Releases: Threeyes/AliveCursorSDK
Releases · Threeyes/AliveCursorSDK
4.1.6
- Fix: AC_RigBuilderHelper not update joints after size related state change.
- Item Manager add ShowOutputDirectory toggle.
- Delete wasted scripts.
4.1.5
- Fix: After updating the SDK, it still prompts for resource expiration.
4.1.4
-Components inherited from IHubSystemAudio_XXXHandler need to manual Register to receive callback.
-Code optimization.
4.1.2
- PersistentData_Gradient add option: useHDR
- Add interface for each Controller.
4.1.1
- Move CalculateLoudness method from AC_ManagerHolder.SystemAudioManager to AudioVisualizerTool.
- Move some common Manager interface from Threeyes.Steamworks.ManagerHolder to the one on their namespace(e.g. LogManager is now located at LogManagerHolder).
- Reorganize Codes.
4.0.2
- Fix Joints using AC_RigBuilderHelper will be misplaced when cursor reactive.
- Update Facepunch.Steamworks.
4.0.1
- Update Facepunch.Steamworks. - Mod Scripts improvement.
4.0.0: - Add 'USE_VFX' Define on Project Settings.
- Add 'USE_VFX' Define on Project Settings.
- Move most common script into 'Assets/Threeyes/Plugins/ThreeyesPluginExpert/Module/Steamworks'.
3.9.0
Update to Unity 2022.3.4f1 LTS
3.8.2
- Improve shadow resolution.
- Update AC_ObjectMovement_FollowTarget.ConfigInfo.