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🎯 [EPIC] Phase 1 Vertical Slice - First End-to-End Conversion #214

@anchapin

Description

@anchapin

Epic Overview

GOAL: Deliver the first complete end-to-end conversion of a simple Java mod to working Bedrock addon within 2 weeks.

This epic tracks the implementation of critical MVP components identified in the AI Expert Strategic Analysis to achieve a functional vertical slice of the ModPorter AI conversion pipeline.

Success Definition

  • Upload simple Java block mod (.jar) → Download working Bedrock addon (.mcaddon)
  • Generated addon loads successfully in Minecraft Bedrock
  • Block appears with correct texture and properties
  • Complete conversion workflow functional end-to-end

Critical Dependencies (MVP Blockers)

🔴 Week 1 Priorities

🟡 Week 2 Priorities

Current Foundation (Already Available)

  • Project Architecture: CrewAI agents, FastAPI backend, React frontend
  • Basic UI Components: Dashboard navigation, upload interface, history
  • Development Environment: Docker, CI/CD, development tooling
  • Initial Test Files: simple_test_mod.jar, simple_copper_block.jar
  • Packaging Infrastructure: .mcaddon creation capability (needs verification)

Phase Implementation Plan

Phase 1: Core Pipeline (Days 1-7)

Focus: Get basic conversion working end-to-end

  1. Java Analysis (Days 1-3)

    • Implement real AST parsing in java_analyzer.py
    • Test with existing simple test mods
    • Extract block properties and metadata
  2. Package Verification (Days 4-5)

    • Test current .mcaddon output in Minecraft Bedrock
    • Fix any structural issues found
    • Validate manifest.json generation
  3. Texture Pipeline (Days 6-7)

    • Basic asset copying and path mapping
    • Integration with packaging system
    • Error handling for missing assets

Phase 2: User Experience (Days 8-14)

Focus: Complete user-facing workflow

  1. Backend Integration (Days 8-10)

    • Connect dashboard UI to real APIs
    • Progress tracking and status updates
    • Error handling and user feedback
  2. Test Enhancement (Days 11-12)

    • Add complex test cases beyond simple blocks
    • Validation framework for diverse scenarios
    • Performance benchmarking
  3. Template Expansion (Days 13-14)

    • Multi-block type support
    • Smart assumptions for incompatible features
    • Enhanced conversion reporting

Success Metrics

  • Technical: Simple block mod converts successfully 90%+ of time
  • User Experience: Upload to download workflow <2 minutes
  • Quality: Generated addons load in Bedrock without errors
  • Validation: At least 5 different test mods convert successfully

Risk Mitigation

  • Java Parsing Complexity: Start with simple block mods, expand incrementally
  • Bedrock Structure Issues: Test early with real Minecraft Bedrock installation
  • Integration Challenges: Maintain backward compatibility with existing UI
  • Timeline Pressure: Focus on MVP functionality, defer advanced features

Dependencies Map

Java AST (208) ──→ Template System (211)
       │               │
       ▼               ▼
Texture Pipeline (210) ─→ Frontend Integration (212)
       │               │
       ▼               ▼
Package Verification (209) ──→ Enhanced Testing (213)

Completion Criteria

  • Real .jar files analyzed programmatically
  • Valid .mcaddon packages generated and tested
  • Textures correctly copied and mapped
  • Full UI workflow functional
  • Diverse test cases validate robustness
  • Template system handles multiple block types

Updated: Based on review comment corrections - packaging agent creates .mcaddon files but needs structure verification, frontend UI partially implemented but needs backend integration, test fixtures have some files but need diversity expansion.

Source: AI Expert Strategic Recommendations (Issue #175)
Next Review: After Week 1 completion

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