NOTE: This is not a complete list, just something to note down into a file.
- Extensive testing and bugfixing, there's still plenty of things here.
- Bottom status bar (mostly) disappears upon death with dump enabled.
- Plenty of potion of blood weirdness in relation to the DYWYPISI patch.
- #borrowing a wielded weapon from a monster sometimes results in the monster attacking with the stolen weapon.
- Figure out and solve why monster blinding via camera is completely broken with NEPHI_PHOTOGRAPHY defined.
- Put the added throne skill enhancement perk into a menu like do_acquirement instead of several y/n prompts.
- Update upgrade_obj in potion.c for any new objects added.
- Differentiate some added races a bit more.
- Curses support, preferably with all of the enhancements and fixes from Nethack 3.6/Unnethack. Perhaps port over from Slashem 9?
- Replace the old Unicode support with code from Unnethack.
- Android port, utilizing the code from here.
- Redo all of the remaining slash'em extended role quests so they're not copies of existing quests. Change up role leader/nemesis. Unique dialog in quest.txt as well.
- Acid Mage, Chef, Corsair, Diver, Drunk, Electric Mage, Firefighter, Geek, Gladiator, Locksmith, Musician, Ninja, Officer, Zookeeper.
- Backporting Dumplog and Overview enhancements from NetHack 3.6.
- Remove several old defines (FIREARMS, TOURIST, YEOMAN).
- Port over blasters from dNethack for Stormtroopers to use in the Jedi quest.
- Update the info on the Nethack Wiki as its completely out of date at this point.
- Update menucolors on windows to use regex instead of basic globbing.
- Better windows default config.
- If playing as a ghoul, give a message when a corpse in inventory/line of sight becomes edible.
- Allow pets to use ranged weapons, maybe ranged attacks as well.
- Full update of database, guidebook and rumor files.
- Somehow during the addition of statuscolors I broke shorten_bot2. Fix it so it works again and functions with statuscolors enabled.
- Port over Sphinx riddle attacks from the Biodiversity patch.
- Clean up build warnings; these almost certainly are causing issues.
- New level compiler from Sporkhack/Unnethack.
- GTK/Win32 window ports that utilize tiles.
- A complete rebase onto Nethack-Current.
- Ports/Active Support for legacy platforms (Amiga, VAX, etc.)
- A rewrite of SlashTHEM in Rust.