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GGMax Bug/Enhancement - Building Editor extremely unintuitive and created buildings disappear #5883

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umijs1 opened this issue Jan 5, 2025 · 2 comments
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bug Something isn't working Building Editor Max Issues related to GameGuru Max. Medium Waiting for more information. Not enough information supplied to action

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@umijs1
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umijs1 commented Jan 5, 2025

The Building Editor has significant issues that make it difficult to use. One HUGE problem is that buildings created with the editor sometimes vanish after being placed on maps. When this happens, only the entities placed within the building remain visible, while the walls, floors, and ceilings vanish.

In addition, the editor itself is extremely unintuitive and inefficient to use. It requires a specific naming convention for textures to work properly. It would be a lot better if the editor allowed users to drag and drop any texture they want without additional constraints. Not only that, the whole workflow of the editor just doesn't make any sense. Just look at what you did for the Segments system in FPS Creator and use that! Segments were much more efficient and effective at creating buildings extremely quickly.

I think the big problem with the Building Editor is that it seems it was designed to create small buildings only. What if I wanted to create an entire game indoors? I would need to rely on the Building Editor but it's not at the point where I can use it to create an entire level.

Bonus Issues:

  • Unable to delete any part of a ceiling. What if I don't want a ceiling to be separating floors 1 and 2?
  • Textures in paint mode are only listed visually. Hard to tell what each texture is supposed to be for what just by looking at the small thumbnail only.
  • Entire floor and wall textures will change. What if I only want 1/2 the wall to change texture? Or 1/10? This makes going back and editing frustrating.
  • The same goes idea applies to erasing. What if I don't want to erase the entire floor or an entire wall?
  • Doors are limited to the floor only.
  • I can't place hovering floors in a room. What if I wanted to place a gantry high-up through the middle of a room?

My suggestion: Go back to the Segment system in FPS Creator. Allow us to paint blocks one by one. With this system, sections of walls can be placed anywhere, and pieces of floor and ceiling can be placed anywhere. Allow me to delete specific "segments" of a floor or wall.

Has the building editor even been updated since it was released? This thing is crucial and is currently one of the only ways to create a building with doors and windows.

@Kasseyus Kasseyus changed the title Building Editor extremely unintuitive and created buildings disappear GGMax Bug/Enhancement - Building Editor extremely unintuitive and created buildings disappear Jan 7, 2025
@Kasseyus Kasseyus self-assigned this Jan 7, 2025
@Kasseyus Kasseyus added bug Something isn't working Max Issues related to GameGuru Max. Waiting for more information. Not enough information supplied to action Medium Building Editor labels Jan 7, 2025
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Kasseyus commented Jan 7, 2025

Regarding the issue of the building disappearing, is there any process that causes this to happen with regularity, or is it a random event?

@umijs1
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umijs1 commented Jan 7, 2025

Regarding the issue of the building disappearing, is there any process that causes this to happen with regularity, or is it a random event?

I believe these were random events. There have been 3 separate occasions where I would open a project and the buildings would be gone. I have no idea what might have caused this to happen.
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bug Something isn't working Building Editor Max Issues related to GameGuru Max. Medium Waiting for more information. Not enough information supplied to action
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