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Description
specifically the void shard afaik, gold shard works fine
[Error : Unity Log] ItemDef 'ShardPoison' has an item index of 'None'. Attempting to fix...
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
SS2.TradeController.BeginTrading (System.Int32 intPickupIndex) (at C:/Users/natep/Documents/GitHub/Starstorm2/SS2-Project/Assets/Starstorm2/Components/TradeController.cs:106)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <a20b3695b7ce4017b7981f9d06962bd1>:IL_0010)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <a20b3695b7ce4017b7981f9d06962bd1>:IL_0025)
RoR2.PickupPickerController.HandlePickupSelected (System.Int32 choiceIndex) (at <cba2c3feea8a4935a67769bf3df8c3d3>:IL_0043)
RoR2.PickupPickerController.SubmitChoice (System.Int32 choiceIndex) (at <cba2c3feea8a4935a67769bf3df8c3d3>:IL_002E)
RoR2.UI.PickupPickerPanel+<>c__DisplayClass24_0.<OnCreateButton>b__0 () (at <cba2c3feea8a4935a67769bf3df8c3d3>:IL_000B)
UnityEngine.Events.InvokableCall.Invoke () (at <a20b3695b7ce4017b7981f9d06962bd1>:IL_0010)
UnityEngine.Events.UnityEvent.Invoke () (at <a20b3695b7ce4017b7981f9d06962bd1>:IL_0022)
UnityEngine.UI.Button.Press () (at <cea58a82f60b452280181ceda264881c>:IL_001C)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <cea58a82f60b452280181ceda264881c>:IL_0009)
RoR2.UI.MPButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <cba2c3feea8a4935a67769bf3df8c3d3>:IL_0017)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <cea58a82f60b452280181ceda264881c>:IL_0007)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <cea58a82f60b452280181ceda264881c>:IL_0067)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
RoR2.UI.MPEventSystem:Update()
the line mentioning ShardPoison is mentioned every time the trade is attempted which is when the error appears so the reason may be related to that
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