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Andreas Gullberg Larsen
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Copy of main.cpp

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Copy of main.h

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DirectX.ico

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Forsaken TG03.dsp

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Forsaken TG03.dsw

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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "Forsaken TG03"=".\Forsaken TG03.dsp" - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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Forsaken TG03.ncb

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Forsaken TG03.opt

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Forsaken TG03.plg

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<html>
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<body>
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<pre>
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<h1>Build Log</h1>
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<h3>
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--------------------Configuration: Forsaken TG03 - Win32 Debug--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating command line "rc.exe /l 0x414 /fo"Debug/WinMain.res" /d "_DEBUG" "D:\Forsaken TG03\WinMain.rc""
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Creating temporary file "C:\DOCUME~1\ANDREA~1\LOCALS~1\Temp\RSP3CD.tmp" with contents
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[
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/nologo /MLd /W3 /GX /ZI /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Debug/" /Fp"Debug/Forsaken TG03.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
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"D:\Forsaken TG03\main.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\ANDREA~1\LOCALS~1\Temp\RSP3CD.tmp"
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Creating temporary file "C:\DOCUME~1\ANDREA~1\LOCALS~1\Temp\RSP3CE.tmp" with contents
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[
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d3dx8.lib d3dxof.lib d3d8.lib dxguid.lib winmm.lib fmodvc.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /profile /debug /machine:I386 /out:"Debug/Forsaken TG03.exe"
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".\Debug\d3dapp.obj"
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".\Debug\d3dfile.obj"
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".\Debug\d3dfont.obj"
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".\Debug\d3dutil.obj"
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".\Debug\dxutil.obj"
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".\Debug\main.obj"
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".\Debug\poly.obj"
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".\Debug\WinMain.res"
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]
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Creating command line "link.exe @C:\DOCUME~1\ANDREA~1\LOCALS~1\Temp\RSP3CE.tmp"
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<h3>Output Window</h3>
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Compiling resources...
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Compiling...
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main.cpp
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Linking...
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Creating command line "bscmake.exe /nologo /o"Debug/Forsaken TG03.bsc" ".\Debug\d3dapp.sbr" ".\Debug\d3dfile.sbr" ".\Debug\d3dfont.sbr" ".\Debug\d3dutil.sbr" ".\Debug\dxutil.sbr" ".\Debug\main.sbr" ".\Debug\poly.sbr""
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Creating browse info file...
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<h3>Output Window</h3>
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<h3>Results</h3>
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Forsaken TG03.exe - 0 error(s), 0 warning(s)
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</pre>
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</body>
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</html>

WinMain.aps

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