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}&Event::DeathCheck(_death_check) => {let _event_count = self.events.len();//TODO: DeathCheck order is not clear. it might be random? (see https://old.reddit.com/r/hearthstone/comments/l49xao/battlegrounds_how_does_deathrattle_ordering_work/) But on one side of the board should work left to right!for mi_id inself.battleground.all_minions(){let minion = self.minion_instances.get(mi_id).unwrap();if minion.health <= 0 || minion.pending_destroy{
The text was updated successfully, but these errors were encountered:
https://api.github.com/XBagon/hsbgsim/blob/e66bf049c816ff67815691259aed6500c0ce84d3/src/game.rs#L239
The text was updated successfully, but these errors were encountered: