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1.4.0

  • added a menu bar with Connection / Server / View / Camera menus
  • allowed specifying multiple servers in config.txt (comma-separated)
  • allowed switching between different servers without restarting RoboViz
  • fixed handling of packets with multiple drawings in logs (#98)
  • changed the ball tracker camera's speed to scale with ball speed (#95)

1.3.0

  • server speed and foul overlay are now visible by default
  • the ball is now selected by default when connecting
  • completely reworked the ball tracking camera
  • FSAA is now enabled by default
  • increased the default window size to 1024x768
  • increased the default size of the help panel to 600x800
  • the default visibility of overlays is now configurable in config.txt
  • the foul overlay is now slightly bigger
  • changed the color format in config.txt to 0xRRGGBB
  • the default colors of the left and right team are now configurable

1.2.0

  • fixed the log player getting stuck with draw commands occasionally (#78)
  • fixed --logFile paths starting with ~ in roboviz.sh (#80)
  • fixed the server host displayed in the window title when overridden with --serverHost (#83)
  • changed the connection overlay text from Trying to connect to <ip>... to Waiting for second half... if time is at 300
  • changed the connection overlay text to dynamically resize with the window
  • changed the the "reset time" shortcut (Shift+R) to Shift+T (#85)
  • added an overlay to display fouls (can be toggled with Q) (#82)
  • added Shift+L and Shift+R shortcuts to switch to the direct_free_kick_left / right play modes added in [r405] (#85)
  • added support for using ~/.roboviz/config.txt instead of the local config.txt if present
  • added the RoboViz version to the window title

1.1.2

  • fixed drawing of annotations in different robot vantages
  • fixed incorrect shadow rendering near field corners
  • adjusted .sh start scripts so they can run from any directory
  • added current server IP / logfile path to window title

1.1.1

  • fixed third person robot vantage not working with new robot models
  • fixed the first frame of logfiles not being parsed
  • draw commands are now recorded with "Record Logfiles" and replayable in log mode
  • changed the drawings panel shortcut to Y
  • improved the enabled status handling of some log player buttons
  • fixed the log player not pausing when reaching the start of the file with negative playback speed
  • fixed camera position shortcuts (1-8) not always working right away in log mode
  • fixed draw commands including agent IDs to use to use the agent's uniform number instead of the index in the current team array
  • fixed agent annotations being discarded after scene graph changes

1.1.0

Note: Java 7 is required to compile RoboViz now, whereas the version on the SourceForge repository works with Java 6.

  • Unified Log Mode and Live Mode - Log Mode now has the same features and shortcuts as Live Mode, except for a few necessary restrictions (server commands and drawings)
  • Log Player:
    • fixed another Logplayer window being created when dragging RoboViz to a different monitor on Linux
    • added a separate thread for log playback to prevent the UI from freezing when jumping a lot of frames (especially noticeable with the slider)
    • added a "Jump to previous / next" goal feature (a separate thread analyzes the logfile in the background to find goals, so the functionality is not available right away)
    • playback speed is now determined by a factor instead of FPS
    • negative playback speeds are now allowed
    • replace the decrease / increase playback speed buttons with a spinner
    • fixed playback being slightly too fast (150ms per frame instead of 200ms)
    • the "ms per frame"-value is now extracted from the logfile, making it so that the playback speed is independent of the $monitorLoggerStep value of the server config while recording it
    • removed the progress slider from the RoboViz main window
    • fixed score / team colors / names etc. not being reset properly when switching logfiles
  • Shortcuts:
    • added a F1 shortcut that displays a help page with a list of all shortcuts
    • changed the ball selection shortcut from Ctrl+0 to just 0
    • fixed Numpad 0 not working with the ball selection shortcut
    • removed the Q shortcut to prevent accidentally closing RoboViz
    • added an Escape shortcut to close dialogs and to cancel the current selection
    • added Ctrl+[F1-F11] shortcuts to select players from the left team
    • added Ctrl+Shift+[F1-F11] shortcuts to select players from the right team
    • added a Tab shortcut to select the next player in the current team
    • added a Shift+Tab shortcut to select the previous player in the current team
    • added a Ctrl+Alt+Click shortcut to move the ball to a position with a velocity
    • added a Shift+Alt+Click shortcut to launch the ball to a position at a 45 degree angle
    • added an E shortcut to toggle third person perspective
    • added W / Up / Mouse wheel up shortcuts to decrease the FOV in Robot Vantage mode
    • added S / Down / Mouse wheel down shortcuts to increase the FOV in Robot Vantage mode
    • it's now possible to hold Shift more more precise camera movement
    • added a Shift+R shortcut to reset the server time (needs [r386])
    • all shortcuts that change playmodes now reset the server time if necessary (time >= 600)
    • added a U shortcut to request a full state update from the server (for when RoboViz gets out of sync, like missing agents)
    • changed the Z (increase playback speed) and X (decrease playback speed) shortcuts to X and C (more convenient on QWERTZ keyboards)
    • added a G shortcut to jump to the previous goal (log mode)
    • added a H shortcut to jump to the next goal (log mode)
    • changed the cycle annotations shortcut (I) to only toggle between "none" and "player numbers" if there aren't any custom agent annotations
    • added a M shortcut toggling the display of the estimated server speed (in percent, relative to real time) in live mode
  • Playmode Overlay:
    • allow cycling through playmodes (pressing up while the first playmode is selected selects the last playmode and vice-versa)
    • allow filtering playmodes by a string
  • Field 2D Overlay:
    • made the field transparent and thus less obstructive
    • slightly decreased the size of the ball
    • the overlay is now rendered under the connection overlay
  • Command-line arguments:
    • instead of simply passing a log file path as the first argument to the start scripts, it now has to be in the from of --logFile=path
    • fixed file paths starting with ~ not working on Linux
    • output a more helpful error message for invalid logfile paths (includes the path now)
    • output a more helpful error message when the logfile path is a directory
    • added a --logMode argument that enables Log Mode even without specifying a --logFile
    • added a --serverHost= argument that allows overriding the server host specified in the config
    • added a --serverPort= argument that allows overriding the server port specified in the config
    • added a --drawingFilter= argument that allows specifying the filter for the drawings panel
  • Configuration Window:
    • added a UI for settings that could only be changed in the config.txt file before:
      • Record Logfiles
      • VSync
      • Team Colors
    • added several new settings:
      • Frame State (X, Y, Center Position, Maximized)
      • Save Frame State - enabled by default, automatically saves and restores the main window's position, dimensions and state
      • First Person FOV
      • Third Person FOV
      • Logfile Directory (the directory the "Open Logfile" dialog is opened at)
    • now uses the same look and feel as the other windows
    • made "Start RoboViz" the default button (allows to use Enter as a shortcut)
    • made sure OS-specific line endings are used when saving the config (previously LF was used even on Windows)
  • Bugfixes:
    • fixed taking screenshots and recording logfiles on Windows
    • fixed the config.bat not working
    • fixed the ball's velocity not being reset to (0 0 0) when it's beamed
    • fixed ConcurrentModificationExceptions
    • fixed the main window not using the RoboViz icon on Linux
    • fixed RoboViz thinking that modifier keys are still pressed if they are pressed while the application loses focus and are then released
  • Other changes and improvements:
    • screenshots are now saved in a screenshots/ subdirectory
    • logfiles are now saved in a logfiles/ subdirectory
    • more helpful "disconnected" overlay in live mode (displays server IP and port)
    • major improvements to the behavior of windows with multi-monitor setups (among other things, dialogs are now displayed relative the the main window as opposed to always being on the primiary monitor)
    • added a "select player" command to the drawing API: | 3 | 0 | Agent/Team |
    • the swap buffers command now prints an error when the second byte does not equal 0 instead of ignoring it, making the behavior consistent with the rest of the drawing API
    • added a black outline for the player numbers texts
    • moved config.txt out of resources/ into the root directory for easier access
    • moved build scripts to the scripts/ subdirectory
    • removed the separate start scripts for Log Mode
    • added a more helpful error message for the drawing API failing to parse float values
    • made sure the GameState Overlay is still rendered after losing the server connection to be able to see the current score
    • added the new rcssserver3d robot body type models (needs [r395])