unsure why this happens ? primal birthright does load conduits custom teleporter prefab and adds the component to it but in game the component isnt there so the item doesnt work ..,,
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Addressables.LoadAssetAsync<GameObject>("RoR2/DLC3/conduitcanyon/Teleporter_ConduitCanyon_Variant.prefab").Completed += (r) => r.Result.AddComponent<PrimalPrevention>(); |
the way it adds the component to teleporters also causes birthright not to function on modded maps that use custom teleporters like snowtime stages but unsure if that would be a fault on ss2s side or not ,..,