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GGMax Bug - DEVTEST - Projects - Not Self Contained #5911

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OldFlak opened this issue Feb 1, 2025 · 1 comment
Open

GGMax Bug - DEVTEST - Projects - Not Self Contained #5911

OldFlak opened this issue Feb 1, 2025 · 1 comment
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bug Something isn't working Max Issues related to GameGuru Max. Medium Projects Issues relating to projects

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@OldFlak
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OldFlak commented Feb 1, 2025

The whole idea of projects is to have everything related to your project in one place - Namely the Project Itself

Currently the system is, well, just simply quite a mess. This prevents MAX finding media, and in many cases using incorrect media.

To use Projects we must have

  • files in Documents Area
  • and files in the Steam root folder (definitely a no-no)

As stated and as per the original document specifications for the Projects proposal - everything should be in one place - in the Project itself

  • you would then just need a location for all your projects specified in settings like so:

Image

If it was done this way, we could:

  • use the writables location as originally intended - that is - where your custom media is located
  • would avoid having files all over the place - thus avoid the seriously bad house-keeping in place atm
  • perhaps that would help MAX to know where to point for stuff

Can we please get back to implementing projects correctly, and not just leaving it in tatters?

As an example, the StoryBoard:

  • the project images displayed in the Hub, must be in Steams Root folder - or it simple won't show it.
  • the shortcut icon also has to be there as well, or MAX can't find it, this image also is no longer used for the icon when making standalone - maybe MAX doesn't know where to pull it from when building the standalone

There are numerous examples where max uses the wrong files in the editor, but the correct ones in standalone - blood splats and grass for example. Hardly useful when developing a game.

If the original Project System, as specified in the original Project Brief was implemented, all this could have been avoided.

Self-contained projects have ALL files in one place - I really hope we can get back to sorting this properly :)

@OldFlak
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OldFlak commented Feb 7, 2025

So bit more on this:

The reason for Custom GameGuruApps location, was so we don't have to use the default Windows Documents folder.

We simply point MAX to the location of choice:

Image

This was to avoid using valuable drive space for tons of media we may not want to use anyway.

  • As it is we seam to be using documents area simply to hold a pointer to any remote projects - sort of pointless really.

We really don't need to use the HUB to display all our remote projects - most likely there will be one or two on the go at best.
To access remote projects after they have been created could we not just have a load remote projects dialog

Here is an example:

Image

The remote project, once loaded, could display the project info, and image on the right side of the HUB, and be accessed for editing as normal.

@Kasseyus Kasseyus self-assigned this Feb 11, 2025
@Kasseyus Kasseyus added bug Something isn't working Max Issues related to GameGuru Max. Medium Projects Issues relating to projects labels Feb 11, 2025
@Kasseyus Kasseyus changed the title MAX DEVTEST - Projects - Not Self Contained GGMax Bug - DEVTEST - Projects - Not Self Contained Feb 11, 2025
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