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This repository was archived by the owner on Mar 10, 2021. It is now read-only.
I'm trying to use windfield with STI's "box2d" and since windfield can return a box2d_world
I tried doing something like map:box2d_init(world.box2d_world).
Sadly, this produces errors with colliders. Is there any way to interface windfield with STI? And if so, an example would be very appreciated.
The text was updated successfully, but these errors were encountered:
I'm trying to use windfield with STI's "box2d" and since windfield can return a
box2d_world
I tried doing something like
map:box2d_init(world.box2d_world)
.Sadly, this produces errors with colliders. Is there any way to interface windfield with STI? And if so, an example would be very appreciated.
The text was updated successfully, but these errors were encountered: