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GameManager.cs
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using System;
using System.Collections.Generic;
using System.Threading;
namespace SnakeAndLadderGame
{
public class GameManager
{
private static GameManager _instance;
private readonly List<SnakeAndLadderGame> _games;
private GameManager()
{
_games = new List<SnakeAndLadderGame>();
}
public static GameManager GetInstance()
{
if (_instance == null)
{
_instance = new GameManager();
}
return _instance;
}
public void StartNewGame(List<string> playerNames)
{
SnakeAndLadderGame game = new SnakeAndLadderGame(playerNames);
_games.Add(game);
Thread gameThread = new Thread(new ThreadStart(game.Play));
gameThread.Start();
}
}
}