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MultiLureConfig.cs
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46 lines (36 loc) · 1.14 KB
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using System.ComponentModel;
using Terraria.ModLoader.Config;
namespace MultiLure {
public class MultiLureConfig : ModConfig {
public override ConfigScope Mode => ConfigScope.ClientSide;
[Header("FishingLureOptions")]
[DefaultValue(5)]
[Range(0, 99999)]
public int IronFishingLineLures;
[DefaultValue(10)]
[Range(0, 99999)]
public int SilverFishingLineLures;
[DefaultValue(25)]
[Range(0, 99999)]
public int GoldFishingLineLures;
[DefaultValue(50)]
[Range(0, 99999)]
public int CobaltFishingLineLures;
[DefaultValue(75)]
[Range(0, 99999)]
public int MythrilFishingLineLures;
[DefaultValue(100)]
[Range(0, 99999)]
public int AdamantiteFishingLineLures;
[Header("CheatOptions")]
[DefaultValue(true)]
[ReloadRequired]
public bool EnableHotkeys;
[DefaultValue(true)]
[ReloadRequired]
public bool EnableCheatSheetIntegration;
[DefaultValue(true)]
[ReloadRequired]
public bool EnableHerosModIntegration;
}
}