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If you attach particles to a zone they refuse to trigger. You can use the if use field under developer options and it works for a try or two until it stops working. Also the particles won't stay as the one selected or just disappear. I keep choosing the explosion one for my project and it works once then immediately goes back to the default sparkly one no matter how many times a change it back. This happens less with the particles that aren't triggered but it still happens with them too. They are getting broken to the point of unusable. The issue with the particles not triggering has been open on another thread for about three months now but it's still not working. I don't know if the other problems have been reported but here you go.
The text was updated successfully, but these errors were encountered:
If you attach particles to a zone they refuse to trigger. You can use the if use field under developer options and it works for a try or two until it stops working. Also the particles won't stay as the one selected or just disappear. I keep choosing the explosion one for my project and it works once then immediately goes back to the default sparkly one no matter how many times a change it back. This happens less with the particles that aren't triggered but it still happens with them too. They are getting broken to the point of unusable. The issue with the particles not triggering has been open on another thread for about three months now but it's still not working. I don't know if the other problems have been reported but here you go.
The text was updated successfully, but these errors were encountered: