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Commit b1c78d1

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Unity Technologies
committedMay 8, 2024
Unity 6000.0.1f1 C# reference source code
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‎Editor/IncrementalBuildPipeline/BeeBuildProgramCommon.Data/Data.cs

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@@ -34,7 +34,6 @@ public class ConfigurationData
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public string UnityVersion;
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public Version UnityVersionNumeric;
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public string UnitySourceCodePath;
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public bool AdvancedLicense;
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public bool Batchmode;
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public bool EmitDataForBeeWhy;
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public string NamedPipeOrUnixSocket;

‎Editor/Mono/Annotation/SceneRenderModeWindow.cs

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@@ -138,7 +138,7 @@ static class Styles
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new SceneView.CameraMode(DrawCameraMode.AlphaChannel, "Alpha Channel", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.Overdraw, "Overdraw", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.Mipmaps, "Mipmaps", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.TextureStreaming, "Texture Streaming", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.TextureStreaming, "Texture Mipmap Streaming", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.SpriteMask, "Sprite Mask", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.ValidateAlbedo, "Validate Albedo", kMiscellaneous),
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new SceneView.CameraMode(DrawCameraMode.ValidateMetalSpecular, "Validate Metal Specular", kMiscellaneous),

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