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Commit 9e4088f

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recompile game
1 parent d967062 commit 9e4088f

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4 files changed

+4
-6
lines changed

4 files changed

+4
-6
lines changed

Game/main.wasm

-81.6 KB
Binary file not shown.

Game/manifest.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
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{
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"name": "Game",
3-
"build_time": "2025-08-26T04:24:47.788Z",
4-
"assets": ["data/colors.lsd", "data/enemy_templates.lsd", "data/globals.lsd", "data/palettes.lsd", "data/player_templates.lsd", "data/tileset.lsd", "data/worldmap.lsd", "data/gfx/8x8_text.png", "data/gfx/entities.png", "data/gfx/palette.png", "data/gfx/particles.png", "data/gfx/player.png", "data/gfx/tiles.png", "data/gfx/ui_elements.png", "data/levels/1-1-2.ls", "data/levels/1-1-2.lvl", "data/levels/1-1-2.lvlti", "data/levels/autotile_ruleset.lvl", "data/levels/autotile_ruleset.lvlti", "data/levels/default.ls", "data/levels/platform.lvl", "data/levels/platform.lvlti", "data/levels/test1.lvl", "data/levels/test1.lvlti", "data/music/smb2_ground_intro.wav", "data/music/smb2_ground_loop.wav", "data/sfx/ka_02.wav", "data/sfx/ka_22.wav", "data/sfx/ka_23.wav", "data/sfx/smb2_enemy_hit.wav", "data/sfx/smb2_jump.wav", "data/sfx/smb2_pickup.wav", "data/sfx/smb2_shrink.wav", "data/sfx/smb2_throw.wav", "data/sfx/smb_mariodie.wav"],
3+
"build_time": "2025-08-27T23:44:28.494Z",
4+
"assets": ["data/colors.lsd", "data/entity_templates.lsd", "data/globals.lsd", "data/palettes.lsd", "data/player_templates.lsd", "data/tileset.lsd", "data/worldmap.lsd", "data/gfx/8x8_text.png", "data/gfx/entities.png", "data/gfx/palette.png", "data/gfx/particles.png", "data/gfx/player.png", "data/gfx/tiles.png", "data/gfx/ui_elements.png", "data/levels/1-1-2.ls", "data/levels/1-1-2.lvl", "data/levels/1-1-2.lvlti", "data/levels/autotile_ruleset.lvl", "data/levels/autotile_ruleset.lvlti", "data/levels/default.ls", "data/levels/platform.lvl", "data/levels/platform.lvlti", "data/levels/test1.lvl", "data/levels/test1.lvlti", "data/music/smb2_ground_intro.wav", "data/music/smb2_ground_loop.wav", "data/sfx/ka_02.wav", "data/sfx/ka_22.wav", "data/sfx/ka_23.wav", "data/sfx/smb2_enemy_hit.wav", "data/sfx/smb2_jump.wav", "data/sfx/smb2_pickup.wav", "data/sfx/smb2_shrink.wav", "data/sfx/smb2_throw.wav", "data/sfx/smb_breakblock.wav", "data/sfx/smb_bump.wav", "data/sfx/smb_mariodie.wav"],
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"initial_pages": 64,
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"display": "fullscreen",
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"icons": [

Game/source/editor.jai

Lines changed: 1 addition & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,6 @@ copy_editor_level_to_active_level :: () {
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} else {
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if !load_level(active_level, default_level_path) {
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// if default level failed to load, then just make a blank level
12-
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active_level.bounds = .{ 0, 0, 20*12, 15 };
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array_add(*active_level.tilemaps, .{});
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init_tilemap(*active_level.tilemaps[0]);
@@ -24,8 +23,7 @@ copy_editor_level_to_active_level :: () {
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coord += .{ 1, -1 };
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}
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}
27-
Game.player.position = .{ SCREEN_TILE_WIDTH / 2, SCREEN_TILE_HEIGHT - 3 };
28-
Game.player.gravity_angle = 90;
26+
Game.player.position = .{ 10, 10 };
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}
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}
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Game/worker.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
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const CACHE_NAME = "Game";
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const CACHE_TIME = "2025-08-26T04:24:47.788Z";
2+
const CACHE_TIME = "2025-08-27T23:44:28.494Z";
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const CACHE_FULL = CACHE_NAME + "_" + CACHE_TIME;
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const CACHED_METADATA = ["", "index.html", "icon.png", "main.wasm", "manifest.json", "runtime.js"];
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