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Commit 08b720b

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update player services
1 parent 2ff4b89 commit 08b720b

2 files changed

Lines changed: 7 additions & 6 deletions

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gamedata/cs2fixes.games.txt

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -519,18 +519,18 @@
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// There's no easy way to find this, but it's a function that checks entity flags (0x370) and ends by calling RemoveFlag with 0x800000 (FL_BASEVELOCITY)
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"CCSPlayer_MovementServices::CheckMovingGround"
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{
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"windows" "35"
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"linux" "36"
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"windows" "36"
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"linux" "37"
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}
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"CCSPlayer_WeaponServices::DropWeapon"
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{
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"windows" "22"
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"linux" "23"
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"windows" "23"
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"linux" "24"
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}
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"CCSPlayer_WeaponServices::SelectItem"
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{
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"windows" "24"
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"linux" "25"
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"windows" "25"
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"linux" "26"
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}
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// server.dll -> xref 'sv_phys_stop_at_collision' first __fastcall
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"CVPhys2World::GetTouchingList"

src/cs2_sdk/entity/services.h

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -83,6 +83,7 @@ class CPlayerPawnComponent
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virtual void unk_14() = 0;
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virtual void unk_15() = 0;
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virtual void unk_16() = 0;
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virtual void unk_17() = 0;
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public:
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DECLARE_SCHEMA_CLASS(CPlayerPawnComponent);

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