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Compensate aimpoint for momentum #4

@smulhern18

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@smulhern18

With Shoot-While-Driving, we need to compensate for the momentum (both angular and linear) of the robot to move the aimpoint to be 100% accurate.

Some helpful reading:
https://devforum.roblox.com/t/making-a-lead-shot-indicator/325666/9
https://www.gamedeveloper.com/programming/predictive-aim-mathematics-for-ai-targeting
https://math.stackexchange.com/questions/1419643/firing-solution-on-a-moving-target

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