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NoteManager.cs
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132 lines (104 loc) · 4.2 KB
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using NAudio.Vorbis;
using NAudio.Wave;
using NVorbis;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using Un4seen.Bass;
using Un4seen.Bass.AddOn.Fx;
namespace TabPlayer
{
public partial class NoteManager
{
private Dictionary<string, SoundData> _soundData = new Dictionary<string, SoundData>();
public NoteManager(JSONInstrument[] loaded)
{
/*
var dict = Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, string>>(File.ReadAllText("notes_nylon.json"));
foreach (var pair in dict)
{
var letter = pair.Key;
var i = pair.Value.IndexOf(',');
var data = pair.Value.Substring(i + 1);
//var note = Note.Parse(letter.Substring(0, letter.Length - 1), int.Parse(letter.Substring(letter.Length - 1)));
File.WriteAllBytes("assets/sounds/guitar_nylon/" + letter + ".ogg", Convert.FromBase64String(data));
}*/
foreach (var instrument in loaded)
{
var dir = Path.Combine("assets", "sounds", instrument.ID);
var files = Directory.GetFiles(dir);
foreach (var file in files)
{
try
{
var letter = Path.GetFileNameWithoutExtension(file);
var note = Note.Parse(letter);
letter = note.Letter;
Cache($"{letter}_{instrument.ID}", file);
}
catch (Exception e)
{
// Console.WriteLine($"Failed to load file '{file}': {e}");
}
}
}
}
private void Cache(string id, string file)
{
_soundData.Remove(id);
var data = File.ReadAllBytes(file);
var ptr = Marshal.AllocHGlobal(data.Length);
var bptr = new BufferPtr(ptr, data.LongLength);
Marshal.Copy(data, 0, ptr, data.Length);
var stream = Bass.BASS_StreamCreateFile(ptr, 0, data.Length, BASSFlag.BASS_STREAM_PRESCAN | BASSFlag.BASS_STREAM_DECODE | BASSFlag.BASS_FX_FREESOURCE | BASSFlag.BASS_SAMPLE_8BITS);
var length = (int)Bass.BASS_ChannelGetLength(stream);
var buffer = new byte[length];
var sampleRate = 0f;
Bass.BASS_ChannelGetData(stream, buffer, length);
Bass.BASS_ChannelGetAttribute(stream, BASSAttribute.BASS_ATTRIB_FREQ, ref sampleRate);
Bass.BASS_StreamFree(stream);
_soundData.Add(id, new SoundData { Buffer = bptr, Data = buffer, WaveFormat = new WaveFormat((int)sampleRate, 16, 2) });
}
public int Play(ref Note note, JSONInstrument instrument)
{
var key = $"{note.Letter}_{instrument.ID}";
if (_soundData.TryGetValue(key, out var data))
{
var buffer = data.Buffer;
var stream = Bass.BASS_StreamCreateFile(buffer.Ptr, 0, buffer.Length, BASSFlag.BASS_STREAM_DECODE | BASSFlag.BASS_FX_FREESOURCE);
var fxs = BassFx.BASS_FX_TempoCreate(stream, BASSFlag.BASS_STREAM_AUTOFREE | BASSFlag.BASS_MUSIC_AUTOFREE | BASSFlag.BASS_FX_FREESOURCE);
Bass.BASS_ChannelSetAttribute(fxs, BASSAttribute.BASS_ATTRIB_VOL, 0.35f);
Bass.BASS_ChannelPlay(fxs, false);
return fxs;
}
return -1;
}
public SoundData GetRaw(ref Note note, JSONInstrument instrument)
{
var key = $"{note.Letter}_{instrument.ID}";
if (_soundData.TryGetValue(key, out var data))
{
/*byte[] bfr = new byte[data.Buffer.Length];
Marshal.Copy(data.Buffer.Ptr, bfr, 0, (int)bfr.Length);
return bfr;*/
return data;
}
return null;
//return //new byte[] { };
}
public void Dispose()
{
foreach (var data in _soundData.Values)
{
Marshal.FreeHGlobal(data.Buffer.Ptr);
}
}
}
public class SoundData
{
public WaveFormat WaveFormat;
public BufferPtr Buffer;
public byte[] Data;
}
}