Goal (1–2 sentences)
We have a logic here apps/frontend/src/app/game/page.tsx that process depending on ally effect $hasSpectralProjectionEffect display the projection on opponnent map.
I need the same logic, but for the case where opponent have $SpectralProjectionReturn effect, so his projection displayed on ally map
Acceptance criteria (checklist)
- pnpm run build works with no errors
- When opponent have $SpectralProjectionReturn effect, his projection is displayed on ally map
Where to implement
apps/frontend/src/app/game/page.tsx
How to verify manually
Logic should be the same as for ally effect
Design reference (optional)
No response
Context markers (optional)
No response
Goal (1–2 sentences)
We have a logic here apps/frontend/src/app/game/page.tsx that process depending on ally effect $hasSpectralProjectionEffect display the projection on opponnent map.
I need the same logic, but for the case where opponent have $SpectralProjectionReturn effect, so his projection displayed on ally map
Acceptance criteria (checklist)
Where to implement
apps/frontend/src/app/game/page.tsx
How to verify manually
Logic should be the same as for ally effect
Design reference (optional)
No response
Context markers (optional)
No response