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Releases: Threeyes/AliveCursorSDK

4.1.6

20 Feb 07:32
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  • Fix: AC_RigBuilderHelper not update joints after size related state change.
  • Item Manager add ShowOutputDirectory toggle.
  • Delete wasted scripts.

4.1.5

19 Feb 07:14
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  • Fix: After updating the SDK, it still prompts for resource expiration.

4.1.4

19 Feb 04:34
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-Components inherited from IHubSystemAudio_XXXHandler need to manual Register to receive callback.
-Code optimization.

4.1.2

30 Oct 14:20
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  • PersistentData_Gradient add option: useHDR
  • Add interface for each Controller.

4.1.1

08 Oct 14:09
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  • Move CalculateLoudness method from AC_ManagerHolder.SystemAudioManager to AudioVisualizerTool.
  • Move some common Manager interface from Threeyes.Steamworks.ManagerHolder to the one on their namespace(e.g. LogManager is now located at LogManagerHolder).
  • Reorganize Codes.

4.0.2

27 Aug 15:57
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  • Fix Joints using AC_RigBuilderHelper will be misplaced when cursor reactive.
  • Update Facepunch.Steamworks.

4.0.1

07 Aug 14:47
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- Update Facepunch.Steamworks.

- Mod Scripts improvement.

4.0.0: - Add 'USE_VFX' Define on Project Settings.

02 Aug 16:44
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  • Add 'USE_VFX' Define on Project Settings.
  • Move most common script into 'Assets/Threeyes/Plugins/ThreeyesPluginExpert/Module/Steamworks'.

3.9.0

03 Jul 15:11
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Update to Unity 2022.3.4f1 LTS

3.8.2

07 Jun 14:32
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  • Improve shadow resolution.
  • Update AC_ObjectMovement_FollowTarget.ConfigInfo.