Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

UI Layers: appear wrong when window size is changed #9466

Closed
iampremo opened this issue Feb 19, 2025 — with GM Bug Reporter · 0 comments
Closed

UI Layers: appear wrong when window size is changed #9466

iampremo opened this issue Feb 19, 2025 — with GM Bug Reporter · 0 comments
Assignees
Labels
project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
Milestone

Comments

@iampremo
Copy link
Member

iampremo commented Feb 19, 2025

Description

When a UI Layer is set to Display and the window size is changed then it should use the current GUI coordinate system, it does not seem to do that and will distort based on the window size

Image

Steps To Reproduce

Run project
Red(room) and Blue(UI Layer) initially match
Change window size
Red and Blue are now different but not in an expected way

Which version of GameMaker are you reporting this issue for?

IDE v2024.1300.0.751 Runtime v2024.1300.0.761

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

Which platform(s) are you seeing the problem on?

Windows

ab337ce8-9016-4d7b-8127-6e0b91246f33

@iampremo iampremo added project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes labels Feb 19, 2025
@stuckie stuckie moved this from Triage to Todo in Team Workload Feb 20, 2025
@stuckie stuckie added this to the 2024.13 milestone Feb 20, 2025
@github-project-automation github-project-automation bot moved this from Todo to Done in Team Workload Feb 21, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
Projects
Status: Done
Development

No branches or pull requests

3 participants