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Hi, im newbie unity developer and i have problem with making huge map.
Im planning to make 1000x1000 map, and each tile is made of 64x64 pixels.
I will fill entire map with same tile. If i make entire map as one asset, it will be very heavy ( waste storage ).
So i want to make entire map with same tile, by coding them.
Ex. for(int i = 0 , i <1000 , i++ )
Like this.
Anyone can solve this problem?
The text was updated successfully, but these errors were encountered:
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Hi, im newbie unity developer and i have problem with making huge map.
Im planning to make 1000x1000 map, and each tile is made of 64x64 pixels.
I will fill entire map with same tile. If i make entire map as one asset, it will be very heavy ( waste storage ).
So i want to make entire map with same tile, by coding them.
Ex. for(int i = 0 , i <1000 , i++ )
Like this.
Anyone can solve this problem?
The text was updated successfully, but these errors were encountered: