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| 1 | +class Node : CustomStringConvertible { |
| 2 | + // unique identifier required for each node |
| 3 | + var identifier : Int |
| 4 | + var distance : Int = Int.max |
| 5 | + var edges = [Edge]() |
| 6 | + var visited = false |
| 7 | + |
| 8 | + var description: String { |
| 9 | + var edgesString = String() |
| 10 | + edges.forEach{ edgesString.append($0.description)} |
| 11 | + return "{ Node, identifier: \(identifier.description) + Edges: \(edgesString) + }" |
| 12 | + } |
| 13 | + |
| 14 | + init(visited: Bool, identifier: Int, edges: [Edge]) { |
| 15 | + self.visited = visited |
| 16 | + self.identifier = identifier |
| 17 | + self.edges = edges |
| 18 | + } |
| 19 | + |
| 20 | + static func == (lhs: Node, rhs: Node) -> Bool { |
| 21 | + return lhs.identifier == rhs.identifier |
| 22 | + } |
| 23 | +} |
| 24 | + |
| 25 | +class Edge { |
| 26 | + var from: Node // does not actually need to be stored! |
| 27 | + var to: Node |
| 28 | + var weight: Int |
| 29 | + var description : String { |
| 30 | + return "{ Edge, from: \(from.identifier), to: \(to.identifier), weight: \(weight) }" |
| 31 | + |
| 32 | + } |
| 33 | + init(to: Node, from: Node, weight: Int) { |
| 34 | + self.to = to |
| 35 | + self.weight = weight |
| 36 | + self.from = from |
| 37 | + } |
| 38 | +} |
| 39 | + |
| 40 | +class Graph { |
| 41 | + var nodes: [Node] = [] |
| 42 | +} |
| 43 | + |
| 44 | + |
| 45 | +// Complete the quickestWayUp function below. |
| 46 | +func setupGraphwith(edges: [[Int]]) -> Graph { |
| 47 | + let graph = Graph() |
| 48 | + |
| 49 | + // create all the nodes |
| 50 | + // The first and last node need to be included, so need nodes from "to" and "from" |
| 51 | + let nodeNames = Set ( edges.map{ $0[0] } + edges.map{ $0[1]} ) |
| 52 | + for node in nodeNames { |
| 53 | + let newNode = Node(visited: false, identifier: node, edges: []) |
| 54 | + graph.nodes.append(newNode) |
| 55 | + } |
| 56 | + |
| 57 | + // create all the edges to link the nodes |
| 58 | + for edge in edges { |
| 59 | + if let fromNode = graph.nodes.first(where: { $0.identifier == edge[0] }) { |
| 60 | + if let toNode = graph.nodes.first(where: { $0.identifier == edge[1] }) { |
| 61 | + let forwardEdge = Edge(to: toNode, from: fromNode, weight: edge[2]) |
| 62 | + fromNode.edges.append(forwardEdge) |
| 63 | + } |
| 64 | + } |
| 65 | + } |
| 66 | + return graph |
| 67 | +} |
| 68 | + |
| 69 | +func shortestPath (source: Int, destination: Int, graph: Graph) -> Int { |
| 70 | + |
| 71 | + var currentNode = graph.nodes.first{ $0.identifier == source }! |
| 72 | + currentNode.visited = true |
| 73 | + currentNode.distance = 0 |
| 74 | + var toVisit = [Node]() |
| 75 | + toVisit.append(currentNode) |
| 76 | + while ( !toVisit.isEmpty) { |
| 77 | + toVisit = toVisit.filter{ $0.identifier != currentNode.identifier } |
| 78 | + currentNode.visited = true |
| 79 | + // Go to each adjacent vertex and update the path length |
| 80 | + for connectedEdge in currentNode.edges { |
| 81 | + let dist = currentNode.distance + connectedEdge.weight |
| 82 | + |
| 83 | + if (dist < connectedEdge.to.distance) { |
| 84 | + |
| 85 | + connectedEdge.to.distance = dist |
| 86 | + toVisit.append(connectedEdge.to) |
| 87 | + if (connectedEdge.to.visited == true) { |
| 88 | + |
| 89 | + connectedEdge.to.visited = false |
| 90 | + } |
| 91 | + } |
| 92 | + } |
| 93 | + |
| 94 | + currentNode.visited = true |
| 95 | + //set current node to the smallest vertex |
| 96 | + if !toVisit.isEmpty { |
| 97 | + currentNode = toVisit.min(by: { (a, b) -> Bool in |
| 98 | + return a.distance < b.distance |
| 99 | + })! |
| 100 | + } |
| 101 | + |
| 102 | + if (currentNode.identifier == destination) { |
| 103 | + return currentNode.distance |
| 104 | + } |
| 105 | + } |
| 106 | + |
| 107 | + return -1 |
| 108 | +} |
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