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get triangle information and dump mesh obj #5
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Hi,
I am loading my own point cloud file (xyz format) and calculating the triangulation. I need the triangle faces created by the algorithm, but I can get only a simplex i.e. a tetra. I tried to use getTriangleCount() method which gets all four triangles from tetra and then pass all the triangles thus obtained as faces in the obj. I know its incorrect since all the triangles formed by tetra cannot be faces to the mesh and obviosly the dumped result is also wrong.
Could you tell me hoe do I correctly get only faces of the mesh formed post triangulation?
thanks
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