + + + Gets or sets the culture used when writing JSON. Defaults to . + + + + + Initializes a new instance of the class. + + + + + Flushes whatever is in the buffer to the destination and also flushes the destination. + + + + + Closes this writer. + If is set to true, the destination is also closed. + If is set to true, the JSON is auto-completed. + + + + + Writes the beginning of a JSON object. + + + + + Writes the end of a JSON object. + + + + + Writes the beginning of a JSON array. + + + + + Writes the end of an array. + + + + + Writes the start of a constructor with the given name. + + The name of the constructor. + + + + Writes the end constructor. + + + + + Writes the property name of a name/value pair of a JSON object. + + The name of the property. + + + + Writes the property name of a name/value pair of a JSON object. + + The name of the property. + A flag to indicate whether the text should be escaped when it is written as a JSON property name. + + + + Writes the end of the current JSON object or array. + + + + + Writes the current token and its children. + + The to read the token from. + + + + Writes the current token. + + The to read the token from. + A flag indicating whether the current token's children should be written. + + + + Writes the token and its value. + + The to write. + + The value to write. + A value is only required for tokens that have an associated value, e.g. the property name for . + null can be passed to the method for tokens that don't have a value, e.g. . + + + + + Writes the token. + + The to write. + + + + Writes the specified end token. + + The end token to write. + + + + Writes indent characters. + + + + + Writes the JSON value delimiter. + + + + + Writes an indent space. + + + + + Writes a null value. + + + + + Writes an undefined value. + + + + + Writes raw JSON without changing the writer's state. + + The raw JSON to write. + + + + Writes raw JSON where a value is expected and updates the writer's state. + + The raw JSON to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a of value. + + The of value to write. + + + + Writes a [] value. + + The [] value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + An error will raised if the value cannot be written as a single JSON token. + + The value to write. + + + + Writes a comment /*...*/ containing the specified text. + + Text to place inside the comment. + + + + Writes the given white space. + + The string of white space characters. + + + + Releases unmanaged and - optionally - managed resources. + + true to release both managed and unmanaged resources; false to release only unmanaged resources. + + + + Sets the state of the . + + The being written. + The value being written. + + + + The exception thrown when an error occurs while writing JSON text. + + + + + Gets the path to the JSON where the error occurred. + + The path to the JSON where the error occurred. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class + with a specified error message. + + The error message that explains the reason for the exception. + + + + Initializes a new instance of the class + with a specified error message and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Initializes a new instance of the class. + + The that holds the serialized object data about the exception being thrown. + The that contains contextual information about the source or destination. + The parameter is null. + The class name is null or is zero (0). + + + + Initializes a new instance of the class + with a specified error message, JSON path and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The path to the JSON where the error occurred. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Specifies how JSON comments are handled when loading JSON. + + + + + Ignore comments. + + + + + Load comments as a with type . + + + + + Specifies how duplicate property names are handled when loading JSON. + + + + + Replace the existing value when there is a duplicate property. The value of the last property in the JSON object will be used. + + + + + Ignore the new value when there is a duplicate property. The value of the first property in the JSON object will be used. + + + + + Throw a when a duplicate property is encountered. + + + + + Contains the LINQ to JSON extension methods. + + + + + Returns a collection of tokens that contains the ancestors of every token in the source collection. + + The type of the objects in source, constrained to . + An of that contains the source collection. + An of that contains the ancestors of every token in the source collection. + + + + Returns a collection of tokens that contains every token in the source collection, and the ancestors of every token in the source collection. + + The type of the objects in source, constrained to . + An of that contains the source collection. + An of that contains every token in the source collection, the ancestors of every token in the source collection. + + + + Returns a collection of tokens that contains the descendants of every token in the source collection. + + The type of the objects in source, constrained to . + An of that contains the source collection. + An of that contains the descendants of every token in the source collection. + + + + Returns a collection of tokens that contains every token in the source collection, and the descendants of every token in the source collection. + + The type of the objects in source, constrained to . + An of that contains the source collection. + An of that contains every token in the source collection, and the descendants of every token in the source collection. + + + + Returns a collection of child properties of every object in the source collection. + + An of that contains the source collection. + An of that contains the properties of every object in the source collection. + + + + Returns a collection of child values of every object in the source collection with the given key. + + An of that contains the source collection. + The token key. + An of that contains the values of every token in the source collection with the given key. + + + + Returns a collection of child values of every object in the source collection. + + An of that contains the source collection. + An of that contains the values of every token in the source collection. + + + + Returns a collection of converted child values of every object in the source collection with the given key. + + The type to convert the values to. + An of that contains the source collection. + The token key. + An that contains the converted values of every token in the source collection with the given key. + + + + Returns a collection of converted child values of every object in the source collection. + + The type to convert the values to. + An of that contains the source collection. + An that contains the converted values of every token in the source collection. + + + + Converts the value. + + The type to convert the value to. + A cast as a of . + A converted value. + + + + Converts the value. + + The source collection type. + The type to convert the value to. + A cast as a of . + A converted value. + + + + Returns a collection of child tokens of every array in the source collection. + + The source collection type. + An of that contains the source collection. + An of that contains the values of every token in the source collection. + + + + Returns a collection of converted child tokens of every array in the source collection. + + An of that contains the source collection. + The type to convert the values to. + The source collection type. + An that contains the converted values of every token in the source collection. + + + + Returns the input typed as . + + An of that contains the source collection. + The input typed as . + + + + Returns the input typed as . + + The source collection type. + An of that contains the source collection. + The input typed as . + + + + Represents a collection of objects. + + The type of token. + + + + Gets the of with the specified key. + + + + + + Represents a JSON array. + + + + + + + + Gets the container's children tokens. + + The container's children tokens. + + + + Gets the node type for this . + + The type. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class from another object. + + A object to copy from. + + + + Initializes a new instance of the class with the specified content. + + The contents of the array. + + + + Initializes a new instance of the class with the specified content. + + The contents of the array. + + + + Loads an from a . + + A that will be read for the content of the . + A that contains the JSON that was read from the specified . + + + + Loads an from a . + + A that will be read for the content of the . + The used to load the JSON. + If this is null, default load settings will be used. + A that contains the JSON that was read from the specified . + + + + Load a from a string that contains JSON. + + A that contains JSON. + A populated from the string that contains JSON. + + + + + + + Load a from a string that contains JSON. + + A that contains JSON. + The used to load the JSON. + If this is null, default load settings will be used. + A populated from the string that contains JSON. + + + + + + + Creates a from an object. + + The object that will be used to create . + A with the values of the specified object. + + + + Creates a from an object. + + The object that will be used to create . + The that will be used to read the object. + A with the values of the specified object. + + + + Writes this token to a . + + A into which this method will write. + A collection of which will be used when writing the token. + + + + Gets the with the specified key. + + The with the specified key. + + + + Gets or sets the at the specified index. + + + + + + Determines the index of a specific item in the . + + The object to locate in the . + + The index of if found in the list; otherwise, -1. + + + + + Inserts an item to the at the specified index. + + The zero-based index at which should be inserted. + The object to insert into the . + + is not a valid index in the . + + + + + Removes the item at the specified index. + + The zero-based index of the item to remove. + + is not a valid index in the . + + + + + Returns an enumerator that iterates through the collection. + + + A of that can be used to iterate through the collection. + + + + + Adds an item to the . + + The object to add to the . + + + + Removes all items from the . + + + + + Determines whether the contains a specific value. + + The object to locate in the . + + true if is found in the ; otherwise, false. + + + + + Copies the elements of the to an array, starting at a particular array index. + + The array. + Index of the array. + + + + Gets a value indicating whether the is read-only. + + true if the is read-only; otherwise, false. + + + + Removes the first occurrence of a specific object from the . + + The object to remove from the . + + true if was successfully removed from the ; otherwise, false. This method also returns false if is not found in the original . + + + + + Represents a JSON constructor. + + + + + Gets the container's children tokens. + + The container's children tokens. + + + + Gets or sets the name of this constructor. + + The constructor name. + + + + Gets the node type for this . + + The type. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class from another object. + + A object to copy from. + + + + Initializes a new instance of the class with the specified name and content. + + The constructor name. + The contents of the constructor. + + + + Initializes a new instance of the class with the specified name and content. + + The constructor name. + The contents of the constructor. + + + + Initializes a new instance of the class with the specified name. + + The constructor name. + + + + Writes this token to a . + + A into which this method will write. + A collection of which will be used when writing the token. + + + + Gets the with the specified key. + + The with the specified key. + + + + Loads a from a . + + A that will be read for the content of the . + A that contains the JSON that was read from the specified . + + + + Loads a from a . + + A that will be read for the content of the . + The used to load the JSON. + If this is null, default load settings will be used. + A that contains the JSON that was read from the specified . + + + + Represents a token that can contain other tokens. + + + + + Occurs when the list changes or an item in the list changes. + + + + + Occurs before an item is added to the collection. + + + + + Gets the container's children tokens. + + The container's children tokens. + + + + Raises the event. + + The instance containing the event data. + + + + Raises the event. + + The instance containing the event data. + + + + Gets a value indicating whether this token has child tokens. + + + true if this token has child values; otherwise, false. + + + + + Get the first child token of this token. + + + A containing the first child token of the . + + + + + Get the last child token of this token. + + + A containing the last child token of the . + + + + + Returns a collection of the child tokens of this token, in document order. + + + An of containing the child tokens of this , in document order. + + + + + Returns a collection of the child values of this token, in document order. + + The type to convert the values to. + + A containing the child values of this , in document order. + + + + + Returns a collection of the descendant tokens for this token in document order. + + An of containing the descendant tokens of the . + + + + Returns a collection of the tokens that contain this token, and all descendant tokens of this token, in document order. + + An of containing this token, and all the descendant tokens of the . + + + + Adds the specified content as children of this . + + The content to be added. + + + + Adds the specified content as the first children of this . + + The content to be added. + + + + Creates a that can be used to add tokens to the . + + A that is ready to have content written to it. + + + + Replaces the child nodes of this token with the specified content. + + The content. + + + + Removes the child nodes from this token. + + + + + Merge the specified content into this . + + The content to be merged. + + + + Merge the specified content into this using . + + The content to be merged. + The used to merge the content. + + + + Gets the count of child JSON tokens. + + The count of child JSON tokens. + + + + Represents a collection of objects. + + The type of token. + + + + An empty collection of objects. + + + + + Initializes a new instance of the struct. + + The enumerable. + + + + Returns an enumerator that can be used to iterate through the collection. + + + A that can be used to iterate through the collection. + + + + + Gets the of with the specified key. + + + + + + Determines whether the specified is equal to this instance. + + The to compare with this instance. + + true if the specified is equal to this instance; otherwise, false. + + + + + Determines whether the specified is equal to this instance. + + The to compare with this instance. + + true if the specified is equal to this instance; otherwise, false. + + + + + Returns a hash code for this instance. + + + A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. + + + + + Represents a JSON object. + + + + + + + + Gets the container's children tokens. + + The container's children tokens. + + + + Occurs when a property value changes. + + + + + Occurs when a property value is changing. + + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class from another object. + + A object to copy from. + + + + Initializes a new instance of the class with the specified content. + + The contents of the object. + + + + Initializes a new instance of the class with the specified content. + + The contents of the object. + + + + Gets the node type for this . + + The type. + + + + Gets an of of this object's properties. + + An of of this object's properties. + + + + Gets a with the specified name. + + The property name. + A with the specified name or null. + + + + Gets the with the specified name. + The exact name will be searched for first and if no matching property is found then + the will be used to match a property. + + The property name. + One of the enumeration values that specifies how the strings will be compared. + A matched with the specified name or null. + + + + Gets a of of this object's property values. + + A of of this object's property values. + + + + Gets the with the specified key. + + The with the specified key. + + + + Gets or sets the with the specified property name. + + + + + + Loads a from a . + + A that will be read for the content of the . + A that contains the JSON that was read from the specified . + + is not valid JSON. + + + + + Loads a from a . + + A that will be read for the content of the . + The used to load the JSON. + If this is null, default load settings will be used. + A that contains the JSON that was read from the specified . + + is not valid JSON. + + + + + Load a from a string that contains JSON. + + A that contains JSON. + A populated from the string that contains JSON. + + is not valid JSON. + + + + + + + + Load a from a string that contains JSON. + + A that contains JSON. + The used to load the JSON. + If this is null, default load settings will be used. + A populated from the string that contains JSON. + + is not valid JSON. + + + + + + + + Creates a from an object. + + The object that will be used to create . + A with the values of the specified object. + + + + Creates a from an object. + + The object that will be used to create . + The that will be used to read the object. + A with the values of the specified object. + + + + Writes this token to a . + + A into which this method will write. + A collection of which will be used when writing the token. + + + + Gets the with the specified property name. + + Name of the property. + The with the specified property name. + + + + Gets the with the specified property name. + The exact property name will be searched for first and if no matching property is found then + the will be used to match a property. + + Name of the property. + One of the enumeration values that specifies how the strings will be compared. + The with the specified property name. + + + + Tries to get the with the specified property name. + The exact property name will be searched for first and if no matching property is found then + the will be used to match a property. + + Name of the property. + The value. + One of the enumeration values that specifies how the strings will be compared. + true if a value was successfully retrieved; otherwise, false. + + + + Adds the specified property name. + + Name of the property. + The value. + + + + Determines whether the JSON object has the specified property name. + + Name of the property. + true if the JSON object has the specified property name; otherwise, false. + + + + Removes the property with the specified name. + + Name of the property. + true if item was successfully removed; otherwise, false. + + + + Tries to get the with the specified property name. + + Name of the property. + The value. + true if a value was successfully retrieved; otherwise, false. + + + + Returns an enumerator that can be used to iterate through the collection. + + + A that can be used to iterate through the collection. + + + + + Raises the event with the provided arguments. + + Name of the property. + + + + Raises the event with the provided arguments. + + Name of the property. + + + + Represents a JSON property. + + + + + Gets the container's children tokens. + + The container's children tokens. + + + + Gets the property name. + + The property name. + + + + Gets or sets the property value. + + The property value. + + + + Initializes a new instance of the class from another object. + + A object to copy from. + + + + Gets the node type for this . + + The type. + + + + Initializes a new instance of the class. + + The property name. + The property content. + + + + Initializes a new instance of the class. + + The property name. + The property content. + + + + Writes this token to a . + + A into which this method will write. + A collection of which will be used when writing the token. + + + + Loads a from a . + + A that will be read for the content of the . + A that contains the JSON that was read from the specified . + + + + Loads a from a . + + A that will be read for the content of the . + The used to load the JSON. + If this is null, default load settings will be used. + A that contains the JSON that was read from the specified . + + + + Represents a view of a . + + + + + Initializes a new instance of the class. + + The name. + + + + When overridden in a derived class, returns whether resetting an object changes its value. + + + true if resetting the component changes its value; otherwise, false. + + The component to test for reset capability. + + + + When overridden in a derived class, gets the current value of the property on a component. + + + The value of a property for a given component. + + The component with the property for which to retrieve the value. + + + + When overridden in a derived class, resets the value for this property of the component to the default value. + + The component with the property value that is to be reset to the default value. + + + + When overridden in a derived class, sets the value of the component to a different value. + + The component with the property value that is to be set. + The new value. + + + + When overridden in a derived class, determines a value indicating whether the value of this property needs to be persisted. + + + true if the property should be persisted; otherwise, false. + + The component with the property to be examined for persistence. + + + + When overridden in a derived class, gets the type of the component this property is bound to. + + + A that represents the type of component this property is bound to. + When the or + + methods are invoked, the object specified might be an instance of this type. + + + + + When overridden in a derived class, gets a value indicating whether this property is read-only. + + + true if the property is read-only; otherwise, false. + + + + + When overridden in a derived class, gets the type of the property. + + + A that represents the type of the property. + + + + + Gets the hash code for the name of the member. + + + + The hash code for the name of the member. + + + + + Represents a raw JSON string. + + + + + Initializes a new instance of the class from another object. + + A object to copy from. + + + + Initializes a new instance of the class. + + The raw json. + + + + Creates an instance of with the content of the reader's current token. + + The reader. + An instance of with the content of the reader's current token. + + + + Specifies the settings used when loading JSON. + + + + + Initializes a new instance of the class. + + + + + Gets or sets how JSON comments are handled when loading JSON. + The default value is . + + The JSON comment handling. + + + + Gets or sets how JSON line info is handled when loading JSON. + The default value is . + + The JSON line info handling. + + + + Gets or sets how duplicate property names in JSON objects are handled when loading JSON. + The default value is . + + The JSON duplicate property name handling. + + + + Specifies the settings used when merging JSON. + + + + + Initializes a new instance of the class. + + + + + Gets or sets the method used when merging JSON arrays. + + The method used when merging JSON arrays. + + + + Gets or sets how null value properties are merged. + + How null value properties are merged. + + + + Gets or sets the comparison used to match property names while merging. + The exact property name will be searched for first and if no matching property is found then + the will be used to match a property. + + The comparison used to match property names while merging. + + + + Represents an abstract JSON token. + + + + + Gets a comparer that can compare two tokens for value equality. + + A that can compare two nodes for value equality. + + + + Gets or sets the parent. + + The parent. + + + + Gets the root of this . + + The root of this . + + + + Gets the node type for this . + + The type. + + + + Gets a value indicating whether this token has child tokens. + + + true if this token has child values; otherwise, false. + + + + + Compares the values of two tokens, including the values of all descendant tokens. + + The first to compare. + The second to compare. + true if the tokens are equal; otherwise false. + + + + Gets the next sibling token of this node. + + The that contains the next sibling token. + + + + Gets the previous sibling token of this node. + + The that contains the previous sibling token. + + + + Gets the path of the JSON token. + + + + + Adds the specified content immediately after this token. + + A content object that contains simple content or a collection of content objects to be added after this token. + + + + Adds the specified content immediately before this token. + + A content object that contains simple content or a collection of content objects to be added before this token. + + + + Returns a collection of the ancestor tokens of this token. + + A collection of the ancestor tokens of this token. + + + + Returns a collection of tokens that contain this token, and the ancestors of this token. + + A collection of tokens that contain this token, and the ancestors of this token. + + + + Returns a collection of the sibling tokens after this token, in document order. + + A collection of the sibling tokens after this tokens, in document order. + + + + Returns a collection of the sibling tokens before this token, in document order. + + A collection of the sibling tokens before this token, in document order. + + + + Gets the with the specified key. + + The with the specified key. + + + + Gets the with the specified key converted to the specified type. + + The type to convert the token to. + The token key. + The converted token value. + + + + Get the first child token of this token. + + A containing the first child token of the . + + + + Get the last child token of this token. + + A containing the last child token of the . + + + + Returns a collection of the child tokens of this token, in document order. + + An of containing the child tokens of this , in document order. + + + + Returns a collection of the child tokens of this token, in document order, filtered by the specified type. + + The type to filter the child tokens on. + A containing the child tokens of this , in document order. + + + + Returns a collection of the child values of this token, in document order. + + The type to convert the values to. + A containing the child values of this , in document order. + + + + Removes this token from its parent. + + + + + Replaces this token with the specified token. + + The value. + + + + Writes this token to a . + + A into which this method will write. + A collection of which will be used when writing the token. + + + + Returns the indented JSON for this token. + + + ToString() returns a non-JSON string value for tokens with a type of . + If you want the JSON for all token types then you should use . + + + The indented JSON for this token. + + + + + Returns the JSON for this token using the given formatting and converters. + + Indicates how the output should be formatted. + A collection of s which will be used when writing the token. + The JSON for this token using the given formatting and converters. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to []. + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to of . + + The value. + The result of the conversion. + + + + Performs an explicit conversion from to . + + The value. + The result of the conversion. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from [] to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from to . + + The value to create a from. + The initialized with the specified value. + + + + Performs an implicit conversion from of to . + + The value to create a from. + The initialized with the specified value. + + + + Creates a for this token. + + A that can be used to read this token and its descendants. + + + + Creates a from an object. + + The object that will be used to create . + A with the value of the specified object. + + + + Creates a from an object using the specified . + + The object that will be used to create . + The that will be used when reading the object. + A with the value of the specified object. + + + + Creates an instance of the specified .NET type from the . + + The object type that the token will be deserialized to. + The new object created from the JSON value. + + + + Creates an instance of the specified .NET type from the . + + The object type that the token will be deserialized to. + The new object created from the JSON value. + + + + Creates an instance of the specified .NET type from the using the specified . + + The object type that the token will be deserialized to. + The that will be used when creating the object. + The new object created from the JSON value. + + + + Creates an instance of the specified .NET type from the using the specified . + + The object type that the token will be deserialized to. + The that will be used when creating the object. + The new object created from the JSON value. + + + + Creates a from a . + + A positioned at the token to read into this . + + A that contains the token and its descendant tokens + that were read from the reader. The runtime type of the token is determined + by the token type of the first token encountered in the reader. + + + + + Creates a from a . + + An positioned at the token to read into this . + The used to load the JSON. + If this is null, default load settings will be used. + + A that contains the token and its descendant tokens + that were read from the reader. The runtime type of the token is determined + by the token type of the first token encountered in the reader. + + + + + Load a from a string that contains JSON. + + A that contains JSON. + A populated from the string that contains JSON. + + + + Load a from a string that contains JSON. + + A that contains JSON. + The used to load the JSON. + If this is null, default load settings will be used. + A populated from the string that contains JSON. + + + + Creates a from a . + + A positioned at the token to read into this . + The used to load the JSON. + If this is null, default load settings will be used. + + A that contains the token and its descendant tokens + that were read from the reader. The runtime type of the token is determined + by the token type of the first token encountered in the reader. + + + + + Creates a from a . + + A positioned at the token to read into this . + + A that contains the token and its descendant tokens + that were read from the reader. The runtime type of the token is determined + by the token type of the first token encountered in the reader. + + + + + Selects a using a JSONPath expression. Selects the token that matches the object path. + + + A that contains a JSONPath expression. + + A , or null. + + + + Selects a using a JSONPath expression. Selects the token that matches the object path. + + + A that contains a JSONPath expression. + + A flag to indicate whether an error should be thrown if no tokens are found when evaluating part of the expression. + A . + + + + Selects a collection of elements using a JSONPath expression. + + + A that contains a JSONPath expression. + + An of that contains the selected elements. + + + + Selects a collection of elements using a JSONPath expression. + + + A that contains a JSONPath expression. + + A flag to indicate whether an error should be thrown if no tokens are found when evaluating part of the expression. + An of that contains the selected elements. + + + + Creates a new instance of the . All child tokens are recursively cloned. + + A new instance of the . + + + + Adds an object to the annotation list of this . + + The annotation to add. + + + + Get the first annotation object of the specified type from this . + + The type of the annotation to retrieve. + The first annotation object that matches the specified type, or null if no annotation is of the specified type. + + + + Gets the first annotation object of the specified type from this . + + The of the annotation to retrieve. + The first annotation object that matches the specified type, or null if no annotation is of the specified type. + + + + Gets a collection of annotations of the specified type for this . + + The type of the annotations to retrieve. + An that contains the annotations for this . + + + + Gets a collection of annotations of the specified type for this . + + The of the annotations to retrieve. + An of that contains the annotations that match the specified type for this . + + + + Removes the annotations of the specified type from this . + + The type of annotations to remove. + + + + Removes the annotations of the specified type from this . + + The of annotations to remove. + + + + Compares tokens to determine whether they are equal. + + + + + Determines whether the specified objects are equal. + + The first object of type to compare. + The second object of type to compare. + + true if the specified objects are equal; otherwise, false. + + + + + Returns a hash code for the specified object. + + The for which a hash code is to be returned. + A hash code for the specified object. + The type of is a reference type and is null. + + + + Represents a reader that provides fast, non-cached, forward-only access to serialized JSON data. + + + + + Gets the at the reader's current position. + + + + + Initializes a new instance of the class. + + The token to read from. + + + + Initializes a new instance of the class. + + The token to read from. + The initial path of the token. It is prepended to the returned . + + + + Reads the next JSON token from the underlying . + + + true if the next token was read successfully; false if there are no more tokens to read. + + + + + Gets the path of the current JSON token. + + + + + Specifies the type of token. + + + + + No token type has been set. + + + + + A JSON object. + + + + + A JSON array. + + + + + A JSON constructor. + + + + + A JSON object property. + + + + + A comment. + + + + + An integer value. + + + + + A float value. + + + + + A string value. + + + + + A boolean value. + + + + + A null value. + + + + + An undefined value. + + + + + A date value. + + + + + A raw JSON value. + + + + + A collection of bytes value. + + + + + A Guid value. + + + + + A Uri value. + + + + + A TimeSpan value. + + + + + Represents a writer that provides a fast, non-cached, forward-only way of generating JSON data. + + + + + Gets the at the writer's current position. + + + + + Gets the token being written. + + The token being written. + + + + Initializes a new instance of the class writing to the given . + + The container being written to. + + + + Initializes a new instance of the class. + + + + + Flushes whatever is in the buffer to the underlying . + + + + + Closes this writer. + If is set to true, the JSON is auto-completed. + + + Setting to true has no additional effect, since the underlying is a type that cannot be closed. + + + + + Writes the beginning of a JSON object. + + + + + Writes the beginning of a JSON array. + + + + + Writes the start of a constructor with the given name. + + The name of the constructor. + + + + Writes the end. + + The token. + + + + Writes the property name of a name/value pair on a JSON object. + + The name of the property. + + + + Writes a value. + An error will be raised if the value cannot be written as a single JSON token. + + The value to write. + + + + Writes a null value. + + + + + Writes an undefined value. + + + + + Writes raw JSON. + + The raw JSON to write. + + + + Writes a comment /*...*/ containing the specified text. + + Text to place inside the comment. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a [] value. + + The [] value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Writes a value. + + The value to write. + + + + Represents a value in JSON (string, integer, date, etc). + + + + + Initializes a new instance of the class from another object. + + A object to copy from. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Initializes a new instance of the class with the given value. + + The value. + + + + Gets a value indicating whether this token has child tokens. + + + true if this token has child values; otherwise, false. + + + + + Creates a comment with the given value. + + The value. + A comment with the given value. + + + + Creates a string with the given value. + + The value. + A string with the given value. + + + + Creates a null value. + + A null value. + + + + Creates a undefined value. + + A undefined value. + + + + Gets the node type for this . + + The type. + + + + Gets or sets the underlying token value. + + The underlying token value. + + + + Writes this token to a . + + A into which this method will write. + A collection of s which will be used when writing the token. + + + + Indicates whether the current object is equal to another object of the same type. + + + true if the current object is equal to the parameter; otherwise, false. + + An object to compare with this object. + + + + Determines whether the specified is equal to the current . + + The to compare with the current . + + true if the specified is equal to the current ; otherwise, false. + + + + + Serves as a hash function for a particular type. + + + A hash code for the current . + + + + + Returns a that represents this instance. + + + ToString() returns a non-JSON string value for tokens with a type of . + If you want the JSON for all token types then you should use . + + + A that represents this instance. + + + + + Returns a that represents this instance. + + The format. + + A that represents this instance. + + + + + Returns a that represents this instance. + + The format provider. + + A that represents this instance. + + + + + Returns a that represents this instance. + + The format. + The format provider. + + A that represents this instance. + + + + + Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object. + + An object to compare with this instance. + + A 32-bit signed integer that indicates the relative order of the objects being compared. The return value has these meanings: + Value + Meaning + Less than zero + This instance is less than . + Zero + This instance is equal to . + Greater than zero + This instance is greater than . + + + is not of the same type as this instance. + + + + + Specifies how line information is handled when loading JSON. + + + + + Ignore line information. + + + + + Load line information. + + + + + Specifies how JSON arrays are merged together. + + + + Concatenate arrays. + + + Union arrays, skipping items that already exist. + + + Replace all array items. + + + Merge array items together, matched by index. + + + + Specifies how null value properties are merged. + + + + + The content's null value properties will be ignored during merging. + + + + + The content's null value properties will be merged. + + + + + Specifies the member serialization options for the . + + + + + All public members are serialized by default. Members can be excluded using or . + This is the default member serialization mode. + + + + + Only members marked with or are serialized. + This member serialization mode can also be set by marking the class with . + + + + + All public and private fields are serialized. Members can be excluded using or . + This member serialization mode can also be set by marking the class with + and setting IgnoreSerializableAttribute on to false. + + + + + Specifies metadata property handling options for the . + + + + + Read metadata properties located at the start of a JSON object. + + + + + Read metadata properties located anywhere in a JSON object. Note that this setting will impact performance. + + + + + Do not try to read metadata properties. + + + + + Specifies missing member handling options for the . + + + + + Ignore a missing member and do not attempt to deserialize it. + + + + + Throw a when a missing member is encountered during deserialization. + + + + + Specifies null value handling options for the . + + + + + + + + + Include null values when serializing and deserializing objects. + + + + + Ignore null values when serializing and deserializing objects. + + + + + Specifies how object creation is handled by the . + + + + + Reuse existing objects, create new objects when needed. + + + + + Only reuse existing objects. + + + + + Always create new objects. + + + + + Specifies reference handling options for the . + Note that references cannot be preserved when a value is set via a non-default constructor such as types that implement . + + + + + + + + Do not preserve references when serializing types. + + + + + Preserve references when serializing into a JSON object structure. + + + + + Preserve references when serializing into a JSON array structure. + + + + + Preserve references when serializing. + + + + + Specifies reference loop handling options for the . + + + + + Throw a when a loop is encountered. + + + + + Ignore loop references and do not serialize. + + + + + Serialize loop references. + + + + + Indicating whether a property is required. + + + + + The property is not required. The default state. + + + + + The property must be defined in JSON but can be a null value. + + + + + The property must be defined in JSON and cannot be a null value. + + + + + The property is not required but it cannot be a null value. + + + + + + Contains the JSON schema extension methods. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + + Determines whether the is valid. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + The source to test. + The schema to test with. + + true if the specified is valid; otherwise, false. + + + + + + Determines whether the is valid. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + The source to test. + The schema to test with. + When this method returns, contains any error messages generated while validating. + + true if the specified is valid; otherwise, false. + + + + + + Validates the specified . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + The source to test. + The schema to test with. + + + + + Validates the specified . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + The source to test. + The schema to test with. + The validation event handler. + + + + + An in-memory representation of a JSON Schema. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Gets or sets the id. + + + + + Gets or sets the title. + + + + + Gets or sets whether the object is required. + + + + + Gets or sets whether the object is read-only. + + + + + Gets or sets whether the object is visible to users. + + + + + Gets or sets whether the object is transient. + + + + + Gets or sets the description of the object. + + + + + Gets or sets the types of values allowed by the object. + + The type. + + + + Gets or sets the pattern. + + The pattern. + + + + Gets or sets the minimum length. + + The minimum length. + + + + Gets or sets the maximum length. + + The maximum length. + + + + Gets or sets a number that the value should be divisible by. + + A number that the value should be divisible by. + + + + Gets or sets the minimum. + + The minimum. + + + + Gets or sets the maximum. + + The maximum. + + + + Gets or sets a flag indicating whether the value can not equal the number defined by the minimum attribute (). + + A flag indicating whether the value can not equal the number defined by the minimum attribute (). + + + + Gets or sets a flag indicating whether the value can not equal the number defined by the maximum attribute (). + + A flag indicating whether the value can not equal the number defined by the maximum attribute (). + + + + Gets or sets the minimum number of items. + + The minimum number of items. + + + + Gets or sets the maximum number of items. + + The maximum number of items. + + + + Gets or sets the of items. + + The of items. + + + + Gets or sets a value indicating whether items in an array are validated using the instance at their array position from . + + + true if items are validated using their array position; otherwise, false. + + + + + Gets or sets the of additional items. + + The of additional items. + + + + Gets or sets a value indicating whether additional items are allowed. + + + true if additional items are allowed; otherwise, false. + + + + + Gets or sets whether the array items must be unique. + + + + + Gets or sets the of properties. + + The of properties. + + + + Gets or sets the of additional properties. + + The of additional properties. + + + + Gets or sets the pattern properties. + + The pattern properties. + + + + Gets or sets a value indicating whether additional properties are allowed. + + + true if additional properties are allowed; otherwise, false. + + + + + Gets or sets the required property if this property is present. + + The required property if this property is present. + + + + Gets or sets the a collection of valid enum values allowed. + + A collection of valid enum values allowed. + + + + Gets or sets disallowed types. + + The disallowed types. + + + + Gets or sets the default value. + + The default value. + + + + Gets or sets the collection of that this schema extends. + + The collection of that this schema extends. + + + + Gets or sets the format. + + The format. + + + + Initializes a new instance of the class. + + + + + Reads a from the specified . + + The containing the JSON Schema to read. + The object representing the JSON Schema. + + + + Reads a from the specified . + + The containing the JSON Schema to read. + The to use when resolving schema references. + The object representing the JSON Schema. + + + + Load a from a string that contains JSON Schema. + + A that contains JSON Schema. + A populated from the string that contains JSON Schema. + + + + Load a from a string that contains JSON Schema using the specified . + + A that contains JSON Schema. + The resolver. + A populated from the string that contains JSON Schema. + + + + Writes this schema to a . + + A into which this method will write. + + + + Writes this schema to a using the specified . + + A into which this method will write. + The resolver used. + + + + Returns a that represents the current . + + + A that represents the current . + + + + + + Returns detailed information about the schema exception. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Gets the line number indicating where the error occurred. + + The line number indicating where the error occurred. + + + + Gets the line position indicating where the error occurred. + + The line position indicating where the error occurred. + + + + Gets the path to the JSON where the error occurred. + + The path to the JSON where the error occurred. + + + + Initializes a new instance of the class. + + + + + Initializes a new instance of the class + with a specified error message. + + The error message that explains the reason for the exception. + + + + Initializes a new instance of the class + with a specified error message and a reference to the inner exception that is the cause of this exception. + + The error message that explains the reason for the exception. + The exception that is the cause of the current exception, or null if no inner exception is specified. + + + + Initializes a new instance of the class. + + The that holds the serialized object data about the exception being thrown. + The that contains contextual information about the source or destination. + The parameter is null. + The class name is null or is zero (0). + + + + + Generates a from a specified . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Gets or sets how undefined schemas are handled by the serializer. + + + + + Gets or sets the contract resolver. + + The contract resolver. + + + + Generate a from the specified type. + + The type to generate a from. + A generated from the specified type. + + + + Generate a from the specified type. + + The type to generate a from. + The used to resolve schema references. + A generated from the specified type. + + + + Generate a from the specified type. + + The type to generate a from. + Specify whether the generated root will be nullable. + A generated from the specified type. + + + + Generate a from the specified type. + + The type to generate a from. + The used to resolve schema references. + Specify whether the generated root will be nullable. + A generated from the specified type. + + + + + Resolves from an id. + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Gets or sets the loaded schemas. + + The loaded schemas. + + + + Initializes a new instance of the class. + + + + + Gets a for the specified reference. + + The id. + A for the specified reference. + + + + + The value types allowed by the . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + No type specified. + + + + + String type. + + + + + Float type. + + + + + Integer type. + + + + + Boolean type. + + + + + Object type. + + + + + Array type. + + + + + Null type. + + + + + Any type. + + + + + + Specifies undefined schema Id handling options for the . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Do not infer a schema Id. + + + + + Use the .NET type name as the schema Id. + + + + + Use the assembly qualified .NET type name as the schema Id. + + + + + + Returns detailed information related to the . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + Gets the associated with the validation error. + + The JsonSchemaException associated with the validation error. + + + + Gets the path of the JSON location where the validation error occurred. + + The path of the JSON location where the validation error occurred. + + + + Gets the text description corresponding to the validation error. + + The text description. + + + + + Represents the callback method that will handle JSON schema validation events and the . + + + JSON Schema validation has been moved to its own package. See https://www.newtonsoft.com/jsonschema for more details. + + + + + + A camel case naming strategy. + + + + + Initializes a new instance of the class. + + + A flag indicating whether dictionary keys should be processed. + + + A flag indicating whether explicitly specified property names should be processed, + e.g. a property name customized with a . + + + + + Initializes a new instance of the class. + + + A flag indicating whether dictionary keys should be processed. + + + A flag indicating whether explicitly specified property names should be processed, + e.g. a property name customized with a . + + + A flag indicating whether extension data names should be processed. + + + + + Initializes a new instance of the class. + + + + + Resolves the specified property name. + + The property name to resolve. + The resolved property name. + + + + Resolves member mappings for a type, camel casing property names. + + + + + Initializes a new instance of the class. + + + + + Resolves the contract for a given type. + + The type to resolve a contract for. + The contract for a given type. + + + + Used by to resolve a for a given . + + + + + Gets a value indicating whether members are being get and set using dynamic code generation. + This value is determined by the runtime permissions available. + + + true if using dynamic code generation; otherwise, false. + + + + + Gets or sets the default members search flags. + + The default members search flags. + + + + Gets or sets a value indicating whether compiler generated members should be serialized. + + + true if serialized compiler generated members; otherwise, false. + + + + + Gets or sets a value indicating whether to ignore the interface when serializing and deserializing types. + + + true if the interface will be ignored when serializing and deserializing types; otherwise, false. + + + + + Gets or sets a value indicating whether to ignore the attribute when serializing and deserializing types. + + + true if the attribute will be ignored when serializing and deserializing types; otherwise, false. + + + + + Gets or sets a value indicating whether to ignore IsSpecified members when serializing and deserializing types. + + + true if the IsSpecified members will be ignored when serializing and deserializing types; otherwise, false. + + + + + Gets or sets a value indicating whether to ignore ShouldSerialize members when serializing and deserializing types. + + + true if the ShouldSerialize members will be ignored when serializing and deserializing types; otherwise, false. + + + + + Gets or sets the naming strategy used to resolve how property names and dictionary keys are serialized. + + The naming strategy used to resolve how property names and dictionary keys are serialized. + + + + Initializes a new instance of the class. + + + + + Resolves the contract for a given type. + + The type to resolve a contract for. + The contract for a given type. + + + + Gets the serializable members for the type. + + The type to get serializable members for. + The serializable members for the type. + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Creates the constructor parameters. + + The constructor to create properties for. + The type's member properties. + Properties for the given . + + + + Creates a for the given . + + The matching member property. + The constructor parameter. + A created for the given . + + + + Resolves the default for the contract. + + Type of the object. + The contract's default . + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Creates a for the given type. + + Type of the object. + A for the given type. + + + + Determines which contract type is created for the given type. + + Type of the object. + A for the given type. + + + + Creates properties for the given . + + The type to create properties for. + /// The member serialization mode for the type. + Properties for the given . + + + + Creates the used by the serializer to get and set values from a member. + + The member. + The used by the serializer to get and set values from a member. + + + + Creates a for the given . + + The member's parent . + The member to create a for. + A created for the given . + + + + Resolves the name of the property. + + Name of the property. + Resolved name of the property. + + + + Resolves the name of the extension data. By default no changes are made to extension data names. + + Name of the extension data. + Resolved name of the extension data. + + + + Resolves the key of the dictionary. By default is used to resolve dictionary keys. + + Key of the dictionary. + Resolved key of the dictionary. + + + + Gets the resolved name of the property. + + Name of the property. + Name of the property. + + + + The default naming strategy. Property names and dictionary keys are unchanged. + + + + + Resolves the specified property name. + + The property name to resolve. + The resolved property name. + + + + The default serialization binder used when resolving and loading classes from type names. + + + + + Initializes a new instance of the class. + + + + + When overridden in a derived class, controls the binding of a serialized object to a type. + + Specifies the name of the serialized object. + Specifies the name of the serialized object. + + The type of the object the formatter creates a new instance of. + + + + + When overridden in a derived class, controls the binding of a serialized object to a type. + + The type of the object the formatter creates a new instance of. + Specifies the name of the serialized object. + Specifies the name of the serialized object. + + + + Represents a trace writer that writes to the application's instances. + + + + + Gets the that will be used to filter the trace messages passed to the writer. + For example a filter level of will exclude messages and include , + and messages. + + + The that will be used to filter the trace messages passed to the writer. + + + + + Writes the specified trace level, message and optional exception. + + The at which to write this trace. + The trace message. + The trace exception. This parameter is optional. + + + + Get and set values for a using dynamic methods. + + + + + Initializes a new instance of the class. + + The member info. + + + + Sets the value. + + The target to set the value on. + The value to set on the target. + + + + Gets the value. + + The target to get the value from. + The value. + + + + Provides information surrounding an error. + + + + + Gets the error. + + The error. + + + + Gets the original object that caused the error. + + The original object that caused the error. + + + + Gets the member that caused the error. + + The member that caused the error. + + + + Gets the path of the JSON location where the error occurred. + + The path of the JSON location where the error occurred. + + + + Gets or sets a value indicating whether this is handled. + + true if handled; otherwise, false. + + + + Provides data for the Error event. + + + + + Gets the current object the error event is being raised against. + + The current object the error event is being raised against. + + + + Gets the error context. + + The error context. + + + + Initializes a new instance of the class. + + The current object. + The error context. + + + + Provides methods to get attributes. + + + + + Returns a collection of all of the attributes, or an empty collection if there are no attributes. + + When true, look up the hierarchy chain for the inherited custom attribute. + A collection of s, or an empty collection. + + + + Returns a collection of attributes, identified by type, or an empty collection if there are no attributes. + + The type of the attributes. + When true, look up the hierarchy chain for the inherited custom attribute. + A collection of s, or an empty collection. + + + + Used by to resolve a for a given . + + + + + + + + + Resolves the contract for a given type. + + The type to resolve a contract for. + The contract for a given type. + + + + Used to resolve references when serializing and deserializing JSON by the . + + + + + Resolves a reference to its object. + + The serialization context. + The reference to resolve. + The object that was resolved from the reference. + + + + Gets the reference for the specified object. + + The serialization context. + The object to get a reference for. + The reference to the object. + + + + Determines whether the specified object is referenced. + + The serialization context. + The object to test for a reference. + + true if the specified object is referenced; otherwise, false. + + + + + Adds a reference to the specified object. + + The serialization context. + The reference. + The object to reference. + + + + Allows users to control class loading and mandate what class to load. + + + + + When implemented, controls the binding of a serialized object to a type. + + Specifies the name of the serialized object. + Specifies the name of the serialized object + The type of the object the formatter creates a new instance of. + + + + When implemented, controls the binding of a serialized object to a type. + + The type of the object the formatter creates a new instance of. + Specifies the name of the serialized object. + Specifies the name of the serialized object. + + + + Represents a trace writer. + + + + + Gets the that will be used to filter the trace messages passed to the writer. + For example a filter level of will exclude messages and include , + and messages. + + The that will be used to filter the trace messages passed to the writer. + + + + Writes the specified trace level, message and optional exception. + + The at which to write this trace. + The trace message. + The trace exception. This parameter is optional. + + + + Provides methods to get and set values. + + + + + Sets the value. + + The target to set the value on. + The value to set on the target. + + + + Gets the value. + + The target to get the value from. + The value. + + + + Contract details for a used by the . + + + + + Gets the of the collection items. + + The of the collection items. + + + + Gets a value indicating whether the collection type is a multidimensional array. + + true if the collection type is a multidimensional array; otherwise, false. + + + + Gets or sets the function used to create the object. When set this function will override . + + The function used to create the object. + + + + Gets a value indicating whether the creator has a parameter with the collection values. + + true if the creator has a parameter with the collection values; otherwise, false. + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Contract details for a used by the . + + + + + Gets or sets the default collection items . + + The converter. + + + + Gets or sets a value indicating whether the collection items preserve object references. + + true if collection items preserve object references; otherwise, false. + + + + Gets or sets the collection item reference loop handling. + + The reference loop handling. + + + + Gets or sets the collection item type name handling. + + The type name handling. + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Handles serialization callback events. + + The object that raised the callback event. + The streaming context. + + + + Handles serialization error callback events. + + The object that raised the callback event. + The streaming context. + The error context. + + + + Sets extension data for an object during deserialization. + + The object to set extension data on. + The extension data key. + The extension data value. + + + + Gets extension data for an object during serialization. + + The object to set extension data on. + + + + Contract details for a used by the . + + + + + Gets the underlying type for the contract. + + The underlying type for the contract. + + + + Gets or sets the type created during deserialization. + + The type created during deserialization. + + + + Gets or sets whether this type contract is serialized as a reference. + + Whether this type contract is serialized as a reference. + + + + Gets or sets the default for this contract. + + The converter. + + + + Gets the internally resolved for the contract's type. + This converter is used as a fallback converter when no other converter is resolved. + Setting will always override this converter. + + + + + Gets or sets all methods called immediately after deserialization of the object. + + The methods called immediately after deserialization of the object. + + + + Gets or sets all methods called during deserialization of the object. + + The methods called during deserialization of the object. + + + + Gets or sets all methods called after serialization of the object graph. + + The methods called after serialization of the object graph. + + + + Gets or sets all methods called before serialization of the object. + + The methods called before serialization of the object. + + + + Gets or sets all method called when an error is thrown during the serialization of the object. + + The methods called when an error is thrown during the serialization of the object. + + + + Gets or sets the default creator method used to create the object. + + The default creator method used to create the object. + + + + Gets or sets a value indicating whether the default creator is non-public. + + true if the default object creator is non-public; otherwise, false. + + + + Contract details for a used by the . + + + + + Gets or sets the dictionary key resolver. + + The dictionary key resolver. + + + + Gets the of the dictionary keys. + + The of the dictionary keys. + + + + Gets the of the dictionary values. + + The of the dictionary values. + + + + Gets or sets the function used to create the object. When set this function will override . + + The function used to create the object. + + + + Gets a value indicating whether the creator has a parameter with the dictionary values. + + true if the creator has a parameter with the dictionary values; otherwise, false. + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Contract details for a used by the . + + + + + Gets or sets the object constructor. + + The object constructor. + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Contract details for a used by the . + + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Contract details for a used by the . + + + + + Gets or sets the object member serialization. + + The member object serialization. + + + + Gets or sets the missing member handling used when deserializing this object. + + The missing member handling. + + + + Gets or sets a value that indicates whether the object's properties are required. + + + A value indicating whether the object's properties are required. + + + + + Gets or sets how the object's properties with null values are handled during serialization and deserialization. + + How the object's properties with null values are handled during serialization and deserialization. + + + + Gets the object's properties. + + The object's properties. + + + + Gets a collection of instances that define the parameters used with . + + + + + Gets or sets the function used to create the object. When set this function will override . + This function is called with a collection of arguments which are defined by the collection. + + The function used to create the object. + + + + Gets or sets the extension data setter. + + + + + Gets or sets the extension data getter. + + + + + Gets or sets the extension data value type. + + + + + Gets or sets the extension data name resolver. + + The extension data name resolver. + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Contract details for a used by the . + + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Maps a JSON property to a .NET member or constructor parameter. + + + + + Gets or sets the name of the property. + + The name of the property. + + + + Gets or sets the type that declared this property. + + The type that declared this property. + + + + Gets or sets the order of serialization of a member. + + The numeric order of serialization. + + + + Gets or sets the name of the underlying member or parameter. + + The name of the underlying member or parameter. + + + + Gets the that will get and set the during serialization. + + The that will get and set the during serialization. + + + + Gets or sets the for this property. + + The for this property. + + + + Gets or sets the type of the property. + + The type of the property. + + + + Gets or sets the for the property. + If set this converter takes precedence over the contract converter for the property type. + + The converter. + + + + Gets or sets the member converter. + + The member converter. + + + + Gets or sets a value indicating whether this is ignored. + + true if ignored; otherwise, false. + + + + Gets or sets a value indicating whether this is readable. + + true if readable; otherwise, false. + + + + Gets or sets a value indicating whether this is writable. + + true if writable; otherwise, false. + + + + Gets or sets a value indicating whether this has a member attribute. + + true if has a member attribute; otherwise, false. + + + + Gets the default value. + + The default value. + + + + Gets or sets a value indicating whether this is required. + + A value indicating whether this is required. + + + + Gets a value indicating whether has a value specified. + + + + + Gets or sets a value indicating whether this property preserves object references. + + + true if this instance is reference; otherwise, false. + + + + + Gets or sets the property null value handling. + + The null value handling. + + + + Gets or sets the property default value handling. + + The default value handling. + + + + Gets or sets the property reference loop handling. + + The reference loop handling. + + + + Gets or sets the property object creation handling. + + The object creation handling. + + + + Gets or sets or sets the type name handling. + + The type name handling. + + + + Gets or sets a predicate used to determine whether the property should be serialized. + + A predicate used to determine whether the property should be serialized. + + + + Gets or sets a predicate used to determine whether the property should be deserialized. + + A predicate used to determine whether the property should be deserialized. + + + + Gets or sets a predicate used to determine whether the property should be serialized. + + A predicate used to determine whether the property should be serialized. + + + + Gets or sets an action used to set whether the property has been deserialized. + + An action used to set whether the property has been deserialized. + + + + Returns a that represents this instance. + + + A that represents this instance. + + + + + Gets or sets the converter used when serializing the property's collection items. + + The collection's items converter. + + + + Gets or sets whether this property's collection items are serialized as a reference. + + Whether this property's collection items are serialized as a reference. + + + + Gets or sets the type name handling used when serializing the property's collection items. + + The collection's items type name handling. + + + + Gets or sets the reference loop handling used when serializing the property's collection items. + + The collection's items reference loop handling. + + + + A collection of objects. + + + + + Initializes a new instance of the class. + + The type. + + + + When implemented in a derived class, extracts the key from the specified element. + + The element from which to extract the key. + The key for the specified element. + + + + Adds a object. + + The property to add to the collection. + + + + Gets the closest matching object. + First attempts to get an exact case match of and then + a case insensitive match. + + Name of the property. + A matching property if found. + + + + Gets a property by property name. + + The name of the property to get. + Type property name string comparison. + A matching property if found. + + + + Contract details for a used by the . + + + + + Initializes a new instance of the class. + + The underlying type for the contract. + + + + Lookup and create an instance of the type described by the argument. + + The type to create. + Optional arguments to pass to an initializing constructor of the JsonConverter. + If null, the default constructor is used. + + + + A kebab case naming strategy. + + + + + Initializes a new instance of the class. + + + A flag indicating whether dictionary keys should be processed. + + + A flag indicating whether explicitly specified property names should be processed, + e.g. a property name customized with a . + + + + + Initializes a new instance of the class. + + + A flag indicating whether dictionary keys should be processed. + + + A flag indicating whether explicitly specified property names should be processed, + e.g. a property name customized with a . + + + A flag indicating whether extension data names should be processed. + + + + + Initializes a new instance of the class. + + + + + Resolves the specified property name. + + The property name to resolve. + The resolved property name. + + + + Represents a trace writer that writes to memory. When the trace message limit is + reached then old trace messages will be removed as new messages are added. + + + + + Gets the that will be used to filter the trace messages passed to the writer. + For example a filter level of will exclude messages and include , + and messages. + + + The that will be used to filter the trace messages passed to the writer. + + + + + Initializes a new instance of the class. + + + + + Writes the specified trace level, message and optional exception. + + The at which to write this trace. + The trace message. + The trace exception. This parameter is optional. + + + + Returns an enumeration of the most recent trace messages. + + An enumeration of the most recent trace messages. + + + + Returns a of the most recent trace messages. + + + A of the most recent trace messages. + + + + + A base class for resolving how property names and dictionary keys are serialized. + + + + + A flag indicating whether dictionary keys should be processed. + Defaults to false. + + + + + A flag indicating whether extension data names should be processed. + Defaults to false. + + + + + A flag indicating whether explicitly specified property names, + e.g. a property name customized with a , should be processed. + Defaults to false. + + + + + Gets the serialized name for a given property name. + + The initial property name. + A flag indicating whether the property has had a name explicitly specified. + The serialized property name. + + + + Gets the serialized name for a given extension data name. + + The initial extension data name. + The serialized extension data name. + + + + Gets the serialized key for a given dictionary key. + + The initial dictionary key. + The serialized dictionary key. + + + + Resolves the specified property name. + + The property name to resolve. + The resolved property name. + + + + Hash code calculation + + + + + + Object equality implementation + + + + + + + Compare to another NamingStrategy + + + + + + + Represents a method that constructs an object. + + The object type to create. + + + + When applied to a method, specifies that the method is called when an error occurs serializing an object. + + + + + Provides methods to get attributes from a , , or . + + + + + Initializes a new instance of the class. + + The instance to get attributes for. This parameter should be a , , or . + + + + Returns a collection of all of the attributes, or an empty collection if there are no attributes. + + When true, look up the hierarchy chain for the inherited custom attribute. + A collection of s, or an empty collection. + + + + Returns a collection of attributes, identified by type, or an empty collection if there are no attributes. + + The type of the attributes. + When true, look up the hierarchy chain for the inherited custom attribute. + A collection of s, or an empty collection. + + + + Get and set values for a using reflection. + + + + + Initializes a new instance of the class. + + The member info. + + + + Sets the value. + + The target to set the value on. + The value to set on the target. + + + + Gets the value. + + The target to get the value from. + The value. + + + + A snake case naming strategy. + + + + + Initializes a new instance of the class. + + + A flag indicating whether dictionary keys should be processed. + + + A flag indicating whether explicitly specified property names should be processed, + e.g. a property name customized with a . + + + + + Initializes a new instance of the class. + + + A flag indicating whether dictionary keys should be processed. + + + A flag indicating whether explicitly specified property names should be processed, + e.g. a property name customized with a . + + + A flag indicating whether extension data names should be processed. + + + + + Initializes a new instance of the class. + + + + + Resolves the specified property name. + + The property name to resolve. + The resolved property name. + + + + Specifies how strings are escaped when writing JSON text. + + + + + Only control characters (e.g. newline) are escaped. + + + + + All non-ASCII and control characters (e.g. newline) are escaped. + + + + + HTML (<, >, &, ', ") and control characters (e.g. newline) are escaped. + + + + + Indicates the method that will be used during deserialization for locating and loading assemblies. + + + + + In simple mode, the assembly used during deserialization need not match exactly the assembly used during serialization. Specifically, the version numbers need not match as the LoadWithPartialName method of the class is used to load the assembly. + + + + + In full mode, the assembly used during deserialization must match exactly the assembly used during serialization. The Load method of the class is used to load the assembly. + + + + + Specifies type name handling options for the . + + + should be used with caution when your application deserializes JSON from an external source. + Incoming types should be validated with a custom + when deserializing with a value other than . + + + + + Do not include the .NET type name when serializing types. + + + + + Include the .NET type name when serializing into a JSON object structure. + + + + + Include the .NET type name when serializing into a JSON array structure. + + + + + Always include the .NET type name when serializing. + + + + + Include the .NET type name when the type of the object being serialized is not the same as its declared type. + Note that this doesn't include the root serialized object by default. To include the root object's type name in JSON + you must specify a root type object with + or . + + + + + Determines whether the collection is null or empty. + + The collection. + + true if the collection is null or empty; otherwise, false. + + + + + Adds the elements of the specified collection to the specified generic . + + The list to add to. + The collection of elements to add. + + + + Converts the value to the specified type. If the value is unable to be converted, the + value is checked whether it assignable to the specified type. + + The value to convert. + The culture to use when converting. + The type to convert or cast the value to. + + The converted type. If conversion was unsuccessful, the initial value + is returned if assignable to the target type. + + + + + Helper class for serializing immutable collections. + Note that this is used by all builds, even those that don't support immutable collections, in case the DLL is GACed + https://github.com/JamesNK/Newtonsoft.Json/issues/652 + + + + + Gets the type of the typed collection's items. + + The type. + The type of the typed collection's items. + + + + Gets the member's underlying type. + + The member. + The underlying type of the member. + + + + Determines whether the property is an indexed property. + + The property. + + true if the property is an indexed property; otherwise, false. + + + + + Gets the member's value on the object. + + The member. + The target object. + The member's value on the object. + + + + Sets the member's value on the target object. + + The member. + The target. + The value. + + + + Determines whether the specified MemberInfo can be read. + + The MemberInfo to determine whether can be read. + /// if set to true then allow the member to be gotten non-publicly. + + true if the specified MemberInfo can be read; otherwise, false. + + + + + Determines whether the specified MemberInfo can be set. + + The MemberInfo to determine whether can be set. + if set to true then allow the member to be set non-publicly. + if set to true then allow the member to be set if read-only. + + true if the specified MemberInfo can be set; otherwise, false. + + + + + Builds a string. Unlike this class lets you reuse its internal buffer. + + + + + Determines whether the string is all white space. Empty string will return false. + + The string to test whether it is all white space. + + true if the string is all white space; otherwise, false. + + + + + Specifies the state of the . + + + + + An exception has been thrown, which has left the in an invalid state. + You may call the method to put the in the Closed state. + Any other method calls result in an being thrown. + + + + + The method has been called. + + + + + An object is being written. + + + + + An array is being written. + + + + + A constructor is being written. + + + + + A property is being written. + + + + + A write method has not been called. + + + + Specifies that an output will not be null even if the corresponding type allows it. + + + Specifies that when a method returns , the parameter will not be null even if the corresponding type allows it. + + + Initializes the attribute with the specified return value condition. + + The return value condition. If the method returns this value, the associated parameter will not be null. + + + + Gets the return value condition. + + + Specifies that an output may be null even if the corresponding type disallows it. + + + Specifies that null is allowed as an input even if the corresponding type disallows it. + + + + Specifies that the method will not return if the associated Boolean parameter is passed the specified value. + + + + + Initializes a new instance of the class. + + + The condition parameter value. Code after the method will be considered unreachable by diagnostics if the argument to + the associated parameter matches this value. + + + + Gets the condition parameter value. + + + diff --git a/DAWRPC/obj/Debug/DAWRPC.Form1.resources b/DAWRPC/obj/Debug/DAWRPC.Form1.resources new file mode 100644 index 0000000..06c24d0 Binary files /dev/null and b/DAWRPC/obj/Debug/DAWRPC.Form1.resources differ diff --git a/DAWRPC/obj/Debug/DAWRPC.Properties.Resources.resources b/DAWRPC/obj/Debug/DAWRPC.Properties.Resources.resources new file mode 100644 index 0000000..06c24d0 Binary files /dev/null and b/DAWRPC/obj/Debug/DAWRPC.Properties.Resources.resources differ diff --git a/DAWRPC/obj/Debug/DAWRPC.csproj.FileListAbsolute.txt b/DAWRPC/obj/Debug/DAWRPC.csproj.FileListAbsolute.txt new file mode 100644 index 0000000..6eff95e --- /dev/null +++ b/DAWRPC/obj/Debug/DAWRPC.csproj.FileListAbsolute.txt @@ -0,0 +1,13 @@ +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\DAWRPC.exe +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\DAWRPC.pdb +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\DiscordRPC.dll +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\Newtonsoft.Json.dll +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\DiscordRPC.pdb +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\DiscordRPC.xml +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\bin\Debug\Newtonsoft.Json.xml +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\obj\Debug\ResolveAssemblyReference.cache +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\obj\Debug\DAWRPC.Form1.resources +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\obj\Debug\DAWRPC.Properties.Resources.resources +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\obj\Debug\DAWRPC.csproj.GenerateResource.Cache +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\obj\Debug\DAWRPC.exe +C:\Users\Nico\Documents\Visual Studio 2008\Projects\DAWRPC\DAWRPC\obj\Debug\DAWRPC.pdb diff --git a/DAWRPC/obj/Debug/DAWRPC.csproj.GenerateResource.Cache b/DAWRPC/obj/Debug/DAWRPC.csproj.GenerateResource.Cache new file mode 100644 index 0000000..1c48ad1 Binary files /dev/null and b/DAWRPC/obj/Debug/DAWRPC.csproj.GenerateResource.Cache differ diff --git a/DAWRPC/obj/Debug/DAWRPC.exe b/DAWRPC/obj/Debug/DAWRPC.exe new file mode 100644 index 0000000..a779bfb Binary files /dev/null and b/DAWRPC/obj/Debug/DAWRPC.exe differ diff --git a/DAWRPC/obj/Debug/DAWRPC.pdb b/DAWRPC/obj/Debug/DAWRPC.pdb new file mode 100644 index 0000000..4029374 Binary files /dev/null and b/DAWRPC/obj/Debug/DAWRPC.pdb differ diff --git a/DAWRPC/obj/Debug/ResolveAssemblyReference.cache b/DAWRPC/obj/Debug/ResolveAssemblyReference.cache new file mode 100644 index 0000000..dfa2dee Binary files /dev/null and b/DAWRPC/obj/Debug/ResolveAssemblyReference.cache differ diff --git a/README.md b/README.md new file mode 100644 index 0000000..7f80780 --- /dev/null +++ b/README.md @@ -0,0 +1,83 @@ +# DAW Discord Rich Presence + +This is a small C# application that supports showing what you're making on your Digital Audio Workstation (DAW) in your Discord account using Discord Rich Presence. + +It will show as the following: + +![Discord Presence image](https://i.imgur.com/IuaGOTk.png) + +## List of DAW currently supported + +* FL Studio 11 or later +* Ableton Live 9 Intro or later (doesn't support Lite, Beta and Trial version) + +## Installation + +Download the latest release version [here](https://github.com/LilShieru/DAWRPC/releases), extract it and run the `DAWRPC.exe` executable file. Open any supported DAW and enjoy the result! + +## How does it work? + +This app uses the [Process](https://docs.microsoft.com/en-us/dotnet/api/system.diagnostics.process) class to get the current running DAW process(es) and reads the project name from the process(es) window title. + +## Dependencies used + +* .NET Framework 3.5 +* [DiscordRPC](https://github.com/Lachee/discord-rpc-csharp) by Lachee +* [Newtonsoft.Json](https://www.newtonsoft.com/json) +* [System.Windows.Forms](https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms) +* [System.Diagnostics.Process](https://docs.microsoft.com/en-us/dotnet/api/system.diagnostics.process) +* [System.Diagnostics.PerformanceCounter](https://docs.microsoft.com/en-us/dotnet/api/system.diagnostics.performancecounter) + +## Editing the source code + +Download the latest source code from this repository above and open `DAWRPC.sln` in your Visual Studio that supports .NET Framework 3.5. I used *Visual C# 2008 Express Edition* to make this application (i know, this is an old version but my computer can't run a higher one), and I suggest that you should use it (although i know that no one uses it anymore) to edit my application. + +### You can add a new DAW support using this method: + +* **Step 1:** Go to your [Discord Developer Portal](https://discord.com/developers/applications) and create a new application with the DAW name you want to support. +* **Step 2:** Go to your new application you have just created and click `Rich Presence -> App Assets`. +* **Step 3:** Add a new Rich Presence Asset Image with the DAW icon. Set the Asset Image Name into `icon`. +* **Step 4:** Open the `DAWRPC.sln` project file and open the `Form1.cs` file in your Visual Studio. +* **Step 5:** Above the `// End DAW Process Variables` line, add the following code line: + +```csharp +var YourDAWName = Process.GetProcessesByName("YourDAWProcessName"); +``` + +with `YourDAWName` as the DAW name and `YourDAWProcessName` as your DAW Process Name in Task Manager (for example, `FL64` is the Process Name of FL Studio, and `Ableton Live 10 Suite` is the Process Name of Ableton Live 10 Suite). + +* **Step 6:** Above the `// End DAW Process Information Grabbing` line, add the following code lines: + +```csharp +else if (YourDAWName.Length != 0) +{ + DAWName.Text = "Your DAW Name"; + if (SomeConditions) + { + ProjectOpening.Text = SomeScripts(); + } + else + { + ProjectOpening.Text = "None"; + } + CPUUsage.Text = GetCPUUsage(YourDAWName[0]) + "%"; + RAMUsage.Text = GetRAMUsage(YourDAWName[0]); + clientID = "YourClientID"; +} +``` + +with `YourDAWName` as the DAW variable you declared in the above step, `SomeConditions` as some conditions to check if the project name is other than `Untitled`, `SomeScripts()` is some commands to get the project title from the process, and `YourClientID` as the Client ID of the application created in Step 1. + +You can see an example in the source code repository. + +* **Step 7:** Run the application and test it. After that, you can [send me a Pull Request](https://github.com/LilShieru/DAWRPC/compare) with your new added DAW supporting in the source code. + +## Contact the developer + +You can contact the developer by using these social networks: + +* Discord: Nico Levianth#5133 (which I am using the most) +* Facebook: [Trà Phương Nam](https://www.facebook.com/Yonaka12) +* Twitter: [@reallynotciel](https://www.twitter.com/reallynotciel) (currently inactive) +* Instagram: [@reallynotciel](https://www.instagram.com/reallynotciel) +* YouTube: [LilShieru](https://www.twitter.com/c/yutorimegami) \ No newline at end of file