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queue.c
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99 lines (85 loc) · 2.18 KB
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// C program for array implementation of queue
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include "queue.h"
// function to create a queue
// of given capacity.
// It initializes size of queue as 0
struct Queue *createQueue(unsigned capacity)
{
struct Queue *queue = (struct Queue *)malloc(
sizeof(struct Queue));
queue->capacity = capacity;
queue->front = queue->size = 0;
// This is important, see the enqueue
queue->rear = capacity - 1;
queue->array = (int *)malloc(
queue->capacity * sizeof(int));
return queue;
}
void destroyQueue(struct Queue *queue)
{
free(queue->array);
free(queue);
}
// Queue is full when size becomes
// equal to the capacity
int isFull(struct Queue *queue)
{
return (queue->size == queue->capacity);
}
// Queue is empty when size is 0
int isEmpty(struct Queue *queue)
{
return (queue->size == 0);
}
// Function to add an item to the queue.
// It changes rear and size
void enqueue(struct Queue *queue, int item)
{
if (isFull(queue))
return;
queue->rear = (queue->rear + 1) % queue->capacity;
queue->array[queue->rear] = item;
queue->size = queue->size + 1;
}
// Function to remove an item from queue.
// It changes front and size
int dequeue(struct Queue *queue)
{
if (isEmpty(queue))
return INT_MIN;
int item = queue->array[queue->front];
queue->front = (queue->front + 1) % queue->capacity;
queue->size = queue->size - 1;
return item;
}
// Function to get front of queue
int front(struct Queue *queue)
{
if (isEmpty(queue))
return INT_MIN;
return queue->array[queue->front];
}
// Function to get rear of queue
int rear(struct Queue *queue)
{
if (isEmpty(queue))
return INT_MIN;
return queue->array[queue->rear];
}
// // Driver program to test above functions./
// int main()
// {
// struct Queue* queue = createQueue(1000);
// enqueue(queue, 10);
// enqueue(queue, 20);
// enqueue(queue, 30);
// enqueue(queue, 40);
// printf("%d dequeued from queue\n\n",
// dequeue(queue));
// printf("Front item is %d\n", front(queue));
// printf("Rear item is %d\n", rear(queue));
// return 0;
// }