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Modules
- Ability to disable features with a command, or by simply removing a jar file.
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Administration
- Ability to check a player's bank
- Ability to check a player's balance
- Ability to give/take money from players
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Server Account
- Added a new default server account name of Server_Account. This account is fully protected for online servers, and no intruders will have access to it.
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API Features
- Vault Integration
- Plugin Metrics
- Standard API
- Custom Events
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Command Arguments
- Ability to use multi-player arguments by separating names with a comma.
- This allows things like /money pay player,player2 10
- Short-hand money arguments. Example: /money give player 10k
- Ability to have commands use triggers other than "/", or multiple triggers.
- Ability to use multi-player arguments by separating names with a comma.
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Transactions
- The ability to track transaction history
- Transactions are able to be voided, which resets any money transfers that occured because of said transaction
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Auto Saving
- Ability to enable/disable
- Ability to set custom save interval
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Currency System
- Singular and Plural Name Support
- Ability to check your balance
- Ability to give players money
- Ability to pay people money from your own balance
- Ability to have items as currency
- Ability to have different currencies per-world
- Ability to have a major and minor currency
- Ability to create a custom currency format for chat.
- Ability to configure custom symbols for currencies
- Ability to configure a conversion rating
- Ability to have custom tiers that mimic real-world currency systems.
- Added ability to change weight of minor currency
- Added ability to separate major value every three numeric places
- The character used to separate is configurable. Default is “,”
- Revamped currency tiers from being just Major and Minor to being configurable
- This allows the ability to create currencies that are exactly like real-world counterparts
- Item-based currencies were heavily improved
- Ability to allow offline transactions with a player using item-based currency
- Item currencies are now defined by: Material, damage, custom name, lore, and/or enchantment(s)
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Language Support
- Ability to change the default TNE messages
- Ability to add different languages.
- Ability for players to set their language.
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Multiple Database Support
- MySQL
- H2
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Multi-World Support
- Ability to set configurations per world
- Ability to charge people to change worlds
- Ability to have balances set per-world
- Ability to have banks set per-world
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Mob Rewards(Beta 1.1.1+)
- Ability to reward the player money for killing a certain mob
- Ability to enable/disable mob rewards for individual mobs
- Ability to specify the currency for the reward
- Ability to specify custom name for messages in messages.yml
- Supports mobs from Minecraft Forge mods
- Supports baby versions of mobs.
- Supports multiplier based on item used to kill mobs
- Supports Slime & Magma Cube sizes
- Supports Villager/Zombie Villager types(blacksmith, cleric, etc)
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Minecraft UUID Support
- The New Economy keeps your users' data even if they change their username!
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Action GUI
- Ability to perform transactions on players using a GUI-based system.
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MISC
- Max balance of 900 decillion
- Update Checker
- Ability to disable UUID support
- Ability to allow worlds to share economy data
This repository has been archived by the owner on Jun 14, 2024. It is now read-only.