-Above "Add Waypoint" could you add a simple "Move" waypoint, that way the player doesn't need to use Add Waypoint when they want a single move waypoint and to close the menu
-If the player connects the desired groups they want to be under their control using the Commander/Group module in the editor, allow only those groups to be controllable in the mission. Some other units might be used for artillery etc and there's no need for them to show up on the map. I think a CBA toggle would be useful in this case where for workshop missions that the player wants to control all units in the mission or for custom SP missions where the players wants to control only those sync'd with the HC modules only. Also if you choose to have the module solution, which one to use, the vanilla HC module or the AAIC 2 editor modules?
Ty
-Above "Add Waypoint" could you add a simple "Move" waypoint, that way the player doesn't need to use Add Waypoint when they want a single move waypoint and to close the menu
-If the player connects the desired groups they want to be under their control using the Commander/Group module in the editor, allow only those groups to be controllable in the mission. Some other units might be used for artillery etc and there's no need for them to show up on the map. I think a CBA toggle would be useful in this case where for workshop missions that the player wants to control all units in the mission or for custom SP missions where the players wants to control only those sync'd with the HC modules only. Also if you choose to have the module solution, which one to use, the vanilla HC module or the AAIC 2 editor modules?
Ty