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Move enemies back into GDD
Add TL;DR to Target Audience, gameplay, level design, characters, UI and Assets sections
Add TL;DR to story section
Add TL;DR to Game Concept section
Remove the idea of encountering helpers... lets keep it simple
Updated Game Design Document (markdown)
Rewrite the level design section to remove AIness
Rewrite the Art section to remove AIness
Rewrite the Gameplay section to remove AIness
Rewrite Target Audience section to remove AIness
Rewrite the story section to remove the AIness
Remove initial heading, it was messing with the content list
Rewrite the Game Concept section to remove the AI feel and emphasise the important design decisions
Add link to enemies brainstorming document
Initial GDD