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CMakeLists.txt
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412 lines (354 loc) · 13.8 KB
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cmake_minimum_required(VERSION 3.16)
project(GPUBench VERSION 1.1.0)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Versioning
set(BUILD_NUMBER "0") # Build number for the project
set(PROJECT_FULL_VERSION "${PROJECT_VERSION}.${BUILD_NUMBER}")
# Set proper debug flags based on compiler
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
# Generate config header with install paths
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/src/utils/Config.h.in
${CMAKE_CURRENT_BINARY_DIR}/src/utils/Config.h
)
# Try to find Vulkan (primary backend) — optional so OpenCL/ROCm-only builds work
find_package(Vulkan)
if(Vulkan_FOUND)
message(STATUS "Vulkan found: ${Vulkan_LIBRARIES}")
# Try to find glslc, checking VULKAN_SDK environment variable if defined
find_program(GLSLC_EXECUTABLE glslc
HINTS "$ENV{VULKAN_SDK}/Bin"
)
if(NOT GLSLC_EXECUTABLE)
message(WARNING "glslc not found! Searching for glslc in Vulkan SDK...")
# Fallback search if HINTS didn't work and GLSLC is still not found
file(GLOB GLSLC_FALLBACK "C:/VulkanSDK/*/Bin/glslc.exe")
if(GLSLC_FALLBACK)
list(GET GLSLC_FALLBACK 0 GLSLC_EXECUTABLE)
set(GLSLC_EXECUTABLE ${GLSLC_EXECUTABLE} CACHE FILEPATH "glslc executable")
endif()
endif()
if(NOT GLSLC_EXECUTABLE)
message(WARNING "glslc not found! Vulkan backend will be disabled.")
set(Vulkan_FOUND FALSE)
endif()
else()
message(STATUS "Vulkan not found, will use OpenCL as fallback")
endif()
# Try to find OpenCL (fallback backend)
find_package(OpenCL)
if(OpenCL_FOUND)
message(STATUS "OpenCL found: ${OpenCL_LIBRARIES}")
else()
message(STATUS "OpenCL not found")
endif()
# Try to find HIP for ROCm backend
find_package(HIP)
if(HIP_FOUND)
message(STATUS "HIP (ROCm) found: ${HIP_LIBRARIES}")
enable_language(HIP)
# Find hiprtc for runtime compilation
find_library(HIPRTC_LIBRARY NAMES hiprtc)
if(HIPRTC_LIBRARY)
message(STATUS "Found hiprtc: ${HIPRTC_LIBRARY}")
endif()
else()
message(STATUS "HIP (ROCm) not found")
endif()
# Find shaderc for runtime Vulkan shader compilation
find_path(SHADERC_INCLUDE_DIR NAMES shaderc/shaderc.hpp)
find_library(SHADERC_LIBRARY NAMES shaderc_shared)
if(SHADERC_INCLUDE_DIR AND SHADERC_LIBRARY)
set(SHADERC_FOUND TRUE)
message(STATUS "Found shaderc: ${SHADERC_LIBRARY}")
endif()
# Check that at least one backend is available
if(NOT Vulkan_FOUND AND NOT OpenCL_FOUND AND NOT HIP_FOUND)
message(FATAL_ERROR "Neither Vulkan, OpenCL, nor ROCm found! At least one compute backend is required.")
endif()
# Shader/Kernel sources
if(Vulkan_FOUND)
file(GLOB SHADERS "shaders/*.comp" "shaders/*.rgen" "shaders/*.rmiss" "shaders/*.rchit" "shaders/*.rahit" "shaders/*.rint")
# Filter out problematic shaders that use non-standard extensions
list(REMOVE_ITEM SHADERS
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/coop_matrix_fp8.comp"
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/coop_matrix_int4.comp"
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/fp8_native.comp"
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/int4_native.comp"
)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/kernels/vulkan)
foreach(SHADER ${SHADERS})
get_filename_component(SHADER_NAME ${SHADER} NAME)
set(DEST_SHADER "${CMAKE_CURRENT_BINARY_DIR}/kernels/vulkan/${SHADER_NAME}")
set(SPV_SHADER "${DEST_SHADER}.spv")
# Pre-compile GLSL to SPIR-V
add_custom_command(
OUTPUT ${SPV_SHADER}
COMMAND ${GLSLC_EXECUTABLE} -O --target-env=vulkan1.4 ${SHADER} -o ${SPV_SHADER}
DEPENDS ${SHADER}
COMMENT "Compiling Vulkan shader to SPIR-V: ${SHADER}"
)
# Also copy the source as fallback
add_custom_command(
OUTPUT ${DEST_SHADER}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${SHADER} ${DEST_SHADER}
DEPENDS ${SHADER}
COMMENT "Copying Vulkan shader source: ${SHADER}"
)
list(APPEND VULKAN_SHADERS ${DEST_SHADER} ${SPV_SHADER})
endforeach()
add_custom_target(shaders ALL DEPENDS ${VULKAN_SHADERS})
endif()
# Copy OpenCL kernels to build directory
if(OpenCL_FOUND)
file(GLOB KERNELS "kernels/opencl/*.cl")
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/kernels/opencl)
foreach(KERNEL_FILE ${KERNELS})
get_filename_component(KERNEL_NAME ${KERNEL_FILE} NAME)
set(DESTINATION_FILE "${CMAKE_CURRENT_BINARY_DIR}/kernels/opencl/${KERNEL_NAME}")
add_custom_command(
OUTPUT ${DESTINATION_FILE}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${KERNEL_FILE} ${DESTINATION_FILE}
DEPENDS ${KERNEL_FILE}
)
list(APPEND KERNEL_DESTINATIONS ${DESTINATION_FILE})
endforeach()
add_custom_target(kernels ALL DEPENDS ${KERNEL_DESTINATIONS})
endif()
# Copy HIP kernels and compile code objects
if(HIP_FOUND)
file(GLOB HIP_SOURCES "hip_kernels/*.hip")
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/kernels/rocm)
foreach(HIP_SOURCE ${HIP_SOURCES})
get_filename_component(KERNEL_NAME ${HIP_SOURCE} NAME)
get_filename_component(KERNEL_NAME_WE ${HIP_SOURCE} NAME_WLE)
set(DEST_HIP_SOURCE "${CMAKE_CURRENT_BINARY_DIR}/kernels/rocm/${KERNEL_NAME}")
set(DEST_HIP_CO "${CMAKE_CURRENT_BINARY_DIR}/kernels/rocm/${KERNEL_NAME_WE}.co")
# Compile to .co using hipcc
add_custom_command(
OUTPUT ${DEST_HIP_CO}
COMMAND hipcc --genco --offload-arch=native ${HIP_SOURCE} -o ${DEST_HIP_CO}
DEPENDS ${HIP_SOURCE}
COMMENT "Compiling HIP kernel to code object: ${HIP_SOURCE}"
)
add_custom_command(
OUTPUT ${DEST_HIP_SOURCE}
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${HIP_SOURCE} ${DEST_HIP_SOURCE}
DEPENDS ${HIP_SOURCE}
COMMENT "Copying HIP source: ${HIP_SOURCE}"
)
list(APPEND HIP_KERNELS_SRC ${DEST_HIP_SOURCE} ${DEST_HIP_CO})
endforeach()
add_custom_target(hip_kernels ALL DEPENDS ${HIP_KERNELS_SRC})
endif()
# Source files - always include core files
set(SOURCES
src/main.cpp
src/core/BenchmarkRunner.cpp
src/core/ResultFormatter.cpp
src/benchmarks/Fp32Bench.cpp
src/benchmarks/Fp64Bench.cpp
src/benchmarks/Fp16Bench.cpp
src/benchmarks/Fp8Bench.cpp
src/benchmarks/Fp4Bench.cpp
src/benchmarks/Int8Bench.cpp
src/benchmarks/Int4Bench.cpp
src/benchmarks/MemBandwidthBench.cpp
src/benchmarks/SysMemBandwidthBench.cpp
src/benchmarks/SysMemLatencyBench.cpp
src/benchmarks/CacheBench.cpp
src/benchmarks/RayTracingBench.cpp
src/benchmarks/RayDivergenceBench.cpp
src/benchmarks/RayAnyHitBench.cpp
src/benchmarks/RayIncoherentBench.cpp
src/benchmarks/RayPayloadBench.cpp
src/benchmarks/RayASBuildBench.cpp
src/benchmarks/RayProceduralBench.cpp
src/benchmarks/RayMaterialDivergenceBench.cpp
src/utils/KernelPath.cpp
src/utils/ShaderCache.cpp
)
# Add backend-specific sources
if(Vulkan_FOUND)
list(APPEND SOURCES src/core/VulkanContext.cpp)
endif()
if(OpenCL_FOUND)
list(APPEND SOURCES src/core/OpenCLContext.cpp)
endif()
if(HIP_FOUND)
list(APPEND SOURCES src/core/ROCmContext.cpp)
endif()
add_executable(gpubench ${SOURCES})
# Add dependencies on shader/kernel compilation
if(Vulkan_FOUND)
add_dependencies(gpubench shaders)
endif()
if(OpenCL_FOUND)
add_dependencies(gpubench kernels)
endif()
if(HIP_FOUND)
add_dependencies(gpubench hip_kernels)
endif()
# Include directories
target_include_directories(gpubench PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_SOURCE_DIR}/external
${CMAKE_CURRENT_BINARY_DIR}/src
)
if(Vulkan_FOUND)
target_include_directories(gpubench PUBLIC ${Vulkan_INCLUDE_DIRS})
if(SHADERC_FOUND)
target_include_directories(gpubench PUBLIC ${SHADERC_INCLUDE_DIR})
endif()
endif()
if(OpenCL_FOUND)
target_include_directories(gpubench PUBLIC ${OpenCL_INCLUDE_DIRS})
endif()
if(HIP_FOUND)
target_include_directories(gpubench PUBLIC ${HIP_INCLUDE_DIRS})
endif()
# Link libraries
if(Vulkan_FOUND)
target_link_libraries(gpubench PUBLIC Vulkan::Vulkan)
# Removing shaderc dependency for runtime compilation
# if(SHADERC_FOUND)
# target_link_libraries(gpubench PUBLIC ${SHADERC_LIBRARY})
# target_compile_definitions(gpubench PRIVATE HAVE_SHADERC)
# endif()
endif()
if(OpenCL_FOUND)
# No longer linking OpenCL directly to avoid RPM dependency
# target_link_libraries(gpubench PUBLIC ${OpenCL_LIBRARIES})
endif()
if(HIP_FOUND)
# No longer linking HIP directly to avoid RPM dependency
# target_link_libraries(gpubench PRIVATE hip::host)
# if(HIPRTC_LIBRARY)
# target_link_libraries(gpubench PRIVATE ${HIPRTC_LIBRARY})
# endif()
target_compile_definitions(gpubench PRIVATE HAVE_HIPRTC __HIP_PLATFORM_AMD__)
endif()
# Compiler definitions for conditional compilation
target_compile_definitions(gpubench PRIVATE GPUBENCH_VERSION="${PROJECT_FULL_VERSION}")
if(Vulkan_FOUND)
target_compile_definitions(gpubench PRIVATE HAVE_VULKAN)
endif()
if(OpenCL_FOUND)
target_compile_definitions(gpubench PRIVATE HAVE_OPENCL)
endif()
if(HIP_FOUND)
target_compile_definitions(gpubench PRIVATE HAVE_ROCM)
endif()
# Copy kernels directory to project root for running from base directory
add_custom_command(TARGET gpubench POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_BINARY_DIR}/kernels
${CMAKE_CURRENT_SOURCE_DIR}/kernels
COMMENT "Copying kernels directory to project root"
)
# Install targets
install(TARGETS gpubench DESTINATION bin)
# Bundle MinGW DLLs
if(MINGW)
find_program(MINGW_GCC gcc)
if(MINGW_GCC)
get_filename_component(MINGW_BIN_DIR ${MINGW_GCC} DIRECTORY)
install(FILES
"${MINGW_BIN_DIR}/libstdc++-6.dll"
"${MINGW_BIN_DIR}/libgcc_s_seh-1.dll"
"${MINGW_BIN_DIR}/libwinpthread-1.dll"
DESTINATION bin
OPTIONAL
)
endif()
endif()
# Install kernel files for each backend
if(Vulkan_FOUND)
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/kernels/vulkan/
DESTINATION share/gpubench/kernels/vulkan
FILES_MATCHING PATTERN "*.comp" PATTERN "*.spv")
endif()
if(OpenCL_FOUND)
file(GLOB OPENCL_KERNELS "${CMAKE_CURRENT_SOURCE_DIR}/kernels/opencl/*.cl")
install(FILES ${OPENCL_KERNELS}
DESTINATION share/gpubench/kernels/opencl)
endif()
if(HIP_FOUND)
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/kernels/rocm
DESTINATION share/gpubench/kernels
FILES_MATCHING PATTERN "*.hip" PATTERN "*.co")
endif()
# Install Windows batch script for easy benchmarking
if(WIN32)
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/packaging/windows/RunAllBenchmarks.bat"
DESTINATION .)
endif()
# CPack configuration for creating packages
set(CPACK_PACKAGE_NAME "GPUBench")
set(CPACK_PACKAGE_VENDOR "GPUBench")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GPU Compute Benchmarking Tool")
set(CPACK_PACKAGE_VERSION ${PROJECT_FULL_VERSION})
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
set(CPACK_RPM_PACKAGE_RELEASE ${BUILD_NUMBER})
set(CPACK_DEBIAN_PACKAGE_RELEASE ${BUILD_NUMBER})
set(CPACK_PACKAGE_INSTALL_DIRECTORY "GPUBench")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_SOURCE_DIR}/README.md")
# Platform-specific package settings
if(WIN32)
# Windows-specific packaging
set(CPACK_GENERATOR "ZIP;NSIS")
# NSIS (Windows installer) settings
set(CPACK_NSIS_DISPLAY_NAME "GPUBench ${PROJECT_FULL_VERSION}")
set(CPACK_NSIS_PACKAGE_NAME "GPUBench")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_MODIFY_PATH ON)
set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/packaging/windows/icon.ico")
set(CPACK_NSIS_MUI_UNIICON "${CMAKE_CURRENT_SOURCE_DIR}/packaging/windows/icon.ico")
set(CPACK_NSIS_HELP_LINK "https://github.com/Soddentrough/GPUBench")
set(CPACK_NSIS_URL_INFO_ABOUT "https://github.com/Soddentrough/GPUBench")
set(CPACK_NSIS_CONTACT "https://github.com/Soddentrough/GPUBench/issues")
set(CPACK_NSIS_MENU_LINKS
"RunAllBenchmarks.bat" "Run All Benchmarks"
"bin/gpubench.exe" "GPUBench (CLI)"
"https://github.com/Soddentrough/GPUBench" "GPUBench Website"
)
# Include Visual C++ Redistributable if needed
# set(CPACK_NSIS_EXTRA_INSTALL_COMMANDS "ExecWait '$INSTDIR\\\\vcredist_x64.exe /quiet'")
elseif(UNIX AND NOT APPLE)
# Linux packaging
set(CPACK_GENERATOR "TGZ;DEB;RPM")
set(CPACK_PACKAGING_INSTALL_PREFIX "/usr")
# DEB package settings
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Soddentrough <https://github.com/Soddentrough/GPUBench>")
set(CPACK_DEBIAN_PACKAGE_SECTION "utils")
set(CPACK_DEBIAN_PACKAGE_DEPENDS "")
# RPM package settings
set(CPACK_RPM_PACKAGE_LICENSE "MIT")
set(CPACK_RPM_PACKAGE_GROUP "Applications/System")
# Disable automatic dependency detection to avoid 2GB ROCm requirement
set(CPACK_RPM_PACKAGE_AUTOREQ "no")
# Manually specify minimal required dependencies
# We only REQUIRE Vulkan loader and standard libraries
# OpenCL/ROCm are OPTIONAL due to dynamic loading
set(CPACK_RPM_PACKAGE_REQUIRES "vulkan-loader, glibc, libgcc, libstdc++")
elseif(APPLE)
# macOS packaging
set(CPACK_GENERATOR "TGZ;DragNDrop")
set(CPACK_DMG_VOLUME_NAME "GPUBench")
endif()
# Architecture detection
if(WIN32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CPACK_SYSTEM_NAME "win64")
else()
set(CPACK_SYSTEM_NAME "win32")
endif()
endif()
include(CPack)