This is lower priority than most of the other LDS features.
In addition to identifier bars, there can be identifier "squiggles". Anything that can currently have a bar (attributes and links) should also be able to have a squiggle, or both a bar and a squiggle at the same time.
This will need its own editor mode. Can be invoked with keypress ~. This is not an often-used feature, so we will want to hide it away. In the toolbar we can have a down-arrow that expands to a menu of additional features, and this can be the first item in the list.
In terms of SVG, this basically doubles the number of arrowheads. And I think drawing this inside the entity will require adding one or more SVG elements inside the entity div element.
This is lower priority than most of the other LDS features.
In addition to identifier bars, there can be identifier "squiggles". Anything that can currently have a bar (attributes and links) should also be able to have a squiggle, or both a bar and a squiggle at the same time.
This will need its own editor mode. Can be invoked with keypress
~. This is not an often-used feature, so we will want to hide it away. In the toolbar we can have a down-arrow that expands to a menu of additional features, and this can be the first item in the list.In terms of SVG, this basically doubles the number of arrowheads. And I think drawing this inside the entity will require adding one or more SVG elements inside the entity div element.