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chore(release): 1.6.0 [skip ci]
## [1.6.0](v1.5.2...v1.6.0) (2022-05-02) ### Features * added drag and drop for unity reference ([ef45ebc](ef45ebc)) * added raw reference drag and drop and combined them in base ([62f61e8](62f61e8)) ### Bug Fixes * removed unused namespaces ([0b1185c](0b1185c))
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CHANGELOG.md

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## [1.6.0](https://github.com/Thundernerd/Unity3D-SerializableInterface/compare/v1.5.2...v1.6.0) (2022-05-02)
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### Features
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* added drag and drop for unity reference ([ef45ebc](https://github.com/Thundernerd/Unity3D-SerializableInterface/commit/ef45ebccc6cd6d3a9a6902937ddc1aa3143b27e9))
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* added raw reference drag and drop and combined them in base ([62f61e8](https://github.com/Thundernerd/Unity3D-SerializableInterface/commit/62f61e82389bcf97b776ef22cc6c591ef9920ce5))
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### Bug Fixes
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* removed unused namespaces ([0b1185c](https://github.com/Thundernerd/Unity3D-SerializableInterface/commit/0b1185c272d7284b26cfcd44295131f5c8a2741a))
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### [1.5.2](https://github.com/Thundernerd/Unity3D-SerializableInterface/compare/v1.5.1...v1.5.2) (2022-04-28)
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package.json

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{
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"name": "net.tnrd.serializableinterface",
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"version": "1.5.2",
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"version": "1.6.0",
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"displayName": "Serializable Interface",
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"unity": "2020.1",
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"description": "A wrapper that allows serialization of interfaces that supports both UnityEngine.Object and regular object types",

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