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mugen.log
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mugen.log
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---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: C:\Users\usuario\Desktop\Dragon Ball EX MUGEN V2.1\Dragon Ball EX MUGEN V2.1.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3330117...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM... OK
Initializing graphics...gameCoord 1024x768...render mode 2_20...trying 1024x768x32 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Session RNG seed is 1522595944
Loading system fonts...OK
Loading options...
Initializing pads...failed
Reinitializing input engine...OK
Remapping keys...OK
Reinitializing input engine...OK
Options loaded OK
Loading system...
Load system file system.def...OK
Load system spr...OK
Load system snd...OK
Load system fonts...OK
Load system anim...OK
Load [Title Info]...OK
Load [Option Info]...OK
Load [Select Info]...OK
Load [VS Screen]...OK
Load [Victory Screen]...Couldn't load
Load [Demo Mode]...OK
Load [Continue Screen]...OK
Load [Game Over Screen]...OK
Load [Win Screen]...OK
Load [Survival Results Screen]...OK
Load [Default Ending]...OK
Load [End Credits]...OK
Load TitleBG...VersusBG...VictoryBG...Error loading VictoryBG
SelectBG...OptionBG...OK
Loading fight data
Opening fight data file data/res/fight_240p.def...OK
Reading [Files]...OK
Loading fonts...OK
Load fight anim...OK
Reading [Lifebar]...[Turns Lifebar]...[Simul Lifebar]...[Powerbar]...
[Face]...[Simul Face]...[Turns Face]...
[Name]...[Simul Name]...[Turns Name]...
[Time]...[Combo]...[Round]...[WinIcon]...OK
Allocating explods...OK
Fight data loaded OK
Lua initing
Lua init complete
System loaded OK
Initialize OK
Set up graphics...timer...OK
Entering gameflow loop
Gameflow 0
Gameflow 1
Gameflow 2
Initializing character info...OK
Initializing select screen...finding characters...
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
Error reading character file: chars/empty/empty.def
OK
Gameflow 3
Gameflow 4
Entering mode select.
Unloading match assets
Freeing players
Game loop init
Mode select init
End of mode select loop
Game loop deinit
Gameflow 6
Reset persist vars team 0
Reset persist vars team 1
Gameflow 7
Entering character select.
Unloading match assets
Freeing players
Game loop init
Unreserved all palettes
Charsel init
Selected char 26 on teamslot 1.0
Char ZamasuCorrupted_EX.def (26) request pal 0 1 (1) -> reserved 0 (0)
Selected char 25 on teamslot 0.0
Char BlackSSR_EX.def (25) request pal 0 3 (3) -> reserved 0 (2)
End of charsel loop
Game loop deinit
Gameflow 8
Gameflow 9
Gameflow 10
Entering versus screen.
Unloading match assets
Freeing players
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
Loading BG...OK
Stage loaded OK
Allocating helpers...OK
Match RNG seed: 1804599582
Reset persist vars team 0
Reset persist vars team 1
Loading character chars/BlackSSR_EX/BlackSSR_EX.def...
Loading info...OK
Loading cmd command set BlackSSR_EX.cmd...OK
Loading cns add004basic.reb1...OK
Loading cmd state entry BlackSSR_EX.cmd...OK
Loading common states common1.cns...OK
Loading sff BlackSSR_EX.sff...OK
Loading anim BlackSSR_EX.air...OK
Loading snd BlackSSR_EX.snd...OK
Loading pals...(1,1)(1,2)OK
SFF v1.01 palette hack engaged.
16237 expressions (4320 on trigger lines)
Character BlackSSR_EX.def loaded OK
New char Goku Black loaded into cache: (1/4 cached) Load time: 1180.000ms
Loading character chars/ZamasuCorrupted_EX/ZamasuCorrupted_EX.def...
Loading info...OK
Loading cmd command set ZamasuCorrupted_EX.cmd...OK
Loading cns add004basic.reb1...OK
Loading cmd state entry ZamasuCorrupted_EX.cmd...OK
Loading common states common1.cns...OK
Loading sff ZamasuCorrupted_EX.sff...OK
Loading anim ZamasuCorrupted_EX.air...OK
Loading snd ZamasuCorrupted_EX.snd...OK
Loading pals...(1,1)OK
SFF v1.01 palette hack engaged.
13365 expressions (3779 on trigger lines)
Character ZamasuCorrupted_EX.def loaded OK
New char Zamasu Gattai loaded into cache: (2/4 cached) Load time: 650.000ms
Resetting round
Match assets initialized OK
Game loop init
Match loop init
End of match loop
Total time: 22.13s
Total frames: 1328 Skipped frames: 0
Avg game rate: 60.01
Avg frame rate: 60.01
Finishing match
Freeing players
Save persist vars P56 Goku Black
Player Goku Black cache count reduced: 0
Save persist vars P57 Zamasu Gattai
Player Zamasu Gattai cache count reduced: 0
Match RNG closed
Game loop deinit
Gameflow 6
Reset persist vars team 0
Reset persist vars team 1
Gameflow 7
Entering character select.
Unloading match assets
Freeing players
Unloading stage...OK
Game loop init
Unreserved all palettes
Charsel init
Game loop deinit
Canceled character select.
Gameflow 4
Entering mode select.
Unloading match assets
Freeing players
Game loop init
Mode select init
End of mode select loop
Game loop deinit
Returned from gameflow loop
Deinitializing...
Frames : 2614
Time elapsed: 45.700 sec
ticks: 4570, tps: 100, start 185, end 4755
Unloading match assets
Freeing players
Clearing player cache...Freeing player RC Goku Black...CMD...CNS...SFF...AIR...SND...Misc...OK
Freeing player RC Zamasu Gattai...CMD...CNS...SFF...AIR...SND...Misc...OK
OK
Freeing character info...OK
Freeing select screen...OK
Freeing fight data...OK
Freeing system data...OK
Freeing game variables...Unloading match assets
Freeing players
OK
Deinitializing input...pad...keyboard...OK
Removing callbacks...OK
Deintializing timer...OK
Deinitializing graphics...OK
Deinitializing BGM...OK
Deinitializing sound...OK
Successful program termination.
Log file successfully closed.