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Bump README supported game version
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README.md

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@@ -11,7 +11,7 @@ Plugin dependencies include:
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Please visit the plugin's [Nexus Mods](https://www.nexusmods.com/cyberpunk2077/mods/15043) page for more details.
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## Supported game versions
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- 2.3
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- 2.31
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## Credits
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- ### RED4ext plugin

deps/sharedpunk

src/GameSystem/NewGamePlusSystem.cpp

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@@ -506,9 +506,6 @@ void mod::NewGamePlusSystem::LaunchNewGamePlus(Handle<game::ui::CharacterCustomi
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return;
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}
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// What the game does (a bit) before game definition load request
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shared::raw::Ink::InkSystem::Get()->SetInitialLoadingScreenTDBID(InitialLoadingScreen);
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// Note: IDK if we should also update NG+ type here
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ResourceLoader::Get()
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->LoadAsync(selectedGameDefinition)
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shared::raw::Ink::SystemRequestsHandler::StartSession(systemRequestsHandler, &sessionData);
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});
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// What the game does (a bit) after game definition load request
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shared::raw::Ink::InkSystem::Get()->SetInitialLoadingScreenTDBID(InitialLoadingScreen);
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}
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RTTI_DEFINE_ENUM(mod::ENewGamePlusStartType);

wolvenkit/layout.xml

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Large diffs are not rendered by default.

xmake.lua

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set_project("New Game+")
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set_version("1.2.0", {build="%y%m%d%H"})
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set_version("1.3.0", {build="%y%m%d%H"})
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set_plat("windows")
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set_arch("x64")

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